Remove extra line from unit_tests.isolate
[chromium-blink-merge.git] / cc / CCLayerTreeHostImpl.h
blobe3596250b35d95c71184d42a633495ea972bddca
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CCLayerTreeHostImpl_h
6 #define CCLayerTreeHostImpl_h
8 #include "base/basictypes.h"
9 #include "base/time.h"
10 #include "CCAnimationEvents.h"
11 #include "CCInputHandler.h"
12 #include "CCLayerSorter.h"
13 #include "CCRenderPass.h"
14 #include "CCRenderPassSink.h"
15 #include "CCRenderer.h"
16 #include "SkColor.h"
17 #include <public/WebCompositorOutputSurfaceClient.h>
18 #include <wtf/PassOwnPtr.h>
19 #include <wtf/RefPtr.h>
21 namespace cc {
23 class CCCompletionEvent;
24 class CCDebugRectHistory;
25 class CCFrameRateCounter;
26 class CCHeadsUpDisplayLayerImpl;
27 class CCLayerImpl;
28 class CCLayerTreeHostImplTimeSourceAdapter;
29 class CCPageScaleAnimation;
30 class CCRenderPassDrawQuad;
31 class CCResourceProvider;
32 struct RendererCapabilities;
33 struct CCRenderingStats;
35 // CCLayerTreeHost->CCProxy callback interface.
36 class CCLayerTreeHostImplClient {
37 public:
38 virtual void didLoseContextOnImplThread() = 0;
39 virtual void onSwapBuffersCompleteOnImplThread() = 0;
40 virtual void onVSyncParametersChanged(double monotonicTimebase, double intervalInSeconds) = 0;
41 virtual void onCanDrawStateChanged(bool canDraw) = 0;
42 virtual void setNeedsRedrawOnImplThread() = 0;
43 virtual void setNeedsCommitOnImplThread() = 0;
44 virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<CCAnimationEventsVector>, double wallClockTime) = 0;
45 virtual void releaseContentsTexturesOnImplThread() = 0;
48 // CCPinchZoomViewport models the bounds and offset of the viewport that is used during a pinch-zoom operation.
49 // It tracks the layout-space dimensions of the viewport before any applied scale, and then tracks the layout-space
50 // coordinates of the viewport respecting the pinch settings.
51 class CCPinchZoomViewport {
52 public:
53 CCPinchZoomViewport();
55 float totalPageScaleFactor() const;
57 void setPageScaleFactor(float factor) { m_pageScaleFactor = factor; }
58 float pageScaleFactor() const { return m_pageScaleFactor; }
60 void setPageScaleDelta(float delta);
61 float pageScaleDelta() const { return m_pageScaleDelta; }
63 float minPageScaleFactor() const { return m_minPageScaleFactor; }
64 float maxPageScaleFactor() const { return m_maxPageScaleFactor; }
66 void setSentPageScaleDelta(float delta) { m_sentPageScaleDelta = delta; }
67 float sentPageScaleDelta() const { return m_sentPageScaleDelta; }
69 // Returns true if the passed parameters were different from those previously
70 // cached.
71 bool setPageScaleFactorAndLimits(float pageScaleFactor,
72 float minPageScaleFactor,
73 float maxPageScaleFactor);
75 // Returns the bounds and offset of the scaled and translated viewport to use for pinch-zoom.
76 FloatRect bounds() const;
77 const FloatPoint& scrollDelta() const { return m_pinchViewportScrollDelta; }
79 void setLayoutViewportSize(const FloatSize& size) { m_layoutViewportSize = size; }
81 // Apply the scroll offset in layout space to the offset of the pinch-zoom viewport. The viewport cannot be
82 // scrolled outside of the layout viewport bounds. Returns the component of the scroll that is un-applied due to
83 // this constraint.
