Convert DLOG/DVLOG messages in chrome.dial to VLOG.
[chromium-blink-merge.git] / sync / engine / syncer_util.cc
blob3cb9bcaf7ec4670de7a4aedadf97765999a09bd0
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "sync/engine/syncer_util.h"
7 #include <algorithm>
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/base64.h"
13 #include "base/location.h"
14 #include "base/metrics/histogram.h"
15 #include "base/rand_util.h"
16 #include "base/strings/string_number_conversions.h"
17 #include "sync/engine/conflict_resolver.h"
18 #include "sync/engine/syncer_proto_util.h"
19 #include "sync/engine/syncer_types.h"
20 #include "sync/internal_api/public/base/attachment_id_proto.h"
21 #include "sync/internal_api/public/base/model_type.h"
22 #include "sync/internal_api/public/base/unique_position.h"
23 #include "sync/protocol/bookmark_specifics.pb.h"
24 #include "sync/protocol/password_specifics.pb.h"
25 #include "sync/protocol/sync.pb.h"
26 #include "sync/syncable/directory.h"
27 #include "sync/syncable/entry.h"
28 #include "sync/syncable/model_neutral_mutable_entry.h"
29 #include "sync/syncable/mutable_entry.h"
30 #include "sync/syncable/syncable_changes_version.h"
31 #include "sync/syncable/syncable_model_neutral_write_transaction.h"
32 #include "sync/syncable/syncable_proto_util.h"
33 #include "sync/syncable/syncable_read_transaction.h"
34 #include "sync/syncable/syncable_util.h"
35 #include "sync/syncable/syncable_write_transaction.h"
36 #include "sync/util/cryptographer.h"
37 #include "sync/util/time.h"
39 namespace syncer {
41 using syncable::BASE_SERVER_SPECIFICS;
42 using syncable::BASE_VERSION;
43 using syncable::CHANGES_VERSION;
44 using syncable::CREATE_NEW_UPDATE_ITEM;
45 using syncable::CTIME;
46 using syncable::Directory;
47 using syncable::Entry;
48 using syncable::GET_BY_HANDLE;
49 using syncable::GET_BY_ID;
50 using syncable::ID;
51 using syncable::IS_DEL;
52 using syncable::IS_DIR;
53 using syncable::IS_UNAPPLIED_UPDATE;
54 using syncable::IS_UNSYNCED;
55 using syncable::Id;
56 using syncable::META_HANDLE;
57 using syncable::MTIME;
58 using syncable::MutableEntry;
59 using syncable::NON_UNIQUE_NAME;
60 using syncable::PARENT_ID;
61 using syncable::SERVER_CTIME;
62 using syncable::SERVER_IS_DEL;
63 using syncable::SERVER_IS_DIR;
64 using syncable::SERVER_MTIME;
65 using syncable::SERVER_NON_UNIQUE_NAME;
66 using syncable::SERVER_PARENT_ID;
67 using syncable::SERVER_SPECIFICS;
68 using syncable::SERVER_UNIQUE_POSITION;
69 using syncable::SERVER_VERSION;
70 using syncable::SPECIFICS;
71 using syncable::SYNCER;
72 using syncable::UNIQUE_BOOKMARK_TAG;
73 using syncable::UNIQUE_CLIENT_TAG;
74 using syncable::UNIQUE_POSITION;
75 using syncable::UNIQUE_SERVER_TAG;
76 using syncable::WriteTransaction;
78 syncable::Id FindLocalIdToUpdate(
79 syncable::BaseTransaction* trans,
80 const sync_pb::SyncEntity& update) {
81 // Expected entry points of this function:
82 // SyncEntity has NOT been applied to SERVER fields.
83 // SyncEntity has NOT been applied to LOCAL fields.
84 // DB has not yet been modified, no entries created for this update.
86 const std::string& client_id = trans->directory()->cache_guid();
87 const syncable::Id& update_id = SyncableIdFromProto(update.id_string());
89 if (update.has_client_defined_unique_tag() &&
90 !update.client_defined_unique_tag().empty()) {
91 // When a server sends down a client tag, the following cases can occur:
92 // 1) Client has entry for tag already, ID is server style, matches
93 // 2) Client has entry for tag already, ID is server, doesn't match.
