Remove dead IPC handling code.
[chromium-blink-merge.git] / cc / quads / render_pass_unittest.cc
blobe70a33dd685a7b3f3eff236ed79d70fbd31b256d
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/quads/render_pass.h"
7 #include "cc/base/math_util.h"
8 #include "cc/base/scoped_ptr_vector.h"
9 #include "cc/output/copy_output_request.h"
10 #include "cc/quads/checkerboard_draw_quad.h"
11 #include "cc/quads/render_pass_draw_quad.h"
12 #include "cc/test/geometry_test_utils.h"
13 #include "cc/test/render_pass_test_common.h"
14 #include "testing/gtest/include/gtest/gtest.h"
15 #include "third_party/skia/include/effects/SkBlurImageFilter.h"
16 #include "ui/gfx/transform.h"
18 using cc::TestRenderPass;
20 namespace cc {
21 namespace {
23 struct RenderPassSize {
24 // If you add a new field to this class, make sure to add it to the
25 // Copy() tests.
26 RenderPass::Id id;
27 QuadList quad_list;
28 SharedQuadStateList shared_quad_state_list;
29 gfx::Transform transform_to_root_target;
30 gfx::Rect output_rect;
31 gfx::RectF damage_rect;
32 bool has_transparent_background;
33 ScopedPtrVector<CopyOutputRequest> copy_callbacks;
36 static void CompareRenderPassLists(const RenderPassList& expected_list,
37 const RenderPassList& actual_list) {
38 EXPECT_EQ(expected_list.size(), actual_list.size());
39 for (size_t i = 0; i < actual_list.size(); ++i) {
40 RenderPass* expected = expected_list[i];
41 RenderPass* actual = actual_list[i];
43 EXPECT_EQ(expected->id, actual->id);
44 EXPECT_RECT_EQ(expected->output_rect, actual->output_rect);
45 EXPECT_EQ(expected->transform_to_root_target,
46 actual->transform_to_root_target);
47 EXPECT_RECT_EQ(expected->damage_rect, actual->damage_rect);
48 EXPECT_EQ(expected->has_transparent_background,
49 actual->has_transparent_background);
51 EXPECT_EQ(expected->shared_quad_state_list.size(),
52 actual->shared_quad_state_list.size());
53 EXPECT_EQ(expected->quad_list.size(), actual->quad_list.size());
55 for (size_t i = 0; i < expected->quad_list.size(); ++i) {
56 EXPECT_EQ(expected->quad_list[i]->rect.ToString(),
57 actual->quad_list[i]->rect.ToString());
58 EXPECT_EQ(
59 expected->quad_list[i]->shared_quad_state->content_bounds.ToString(),
60 actual->quad_list[i]->shared_quad_state->content_bounds.ToString());
65 TEST(RenderPassTest, CopyShouldBeIdenticalExceptIdAndQuads) {
66 RenderPass::Id id(3, 2);
67 gfx::Rect output_rect(45, 22, 120, 13);
68 gfx::Transform transform_to_root =
69 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
70 gfx::Rect damage_rect(56, 123, 19, 43);
71 bool has_transparent_background = true;
73 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
74 pass->SetAll(id,
75 output_rect,
76 damage_rect,
77 transform_to_root,
78 has_transparent_background);
79 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest());
81 // Stick a quad in the pass, this should not get copied.
82 scoped_ptr<SharedQuadState> shared_state = SharedQuadState::Create();
83 shared_state->SetAll(gfx::Transform(),
84 gfx::Size(),
85 gfx::Rect(),
86 gfx::Rect(),
87 false,
89 SkXfermode::kSrcOver_Mode);
90 pass->AppendSharedQuadState(shared_state.Pass());
92 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
93 CheckerboardDrawQuad::Create();
94 checkerboard_quad->SetNew(
95 pass->shared_quad_state_list.back(), gfx::Rect(), SkColor());
96 pass->quad_list.push_back(checkerboard_quad.PassAs<DrawQuad>());
98 RenderPass::Id new_id(63, 4);
100 scoped_ptr<RenderPass> copy = pass->Copy(new_id);
101 EXPECT_EQ(new_id, copy->id);
102 EXPECT_RECT_EQ(pass->output_rect, copy->output_rect);
103 EXPECT_EQ(pass->transform_to_root_target, copy->transform_to_root_target);
104 EXPECT_RECT_EQ(pass->damage_rect, copy->damage_rect);
105 EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background);
106 EXPECT_EQ(0u, copy->quad_list.size());
108 // The copy request should not be copied/duplicated.
