GN (Android): Fix packaging excess libs when target_cpu is changed
[chromium-blink-merge.git] / cc / layers / viewport.cc
blob38f4c27df22928ad121dc8208defe2dc9bd99c57
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/viewport.h"
7 #include "base/logging.h"
8 #include "cc/input/top_controls_manager.h"
9 #include "cc/trees/layer_tree_host_impl.h"
10 #include "cc/trees/layer_tree_impl.h"
11 #include "ui/gfx/geometry/vector2d_conversions.h"
12 #include "ui/gfx/geometry/vector2d_f.h"
14 namespace cc {
16 // static
17 scoped_ptr<Viewport> Viewport::Create(
18 LayerTreeHostImpl* host_impl) {
19 return make_scoped_ptr(new Viewport(host_impl));
22 Viewport::Viewport(LayerTreeHostImpl* host_impl)
23 : host_impl_(host_impl)
24 , pinch_zoom_active_(false) {
25 DCHECK(host_impl_);
28 void Viewport::Pan(const gfx::Vector2dF& delta) {
29 gfx::Vector2dF pending_delta = delta;
30 float page_scale = host_impl_->active_tree()->current_page_scale_factor();
31 pending_delta.Scale(1 / page_scale);
32 InnerScrollLayer()->ScrollBy(pending_delta);
35 Viewport::ScrollResult Viewport::ScrollBy(const gfx::Vector2dF& delta,
36 const gfx::Point& viewport_point,
37 bool is_direct_manipulation,
38 bool affect_top_controls) {
39 gfx::Vector2dF content_delta = delta;
41 if (affect_top_controls && ShouldTopControlsConsumeScroll(delta))
42 content_delta -= ScrollTopControls(delta);
44 gfx::Vector2dF pending_content_delta = content_delta;
46 bool invert_scroll_order =
47 host_impl_->settings().invert_viewport_scroll_order;
48 LayerImpl* primary_layer =
49 invert_scroll_order ? InnerScrollLayer() : OuterScrollLayer();
50 LayerImpl* secondary_layer =
51 invert_scroll_order ? OuterScrollLayer() : InnerScrollLayer();
53 pending_content_delta -= host_impl_->ScrollLayer(primary_layer,
54 pending_content_delta,
55 viewport_point,
56 is_direct_manipulation);
58 ScrollResult result;
60 // TODO(bokan): This shouldn't be needed but removing it causes subtle
61 // viewport movement during top controls manipulation.
62 if (gfx::ToRoundedVector2d(pending_content_delta).IsZero()) {
63 result.consumed_delta = delta;
64 } else {
65 pending_content_delta -= host_impl_->ScrollLayer(secondary_layer,
66 pending_content_delta,
67 viewport_point,
68 is_direct_manipulation);
69 result.consumed_delta = delta - AdjustOverscroll(pending_content_delta);
72 result.content_scrolled_delta = content_delta - pending_content_delta;
73 return result;
76 void Viewport::SnapPinchAnchorIfWithinMargin(const gfx::Point& anchor) {
77 gfx::SizeF viewport_size =
78 host_impl_->active_tree()->InnerViewportContainerLayer()->bounds();
80 if (anchor.x() < kPinchZoomSnapMarginDips)
81 pinch_anchor_adjustment_.set_x(-anchor.x());
82 else if (anchor.x() > viewport_size.width() - kPinchZoomSnapMarginDips)
83 pinch_anchor_adjustment_.set_x(viewport_size.width() - anchor.x());
85 if (anchor.y() < kPinchZoomSnapMarginDips)
86 pinch_anchor_adjustment_.set_y(-anchor.y());
87 else if (anchor.y() > viewport_size.height() - kPinchZoomSnapMarginDips)
88 pinch_anchor_adjustment_.set_y(viewport_size.height() - anchor.y());
91 void Viewport::PinchUpdate(float magnify_delta, const gfx::Point& anchor) {
92 if (!pinch_zoom_active_) {
93 // If this is the first pinch update and the pinch is within a margin-
94 // length of the screen edge, offset all updates by the amount so that we
95 // effectively snap the pinch zoom to the edge of the screen. This makes it
96 // easy to zoom in on position: fixed elements.