94 // 3) Client has entry for tag already, ID is local, (never matches)
95 // 4) Client has no entry for tag
97 // Case 1, we don't have to do anything since the update will
98 // work just fine. Update will end up in the proper entry, via ID lookup.
99 // Case 2 - Happens very rarely due to lax enforcement of client tags
100 // on the server, if two clients commit the same tag at the same time.
101 // When this happens, we pick the lexically-least ID and ignore all other
102 // items.
103 // Case 3 - We need to replace the local ID with the server ID so that
104 // this update gets targeted at the correct local entry; we expect conflict
105 // resolution to occur.
106 // Case 4 - Perfect. Same as case 1.
108 syncable::Entry local_entry(trans, syncable::GET_BY_CLIENT_TAG,
109 update.client_defined_unique_tag());
111 // The SyncAPI equivalent of this function will return !good if IS_DEL.
112 // The syncable version will return good even if IS_DEL.
113 // TODO(chron): Unit test the case with IS_DEL and make sure.
114 if (local_entry.good()) {
115 if (local_entry.GetId().ServerKnows()) {
116 if (local_entry.GetId() != update_id) {
117 // Case 2.
118 LOG(WARNING) << "Duplicated client tag.";
119 if (local_entry.GetId() < update_id) {
120 // Signal an error; drop this update on the floor. Note that
121 // we don't server delete the item, because we don't allow it to
122 // exist locally at all. So the item will remain orphaned on
123 // the server, and we won't pay attention to it.
124 return syncable::GetNullId();
127 // Target this change to the existing local entry; later,
128 // we'll change the ID of the local entry to update_id
129 // if needed.
130 return local_entry.GetId();
131 } else {
132 // Case 3: We have a local entry with the same client tag.
133 // We should change the ID of the local entry to the server entry.
134 // This will result in an server ID with base version == 0, but that's
135 // a legal state for an item with a client tag. By changing the ID,
136 // update will now be applied to local_entry.
137 DCHECK(0 == local_entry.GetBaseVersion() ||
138 CHANGES_VERSION == local_entry.GetBaseVersion());
139 return local_entry.GetId();
142 } else if (update.has_originator_cache_guid() &&
143 update.originator_cache_guid() == client_id) {
144 // If a commit succeeds, but the response does not come back fast enough
145 // then the syncer might assume that it was never committed.
146 // The server will track the client that sent up the original commit and
147 // return this in a get updates response. When this matches a local
148 // uncommitted item, we must mutate our local item and version to pick up
149 // the committed version of the same item whose commit response was lost.
150 // There is however still a race condition if the server has not
151 // completed the commit by the time the syncer tries to get updates
152 // again. To mitigate this, we need to have the server time out in
153 // a reasonable span, our commit batches have to be small enough
154 // to process within our HTTP response "assumed alive" time.
156 // We need to check if we have an entry that didn't get its server
157 // id updated correctly. The server sends down a client ID
158 // and a local (negative) id. If we have a entry by that
159 // description, we should update the ID and version to the
160 // server side ones to avoid multiple copies of the same thing.
162 syncable::Id client_item_id = syncable::Id::CreateFromClientString(
163 update.originator_client_item_id());
164 DCHECK(!client_item_id.ServerKnows());
165 syncable::Entry local_entry(trans, GET_BY_ID, client_item_id);
167 // If it exists, then our local client lost a commit response. Use
168 // the local entry.
169 if (local_entry.good() && !local_entry.GetIsDel()) {
170 int64 old_version = local_entry.GetBaseVersion();
171 int64 new_version = update.version();
172 DCHECK_LE(old_version, 0);
173 DCHECK_GT(new_version, 0);
174 // Otherwise setting the base version could cause a consistency failure.
175 // An entry should never be version 0 and SYNCED.
176 DCHECK(local_entry.GetIsUnsynced());
178 // Just a quick sanity check.