109 EXPECT_EQ(1u, pass->copy_requests.size());
110 EXPECT_EQ(0u, copy->copy_requests.size());
112 EXPECT_EQ(sizeof(RenderPassSize), sizeof(RenderPass));
115 TEST(RenderPassTest, CopyAllShouldBeIdentical) {
116 RenderPassList pass_list;
118 RenderPass::Id id(3, 2);
119 gfx::Rect output_rect(45, 22, 120, 13);
120 gfx::Transform transform_to_root =
121 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
122 gfx::Rect damage_rect(56, 123, 19, 43);
123 bool has_transparent_background = true;
125 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
126 pass->SetAll(id,
127 output_rect,
128 damage_rect,
129 transform_to_root,
130 has_transparent_background);
132 // Two quads using one shared state.
133 scoped_ptr<SharedQuadState> shared_state1 = SharedQuadState::Create();
134 shared_state1->SetAll(gfx::Transform(),
135 gfx::Size(1, 1),
136 gfx::Rect(),
137 gfx::Rect(),
138 false,
140 SkXfermode::kSrcOver_Mode);
141 pass->AppendSharedQuadState(shared_state1.Pass());
143 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad1 =
144 CheckerboardDrawQuad::Create();
145 checkerboard_quad1->SetNew(
146 pass->shared_quad_state_list.back(), gfx::Rect(1, 1, 1, 1), SkColor());
147 pass->quad_list.push_back(checkerboard_quad1.PassAs<DrawQuad>());
149 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad2 =
150 CheckerboardDrawQuad::Create();
151 checkerboard_quad2->SetNew(
152 pass->shared_quad_state_list.back(), gfx::Rect(2, 2, 2, 2), SkColor());
153 pass->quad_list.push_back(checkerboard_quad2.PassAs<DrawQuad>());
155 // And two quads using another shared state.
156 scoped_ptr<SharedQuadState> shared_state2 = SharedQuadState::Create();
157 shared_state2->SetAll(gfx::Transform(),
158 gfx::Size(2, 2),
159 gfx::Rect(),
160 gfx::Rect(),
161 false,
163 SkXfermode::kSrcOver_Mode);
164 pass->AppendSharedQuadState(shared_state2.Pass());
166 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad3 =
167 CheckerboardDrawQuad::Create();
168 checkerboard_quad3->SetNew(
169 pass->shared_quad_state_list.back(), gfx::Rect(3, 3, 3, 3), SkColor());
170 pass->quad_list.push_back(checkerboard_quad3.PassAs<DrawQuad>());
172 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad4 =
173 CheckerboardDrawQuad::Create();
174 checkerboard_quad4->SetNew(
175 pass->shared_quad_state_list.back(), gfx::Rect(4, 4, 4, 4), SkColor());
176 pass->quad_list.push_back(checkerboard_quad4.PassAs<DrawQuad>());
178 // A second render pass with a quad.
179 RenderPass::Id contrib_id(4, 1);
180 gfx::Rect contrib_output_rect(10, 15, 12, 17);
181 gfx::Transform contrib_transform_to_root =
182 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
183 gfx::Rect contrib_damage_rect(11, 16, 10, 15);
184 bool contrib_has_transparent_background = true;
186 scoped_ptr<TestRenderPass> contrib = TestRenderPass::Create();
187 contrib->SetAll(contrib_id,
188 contrib_output_rect,
189 contrib_damage_rect,
190 contrib_transform_to_root,
191 contrib_has_transparent_background);
193 scoped_ptr<SharedQuadState> contrib_shared_state = SharedQuadState::Create();
194 contrib_shared_state->SetAll(gfx::Transform(),
195 gfx::Size(2, 2),
196 gfx::Rect(),
197 gfx::Rect(),
198 false,
200 SkXfermode::kSrcOver_Mode);
201 contrib->AppendSharedQuadState(contrib_shared_state.Pass());
203 scoped_ptr<CheckerboardDrawQuad> contrib_quad =
204 CheckerboardDrawQuad::Create();
205 contrib_quad->SetNew(
206 contrib->shared_quad_state_list.back(), gfx::Rect(3, 3, 3, 3), SkColor());
207 contrib->quad_list.push_back(contrib_quad.PassAs<DrawQuad>());
209 // And a RenderPassDrawQuad for the contributing pass.
