Adds shutdown when FrameTreeServer goes away
[chromium-blink-merge.git] / components / view_manager / display_manager.h
blob1b20e7b6c9359ef024cf22389e7c8dfec8054c5b
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_
6 #define COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_
8 #include <map>
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/timer/timer.h"
14 #include "components/view_manager/display_manager_delegate.h"
15 #include "components/view_manager/public/interfaces/view_tree.mojom.h"
16 #include "components/view_manager/surfaces/top_level_display_client.h"
17 #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h"
18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/platform_window/platform_window_delegate.h"
21 namespace cc {
22 class SurfaceIdAllocator;
23 class SurfaceManager;
24 } // namespace cc
26 namespace gles2 {
27 class GpuState;
28 } // namespace gles2
30 namespace mojo {
31 class ApplicationImpl;
32 } // namespace mojo
34 namespace surfaces {
35 class SurfacesScheduler;
36 class SurfacesState;
37 } // namespace surfaces
39 namespace ui {
40 class PlatformWindow;
41 struct TextInputState;
42 } // namespace ui
44 namespace view_manager {
46 class DisplayManagerFactory;
47 class EventDispatcher;
48 class ServerView;
50 // DisplayManager is used to connect the root ServerView to a display.
51 class DisplayManager {
52 public:
53 virtual ~DisplayManager() {}
55 static DisplayManager* Create(
56 bool is_headless,
57 mojo::ApplicationImpl* app_impl,
58 const scoped_refptr<gles2::GpuState>& gpu_state,
59 const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
61 virtual void Init(DisplayManagerDelegate* delegate) = 0;
63 // Schedules a paint for the specified region in the coordinates of |view|.
64 virtual void SchedulePaint(const ServerView* view,
65 const gfx::Rect& bounds) = 0;
67 virtual void SetViewportSize(const gfx::Size& size) = 0;
69 virtual void SetTitle(const base::string16& title) = 0;
71 virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0;
73 virtual void UpdateTextInputState(const ui::TextInputState& state) = 0;
74 virtual void SetImeVisibility(bool visible) = 0;
76 // Overrides factory for testing. Default (NULL) value indicates regular
77 // (non-test) environment.
78 static void set_factory_for_testing(DisplayManagerFactory* factory) {
79 DisplayManager::factory_ = factory;
82 private:
83 // Static factory instance (always NULL for non-test).
84 static DisplayManagerFactory* factory_;
87 // DisplayManager implementation that connects to the services necessary to
88 // actually display.
89 class DefaultDisplayManager :
90 public DisplayManager,
91 public ui::PlatformWindowDelegate {
92 public:
93 DefaultDisplayManager(
94 bool is_headless,
95 mojo::ApplicationImpl* app_impl,
96 const scoped_refptr<gles2::GpuState>& gpu_state,
97 const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
98 ~DefaultDisplayManager() override;
100 // DisplayManager:
101 void Init(DisplayManagerDelegate* delegate) override;
102 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override;
103 void SetViewportSize(const gfx::Size& size) override;
104 void SetTitle(const base::string16& title) override;
105 const mojo::ViewportMetrics& GetViewportMetrics() override;
106 void UpdateTextInputState(const ui::TextInputState& state) override;
107 void SetImeVisibility(bool visible) override;
109 private:
110 void WantToDraw();
111 void Draw();
112 void DidDraw();
113 void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio);
115 // ui::PlatformWindowDelegate:
116 void OnBoundsChanged(const gfx::Rect& new_bounds) override;
117 void OnDamageRect(const gfx::Rect& damaged_region) override;
118 void DispatchEvent(ui::Event* event) override;
119 void OnCloseRequest() override;
120 void OnClosed() override;
121 void OnWindowStateChanged(ui::PlatformWindowState new_state) override;
122 void OnLostCapture() override;
123 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget,
124 float device_pixel_ratio) override;
125 void OnActivationChanged(bool active) override;
127 bool is_headless_;
128 mojo::ApplicationImpl* app_impl_;
129 scoped_refptr<gles2::GpuState> gpu_state_;
130 scoped_refptr<surfaces::SurfacesState> surfaces_state_;
131 DisplayManagerDelegate* delegate_;
133 mojo::ViewportMetrics metrics_;
134 gfx::Rect dirty_rect_;
135 base::Timer draw_timer_;
136 bool frame_pending_;
138 scoped_ptr<surfaces::TopLevelDisplayClient> top_level_display_client_;
139 scoped_ptr<ui::PlatformWindow> platform_window_;
141 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_;
143 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager);
146 } // namespace view_manager
148 #endif // COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_