179 DCHECK(!local_entry.GetId().ServerKnows());
181 DVLOG(1) << "Reuniting lost commit response IDs. server id: "
182 << update_id << " local id: " << local_entry.GetId()
183 << " new version: " << new_version;
185 return local_entry.GetId();
188 // Fallback: target an entry having the server ID, creating one if needed.
189 return update_id;
192 UpdateAttemptResponse AttemptToUpdateEntry(
193 syncable::WriteTransaction* const trans,
194 syncable::MutableEntry* const entry,
195 Cryptographer* cryptographer) {
196 CHECK(entry->good());
197 if (!entry->GetIsUnappliedUpdate())
198 return SUCCESS; // No work to do.
199 syncable::Id id = entry->GetId();
200 const sync_pb::EntitySpecifics& specifics = entry->GetServerSpecifics();
202 // Only apply updates that we can decrypt. If we can't decrypt the update, it
203 // is likely because the passphrase has not arrived yet. Because the
204 // passphrase may not arrive within this GetUpdates, we can't just return
205 // conflict, else we try to perform normal conflict resolution prematurely or
206 // the syncer may get stuck. As such, we return CONFLICT_ENCRYPTION, which is
207 // treated as an unresolvable conflict. See the description in syncer_types.h.
208 // This prevents any unsynced changes from commiting and postpones conflict
209 // resolution until all data can be decrypted.
210 if (specifics.has_encrypted() &&
211 !cryptographer->CanDecrypt(specifics.encrypted())) {
212 // We can't decrypt this node yet.
213 DVLOG(1) << "Received an undecryptable "
214 << ModelTypeToString(entry->GetServerModelType())
215 << " update, returning conflict_encryption.";
216 return CONFLICT_ENCRYPTION;
217 } else if (specifics.has_password() &&
218 entry->GetUniqueServerTag().empty()) {
219 // Passwords use their own legacy encryption scheme.
220 const sync_pb::PasswordSpecifics& password = specifics.password();
221 if (!cryptographer->CanDecrypt(password.encrypted())) {
222 DVLOG(1) << "Received an undecryptable password update, returning "
223 << "conflict_encryption.";
224 return CONFLICT_ENCRYPTION;
228 if (!entry->GetServerIsDel()) {
229 syncable::Id new_parent = entry->GetServerParentId();
230 Entry parent(trans, GET_BY_ID, new_parent);
231 // A note on non-directory parents:
232 // We catch most unfixable tree invariant errors at update receipt time,
233 // however we deal with this case here because we may receive the child
234 // first then the illegal parent. Instead of dealing with it twice in
235 // different ways we deal with it once here to reduce the amount of code and
236 // potential errors.
237 if (!parent.good() || parent.GetIsDel() || !parent.GetIsDir()) {
238 DVLOG(1) << "Entry has bad parent, returning conflict_hierarchy.";
239 return CONFLICT_HIERARCHY;
241 if (entry->GetParentId() != new_parent) {
242 if (!entry->GetIsDel() && !IsLegalNewParent(trans, id, new_parent)) {
243 DVLOG(1) << "Not updating item " << id
244 << ", illegal new parent (would cause loop).";
245 return CONFLICT_HIERARCHY;
248 } else if (entry->GetIsDir()) {
249 Directory::Metahandles handles;
250 trans->directory()->GetChildHandlesById(trans, id, &handles);
251 if (!handles.empty()) {
252 // If we have still-existing children, then we need to deal with
253 // them before we can process this change.
