1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/software_renderer.h"
7 #include "base/debug/trace_event.h"
8 #include "cc/base/math_util.h"
9 #include "cc/output/compositor_frame.h"
10 #include "cc/output/compositor_frame_ack.h"
11 #include "cc/output/compositor_frame_metadata.h"
12 #include "cc/output/copy_output_request.h"
13 #include "cc/output/output_surface.h"
14 #include "cc/output/render_surface_filters.h"
15 #include "cc/output/software_output_device.h"
16 #include "cc/quads/checkerboard_draw_quad.h"
17 #include "cc/quads/debug_border_draw_quad.h"
18 #include "cc/quads/picture_draw_quad.h"
19 #include "cc/quads/render_pass_draw_quad.h"
20 #include "cc/quads/solid_color_draw_quad.h"
21 #include "cc/quads/texture_draw_quad.h"
22 #include "cc/quads/tile_draw_quad.h"
23 #include "skia/ext/opacity_draw_filter.h"
24 #include "third_party/skia/include/core/SkBitmapDevice.h"
25 #include "third_party/skia/include/core/SkCanvas.h"
26 #include "third_party/skia/include/core/SkColor.h"
27 #include "third_party/skia/include/core/SkImageFilter.h"
28 #include "third_party/skia/include/core/SkMatrix.h"
29 #include "third_party/skia/include/core/SkShader.h"
30 #include "third_party/skia/include/effects/SkLayerRasterizer.h"
31 #include "ui/gfx/rect_conversions.h"
32 #include "ui/gfx/skia_util.h"
33 #include "ui/gfx/transform.h"
39 class OnDemandRasterTaskImpl
: public internal::Task
{
41 OnDemandRasterTaskImpl(PicturePileImpl
* picture_pile
,
43 gfx::Rect content_rect
,
45 : picture_pile_(picture_pile
),
47 content_rect_(content_rect
),
48 contents_scale_(contents_scale
) {
49 DCHECK(picture_pile_
);
53 // Overridden from internal::Task:
54 virtual void RunOnWorkerThread(unsigned thread_index
) OVERRIDE
{
55 TRACE_EVENT0("cc", "OnDemandRasterTaskImpl::RunOnWorkerThread");
56 picture_pile_
->RasterDirect(canvas_
, content_rect_
, contents_scale_
, NULL
);
60 virtual ~OnDemandRasterTaskImpl() {}
63 PicturePileImpl
* picture_pile_
;
65 const gfx::Rect content_rect_
;
66 const float contents_scale_
;
68 DISALLOW_COPY_AND_ASSIGN(OnDemandRasterTaskImpl
);
71 static inline bool IsScalarNearlyInteger(SkScalar scalar
) {
72 return SkScalarNearlyZero(scalar
- SkScalarRoundToScalar(scalar
));
75 bool IsScaleAndIntegerTranslate(const SkMatrix
& matrix
) {
76 return IsScalarNearlyInteger(matrix
[SkMatrix::kMTransX
]) &&
77 IsScalarNearlyInteger(matrix
[SkMatrix::kMTransY
]) &&
78 SkScalarNearlyZero(matrix
[SkMatrix::kMSkewX
]) &&
79 SkScalarNearlyZero(matrix
[SkMatrix::kMSkewY
]) &&
80 SkScalarNearlyZero(matrix
[SkMatrix::kMPersp0
]) &&
81 SkScalarNearlyZero(matrix
[SkMatrix::kMPersp1
]) &&
82 SkScalarNearlyZero(matrix
[SkMatrix::kMPersp2
] - 1.0f
);
85 static SkShader::TileMode
WrapModeToTileMode(GLint wrap_mode
) {
88 return SkShader::kRepeat_TileMode
;
89 case GL_CLAMP_TO_EDGE
:
90 return SkShader::kClamp_TileMode
;
93 return SkShader::kClamp_TileMode
;
96 } // anonymous namespace
98 scoped_ptr
<SoftwareRenderer
> SoftwareRenderer::Create(
99 RendererClient
* client
,
100 const LayerTreeSettings
* settings
,
101 OutputSurface
* output_surface
,
102 ResourceProvider
* resource_provider
) {
103 return make_scoped_ptr(new SoftwareRenderer(
104 client
, settings
, output_surface
, resource_provider
));
107 SoftwareRenderer::SoftwareRenderer(RendererClient
* client
,
108 const LayerTreeSettings
* settings
,
109 OutputSurface
* output_surface
,
110 ResourceProvider
* resource_provider
)
111 : DirectRenderer(client
, settings
, output_surface
, resource_provider
),
113 is_scissor_enabled_(false),
114 is_backbuffer_discarded_(false),
115 output_device_(output_surface
->software_device()),
116 current_canvas_(NULL
) {
117 if (resource_provider_
) {
118 capabilities_
.max_texture_size
= resource_provider_
->max_texture_size();
119 capabilities_
.best_texture_format
=
120 resource_provider_
->best_texture_format();
122 // The updater can access bitmaps while the SoftwareRenderer is using them.
