1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_EVENT_RECORDER_H_
6 #define BASE_EVENT_RECORDER_H_
9 #include "base/base_export.h"
10 #include "base/basictypes.h"
11 #include "build/build_config.h"
23 // A class for recording and playing back keyboard and mouse input events.
25 // Note - if you record events, and the playback with the windows in
26 // different sizes or positions, the playback will fail. When
27 // recording and playing, you should move the relevant windows
28 // to constant sizes and locations.
29 // TODO(mbelshe) For now this is a singleton. I believe that this class
30 // could be easily modified to:
31 // support two simultaneous recorders
32 // be playing back events while already recording events.
33 // Why? Imagine if the product had a "record a macro" feature.
34 // You might be recording globally, while recording or playing back
35 // a macro. I don't think two playbacks make sense.
36 class BASE_EXPORT EventRecorder
{
38 // Get the singleton EventRecorder.
39 // We can only handle one recorder/player at a time.
40 static EventRecorder
* current() {
42 current_
= new EventRecorder();
46 // Starts recording events.
47 // Will clobber the file if it already exists.
48 // Returns true on success, or false if an error occurred.
49 bool StartRecording(const FilePath
& filename
);
54 // Is the EventRecorder currently recording.
55 bool is_recording() const { return is_recording_
; }
57 // Plays events previously recorded.
58 // Returns true on success, or false if an error occurred.
59 bool StartPlayback(const FilePath
& filename
);
64 // Is the EventRecorder currently playing.
65 bool is_playing() const { return is_playing_
; }
68 // C-style callbacks for the EventRecorder.
69 // Used for internal purposes only.
70 LRESULT
RecordWndProc(int nCode
, WPARAM wParam
, LPARAM lParam
);
71 LRESULT
PlaybackWndProc(int nCode
, WPARAM wParam
, LPARAM lParam
);
75 // Create a new EventRecorder. Events are saved to the file filename.
76 // If the file already exists, it will be deleted before recording
78 explicit EventRecorder()
79 : is_recording_(false),
85 playback_first_msg_time_(0),
86 playback_start_time_(0) {
88 memset(&playback_msg_
, 0, sizeof(playback_msg_
));
93 static EventRecorder
* current_
; // Our singleton.
100 EVENTMSG playback_msg_
;
102 int playback_first_msg_time_
;
103 int playback_start_time_
;
105 DISALLOW_COPY_AND_ASSIGN(EventRecorder
);
110 #endif // BASE_EVENT_RECORDER_H_