254 DVLOG(1) << "Not deleting directory; it's not empty " << *entry;
255 return CONFLICT_HIERARCHY;
259 if (entry->GetIsUnsynced()) {
260 DVLOG(1) << "Skipping update, returning conflict for: " << id
261 << " ; it's unsynced.";
262 return CONFLICT_SIMPLE;
265 if (specifics.has_encrypted()) {
266 DVLOG(2) << "Received a decryptable "
267 << ModelTypeToString(entry->GetServerModelType())
268 << " update, applying normally.";
269 } else {
270 DVLOG(2) << "Received an unencrypted "
271 << ModelTypeToString(entry->GetServerModelType())
272 << " update, applying normally.";
275 UpdateLocalDataFromServerData(trans, entry);
277 return SUCCESS;
280 std::string GetUniqueBookmarkTagFromUpdate(const sync_pb::SyncEntity& update) {
281 if (!update.has_originator_cache_guid() ||
282 !update.has_originator_client_item_id()) {
283 LOG(ERROR) << "Update is missing requirements for bookmark position."
284 << " This is a server bug.";
285 return UniquePosition::RandomSuffix();
288 return syncable::GenerateSyncableBookmarkHash(
289 update.originator_cache_guid(), update.originator_client_item_id());
292 UniquePosition GetUpdatePosition(const sync_pb::SyncEntity& update,
293 const std::string& suffix) {
294 DCHECK(UniquePosition::IsValidSuffix(suffix));
295 if (!(SyncerProtoUtil::ShouldMaintainPosition(update))) {
296 return UniquePosition::CreateInvalid();
297 } else if (update.has_unique_position()) {
298 return UniquePosition::FromProto(update.unique_position());
299 } else if (update.has_position_in_parent()) {
300 return UniquePosition::FromInt64(update.position_in_parent(), suffix);
301 } else {
302 LOG(ERROR) << "No position information in update. This is a server bug.";
303 return UniquePosition::FromInt64(0, suffix);
307 namespace {
309 // Helper to synthesize a new-style sync_pb::EntitySpecifics for use locally,
310 // when the server speaks only the old sync_pb::SyncEntity_BookmarkData-based
311 // protocol.
312 void UpdateBookmarkSpecifics(const std::string& singleton_tag,
313 const std::string& url,
314 const std::string& favicon_bytes,
315 syncable::ModelNeutralMutableEntry* local_entry) {
316 // In the new-style protocol, the server no longer sends bookmark info for
317 // the "google_chrome" folder. Mimic that here.
318 if (singleton_tag == "google_chrome")
319 return;
320 sync_pb::EntitySpecifics pb;
321 sync_pb::BookmarkSpecifics* bookmark = pb.mutable_bookmark();
322 if (!url.empty())
323 bookmark->set_url(url);
324 if (!favicon_bytes.empty())
325 bookmark->set_favicon(favicon_bytes);
326 local_entry->PutServerSpecifics(pb);
329 void UpdateBookmarkPositioning(
330 const sync_pb::SyncEntity& update,
331 syncable::ModelNeutralMutableEntry* local_entry) {
332 // Update our unique bookmark tag. In many cases this will be identical to
333 // the tag we already have. However, clients that have recently upgraded to
334 // versions that support unique positions will have incorrect tags. See the
335 // v86 migration logic in directory_backing_store.cc for more information.
337 // Both the old and new values are unique to this element. Applying this
338 // update will not risk the creation of conflicting unique tags.
339 std::string bookmark_tag = GetUniqueBookmarkTagFromUpdate(update);
340 if (UniquePosition::IsValidSuffix(bookmark_tag)) {
341 local_entry->PutUniqueBookmarkTag(bookmark_tag);
344 // Update our position.
345 UniquePosition update_pos =
346 GetUpdatePosition(update, local_entry->GetUniqueBookmarkTag());
347 if (update_pos.IsValid()) {
348 local_entry->PutServerUniquePosition(update_pos);
352 } // namespace
354 void UpdateServerFieldsFromUpdate(
355 syncable::ModelNeutralMutableEntry* target,
356 const sync_pb::SyncEntity& update,
357 const std::string& name) {
358 if (update.deleted()) {
359 if (target->GetServerIsDel()) {
360 // If we already think the item is server-deleted, we're done.
361 // Skipping these cases prevents our committed deletions from coming
362 // back and overriding subsequent undeletions. For non-deleted items,
363 // the version number check has a similar effect.
364 return;
366 // The server returns very lightweight replies for deletions, so we don't
367 // clobber a bunch of fields on delete.