210 scoped_ptr<RenderPassDrawQuad> pass_quad = RenderPassDrawQuad::Create();
211 pass_quad->SetNew(pass->shared_quad_state_list.back(),
212 contrib_output_rect,
213 contrib_id,
214 false, // is_replica
215 0, // mask_resource_id
216 contrib_damage_rect,
217 gfx::RectF(), // mask_uv_rect
218 FilterOperations(),
219 FilterOperations());
220 pass->quad_list.push_back(pass_quad.PassAs<DrawQuad>());
222 pass_list.push_back(pass.PassAs<RenderPass>());
223 pass_list.push_back(contrib.PassAs<RenderPass>());
225 // Make a copy with CopyAll().
226 RenderPassList copy_list;
227 RenderPass::CopyAll(pass_list, &copy_list);
229 CompareRenderPassLists(pass_list, copy_list);
232 TEST(RenderPassTest, CopyAllWithCulledQuads) {
233 RenderPassList pass_list;
235 RenderPass::Id id(3, 2);
236 gfx::Rect output_rect(45, 22, 120, 13);
237 gfx::Transform transform_to_root =
238 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
239 gfx::Rect damage_rect(56, 123, 19, 43);
240 bool has_transparent_background = true;
242 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
243 pass->SetAll(id,
244 output_rect,
245 damage_rect,
246 transform_to_root,
247 has_transparent_background);
249 // A shared state with a quad.
250 scoped_ptr<SharedQuadState> shared_state1 = SharedQuadState::Create();
251 shared_state1->SetAll(gfx::Transform(),
252 gfx::Size(1, 1),
253 gfx::Rect(),
254 gfx::Rect(),
255 false,
257 SkXfermode::kSrcOver_Mode);
258 pass->AppendSharedQuadState(shared_state1.Pass());
260 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad1 =
261 CheckerboardDrawQuad::Create();
262 checkerboard_quad1->SetNew(
263 pass->shared_quad_state_list.back(), gfx::Rect(1, 1, 1, 1), SkColor());
264 pass->quad_list.push_back(checkerboard_quad1.PassAs<DrawQuad>());
266 // A shared state with no quads, they were culled.
267 scoped_ptr<SharedQuadState> shared_state2 = SharedQuadState::Create();
268 shared_state2->SetAll(gfx::Transform(),
269 gfx::Size(2, 2),
270 gfx::Rect(),
271 gfx::Rect(),
272 false,
274 SkXfermode::kSrcOver_Mode);
275 pass->AppendSharedQuadState(shared_state2.Pass());
277 // A second shared state with no quads.
278 scoped_ptr<SharedQuadState> shared_state3 = SharedQuadState::Create();
279 shared_state3->SetAll(gfx::Transform(),
280 gfx::Size(2, 2),
281 gfx::Rect(),
282 gfx::Rect(),
283 false,
285 SkXfermode::kSrcOver_Mode);
286 pass->AppendSharedQuadState(shared_state3.Pass());
288 // A last shared state with a quad again.
289 scoped_ptr<SharedQuadState> shared_state4 = SharedQuadState::Create();
290 shared_state4->SetAll(gfx::Transform(),
291 gfx::Size(2, 2),
292 gfx::Rect(),
293 gfx::Rect(),
294 false,
296 SkXfermode::kSrcOver_Mode);
297 pass->AppendSharedQuadState(shared_state4.Pass());
299 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad2 =
300 CheckerboardDrawQuad::Create();
301 checkerboard_quad2->SetNew(
302 pass->shared_quad_state_list.back(), gfx::Rect(3, 3, 3, 3), SkColor());
303 pass->quad_list.push_back(checkerboard_quad2.PassAs<DrawQuad>());
305 pass_list.push_back(pass.PassAs<RenderPass>());
307 // Make a copy with CopyAll().
308 RenderPassList copy_list;
309 RenderPass::CopyAll(pass_list, &copy_list);
311 CompareRenderPassLists(pass_list, copy_list);
314 } // namespace
315 } // namespace cc