1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/surfaces/surface_factory.h"
7 #include "cc/output/compositor_frame.h"
8 #include "cc/output/copy_output_request.h"
9 #include "cc/surfaces/surface.h"
10 #include "cc/surfaces/surface_manager.h"
11 #include "ui/gfx/geometry/size.h"
14 SurfaceFactory::SurfaceFactory(SurfaceManager
* manager
,
15 SurfaceFactoryClient
* client
)
16 : manager_(manager
), client_(client
), holder_(client
) {
19 SurfaceFactory::~SurfaceFactory() {
22 void SurfaceFactory::Create(SurfaceId surface_id
, const gfx::Size
& size
) {
23 scoped_ptr
<Surface
> surface(new Surface(surface_id
, size
, this));
24 manager_
->RegisterSurface(surface
.get());
25 DCHECK(!surface_map_
.count(surface_id
));
26 surface_map_
.add(surface_id
, surface
.Pass());
29 void SurfaceFactory::Destroy(SurfaceId surface_id
) {
30 OwningSurfaceMap::iterator it
= surface_map_
.find(surface_id
);
31 DCHECK(it
!= surface_map_
.end());
32 DCHECK(it
->second
->factory() == this);
33 manager_
->DeregisterSurface(surface_id
);
34 surface_map_
.erase(it
);
37 void SurfaceFactory::SubmitFrame(SurfaceId surface_id
,
38 scoped_ptr
<CompositorFrame
> frame
,
39 const base::Closure
& callback
) {
40 OwningSurfaceMap::iterator it
= surface_map_
.find(surface_id
);
41 DCHECK(it
!= surface_map_
.end());
42 DCHECK(it
->second
->factory() == this);
43 it
->second
->QueueFrame(frame
.Pass(), callback
);
44 manager_
->SurfaceModified(surface_id
);
47 void SurfaceFactory::RequestCopyOfSurface(
49 scoped_ptr
<CopyOutputRequest
> copy_request
) {
50 OwningSurfaceMap::iterator it
= surface_map_
.find(surface_id
);
51 if (it
== surface_map_
.end()) {
52 copy_request
->SendEmptyResult();
55 DCHECK(it
->second
->factory() == this);
56 it
->second
->RequestCopyOfOutput(copy_request
.Pass());
57 manager_
->SurfaceModified(surface_id
);
60 void SurfaceFactory::ReceiveFromChild(
61 const TransferableResourceArray
& resources
) {
62 holder_
.ReceiveFromChild(resources
);
65 void SurfaceFactory::RefResources(const TransferableResourceArray
& resources
) {
66 holder_
.RefResources(resources
);
69 void SurfaceFactory::UnrefResources(const ReturnedResourceArray
& resources
) {
70 holder_
.UnrefResources(resources
);