1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_SYNC_CHANNEL_H_
6 #define IPC_IPC_SYNC_CHANNEL_H_
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/synchronization/lock.h"
14 #include "base/synchronization/waitable_event_watcher.h"
15 #include "ipc/ipc_channel_handle.h"
16 #include "ipc/ipc_channel_proxy.h"
17 #include "ipc/ipc_sync_message.h"
28 // This is similar to ChannelProxy, with the added feature of supporting sending
29 // synchronous messages.
31 // Overview of how the sync channel works
32 // --------------------------------------
33 // When the sending thread sends a synchronous message, we create a bunch
34 // of tracking info (created in Send, stored in the PendingSyncMsg
35 // structure) associated with the message that we identify by the unique
36 // "MessageId" on the SyncMessage. Among the things we save is the
37 // "Deserializer" which is provided by the sync message. This object is in
38 // charge of reading the parameters from the reply message and putting them in
39 // the output variables provided by its caller.
41 // The info gets stashed in a queue since we could have a nested stack of sync
42 // messages (each side could send sync messages in response to sync messages,
43 // so it works like calling a function). The message is sent to the I/O thread
44 // for dispatch and the original thread blocks waiting for the reply.
46 // SyncContext maintains the queue in a threadsafe way and listens for replies
47 // on the I/O thread. When a reply comes in that matches one of the messages
48 // it's looking for (using the unique message ID), it will execute the
49 // deserializer stashed from before, and unblock the original thread.
52 // Significant complexity results from the fact that messages are still coming
53 // in while the original thread is blocked. Normal async messages are queued
54 // and dispatched after the blocking call is complete. Sync messages must
55 // be dispatched in a reentrant manner to avoid deadlock.
58 // Note that care must be taken that the lifetime of the ipc_thread argument
59 // is more than this object. If the message loop goes away while this object
60 // is running and it's used to send a message, then it will use the invalid
61 // message loop pointer to proxy it to the ipc thread.
62 class IPC_EXPORT SyncChannel
: public ChannelProxy
{
64 enum RestrictDispatchGroup
{
65 kRestrictDispatchGroup_None
= 0,
68 // Creates and initializes a sync channel. If create_pipe_now is specified,
69 // the channel will be initialized synchronously.
70 // The naming pattern follows IPC::Channel.
71 // TODO(erikchen): Remove default parameter for |broker|. It exists only to
72 // make the upcoming refactor decomposable into smaller CLs.
73 // http://crbug.com/493414.
74 static scoped_ptr
<SyncChannel
> Create(
75 const IPC::ChannelHandle
& channel_handle
,
76 IPC::Channel::Mode mode
,
78 const scoped_refptr
<base::SingleThreadTaskRunner
>& ipc_task_runner
,
80 base::WaitableEvent
* shutdown_event
,
81 AttachmentBroker
* broker
= nullptr);
83 static scoped_ptr
<SyncChannel
> Create(
84 scoped_ptr
<ChannelFactory
> factory
,
86 const scoped_refptr
<base::SingleThreadTaskRunner
>& ipc_task_runner
,
88 base::WaitableEvent
* shutdown_event
);
90 // Creates an uninitialized sync channel. Call ChannelProxy::Init to
91 // initialize the channel. This two-step setup allows message filters to be
92 // added before any messages are sent or received.
93 static scoped_ptr
<SyncChannel
> Create(
95 const scoped_refptr
<base::SingleThreadTaskRunner
>& ipc_task_runner
,
96 base::WaitableEvent
* shutdown_event
);
98 ~SyncChannel() override
;
100 bool Send(Message
* message
) override
;
102 // Sets the dispatch group for this channel, to only allow re-entrant dispatch
103 // of messages to other channels in the same group.
105 // Normally, any unblocking message coming from any channel can be dispatched
106 // when any (possibly other) channel is blocked on sending a message. This is
107 // needed in some cases to unblock certain loops (e.g. necessary when some
108 // processes share a window hierarchy), but may cause re-entrancy issues in
109 // some cases where such loops are not possible. This flags allows the tagging
110 // of some particular channels to only re-enter in known correct cases.
112 // Incoming messages on channels belonging to a group that is not
113 // kRestrictDispatchGroup_None will only be dispatched while a sync message is
114 // being sent on a channel of the *same* group.