123 capabilities_
.allow_partial_texture_updates
= true;
124 capabilities_
.using_partial_swap
= true;
126 capabilities_
.using_map_image
= settings_
->use_map_image
;
127 capabilities_
.using_shared_memory_resources
= true;
129 capabilities_
.allow_rasterize_on_demand
= true;
132 SoftwareRenderer::~SoftwareRenderer() {}
134 const RendererCapabilitiesImpl
& SoftwareRenderer::Capabilities() const {
135 return capabilities_
;
138 void SoftwareRenderer::BeginDrawingFrame(DrawingFrame
* frame
) {
139 TRACE_EVENT0("cc", "SoftwareRenderer::BeginDrawingFrame");
140 root_canvas_
= output_device_
->BeginPaint(
141 gfx::ToEnclosingRect(frame
->root_damage_rect
));
144 void SoftwareRenderer::FinishDrawingFrame(DrawingFrame
* frame
) {
145 TRACE_EVENT0("cc", "SoftwareRenderer::FinishDrawingFrame");
146 current_framebuffer_lock_
.reset();
147 current_canvas_
= NULL
;
150 current_frame_data_
.reset(new SoftwareFrameData
);
151 output_device_
->EndPaint(current_frame_data_
.get());
154 void SoftwareRenderer::SwapBuffers(const CompositorFrameMetadata
& metadata
) {
155 TRACE_EVENT0("cc,benchmark", "SoftwareRenderer::SwapBuffers");
156 CompositorFrame compositor_frame
;
157 compositor_frame
.metadata
= metadata
;
158 compositor_frame
.software_frame_data
= current_frame_data_
.Pass();
159 output_surface_
->SwapBuffers(&compositor_frame
);
162 void SoftwareRenderer::ReceiveSwapBuffersAck(const CompositorFrameAck
& ack
) {
163 output_device_
->ReclaimSoftwareFrame(ack
.last_software_frame_id
);
166 bool SoftwareRenderer::FlippedFramebuffer() const {
170 void SoftwareRenderer::EnsureScissorTestEnabled() {
171 is_scissor_enabled_
= true;
172 SetClipRect(scissor_rect_
);
175 void SoftwareRenderer::EnsureScissorTestDisabled() {
176 // There is no explicit notion of enabling/disabling scissoring in software
177 // rendering, but the underlying effect we want is to clear any existing
178 // clipRect on the current SkCanvas. This is done by setting clipRect to
179 // the viewport's dimensions.
