NativeViewHost should query its native view for the current cursor
[chromium-blink-merge.git] / cc / output / renderer.h
blob7cb921b14be9aedfc55f3dfb9885c487d78dbe84
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_RENDERER_H_
6 #define CC_OUTPUT_RENDERER_H_
8 #include "base/basictypes.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/quads/render_pass.h"
11 #include "cc/trees/layer_tree_host.h"
13 namespace cc {
15 class CompositorFrameAck;
16 class CompositorFrameMetadata;
17 class ScopedResource;
19 struct RendererCapabilitiesImpl {
20 RendererCapabilitiesImpl();
21 ~RendererCapabilitiesImpl();
23 // Capabilities copied to main thread.
24 ResourceFormat best_texture_format;
25 bool allow_partial_texture_updates;
26 bool using_offscreen_context3d;
27 int max_texture_size;
28 bool using_shared_memory_resources;
30 // Capabilities used on compositor thread only.
31 bool using_partial_swap;
32 bool using_egl_image;
33 bool avoid_pow2_textures;
34 bool using_map_image;
35 bool using_discard_framebuffer;
36 bool allow_rasterize_on_demand;
38 RendererCapabilities MainThreadCapabilities() const;
41 class CC_EXPORT RendererClient {
42 public:
43 virtual void SetFullRootLayerDamage() = 0;
46 class CC_EXPORT Renderer {
47 public:
48 virtual ~Renderer() {}
50 virtual const RendererCapabilitiesImpl& Capabilities() const = 0;
52 virtual bool CanReadPixels() const = 0;
54 virtual void DecideRenderPassAllocationsForFrame(
55 const RenderPassList& render_passes_in_draw_order) {}
56 virtual bool HasAllocatedResourcesForTesting(RenderPass::Id id) const;
58 // This passes ownership of the render passes to the renderer. It should
59 // consume them, and empty the list. The parameters here may change from frame
60 // to frame and should not be cached.
61 // The |device_viewport_rect| and |device_clip_rect| are in non-y-flipped
62 // window space.
63 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order,
64 ContextProvider* offscreen_context_provider,
65 float device_scale_factor,
66 const gfx::Rect& device_viewport_rect,
67 const gfx::Rect& device_clip_rect,
68 bool disable_picture_quad_image_filtering) = 0;
70 // Waits for rendering to finish.
71 virtual void Finish() = 0;
73 virtual void DoNoOp() {}
75 // Puts backbuffer onscreen.
76 virtual void SwapBuffers(const CompositorFrameMetadata& metadata) = 0;
77 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {}
79 virtual void GetFramebufferPixels(void* pixels, const gfx::Rect& rect) = 0;
81 virtual bool IsContextLost();
83 virtual void SetVisible(bool visible) = 0;
85 virtual void SendManagedMemoryStats(size_t bytes_visible,
86 size_t bytes_visible_and_nearby,
87 size_t bytes_allocated) = 0;
89 protected:
90 explicit Renderer(RendererClient* client, const LayerTreeSettings* settings)
91 : client_(client), settings_(settings) {}
93 RendererClient* client_;
94 const LayerTreeSettings* settings_;
96 private:
97 DISALLOW_COPY_AND_ASSIGN(Renderer);
100 } // namespace cc
102 #endif // CC_OUTPUT_RENDERER_H_