Exclude PepperGamepadHostTest.WaitForReply from memory bots until it can be fixed.
[chromium-blink-merge.git] / base / logging_unittest.cc
blobf823d6ee2d7814a089f930ffb2f130ed48e2b514
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/basictypes.h"
6 #include "base/logging.h"
8 #include "testing/gmock/include/gmock/gmock.h"
9 #include "testing/gtest/include/gtest/gtest.h"
11 namespace logging {
13 namespace {
15 using ::testing::Return;
17 // Needs to be global since log assert handlers can't maintain state.
18 int log_sink_call_count = 0;
20 #if !defined(OFFICIAL_BUILD) || defined(DCHECK_ALWAYS_ON) || !defined(NDEBUG)
21 void LogSink(const std::string& str) {
22 ++log_sink_call_count;
24 #endif
26 // Class to make sure any manipulations we do to the min log level are
27 // contained (i.e., do not affect other unit tests).
28 class LogStateSaver {
29 public:
30 LogStateSaver() : old_min_log_level_(GetMinLogLevel()) {}
32 ~LogStateSaver() {
33 SetMinLogLevel(old_min_log_level_);
34 SetLogAssertHandler(NULL);
35 log_sink_call_count = 0;
38 private:
39 int old_min_log_level_;
41 DISALLOW_COPY_AND_ASSIGN(LogStateSaver);
44 class LoggingTest : public testing::Test {
45 private:
46 LogStateSaver log_state_saver_;
49 class MockLogSource {
50 public:
51 MOCK_METHOD0(Log, const char*());
54 TEST_F(LoggingTest, BasicLogging) {
55 MockLogSource mock_log_source;
56 EXPECT_CALL(mock_log_source, Log()).Times(DEBUG_MODE ? 16 : 8).
57 WillRepeatedly(Return("log message"));
59 SetMinLogLevel(LOG_INFO);
61 EXPECT_TRUE(LOG_IS_ON(INFO));
62 // As of g++-4.5, the first argument to EXPECT_EQ cannot be a
63 // constant expression.
64 const bool kIsDebugMode = (DEBUG_MODE != 0);
65 EXPECT_TRUE(kIsDebugMode == DLOG_IS_ON(INFO));
66 EXPECT_TRUE(VLOG_IS_ON(0));
68 LOG(INFO) << mock_log_source.Log();
69 LOG_IF(INFO, true) << mock_log_source.Log();
70 PLOG(INFO) << mock_log_source.Log();
71 PLOG_IF(INFO, true) << mock_log_source.Log();
72 VLOG(0) << mock_log_source.Log();
73 VLOG_IF(0, true) << mock_log_source.Log();
74 VPLOG(0) << mock_log_source.Log();
75 VPLOG_IF(0, true) << mock_log_source.Log();
77 DLOG(INFO) << mock_log_source.Log();
78 DLOG_IF(INFO, true) << mock_log_source.Log();
79 DPLOG(INFO) << mock_log_source.Log();
80 DPLOG_IF(INFO, true) << mock_log_source.Log();
81 DVLOG(0) << mock_log_source.Log();
82 DVLOG_IF(0, true) << mock_log_source.Log();
83 DVPLOG(0) << mock_log_source.Log();
84 DVPLOG_IF(0, true) << mock_log_source.Log();
87 TEST_F(LoggingTest, LogIsOn) {
88 #if defined(NDEBUG)
89 const bool kDfatalIsFatal = false;
90 #else // defined(NDEBUG)
91 const bool kDfatalIsFatal = true;
92 #endif // defined(NDEBUG)
94 SetMinLogLevel(LOG_INFO);
95 EXPECT_TRUE(LOG_IS_ON(INFO));
96 EXPECT_TRUE(LOG_IS_ON(WARNING));
97 EXPECT_TRUE(LOG_IS_ON(ERROR));
98 EXPECT_TRUE(LOG_IS_ON(FATAL));
99 EXPECT_TRUE(LOG_IS_ON(DFATAL));
101 SetMinLogLevel(LOG_WARNING);
102 EXPECT_FALSE(LOG_IS_ON(INFO));
103 EXPECT_TRUE(LOG_IS_ON(WARNING));
104 EXPECT_TRUE(LOG_IS_ON(ERROR));
105 EXPECT_TRUE(LOG_IS_ON(FATAL));
106 EXPECT_TRUE(LOG_IS_ON(DFATAL));
108 SetMinLogLevel(LOG_ERROR);
109 EXPECT_FALSE(LOG_IS_ON(INFO));
110 EXPECT_FALSE(LOG_IS_ON(WARNING));
111 EXPECT_TRUE(LOG_IS_ON(ERROR));
112 EXPECT_TRUE(LOG_IS_ON(FATAL));
113 EXPECT_TRUE(LOG_IS_ON(DFATAL));
115 // LOG_IS_ON(FATAL) should always be true.