180 is_scissor_enabled_
= false;
181 SkISize size
= current_canvas_
->getDeviceSize();
182 SetClipRect(gfx::Rect(size
.width(), size
.height()));
185 void SoftwareRenderer::Finish() {}
187 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame
* frame
) {
188 DCHECK(!output_surface_
->HasExternalStencilTest());
189 current_framebuffer_lock_
.reset();
190 current_canvas_
= root_canvas_
;
193 bool SoftwareRenderer::BindFramebufferToTexture(
195 const ScopedResource
* texture
,
196 const gfx::Rect
& target_rect
) {
197 current_framebuffer_lock_
.reset();
198 current_framebuffer_lock_
= make_scoped_ptr(
199 new ResourceProvider::ScopedWriteLockSoftware(
200 resource_provider_
, texture
->id()));
201 current_canvas_
= current_framebuffer_lock_
->sk_canvas();
202 InitializeViewport(frame
,
204 gfx::Rect(target_rect
.size()),
209 void SoftwareRenderer::SetScissorTestRect(const gfx::Rect
& scissor_rect
) {
210 is_scissor_enabled_
= true;
211 scissor_rect_
= scissor_rect
;
212 SetClipRect(scissor_rect
);
215 void SoftwareRenderer::SetClipRect(const gfx::Rect
& rect
) {
216 // Skia applies the current matrix to clip rects so we reset it temporary.
217 SkMatrix current_matrix
= current_canvas_
->getTotalMatrix();
218 current_canvas_
->resetMatrix();
219 current_canvas_
->clipRect(gfx::RectToSkRect(rect
), SkRegion::kReplace_Op
);
220 current_canvas_
->setMatrix(current_matrix
);
223 void SoftwareRenderer::ClearCanvas(SkColor color
) {
224 // SkCanvas::clear doesn't respect the current clipping region
225 // so we SkCanvas::drawColor instead if scissoring is active.
226 if (is_scissor_enabled_
)
227 current_canvas_
->drawColor(color
, SkXfermode::kSrc_Mode
);
229 current_canvas_
->clear(color
);
232 void SoftwareRenderer::DiscardPixels(bool has_external_stencil_test
,
233 bool draw_rect_covers_full_surface
) {}
235 void SoftwareRenderer::ClearFramebuffer(DrawingFrame
* frame
,
236 bool has_external_stencil_test
) {
237 if (frame
->current_render_pass
->has_transparent_background
) {
238 ClearCanvas(SkColorSetARGB(0, 0, 0, 0));
241 // On DEBUG builds, opaque render passes are cleared to blue
242 // to easily see regions that were not drawn on the screen.
243 ClearCanvas(SkColorSetARGB(255, 0, 0, 255));
248 void SoftwareRenderer::SetDrawViewport(
249 const gfx::Rect
& window_space_viewport
) {}
251 bool SoftwareRenderer::IsSoftwareResource(
252 ResourceProvider::ResourceId resource_id
) const {
253 switch (resource_provider_
->GetResourceType(resource_id
)) {
254 case ResourceProvider::GLTexture
:
256 case ResourceProvider::Bitmap
:
258 case ResourceProvider::InvalidType
:
262 LOG(FATAL
) << "Invalid resource type.";
266 void SoftwareRenderer::DoDrawQuad(DrawingFrame
* frame
, const DrawQuad
* quad
) {
267 TRACE_EVENT0("cc", "SoftwareRenderer::DoDrawQuad");
268 gfx::Transform quad_rect_matrix
;
269 QuadRectTransform(&quad_rect_matrix
, quad
->quadTransform(), quad
->rect
);
270 gfx::Transform contents_device_transform
=
271 frame
->window_matrix
* frame
->projection_matrix
* quad_rect_matrix
;
272 contents_device_transform
.FlattenTo2d();
273 SkMatrix sk_device_matrix
;
274 gfx::TransformToFlattenedSkMatrix(contents_device_transform
,
276 current_canvas_
->setMatrix(sk_device_matrix
);
278 current_paint_
.reset();
279 if (!IsScaleAndIntegerTranslate(sk_device_matrix
)) {
280 // TODO(danakj): Until we can enable AA only on exterior edges of the