115 // Incoming messages belonging to the kRestrictDispatchGroup_None group (the
116 // default) will be dispatched in any case.
117 void SetRestrictDispatchChannelGroup(int group
);
120 class ReceivedSyncMsgQueue
;
121 friend class ReceivedSyncMsgQueue
;
123 // SyncContext holds the per object data for SyncChannel, so that SyncChannel
124 // can be deleted while it's being used in a different thread. See
125 // ChannelProxy::Context for more information.
126 class SyncContext
: public Context
{
130 const scoped_refptr
<base::SingleThreadTaskRunner
>& ipc_task_runner
,
131 base::WaitableEvent
* shutdown_event
);
133 // Adds information about an outgoing sync message to the context so that
134 // we know how to deserialize the reply.
135 void Push(SyncMessage
* sync_msg
);
137 // Cleanly remove the top deserializer (and throw it away). Returns the
138 // result of the Send call for that message.
141 // Returns an event that's set when the send is complete, timed out or the
142 // process shut down.
143 base::WaitableEvent
* GetSendDoneEvent();
145 // Returns an event that's set when an incoming message that's not the reply
146 // needs to get dispatched (by calling SyncContext::DispatchMessages).
147 base::WaitableEvent
* GetDispatchEvent();
149 void DispatchMessages();
151 // Checks if the given message is blocking the listener thread because of a
152 // synchronous send. If it is, the thread is unblocked and true is
153 // returned. Otherwise the function returns false.
154 bool TryToUnblockListener(const Message
* msg
);
156 // Called on the IPC thread when a sync send that runs a nested message loop
158 void OnSendTimeout(int message_id
);
160 base::WaitableEvent
* shutdown_event() { return shutdown_event_
; }
162 ReceivedSyncMsgQueue
* received_sync_msgs() {
163 return received_sync_msgs_
.get();
166 void set_restrict_dispatch_group(int group
) {
167 restrict_dispatch_group_
= group
;
170 int restrict_dispatch_group() const {
171 return restrict_dispatch_group_
;
174 base::WaitableEventWatcher::EventCallback
MakeWaitableEventCallback();
177 ~SyncContext() override
;
178 // ChannelProxy methods that we override.
180 // Called on the listener thread.
181 void Clear() override
;
183 // Called on the IPC thread.
184 bool OnMessageReceived(const Message
& msg
) override
;
185 void OnChannelError() override
;
186 void OnChannelOpened() override
;
187 void OnChannelClosed() override
;
189 // Cancels all pending Send calls.
190 void CancelPendingSends();
192 void OnWaitableEventSignaled(base::WaitableEvent
* event
);
194 typedef std::deque
<PendingSyncMsg
> PendingSyncMessageQueue
;
195 PendingSyncMessageQueue deserializers_
;
196 base::Lock deserializers_lock_
;
198 scoped_refptr
<ReceivedSyncMsgQueue
> received_sync_msgs_
;
200 base::WaitableEvent
* shutdown_event_
;
201 base::WaitableEventWatcher shutdown_watcher_
;
202 base::WaitableEventWatcher::EventCallback shutdown_watcher_callback_
;
203 int restrict_dispatch_group_
;
209 const scoped_refptr
<base::SingleThreadTaskRunner
>& ipc_task_runner
,
210 base::WaitableEvent
* shutdown_event
);
212 void OnWaitableEventSignaled(base::WaitableEvent
* arg
);
214 SyncContext
* sync_context() {
215 return reinterpret_cast<SyncContext
*>(context());
218 // Both these functions wait for a reply, timeout or process shutdown. The
219 // latter one also runs a nested message loop in the meantime.
220 static void WaitForReply(
221 SyncContext
* context
, base::WaitableEvent
* pump_messages_event
);
223 // Runs a nested message loop until a reply arrives, times out, or the process
225 static void WaitForReplyWithNestedMessageLoop(SyncContext
* context
);
227 // Starts the dispatch watcher.
228 void StartWatching();
230 // Used to signal events between the IPC and listener threads.
231 base::WaitableEventWatcher dispatch_watcher_
;
232 base::WaitableEventWatcher::EventCallback dispatch_watcher_callback_
;
234 DISALLOW_COPY_AND_ASSIGN(SyncChannel
);
239 #endif // IPC_IPC_SYNC_CHANNEL_H_