368 target->PutServerIsDel(true);
369 if (!target->GetUniqueClientTag().empty()) {
370 // Items identified by the client unique tag are undeletable; when
371 // they're deleted, they go back to version 0.
372 target->PutServerVersion(0);
373 } else {
374 // Otherwise, fake a server version by bumping the local number.
375 target->PutServerVersion(
376 std::max(target->GetServerVersion(), target->GetBaseVersion()) + 1);
378 target->PutIsUnappliedUpdate(true);
379 return;
382 DCHECK_EQ(target->GetId(), SyncableIdFromProto(update.id_string()))
383 << "ID Changing not supported here";
384 target->PutServerParentId(SyncableIdFromProto(update.parent_id_string()));
385 target->PutServerNonUniqueName(name);
386 target->PutServerVersion(update.version());
387 target->PutServerCtime(ProtoTimeToTime(update.ctime()));
388 target->PutServerMtime(ProtoTimeToTime(update.mtime()));
389 target->PutServerIsDir(IsFolder(update));
390 if (update.has_server_defined_unique_tag()) {
391 const std::string& tag = update.server_defined_unique_tag();
392 target->PutUniqueServerTag(tag);
394 if (update.has_client_defined_unique_tag()) {
395 const std::string& tag = update.client_defined_unique_tag();
396 target->PutUniqueClientTag(tag);
398 // Store the datatype-specific part as a protobuf.
399 if (update.has_specifics()) {
400 DCHECK_NE(GetModelType(update), UNSPECIFIED)
401 << "Storing unrecognized datatype in sync database.";
402 target->PutServerSpecifics(update.specifics());
403 } else if (update.has_bookmarkdata()) {
404 // Legacy protocol response for bookmark data.
405 const sync_pb::SyncEntity::BookmarkData& bookmark = update.bookmarkdata();
406 UpdateBookmarkSpecifics(update.server_defined_unique_tag(),
407 bookmark.bookmark_url(),
408 bookmark.bookmark_favicon(),
409 target);
411 target->PutServerAttachmentMetadata(
412 CreateAttachmentMetadata(update.attachment_id()));
413 if (SyncerProtoUtil::ShouldMaintainPosition(update)) {
414 UpdateBookmarkPositioning(update, target);
417 target->PutServerIsDel(update.deleted());
418 // We only mark the entry as unapplied if its version is greater than the
419 // local data. If we're processing the update that corresponds to one of our
420 // commit we don't apply it as time differences may occur.
421 if (update.version() > target->GetBaseVersion()) {
422 target->PutIsUnappliedUpdate(true);
426 // Creates a new Entry iff no Entry exists with the given id.
427 void CreateNewEntry(syncable::ModelNeutralWriteTransaction *trans,
428 const syncable::Id& id) {
429 syncable::Entry entry(trans, GET_BY_ID, id);
430 if (!entry.good()) {
431 syncable::ModelNeutralMutableEntry new_entry(
432 trans,
433 syncable::CREATE_NEW_UPDATE_ITEM,
434 id);
438 // This function is called on an entry when we can update the user-facing data
439 // from the server data.
440 void UpdateLocalDataFromServerData(
441 syncable::WriteTransaction* trans,
442 syncable::MutableEntry* entry) {
443 DCHECK(!entry->GetIsUnsynced());
444 DCHECK(entry->GetIsUnappliedUpdate());
446 DVLOG(2) << "Updating entry : " << *entry;
447 // Start by setting the properties that determine the model_type.
448 entry->PutSpecifics(entry->GetServerSpecifics());
449 // Clear the previous server specifics now that we're applying successfully.
450 entry->PutBaseServerSpecifics(sync_pb::EntitySpecifics());
451 entry->PutIsDir(entry->GetServerIsDir());
452 // This strange dance around the IS_DEL flag avoids problems when setting
453 // the name.
454 // TODO(chron): Is this still an issue? Unit test this codepath.