281 // layer, disable AA if any interior edges are present. crbug.com/248175
282 bool all_four_edges_are_exterior
= quad
->IsTopEdge() &&
283 quad
->IsLeftEdge() &&
284 quad
->IsBottomEdge() &&
286 if (settings_
->allow_antialiasing
&& all_four_edges_are_exterior
)
287 current_paint_
.setAntiAlias(true);
288 current_paint_
.setFilterBitmap(true);
291 if (quad
->ShouldDrawWithBlending()) {
292 current_paint_
.setAlpha(quad
->opacity() * 255);
293 current_paint_
.setXfermodeMode(SkXfermode::kSrcOver_Mode
);
295 current_paint_
.setXfermodeMode(SkXfermode::kSrc_Mode
);
298 switch (quad
->material
) {
299 case DrawQuad::CHECKERBOARD
:
300 DrawCheckerboardQuad(frame
, CheckerboardDrawQuad::MaterialCast(quad
));
302 case DrawQuad::DEBUG_BORDER
:
303 DrawDebugBorderQuad(frame
, DebugBorderDrawQuad::MaterialCast(quad
));
305 case DrawQuad::PICTURE_CONTENT
:
306 DrawPictureQuad(frame
, PictureDrawQuad::MaterialCast(quad
));
308 case DrawQuad::RENDER_PASS
:
309 DrawRenderPassQuad(frame
, RenderPassDrawQuad::MaterialCast(quad
));
311 case DrawQuad::SOLID_COLOR
:
312 DrawSolidColorQuad(frame
, SolidColorDrawQuad::MaterialCast(quad
));
314 case DrawQuad::TEXTURE_CONTENT
:
315 DrawTextureQuad(frame
, TextureDrawQuad::MaterialCast(quad
));
317 case DrawQuad::TILED_CONTENT
:
318 DrawTileQuad(frame
, TileDrawQuad::MaterialCast(quad
));
320 case DrawQuad::SURFACE_CONTENT
:
321 // Surface content should be fully resolved to other quad types before
322 // reaching a direct renderer.
325 case DrawQuad::INVALID
:
326 case DrawQuad::IO_SURFACE_CONTENT
:
327 case DrawQuad::YUV_VIDEO_CONTENT
:
328 case DrawQuad::STREAM_VIDEO_CONTENT
:
329 DrawUnsupportedQuad(frame
, quad
);
334 current_canvas_
->resetMatrix();
337 void SoftwareRenderer::DrawCheckerboardQuad(const DrawingFrame
* frame
,
338 const CheckerboardDrawQuad
* quad
) {
339 gfx::RectF visible_quad_vertex_rect
= MathUtil::ScaleRectProportional(
340 QuadVertexRect(), quad
->rect
, quad
->visible_rect
);
341 current_paint_
.setColor(quad
->color
);
342 current_paint_
.setAlpha(quad
->opacity() * SkColorGetA(quad
->color
));
343 current_canvas_
->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect
),
347 void SoftwareRenderer::DrawDebugBorderQuad(const DrawingFrame
* frame
,
348 const DebugBorderDrawQuad
* quad
) {
349 // We need to apply the matrix manually to have pixel-sized stroke width.
351 gfx::RectFToSkRect(QuadVertexRect()).toQuad(vertices
);
352 SkPoint transformed_vertices
[4];
353 current_canvas_
->getTotalMatrix().mapPoints(transformed_vertices
,
356 current_canvas_
->resetMatrix();
358 current_paint_
.setColor(quad
->color
);
359 current_paint_
.setAlpha(quad
->opacity() * SkColorGetA(quad
->color
));
360 current_paint_
.setStyle(SkPaint::kStroke_Style
);
361 current_paint_
.setStrokeWidth(quad
->width
);
362 current_canvas_
->drawPoints(SkCanvas::kPolygon_PointMode
,
363 4, transformed_vertices
, current_paint_
);
366 void SoftwareRenderer::DrawPictureQuad(const DrawingFrame
* frame
,
367 const PictureDrawQuad
* quad
) {
368 SkMatrix content_matrix
;
369 content_matrix
.setRectToRect(
370 gfx::RectFToSkRect(quad
->tex_coord_rect
),
371 gfx::RectFToSkRect(QuadVertexRect()),
372 SkMatrix::kFill_ScaleToFit
);
373 current_canvas_
->concat(content_matrix
);
375 // TODO(aelias): This isn't correct in all cases. We should detect these
376 // cases and fall back to a persistent bitmap backing
377 // (http://crbug.com/280374).
