Scroll-bar browser test.
[chromium-blink-merge.git] / tools / gn / ninja_build_writer.cc
blob73f3f279a05a5bd3a8966d50304b6a274a557e95
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "tools/gn/ninja_build_writer.h"
7 #include <fstream>
8 #include <map>
10 #include "base/command_line.h"
11 #include "base/file_util.h"
12 #include "base/path_service.h"
13 #include "base/process/process_handle.h"
14 #include "base/strings/string_util.h"
15 #include "base/strings/utf_string_conversions.h"
16 #include "build/build_config.h"
17 #include "tools/gn/build_settings.h"
18 #include "tools/gn/escape.h"
19 #include "tools/gn/filesystem_utils.h"
20 #include "tools/gn/input_file_manager.h"
21 #include "tools/gn/ninja_utils.h"
22 #include "tools/gn/scheduler.h"
23 #include "tools/gn/target.h"
24 #include "tools/gn/trace.h"
26 #if defined(OS_WIN)
27 #include <windows.h>
28 #endif
30 namespace {
32 std::string GetSelfInvocationCommand(const BuildSettings* build_settings) {
33 base::FilePath executable;
34 PathService::Get(base::FILE_EXE, &executable);
36 CommandLine cmdline(executable.NormalizePathSeparatorsTo('/'));
37 cmdline.AppendArg("gen");
38 cmdline.AppendArg(build_settings->build_dir().value());
39 cmdline.AppendSwitchPath("--root", build_settings->root_path());
40 cmdline.AppendSwitch("-q"); // Don't write output.
42 EscapeOptions escape_shell;
43 escape_shell.mode = ESCAPE_NINJA_COMMAND;
44 #if defined(OS_WIN)
45 // The command line code quoting varies by platform. We have one string,
46 // possibly with spaces, that we want to quote. The Windows command line
47 // quotes again, so we don't want quoting. The Posix one doesn't.
48 escape_shell.inhibit_quoting = true;
49 #endif
51 const CommandLine& our_cmdline = *CommandLine::ForCurrentProcess();
52 const CommandLine::SwitchMap& switches = our_cmdline.GetSwitches();
53 for (CommandLine::SwitchMap::const_iterator i = switches.begin();
54 i != switches.end(); ++i) {
55 // Only write arguments we haven't already written. Always skip "args"
56 // since those will have been written to the file and will be used
57 // implicitly in the future. Keeping --args would mean changes to the file
58 // would be ignored.
59 if (i->first != "q" && i->first != "root" && i->first != "args") {
60 std::string escaped_value =
61 EscapeString(FilePathToUTF8(i->second), escape_shell, NULL);
62 cmdline.AppendSwitchASCII(i->first, escaped_value);
66 #if defined(OS_WIN)
67 return base::WideToUTF8(cmdline.GetCommandLineString());
68 #else
69 return cmdline.GetCommandLineString();
70 #endif
73 } // namespace
75 NinjaBuildWriter::NinjaBuildWriter(
76 const BuildSettings* build_settings,
77 const std::vector<const Settings*>& all_settings,
78 const Toolchain* default_toolchain,
79 const std::vector<const Target*>& default_toolchain_targets,
80 std::ostream& out,
81 std::ostream& dep_out)
82 : build_settings_(build_settings),
83 all_settings_(all_settings),
84 default_toolchain_(default_toolchain),
85 default_toolchain_targets_(default_toolchain_targets),
86 out_(out),
87 dep_out_(dep_out),
88 path_output_(build_settings->build_dir(), ESCAPE_NINJA) {
91 NinjaBuildWriter::~NinjaBuildWriter() {
94 void NinjaBuildWriter::Run() {
95 WriteNinjaRules();
96 WriteLinkPool();
97 WriteSubninjas();
98 WritePhonyAndAllRules();
101 // static
102 bool NinjaBuildWriter::RunAndWriteFile(
103 const BuildSettings* build_settings,
104 const std::vector<const Settings*>& all_settings,
105 const Toolchain* default_toolchain,
106 const std::vector<const Target*>& default_toolchain_targets) {
107 ScopedTrace trace(TraceItem::TRACE_FILE_WRITE, "build.ninja");
109 base::FilePath ninja_file(build_settings->GetFullPath(
110 SourceFile(build_settings->build_dir().value() + "build.ninja")));
111 base::CreateDirectory(ninja_file.DirName());
113 std::ofstream file;
114 file.open(FilePathToUTF8(ninja_file).c_str(),
115 std::ios_base::out | std::ios_base::binary);
116 if (file.fail())
117 return false;
119 std::ofstream depfile;
120 depfile.open((FilePathToUTF8(ninja_file) + ".d").c_str(),
121 std::ios_base::out | std::ios_base::binary);
122 if (depfile.fail())
123 return false;
125 NinjaBuildWriter gen(build_settings, all_settings, default_toolchain,
126 default_toolchain_targets, file, depfile);
127 gen.Run();
128 return true;
131 void NinjaBuildWriter::WriteNinjaRules() {
132 out_ << "rule gn\n";
133 out_ << " command = " << GetSelfInvocationCommand(build_settings_) << "\n";
134 out_ << " description = Regenerating ninja files\n\n";
136 // This rule will regenerate the ninja files when any input file has changed.