97 if (host_impl_->settings().invert_viewport_scroll_order)
98 SnapPinchAnchorIfWithinMargin(anchor);
100 pinch_zoom_active_ = true;
103 LayerTreeImpl* active_tree = host_impl_->active_tree();
105 // Keep the center-of-pinch anchor specified by (x, y) in a stable
106 // position over the course of the magnify.
107 gfx::Point adjusted_anchor = anchor + pinch_anchor_adjustment_;
108 float page_scale = active_tree->current_page_scale_factor();
109 gfx::PointF previous_scale_anchor =
110 gfx::ScalePoint(adjusted_anchor, 1.f / page_scale);
111 active_tree->SetPageScaleOnActiveTree(page_scale * magnify_delta);
112 page_scale = active_tree->current_page_scale_factor();
113 gfx::PointF new_scale_anchor =
114 gfx::ScalePoint(adjusted_anchor, 1.f / page_scale);
115 gfx::Vector2dF move = previous_scale_anchor - new_scale_anchor;
117 // Scale back to viewport space since that's the coordinate space ScrollBy
118 // uses.
119 move.Scale(page_scale);
121 // If clamping the inner viewport scroll offset causes a change, it should
122 // be accounted for from the intended move.
123 move -= InnerScrollLayer()->ClampScrollToMaxScrollOffset();
125 if (host_impl_->settings().invert_viewport_scroll_order) {
126 Pan(move);
127 } else {
128 gfx::Point viewport_point;
129 bool is_wheel_event = false;
130 bool affect_top_controls = false;
131 ScrollBy(move, viewport_point, is_wheel_event, affect_top_controls);
135 void Viewport::PinchEnd() {
136 pinch_anchor_adjustment_ = gfx::Vector2d();
137 pinch_zoom_active_ = false;
140 gfx::Vector2dF Viewport::ScrollTopControls(const gfx::Vector2dF& delta) {
141 gfx::Vector2dF excess_delta =
142 host_impl_->top_controls_manager()->ScrollBy(delta);
144 return delta - excess_delta;
147 bool Viewport::ShouldTopControlsConsumeScroll(
148 const gfx::Vector2dF& scroll_delta) const {
149 // Always consume if it's in the direction to show the top controls.
150 if (scroll_delta.y() < 0)
151 return true;
153 if (TotalScrollOffset().y() < MaxTotalScrollOffset().y())
154 return true;
156 return false;
159 gfx::Vector2dF Viewport::AdjustOverscroll(const gfx::Vector2dF& delta) const {
160 // TODO(tdresser): Use a more rational epsilon. See crbug.com/510550 for
161 // details.
162 const float kEpsilon = 0.1f;
163 gfx::Vector2dF adjusted = delta;
165 if (std::abs(adjusted.x()) < kEpsilon)
166 adjusted.set_x(0.0f);
167 if (std::abs(adjusted.y()) < kEpsilon)
168 adjusted.set_y(0.0f);
170 return adjusted;
173 gfx::ScrollOffset Viewport::MaxTotalScrollOffset() const {
174 gfx::ScrollOffset offset;
176 offset += InnerScrollLayer()->MaxScrollOffset();
178 if (OuterScrollLayer())
179 offset += OuterScrollLayer()->MaxScrollOffset();
181 return offset;
184 gfx::ScrollOffset Viewport::TotalScrollOffset() const {
185 gfx::ScrollOffset offset;
187 offset += InnerScrollLayer()->CurrentScrollOffset();
189 if (OuterScrollLayer())
190 offset += OuterScrollLayer()->CurrentScrollOffset();
192 return offset;
195 LayerImpl* Viewport::InnerScrollLayer() const {
196 return host_impl_->InnerViewportScrollLayer();
199 LayerImpl* Viewport::OuterScrollLayer() const {
200 return host_impl_->OuterViewportScrollLayer();
203 } // namespace cc