378 skia::RefPtr
<SkDrawFilter
> opacity_filter
=
379 skia::AdoptRef(new skia::OpacityDrawFilter(
380 quad
->opacity(), frame
->disable_picture_quad_image_filtering
));
381 DCHECK(!current_canvas_
->getDrawFilter());
382 current_canvas_
->setDrawFilter(opacity_filter
.get());
385 "SoftwareRenderer::DrawPictureQuad");
387 // Create and run on-demand raster task for tile.
388 scoped_refptr
<internal::Task
> on_demand_raster_task(
389 new OnDemandRasterTaskImpl(quad
->picture_pile
,
392 quad
->contents_scale
));
393 RunOnDemandRasterTask(on_demand_raster_task
.get());
395 current_canvas_
->setDrawFilter(NULL
);
398 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame
* frame
,
399 const SolidColorDrawQuad
* quad
) {
400 gfx::RectF visible_quad_vertex_rect
= MathUtil::ScaleRectProportional(
401 QuadVertexRect(), quad
->rect
, quad
->visible_rect
);
402 current_paint_
.setColor(quad
->color
);
403 current_paint_
.setAlpha(quad
->opacity() * SkColorGetA(quad
->color
));
404 current_canvas_
->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect
),
408 void SoftwareRenderer::DrawTextureQuad(const DrawingFrame
* frame
,
409 const TextureDrawQuad
* quad
) {
410 if (!IsSoftwareResource(quad
->resource_id
)) {
411 DrawUnsupportedQuad(frame
, quad
);
415 // TODO(skaslev): Add support for non-premultiplied alpha.
416 ResourceProvider::ScopedReadLockSoftware
lock(resource_provider_
,
420 const SkBitmap
* bitmap
= lock
.sk_bitmap();
421 gfx::RectF uv_rect
= gfx::ScaleRect(gfx::BoundingRect(quad
->uv_top_left
,
422 quad
->uv_bottom_right
),
425 gfx::RectF visible_uv_rect
=
426 MathUtil::ScaleRectProportional(uv_rect
, quad
->rect
, quad
->visible_rect
);
427 SkRect sk_uv_rect
= gfx::RectFToSkRect(visible_uv_rect
);
428 gfx::RectF visible_quad_vertex_rect
= MathUtil::ScaleRectProportional(
429 QuadVertexRect(), quad
->rect
, quad
->visible_rect
);
430 SkRect quad_rect
= gfx::RectFToSkRect(visible_quad_vertex_rect
);
433 current_canvas_
->scale(1, -1);
435 bool blend_background
= quad
->background_color
!= SK_ColorTRANSPARENT
&&
437 bool needs_layer
= blend_background
&& (current_paint_
.getAlpha() != 0xFF);
439 current_canvas_
->saveLayerAlpha(&quad_rect
, current_paint_
.getAlpha());
440 current_paint_
.setAlpha(0xFF);
442 if (blend_background
) {
443 SkPaint background_paint
;
444 background_paint
.setColor(quad
->background_color
);
445 current_canvas_
->drawRect(quad_rect
, background_paint
);
447 SkShader::TileMode tile_mode
= WrapModeToTileMode(lock
.wrap_mode());
448 if (tile_mode
!= SkShader::kClamp_TileMode
) {
450 matrix
.setRectToRect(sk_uv_rect
, quad_rect
, SkMatrix::kFill_ScaleToFit
);
451 skia::RefPtr
<SkShader
> shader
= skia::AdoptRef(
452 SkShader::CreateBitmapShader(*bitmap
, tile_mode
, tile_mode
));
453 shader
->setLocalMatrix(matrix
);
455 paint
.setStyle(SkPaint::kFill_Style
);
456 paint
.setShader(shader
.get());
457 current_canvas_
->drawRect(quad_rect
, paint
);
459 current_canvas_
->drawBitmapRectToRect(*bitmap
,
466 current_canvas_
->restore();
469 void SoftwareRenderer::DrawTileQuad(const DrawingFrame
* frame
,
470 const TileDrawQuad
* quad
) {