455 if (entry->GetServerIsDel()) {
456 entry->PutIsDel(true);
457 } else {
458 entry->PutNonUniqueName(entry->GetServerNonUniqueName());
459 entry->PutParentId(entry->GetServerParentId());
460 entry->PutUniquePosition(entry->GetServerUniquePosition());
461 entry->PutIsDel(false);
464 entry->PutCtime(entry->GetServerCtime());
465 entry->PutMtime(entry->GetServerMtime());
466 entry->PutBaseVersion(entry->GetServerVersion());
467 entry->PutIsDel(entry->GetServerIsDel());
468 entry->PutIsUnappliedUpdate(false);
469 entry->PutAttachmentMetadata(entry->GetServerAttachmentMetadata());
472 VerifyCommitResult ValidateCommitEntry(syncable::Entry* entry) {
473 syncable::Id id = entry->GetId();
474 if (id == entry->GetParentId()) {
475 CHECK(id.IsRoot()) << "Non-root item is self parenting." << *entry;
476 // If the root becomes unsynced it can cause us problems.
477 LOG(ERROR) << "Root item became unsynced " << *entry;
478 return VERIFY_UNSYNCABLE;
480 if (entry->IsRoot()) {
481 LOG(ERROR) << "Permanent item became unsynced " << *entry;
482 return VERIFY_UNSYNCABLE;
484 if (entry->GetIsDel() && !entry->GetId().ServerKnows()) {
485 // Drop deleted uncommitted entries.
486 return VERIFY_UNSYNCABLE;
488 return VERIFY_OK;
491 void MarkDeletedChildrenSynced(
492 syncable::Directory* dir,
493 syncable::BaseWriteTransaction* trans,
494 std::set<syncable::Id>* deleted_folders) {
495 // There's two options here.
496 // 1. Scan deleted unsynced entries looking up their pre-delete tree for any
497 // of the deleted folders.
498 // 2. Take each folder and do a tree walk of all entries underneath it.
499 // #2 has a lower big O cost, but writing code to limit the time spent inside
500 // the transaction during each step is simpler with 1. Changing this decision
501 // may be sensible if this code shows up in profiling.
502 if (deleted_folders->empty())
503 return;
504 Directory::Metahandles handles;
505 dir->GetUnsyncedMetaHandles(trans, &handles);
506 if (handles.empty())
507 return;
508 Directory::Metahandles::iterator it;
509 for (it = handles.begin() ; it != handles.end() ; ++it) {
510 syncable::ModelNeutralMutableEntry entry(trans, GET_BY_HANDLE, *it);
511 if (!entry.GetIsUnsynced() || !entry.GetIsDel())
512 continue;
513 syncable::Id id = entry.GetParentId();
514 while (id != trans->root_id()) {
515 if (deleted_folders->find(id) != deleted_folders->end()) {
516 // We've synced the deletion of this deleted entries parent.
517 entry.PutIsUnsynced(false);
518 break;
520 Entry parent(trans, GET_BY_ID, id);
521 if (!parent.good() || !parent.GetIsDel())
522 break;
523 id = parent.GetParentId();
528 VerifyResult VerifyNewEntry(
529 const sync_pb::SyncEntity& update,
530 syncable::Entry* target,
531 const bool deleted) {
532 if (target->good()) {
533 // Not a new update.
534 return VERIFY_UNDECIDED;
536 if (deleted) {
537 // Deletion of an item we've never seen can be ignored.
538 return VERIFY_SKIP;
541 return VERIFY_SUCCESS;
544 // Assumes we have an existing entry; check here for updates that break
545 // consistency rules.
546 VerifyResult VerifyUpdateConsistency(
547 syncable::ModelNeutralWriteTransaction* trans,
548 const sync_pb::SyncEntity& update,
549 const bool deleted,
550 const bool is_directory,
551 ModelType model_type,
552 syncable::ModelNeutralMutableEntry* target) {
554 CHECK(target->good());
555 const syncable::Id& update_id = SyncableIdFromProto(update.id_string());
557 // If the update is a delete, we don't really need to worry at this stage.
558 if (deleted)
559 return VERIFY_SUCCESS;
561 if (model_type == UNSPECIFIED) {
562 // This update is to an item of a datatype we don't recognize. The server
563 // shouldn't have sent it to us. Throw it on the ground.