84 FloatSize applyScroll(FloatSize&);
86 WebKit::WebTransformationMatrix implTransform() const;
88 private:
89 float m_pageScaleFactor;
90 float m_pageScaleDelta;
91 float m_sentPageScaleDelta;
92 float m_maxPageScaleFactor;
93 float m_minPageScaleFactor;
95 FloatPoint m_pinchViewportScrollDelta;
96 FloatSize m_layoutViewportSize;
99 // CCLayerTreeHostImpl owns the CCLayerImpl tree as well as associated rendering state
100 class CCLayerTreeHostImpl : public CCInputHandlerClient,
101 public CCRendererClient,
102 public WebKit::WebCompositorOutputSurfaceClient {
103 typedef std::vector<CCLayerImpl*> CCLayerList;
105 public:
106 static scoped_ptr<CCLayerTreeHostImpl> create(const CCLayerTreeSettings&, CCLayerTreeHostImplClient*);
107 virtual ~CCLayerTreeHostImpl();
109 // CCInputHandlerClient implementation
110 virtual CCInputHandlerClient::ScrollStatus scrollBegin(const IntPoint&, CCInputHandlerClient::ScrollInputType) OVERRIDE;
111 virtual void scrollBy(const IntPoint&, const IntSize&) OVERRIDE;
112 virtual void scrollEnd() OVERRIDE;
113 virtual void pinchGestureBegin() OVERRIDE;
114 virtual void pinchGestureUpdate(float, const IntPoint&) OVERRIDE;
115 virtual void pinchGestureEnd() OVERRIDE;
116 virtual void startPageScaleAnimation(const IntSize& targetPosition, bool anchorPoint, float pageScale, double startTime, double duration) OVERRIDE;
117 virtual void scheduleAnimation() OVERRIDE;
119 struct FrameData : public CCRenderPassSink {
120 FrameData();
121 ~FrameData();
123 Vector<IntRect> occludingScreenSpaceRects;
124 CCRenderPassList renderPasses;
125 CCRenderPassIdHashMap renderPassesById;
126 CCLayerList* renderSurfaceLayerList;
127 CCLayerList willDrawLayers;
129 // CCRenderPassSink implementation.
130 virtual void appendRenderPass(scoped_ptr<CCRenderPass>) OVERRIDE;
133 // Virtual for testing.
134 virtual void beginCommit();
135 virtual void commitComplete();
136 virtual void animate(double monotonicTime, double wallClockTime);
138 // Returns false if problems occured preparing the frame, and we should try
139 // to avoid displaying the frame. If prepareToDraw is called,
140 // didDrawAllLayers must also be called, regardless of whether drawLayers is
141 // called between the two.
142 virtual bool prepareToDraw(FrameData&);
143 virtual void drawLayers(const FrameData&);
144 // Must be called if and only if prepareToDraw was called.
145 void didDrawAllLayers(const FrameData&);
147 // CCRendererClient implementation
148 virtual const IntSize& deviceViewportSize() const OVERRIDE;
149 virtual const CCLayerTreeSettings& settings() const OVERRIDE;
150 virtual void didLoseContext() OVERRIDE;
151 virtual void onSwapBuffersComplete() OVERRIDE;
152 virtual void setFullRootLayerDamage() OVERRIDE;
153 virtual void releaseContentsTextures() OVERRIDE;
154 virtual void setMemoryAllocationLimitBytes(size_t) OVERRIDE;
156 // WebCompositorOutputSurfaceClient implementation.
157 virtual void onVSyncParametersChanged(double monotonicTimebase, double intervalInSeconds) OVERRIDE;
159 // Implementation
160 bool canDraw();
161 CCGraphicsContext* context() const;
163 std::string layerTreeAsText() const;
165 void finishAllRendering();
166 int sourceAnimationFrameNumber() const;
168 bool initializeRenderer(scoped_ptr<CCGraphicsContext>);
169 bool isContextLost();
170 CCRenderer* renderer() { return m_renderer.get(); }
171 const RendererCapabilities& rendererCapabilities() const;
173 bool swapBuffers();
175 void readback(void* pixels, const IntRect&);
177 void setRootLayer(PassOwnPtr<CCLayerImpl>);
178 CCLayerImpl* rootLayer() { return m_rootLayerImpl.get(); }
180 void setHudLayer(CCHeadsUpDisplayLayerImpl* layerImpl) { m_hudLayerImpl = layerImpl; }
181 CCHeadsUpDisplayLayerImpl* hudLayer() { return m_hudLayerImpl; }
183 // Release ownership of the current layer tree and replace it with an empty
184 // tree. Returns the root layer of the detached tree.