471 DCHECK(!output_surface_
->ForcedDrawToSoftwareDevice());
472 DCHECK(IsSoftwareResource(quad
->resource_id
));
474 ResourceProvider::ScopedReadLockSoftware
lock(resource_provider_
,
478 DCHECK_EQ(GL_CLAMP_TO_EDGE
, lock
.wrap_mode());
480 gfx::RectF visible_tex_coord_rect
= MathUtil::ScaleRectProportional(
481 quad
->tex_coord_rect
, quad
->rect
, quad
->visible_rect
);
482 gfx::RectF visible_quad_vertex_rect
= MathUtil::ScaleRectProportional(
483 QuadVertexRect(), quad
->rect
, quad
->visible_rect
);
485 SkRect uv_rect
= gfx::RectFToSkRect(visible_tex_coord_rect
);
486 current_paint_
.setFilterBitmap(true);
487 current_canvas_
->drawBitmapRectToRect(
490 gfx::RectFToSkRect(visible_quad_vertex_rect
),
494 void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame
* frame
,
495 const RenderPassDrawQuad
* quad
) {
496 ScopedResource
* content_texture
=
497 render_pass_textures_
.get(quad
->render_pass_id
);
498 if (!content_texture
|| !content_texture
->id())
501 DCHECK(IsSoftwareResource(content_texture
->id()));
502 ResourceProvider::ScopedReadLockSoftware
lock(resource_provider_
,
503 content_texture
->id());
506 SkShader::TileMode content_tile_mode
= WrapModeToTileMode(lock
.wrap_mode());
508 SkRect dest_rect
= gfx::RectFToSkRect(QuadVertexRect());
509 SkRect dest_visible_rect
= gfx::RectFToSkRect(MathUtil::ScaleRectProportional(
510 QuadVertexRect(), quad
->rect
, quad
->visible_rect
));
511 SkRect content_rect
= SkRect::MakeWH(quad
->rect
.width(), quad
->rect
.height());
513 SkMatrix content_mat
;
514 content_mat
.setRectToRect(content_rect
, dest_rect
,
515 SkMatrix::kFill_ScaleToFit
);
517 const SkBitmap
* content
= lock
.sk_bitmap();
519 SkBitmap filter_bitmap
;
520 if (!quad
->filters
.IsEmpty()) {
521 skia::RefPtr
<SkImageFilter
> filter
= RenderSurfaceFilters::BuildImageFilter(
522 quad
->filters
, content_texture
->size());
523 // TODO(ajuma): In addition origin translation, the canvas should also be
524 // scaled to accomodate device pixel ratio and pinch zoom. See
525 // crbug.com/281516 and crbug.com/281518.
526 // TODO(ajuma): Apply the filter in the same pass as the content where
527 // possible (e.g. when there's no origin offset). See crbug.com/308201.
529 SkImageInfo info
= SkImageInfo::MakeN32Premul(
530 content_texture
->size().width(), content_texture
->size().height());
531 if (filter_bitmap
.allocPixels(info
)) {
532 SkCanvas
canvas(filter_bitmap
);
534 paint
.setImageFilter(filter
.get());
535 canvas
.clear(SK_ColorTRANSPARENT
);
536 canvas
.translate(SkIntToScalar(-quad
->rect
.origin().x()),
537 SkIntToScalar(-quad
->rect
.origin().y()));
538 canvas
.drawSprite(*content
, 0, 0, &paint
);
543 skia::RefPtr
<SkShader
> shader
;
544 if (filter_bitmap
.isNull()) {
545 shader
= skia::AdoptRef(SkShader::CreateBitmapShader(
546 *content
, content_tile_mode
, content_tile_mode
));
548 shader
= skia::AdoptRef(SkShader::CreateBitmapShader(
549 filter_bitmap
, content_tile_mode
, content_tile_mode
));
551 shader
->setLocalMatrix(content_mat
);
552 current_paint_
.setShader(shader
.get());
554 if (quad
->mask_resource_id
) {
555 ResourceProvider::ScopedReadLockSoftware