116 SetMinLogLevel(LOG_FATAL + 1);
117 EXPECT_FALSE(LOG_IS_ON(INFO));
118 EXPECT_FALSE(LOG_IS_ON(WARNING));
119 EXPECT_FALSE(LOG_IS_ON(ERROR));
120 EXPECT_TRUE(LOG_IS_ON(FATAL));
121 EXPECT_TRUE(kDfatalIsFatal == LOG_IS_ON(DFATAL));
124 TEST_F(LoggingTest, LoggingIsLazy) {
125 MockLogSource mock_log_source;
126 EXPECT_CALL(mock_log_source, Log()).Times(0);
128 SetMinLogLevel(LOG_WARNING);
130 EXPECT_FALSE(LOG_IS_ON(INFO));
131 EXPECT_FALSE(DLOG_IS_ON(INFO));
132 EXPECT_FALSE(VLOG_IS_ON(1));
134 LOG(INFO) << mock_log_source.Log();
135 LOG_IF(INFO, false) << mock_log_source.Log();
136 PLOG(INFO) << mock_log_source.Log();
137 PLOG_IF(INFO, false) << mock_log_source.Log();
138 VLOG(1) << mock_log_source.Log();
139 VLOG_IF(1, true) << mock_log_source.Log();
140 VPLOG(1) << mock_log_source.Log();
141 VPLOG_IF(1, true) << mock_log_source.Log();
143 DLOG(INFO) << mock_log_source.Log();
144 DLOG_IF(INFO, true) << mock_log_source.Log();
145 DPLOG(INFO) << mock_log_source.Log();
146 DPLOG_IF(INFO, true) << mock_log_source.Log();
147 DVLOG(1) << mock_log_source.Log();
148 DVLOG_IF(1, true) << mock_log_source.Log();
149 DVPLOG(1) << mock_log_source.Log();
150 DVPLOG_IF(1, true) << mock_log_source.Log();
153 // Official builds have CHECKs directly call BreakDebugger.
154 #if !defined(OFFICIAL_BUILD)
156 TEST_F(LoggingTest, CheckStreamsAreLazy) {
157 MockLogSource mock_log_source, uncalled_mock_log_source;
158 EXPECT_CALL(mock_log_source, Log()).Times(8).
159 WillRepeatedly(Return("check message"));
160 EXPECT_CALL(uncalled_mock_log_source, Log()).Times(0);
162 SetLogAssertHandler(&LogSink);
164 CHECK(mock_log_source.Log()) << uncalled_mock_log_source.Log();
165 PCHECK(!mock_log_source.Log()) << mock_log_source.Log();
166 CHECK_EQ(mock_log_source.Log(), mock_log_source.Log())
167 << uncalled_mock_log_source.Log();
168 CHECK_NE(mock_log_source.Log(), mock_log_source.Log())
169 << mock_log_source.Log();
172 #endif
174 TEST_F(LoggingTest, DebugLoggingReleaseBehavior) {
175 #if !defined(NDEBUG)
176 int debug_only_variable = 1;
177 #endif
178 // These should avoid emitting references to |debug_only_variable|
179 // in release mode.
180 DLOG_IF(INFO, debug_only_variable) << "test";
181 DLOG_ASSERT(debug_only_variable) << "test";
182 DPLOG_IF(INFO, debug_only_variable) << "test";
183 DVLOG_IF(1, debug_only_variable) << "test";
186 TEST_F(LoggingTest, DcheckStreamsAreLazy) {
187 MockLogSource mock_log_source;
188 EXPECT_CALL(mock_log_source, Log()).Times(0);
189 #if DCHECK_IS_ON
190 DCHECK(true) << mock_log_source.Log();
191 DCHECK_EQ(0, 0) << mock_log_source.Log();
192 #else
193 DCHECK(mock_log_source.Log()) << mock_log_source.Log();
194 DPCHECK(mock_log_source.Log()) << mock_log_source.Log();
195 DCHECK_EQ(0, 0) << mock_log_source.Log();
196 DCHECK_EQ(mock_log_source.Log(), static_cast<const char*>(NULL))
197 << mock_log_source.Log();
198 #endif
201 TEST_F(LoggingTest, Dcheck) {
202 #if defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON)
203 // Release build.
204 EXPECT_FALSE(DCHECK_IS_ON);
205 EXPECT_FALSE(DLOG_IS_ON(DCHECK));
206 #elif defined(NDEBUG) && defined(DCHECK_ALWAYS_ON)
207 // Release build with real DCHECKS.
208 SetLogAssertHandler(&LogSink);
209 EXPECT_TRUE(DCHECK_IS_ON);
210 EXPECT_FALSE(DLOG_IS_ON(DCHECK));
211 #else
212 // Debug build.
213 SetLogAssertHandler(&LogSink);
214 EXPECT_TRUE(DCHECK_IS_ON);
215 EXPECT_TRUE(DLOG_IS_ON(DCHECK));
216 #endif
218 EXPECT_EQ(0, log_sink_call_count);
219 DCHECK(false);
220 EXPECT_EQ(DCHECK_IS_ON ? 1 : 0, log_sink_call_count);
221 DPCHECK(false);
222 EXPECT_EQ(DCHECK_IS_ON ? 2 : 0, log_sink_call_count);
223 DCHECK_EQ(0, 1);
224 EXPECT_EQ(DCHECK_IS_ON ? 3 : 0, log_sink_call_count);
227 TEST_F(LoggingTest, DcheckReleaseBehavior) {
228 int some_variable = 1;
229 // These should still reference |some_variable| so we don't get
230 // unused variable warnings.
231 DCHECK(some_variable) << "test";
232 DPCHECK(some_variable) << "test";
233 DCHECK_EQ(some_variable, 1) << "test";
236 } // namespace
238 } // namespace logging