185 PassOwnPtr<CCLayerImpl> detachLayerTree();
187 CCLayerImpl* rootScrollLayer() const { return m_rootScrollLayerImpl; }
189 bool visible() const { return m_visible; }
190 void setVisible(bool);
192 int sourceFrameNumber() const { return m_sourceFrameNumber; }
193 void setSourceFrameNumber(int frameNumber) { m_sourceFrameNumber = frameNumber; }
195 bool contentsTexturesPurged() const { return m_contentsTexturesPurged; }
196 void setContentsTexturesPurged();
197 void resetContentsTexturesPurged();
198 size_t memoryAllocationLimitBytes() const { return m_memoryAllocationLimitBytes; }
200 void setViewportSize(const IntSize& layoutViewportSize, const IntSize& deviceViewportSize);
201 const IntSize& layoutViewportSize() const { return m_layoutViewportSize; }
203 float deviceScaleFactor() const { return m_deviceScaleFactor; }
204 void setDeviceScaleFactor(float);
206 float pageScaleFactor() const;
207 void setPageScaleFactorAndLimits(float pageScaleFactor, float minPageScaleFactor, float maxPageScaleFactor);
209 PassOwnPtr<CCScrollAndScaleSet> processScrollDeltas();
210 WebKit::WebTransformationMatrix implTransform() const;
212 void startPageScaleAnimation(const IntSize& tragetPosition, bool useAnchor, float scale, double durationSec);
214 SkColor backgroundColor() const { return m_backgroundColor; }
215 void setBackgroundColor(SkColor color) { m_backgroundColor = color; }
217 bool hasTransparentBackground() const { return m_hasTransparentBackground; }
218 void setHasTransparentBackground(bool transparent) { m_hasTransparentBackground = transparent; }
220 bool needsAnimateLayers() const { return m_needsAnimateLayers; }
221 void setNeedsAnimateLayers() { m_needsAnimateLayers = true; }
223 void setNeedsRedraw();
225 void renderingStats(CCRenderingStats*) const;
227 void updateRootScrollLayerImplTransform();
229 CCFrameRateCounter* fpsCounter() const { return m_fpsCounter.get(); }
230 CCDebugRectHistory* debugRectHistory() const { return m_debugRectHistory.get(); }
231 CCResourceProvider* resourceProvider() const { return m_resourceProvider.get(); }
233 class CullRenderPassesWithCachedTextures {
234 public:
235 bool shouldRemoveRenderPass(const CCRenderPassDrawQuad&, const FrameData&) const;
237 // Iterates from the root first, in order to remove the surfaces closest
238 // to the root with cached textures, and all surfaces that draw into
239 // them.
240 size_t renderPassListBegin(const CCRenderPassList& list) const { return list.size() - 1; }
241 size_t renderPassListEnd(const CCRenderPassList&) const { return 0 - 1; }
242 size_t renderPassListNext(size_t it) const { return it - 1; }
244 CullRenderPassesWithCachedTextures(CCRenderer& renderer) : m_renderer(renderer) { }
245 private:
246 CCRenderer& m_renderer;
249 class CullRenderPassesWithNoQuads {
250 public:
251 bool shouldRemoveRenderPass(const CCRenderPassDrawQuad&, const FrameData&) const;
253 // Iterates in draw order, so that when a surface is removed, and its
254 // target becomes empty, then its target can be removed also.
255 size_t renderPassListBegin(const CCRenderPassList&) const { return 0; }
256 size_t renderPassListEnd(const CCRenderPassList& list) const { return list.size(); }
257 size_t renderPassListNext(size_t it) const { return it + 1; }
260 template<typename RenderPassCuller>
261 static void removeRenderPasses(RenderPassCuller, FrameData&);
263 protected:
264 CCLayerTreeHostImpl(const CCLayerTreeSettings&, CCLayerTreeHostImplClient*);
266 void animatePageScale(double monotonicTime);
267 void animateScrollbars(double monotonicTime);
269 // Exposed for testing.