564 return VERIFY_SKIP;
567 if (target->GetServerVersion() > 0) {
568 // Then we've had an update for this entry before.
569 if (is_directory != target->GetServerIsDir() ||
570 model_type != target->GetServerModelType()) {
571 if (target->GetIsDel()) { // If we've deleted the item, we don't care.
572 return VERIFY_SKIP;
573 } else {
574 LOG(ERROR) << "Server update doesn't agree with previous updates. ";
575 LOG(ERROR) << " Entry: " << *target;
576 LOG(ERROR) << " Update: "
577 << SyncerProtoUtil::SyncEntityDebugString(update);
578 return VERIFY_FAIL;
582 if (!deleted && (target->GetId() == update_id) &&
583 (target->GetServerIsDel() ||
584 (!target->GetIsUnsynced() && target->GetIsDel() &&
585 target->GetBaseVersion() > 0))) {
586 // An undelete. The latter case in the above condition is for
587 // when the server does not give us an update following the
588 // commit of a delete, before undeleting.
589 // Undeletion is common for items that reuse the client-unique tag.
590 VerifyResult result = VerifyUndelete(trans, update, target);
591 if (VERIFY_UNDECIDED != result)
592 return result;
595 if (target->GetBaseVersion() > 0) {
596 // We've committed this update in the past.
597 if (is_directory != target->GetIsDir() ||
598 model_type != target->GetModelType()) {
599 LOG(ERROR) << "Server update doesn't agree with committed item. ";
600 LOG(ERROR) << " Entry: " << *target;
601 LOG(ERROR) << " Update: "
602 << SyncerProtoUtil::SyncEntityDebugString(update);
603 return VERIFY_FAIL;
605 if (target->GetId() == update_id) {
606 if (target->GetServerVersion() > update.version()) {
607 LOG(WARNING) << "We've already seen a more recent version.";
608 LOG(WARNING) << " Entry: " << *target;
609 LOG(WARNING) << " Update: "
610 << SyncerProtoUtil::SyncEntityDebugString(update);
611 return VERIFY_SKIP;
615 return VERIFY_SUCCESS;
618 // Assumes we have an existing entry; verify an update that seems to be
619 // expressing an 'undelete'
620 VerifyResult VerifyUndelete(syncable::ModelNeutralWriteTransaction* trans,
621 const sync_pb::SyncEntity& update,
622 syncable::ModelNeutralMutableEntry* target) {
623 // TODO(nick): We hit this path for items deleted items that the server
624 // tells us to re-create; only deleted items with positive base versions
625 // will hit this path. However, it's not clear how such an undeletion
626 // would actually succeed on the server; in the protocol, a base
627 // version of 0 is required to undelete an object. This codepath
628 // should be deprecated in favor of client-tag style undeletion
629 // (where items go to version 0 when they're deleted), or else
630 // removed entirely (if this type of undeletion is indeed impossible).
631 CHECK(target->good());
632 DVLOG(1) << "Server update is attempting undelete. " << *target
633 << "Update:" << SyncerProtoUtil::SyncEntityDebugString(update);
634 // Move the old one aside and start over. It's too tricky to get the old one
635 // back into a state that would pass CheckTreeInvariants().
636 if (target->GetIsDel()) {
637 if (target->GetUniqueClientTag().empty())
638 LOG(WARNING) << "Doing move-aside undeletion on client-tagged item.";
639 target->PutId(trans->directory()->NextId());
640 target->PutUniqueClientTag(std::string());
641 target->PutBaseVersion(CHANGES_VERSION);
642 target->PutServerVersion(0);
643 return VERIFY_SUCCESS;
645 if (update.version() < target->GetServerVersion()) {
646 LOG(WARNING) << "Update older than current server version for "
647 << *target << " Update:"
648 << SyncerProtoUtil::SyncEntityDebugString(update);
649 return VERIFY_SUCCESS; // Expected in new sync protocol.
651 return VERIFY_UNDECIDED;
654 } // namespace syncer