Add partial pre-read functionality to browser startup (Windows).
[chromium-blink-merge.git] / base / event_recorder.h
blob75a738e0bfde407dc67b74c2b21287655e22ce71
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_EVENT_RECORDER_H_
6 #define BASE_EVENT_RECORDER_H_
7 #pragma once
9 #include "base/base_export.h"
10 #include "base/basictypes.h"
11 #include "build/build_config.h"
13 #if defined(OS_WIN)
14 #include <stdio.h>
15 #include <string.h>
16 #include <windows.h>
17 #endif
19 class FilePath;
21 namespace base {
23 // A class for recording and playing back keyboard and mouse input events.
25 // Note - if you record events, and the playback with the windows in
26 // different sizes or positions, the playback will fail. When
27 // recording and playing, you should move the relevant windows
28 // to constant sizes and locations.
29 // TODO(mbelshe) For now this is a singleton. I believe that this class
30 // could be easily modified to:
31 // support two simultaneous recorders
32 // be playing back events while already recording events.
33 // Why? Imagine if the product had a "record a macro" feature.
34 // You might be recording globally, while recording or playing back
35 // a macro. I don't think two playbacks make sense.
36 class BASE_EXPORT EventRecorder {
37 public:
38 // Get the singleton EventRecorder.
39 // We can only handle one recorder/player at a time.
40 static EventRecorder* current() {
41 if (!current_)
42 current_ = new EventRecorder();
43 return current_;
46 // Starts recording events.
47 // Will clobber the file if it already exists.
48 // Returns true on success, or false if an error occurred.
49 bool StartRecording(const FilePath& filename);
51 // Stops recording.
52 void StopRecording();
54 // Is the EventRecorder currently recording.
55 bool is_recording() const { return is_recording_; }
57 // Plays events previously recorded.
58 // Returns true on success, or false if an error occurred.
59 bool StartPlayback(const FilePath& filename);
61 // Stops playback.
62 void StopPlayback();
64 // Is the EventRecorder currently playing.
65 bool is_playing() const { return is_playing_; }
67 #if defined(OS_WIN)
68 // C-style callbacks for the EventRecorder.
69 // Used for internal purposes only.
70 LRESULT RecordWndProc(int nCode, WPARAM wParam, LPARAM lParam);
71 LRESULT PlaybackWndProc(int nCode, WPARAM wParam, LPARAM lParam);
72 #endif
74 private:
75 // Create a new EventRecorder. Events are saved to the file filename.
76 // If the file already exists, it will be deleted before recording
77 // starts.
78 explicit EventRecorder()
79 : is_recording_(false),
80 is_playing_(false),
81 #if defined(OS_WIN)
82 journal_hook_(NULL),
83 file_(NULL),
84 #endif
85 playback_first_msg_time_(0),
86 playback_start_time_(0) {
87 #if defined(OS_WIN)
88 memset(&playback_msg_, 0, sizeof(playback_msg_));
89 #endif
91 ~EventRecorder();
93 static EventRecorder* current_; // Our singleton.
95 bool is_recording_;
96 bool is_playing_;
97 #if defined(OS_WIN)
98 HHOOK journal_hook_;
99 FILE* file_;
100 EVENTMSG playback_msg_;
101 #endif
102 int playback_first_msg_time_;
103 int playback_start_time_;
105 DISALLOW_COPY_AND_ASSIGN(EventRecorder);
108 } // namespace base
110 #endif // BASE_EVENT_RECORDER_H_