270 void calculateRenderSurfaceLayerList(CCLayerList&);
272 // Virtual for testing.
273 virtual void animateLayers(double monotonicTime, double wallClockTime);
275 // Virtual for testing.
276 virtual base::TimeDelta lowFrequencyAnimationInterval() const;
278 CCLayerTreeHostImplClient* m_client;
279 int m_sourceFrameNumber;
281 private:
282 void computeDoubleTapZoomDeltas(CCScrollAndScaleSet* scrollInfo);
283 void computePinchZoomDeltas(CCScrollAndScaleSet* scrollInfo);
284 void makeScrollAndScaleSet(CCScrollAndScaleSet* scrollInfo, const IntSize& scrollOffset, float pageScale);
286 void setPageScaleDelta(float);
287 void updateMaxScrollPosition();
288 void trackDamageForAllSurfaces(CCLayerImpl* rootDrawLayer, const CCLayerList& renderSurfaceLayerList);
290 // Returns false if the frame should not be displayed. This function should
291 // only be called from prepareToDraw, as didDrawAllLayers must be called
292 // if this helper function is called.
293 bool calculateRenderPasses(FrameData&);
294 void animateLayersRecursive(CCLayerImpl*, double monotonicTime, double wallClockTime, CCAnimationEventsVector*, bool& didAnimate, bool& needsAnimateLayers);
295 void setBackgroundTickingEnabled(bool);
296 IntSize contentSize() const;
298 void sendDidLoseContextRecursive(CCLayerImpl*);
299 void clearRenderSurfaces();
300 bool ensureRenderSurfaceLayerList();
301 void clearCurrentlyScrollingLayer();
303 void animateScrollbarsRecursive(CCLayerImpl*, double monotonicTime);
305 void dumpRenderSurfaces(std::string*, int indent, const CCLayerImpl*) const;
307 scoped_ptr<CCGraphicsContext> m_context;
308 OwnPtr<CCResourceProvider> m_resourceProvider;
309 OwnPtr<CCRenderer> m_renderer;
310 OwnPtr<CCLayerImpl> m_rootLayerImpl;
311 CCLayerImpl* m_rootScrollLayerImpl;
312 CCLayerImpl* m_currentlyScrollingLayerImpl;
313 CCHeadsUpDisplayLayerImpl* m_hudLayerImpl;
314 int m_scrollingLayerIdFromPreviousTree;
315 bool m_scrollDeltaIsInScreenSpace;
316 CCLayerTreeSettings m_settings;
317 IntSize m_layoutViewportSize;
318 IntSize m_deviceViewportSize;
319 float m_deviceScaleFactor;
320 bool m_visible;
321 bool m_contentsTexturesPurged;
322 size_t m_memoryAllocationLimitBytes;
324 SkColor m_backgroundColor;
325 bool m_hasTransparentBackground;
327 // If this is true, it is necessary to traverse the layer tree ticking the animators.
328 bool m_needsAnimateLayers;
329 bool m_pinchGestureActive;
330 IntPoint m_previousPinchAnchor;
332 OwnPtr<CCPageScaleAnimation> m_pageScaleAnimation;
334 // This is used for ticking animations slowly when hidden.
335 OwnPtr<CCLayerTreeHostImplTimeSourceAdapter> m_timeSourceClientAdapter;
337 CCLayerSorter m_layerSorter;
339 // List of visible layers for the most recently prepared frame. Used for
340 // rendering and input event hit testing.
341 CCLayerList m_renderSurfaceLayerList;
343 CCPinchZoomViewport m_pinchZoomViewport;
345 OwnPtr<CCFrameRateCounter> m_fpsCounter;
346 OwnPtr<CCDebugRectHistory> m_debugRectHistory;
348 size_t m_numImplThreadScrolls;
349 size_t m_numMainThreadScrolls;
351 DISALLOW_COPY_AND_ASSIGN(CCLayerTreeHostImpl);
356 #endif