137 out_ << "build build.ninja: gn\n"
138 << " generator = 1\n"
139 << " depfile = build.ninja.d\n";
141 // Input build files. These go in the ".d" file. If we write them as
142 // dependencies in the .ninja file itself, ninja will expect the files to
143 // exist and will error if they don't. When files are listed in a depfile,
144 // missing files are ignored.
145 dep_out_ << "build.ninja:";
146 std::vector<base::FilePath> input_files;
147 g_scheduler->input_file_manager()->GetAllPhysicalInputFileNames(&input_files);
148 for (size_t i = 0; i < input_files.size(); i++)
149 dep_out_ << " " << FilePathToUTF8(input_files[i]);
151 // Other files read by the build.
152 std::vector<base::FilePath> other_files = g_scheduler->GetGenDependencies();
153 for (size_t i = 0; i < other_files.size(); i++)
154 dep_out_ << " " << FilePathToUTF8(other_files[i]);
156 out_ << std::endl;
159 void NinjaBuildWriter::WriteLinkPool() {
160 out_ << "pool link_pool\n"
161 << " depth = " << default_toolchain_->concurrent_links() << std::endl
162 << std::endl;
165 void NinjaBuildWriter::WriteSubninjas() {
166 for (size_t i = 0; i < all_settings_.size(); i++) {
167 out_ << "subninja ";
168 path_output_.WriteFile(out_, GetNinjaFileForToolchain(all_settings_[i]));
169 out_ << std::endl;
171 out_ << std::endl;
174 void NinjaBuildWriter::WritePhonyAndAllRules() {
175 std::string all_rules;
177 // Write phony rules for all uniquely-named targets in the default toolchain.
178 // Don't do other toolchains or we'll get naming conflicts, and if the name
179 // isn't unique, also skip it. The exception is for the toplevel targets
180 // which we also find.
181 std::map<std::string, int> small_name_count;
182 std::vector<const Target*> toplevel_targets;
183 for (size_t i = 0; i < default_toolchain_targets_.size(); i++) {
184 const Target* target = default_toolchain_targets_[i];
185 const Label& label = target->label();
186 small_name_count[label.name()]++;
188 // Look for targets with a name of the form
189 // dir = "//foo/", name = "foo"
190 // i.e. where the target name matches the top level directory. We will
191 // always write phony rules for these even if there is another target with
192 // the same short name.
193 const std::string& dir_string = label.dir().value();
194 if (dir_string.size() == label.name().size() + 3 && // Size matches.
195 dir_string[0] == '/' && dir_string[1] == '/' && // "//" at beginning.
196 dir_string[dir_string.size() - 1] == '/' && // "/" at end.
197 dir_string.compare(2, label.name().size(), label.name()) == 0)
198 toplevel_targets.push_back(target);
201 for (size_t i = 0; i < default_toolchain_targets_.size(); i++) {
202 const Target* target = default_toolchain_targets_[i];
203 const Label& label = target->label();
204 OutputFile target_file(target->dependency_output_file());
205 // The output files may have leading "./" so normalize those away.
206 NormalizePath(&target_file.value());
208 // Write the long name "foo/bar:baz" for the target "//foo/bar:baz".
209 std::string long_name = label.GetUserVisibleName(false);
210 base::TrimString(long_name, "/", &long_name);
211 WritePhonyRule(target, target_file, long_name);
213 // Write the directory name with no target name if they match
214 // (e.g. "//foo/bar:bar" -> "foo/bar").
215 if (FindLastDirComponent(label.dir()) == label.name()) {
216 std::string medium_name = DirectoryWithNoLastSlash(label.dir());
217 base::TrimString(medium_name, "/", &medium_name);
218 // That may have generated a name the same as the short name of the
219 // target which we already wrote.
220 if (medium_name != label.name())
221 WritePhonyRule(target, target_file, medium_name);
224 // Write short names for ones which are unique.
225 if (small_name_count[label.name()] == 1)
226 WritePhonyRule(target, target_file, label.name());
228 if (!all_rules.empty())
229 all_rules.append(" $\n ");
230 all_rules.append(target_file.value());
233 // Pick up phony rules for the toplevel targets with non-unique names (which
234 // would have been skipped in the above loop).
235 for (size_t i = 0; i < toplevel_targets.size(); i++) {
236 if (small_name_count[toplevel_targets[i]->label().name()] > 1) {
237 const Target* target = toplevel_targets[i];
238 WritePhonyRule(target, target->dependency_output_file(),
239 target->label().name());
243 if (!all_rules.empty()) {
244 out_ << "\nbuild all: phony " << all_rules << std::endl;
245 out_ << "default all" << std::endl;
249 void NinjaBuildWriter::WritePhonyRule(const Target* target,
250 const OutputFile& target_file,
251 const std::string& phony_name) {
252 if (target_file.value() == phony_name)
253 return; // No need for a phony rule.
255 EscapeOptions ninja_escape;
256 ninja_escape.mode = ESCAPE_NINJA;
258 // Escape for special chars Ninja will handle.
259 std::string escaped = EscapeString(phony_name, ninja_escape, NULL);
261 out_ << "build " << escaped << ": phony ";
262 path_output_.WriteFile(out_, target_file);
263 out_ << std::endl;