mask_lock(resource_provider_
,
556 quad
->mask_resource_id
);
559 SkShader::TileMode mask_tile_mode
= WrapModeToTileMode(
560 mask_lock
.wrap_mode());
562 const SkBitmap
* mask
= mask_lock
.sk_bitmap();
564 SkRect mask_rect
= SkRect::MakeXYWH(
565 quad
->mask_uv_rect
.x() * mask
->width(),
566 quad
->mask_uv_rect
.y() * mask
->height(),
567 quad
->mask_uv_rect
.width() * mask
->width(),
568 quad
->mask_uv_rect
.height() * mask
->height());
571 mask_mat
.setRectToRect(mask_rect
, dest_rect
, SkMatrix::kFill_ScaleToFit
);
573 skia::RefPtr
<SkShader
> mask_shader
= skia::AdoptRef(
574 SkShader::CreateBitmapShader(*mask
, mask_tile_mode
, mask_tile_mode
));
575 mask_shader
->setLocalMatrix(mask_mat
);
578 mask_paint
.setShader(mask_shader
.get());
580 skia::RefPtr
<SkLayerRasterizer
> mask_rasterizer
=
581 skia::AdoptRef(new SkLayerRasterizer
);
582 mask_rasterizer
->addLayer(mask_paint
);
584 current_paint_
.setRasterizer(mask_rasterizer
.get());
585 current_canvas_
->drawRect(dest_visible_rect
, current_paint_
);
587 // TODO(skaslev): Apply background filters and blend with content
588 current_canvas_
->drawRect(dest_visible_rect
, current_paint_
);
592 void SoftwareRenderer::DrawUnsupportedQuad(const DrawingFrame
* frame
,
593 const DrawQuad
* quad
) {
595 current_paint_
.setColor(SK_ColorWHITE
);
597 current_paint_
.setColor(SK_ColorMAGENTA
);
599 current_paint_
.setAlpha(quad
->opacity() * 255);
600 current_canvas_
->drawRect(gfx::RectFToSkRect(QuadVertexRect()),
604 void SoftwareRenderer::CopyCurrentRenderPassToBitmap(
606 scoped_ptr
<CopyOutputRequest
> request
) {
607 gfx::Rect copy_rect
= frame
->current_render_pass
->output_rect
;
608 if (request
->has_area())
609 copy_rect
.Intersect(request
->area());
610 gfx::Rect window_copy_rect
= MoveFromDrawToWindowSpace(copy_rect
);
612 scoped_ptr
<SkBitmap
> bitmap(new SkBitmap
);
613 bitmap
->setConfig(SkBitmap::kARGB_8888_Config
,
614 window_copy_rect
.width(),
615 window_copy_rect
.height());
616 current_canvas_
->readPixels(
617 bitmap
.get(), window_copy_rect
.x(), window_copy_rect
.y());
619 request
->SendBitmapResult(bitmap
.Pass());
622 void SoftwareRenderer::DiscardBackbuffer() {
623 if (is_backbuffer_discarded_
)
626 output_surface_
->DiscardBackbuffer();
628 is_backbuffer_discarded_
= true;
630 // Damage tracker needs a full reset every time framebuffer is discarded.
631 client_
->SetFullRootLayerDamage();
634 void SoftwareRenderer::EnsureBackbuffer() {
635 if (!is_backbuffer_discarded_
)
638 output_surface_
->EnsureBackbuffer();
639 is_backbuffer_discarded_
= false;
642 void SoftwareRenderer::GetFramebufferPixels(void* pixels
,
643 const gfx::Rect
& rect
) {
644 TRACE_EVENT0("cc", "SoftwareRenderer::GetFramebufferPixels");
645 SkBitmap subset_bitmap
;
646 gfx::Rect
frame_rect(rect
);
647 frame_rect
+= current_viewport_rect_
.OffsetFromOrigin();
648 output_device_
->CopyToBitmap(frame_rect
, &subset_bitmap
);
649 subset_bitmap
.copyPixelsTo(pixels
,
650 4 * frame_rect
.width() * frame_rect
.height(),
651 4 * frame_rect
.width());
654 void SoftwareRenderer::SetVisible(bool visible
) {
655 if (visible_
== visible
)