Convert BookmarkNode and BookmarkModel to use gfx::Image.
[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
bloba42196b14b84c76ca764dc2b6c12557985d095e6
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Unit test for SyncChannel.
7 #include "ipc/ipc_sync_channel.h"
9 #include <string>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/bind.h"
14 #include "base/logging.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/message_loop.h"
17 #include "base/process_util.h"
18 #include "base/stl_util.h"
19 #include "base/string_util.h"
20 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
21 #include "base/threading/platform_thread.h"
22 #include "base/threading/thread.h"
23 #include "base/synchronization/waitable_event.h"
24 #include "ipc/ipc_listener.h"
25 #include "ipc/ipc_message.h"
26 #include "ipc/ipc_sender.h"
27 #include "ipc/ipc_sync_message_filter.h"
28 #include "ipc/ipc_sync_message_unittest.h"
29 #include "testing/gtest/include/gtest/gtest.h"
31 using base::WaitableEvent;
33 namespace IPC {
35 namespace {
37 // Base class for a "process" with listener and IPC threads.
38 class Worker : public Listener, public Sender {
39 public:
40 // Will create a channel without a name.
41 Worker(Channel::Mode mode, const std::string& thread_name)
42 : done_(new WaitableEvent(false, false)),
43 channel_created_(new WaitableEvent(false, false)),
44 mode_(mode),
45 ipc_thread_((thread_name + "_ipc").c_str()),
46 listener_thread_((thread_name + "_listener").c_str()),
47 overrided_thread_(NULL),
48 shutdown_event_(true, false) {
49 // The data race on vfptr is real but is very hard
50 // to suppress using standard Valgrind mechanism (suppressions).
51 // We have to use ANNOTATE_BENIGN_RACE to hide the reports and
52 // make ThreadSanitizer bots green.
53 ANNOTATE_BENIGN_RACE(this, "Race on vfptr, http://crbug.com/25841");
56 // Will create a named channel and use this name for the threads' name.
57 Worker(const std::string& channel_name, Channel::Mode mode)
58 : done_(new WaitableEvent(false, false)),
59 channel_created_(new WaitableEvent(false, false)),
60 channel_name_(channel_name),
61 mode_(mode),
62 ipc_thread_((channel_name + "_ipc").c_str()),
63 listener_thread_((channel_name + "_listener").c_str()),
64 overrided_thread_(NULL),
65 shutdown_event_(true, false) {
66 // The data race on vfptr is real but is very hard
67 // to suppress using standard Valgrind mechanism (suppressions).
68 // We have to use ANNOTATE_BENIGN_RACE to hide the reports and
69 // make ThreadSanitizer bots green.
70 ANNOTATE_BENIGN_RACE(this, "Race on vfptr, http://crbug.com/25841");
73 // The IPC thread needs to outlive SyncChannel, so force the correct order of
74 // destruction.
75 virtual ~Worker() {
76 WaitableEvent listener_done(false, false), ipc_done(false, false);
77 ListenerThread()->message_loop()->PostTask(
78 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
79 &listener_done, &ipc_done));
80 listener_done.Wait();
81 ipc_done.Wait();
82 ipc_thread_.Stop();
83 listener_thread_.Stop();
85 void AddRef() { }
86 void Release() { }
87 static bool ImplementsThreadSafeReferenceCounting() { return true; }
88 bool Send(Message* msg) { return channel_->Send(msg); }
89 bool SendWithTimeout(Message* msg, int timeout_ms) {
90 return channel_->SendWithTimeout(msg, timeout_ms);
92 void WaitForChannelCreation() { channel_created_->Wait(); }
93 void CloseChannel() {
94 DCHECK(MessageLoop::current() == ListenerThread()->message_loop());
95 channel_->Close();
97 void Start() {
98 StartThread(&listener_thread_, MessageLoop::TYPE_DEFAULT);
99 ListenerThread()->message_loop()->PostTask(
100 FROM_HERE, base::Bind(&Worker::OnStart, this));
102 void OverrideThread(base::Thread* overrided_thread) {
103 DCHECK(overrided_thread_ == NULL);
104 overrided_thread_ = overrided_thread;
106 bool SendAnswerToLife(bool pump, int timeout, bool succeed) {
107 int answer = 0;
108 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
109 if (pump)
110 msg->EnableMessagePumping();
111 bool result = SendWithTimeout(msg, timeout);
112 DCHECK_EQ(result, succeed);
113 DCHECK_EQ(answer, (succeed ? 42 : 0));
114 return result;
116 bool SendDouble(bool pump, bool succeed) {
117 int answer = 0;
118 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
119 if (pump)
120 msg->EnableMessagePumping();
121 bool result = Send(msg);
122 DCHECK_EQ(result, succeed);
123 DCHECK_EQ(answer, (succeed ? 10 : 0));
124 return result;
126 const std::string& channel_name() { return channel_name_; }
127 Channel::Mode mode() { return mode_; }
128 WaitableEvent* done_event() { return done_.get(); }
129 WaitableEvent* shutdown_event() { return &shutdown_event_; }
130 void ResetChannel() { channel_.reset(); }
131 // Derived classes need to call this when they've completed their part of
132 // the test.
133 void Done() { done_->Signal(); }
135 protected:
136 SyncChannel* channel() { return channel_.get(); }
137 // Functions for dervied classes to implement if they wish.
138 virtual void Run() { }
139 virtual void OnAnswer(int* answer) { NOTREACHED(); }
140 virtual void OnAnswerDelay(Message* reply_msg) {
141 // The message handler map below can only take one entry for
142 // SyncChannelTestMsg_AnswerToLife, so since some classes want
143 // the normal version while other want the delayed reply, we
144 // call the normal version if the derived class didn't override
145 // this function.
146 int answer;
147 OnAnswer(&answer);
148 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
149 Send(reply_msg);
151 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
152 virtual void OnDoubleDelay(int in, Message* reply_msg) {
153 int result;
154 OnDouble(in, &result);
155 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
156 Send(reply_msg);
159 virtual void OnNestedTestMsg(Message* reply_msg) {
160 NOTREACHED();
163 virtual SyncChannel* CreateChannel() {
164 return new SyncChannel(
165 channel_name_, mode_, this, ipc_thread_.message_loop_proxy(), true,
166 &shutdown_event_);
169 base::Thread* ListenerThread() {
170 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
173 const base::Thread& ipc_thread() const { return ipc_thread_; }
175 private:
176 // Called on the listener thread to create the sync channel.
177 void OnStart() {
178 // Link ipc_thread_, listener_thread_ and channel_ altogether.
179 StartThread(&ipc_thread_, MessageLoop::TYPE_IO);
180 channel_.reset(CreateChannel());
181 channel_created_->Signal();
182 Run();
185 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
186 WaitableEvent* ipc_event) {
187 // SyncChannel needs to be destructed on the thread that it was created on.
188 channel_.reset();
190 MessageLoop::current()->RunAllPending();
192 ipc_thread_.message_loop()->PostTask(
193 FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
194 listener_event, ipc_event));
197 void OnIPCThreadShutdown(WaitableEvent* listener_event,
198 WaitableEvent* ipc_event) {
199 MessageLoop::current()->RunAllPending();
200 ipc_event->Signal();
202 listener_thread_.message_loop()->PostTask(
203 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown2, this,
204 listener_event));
207 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
208 MessageLoop::current()->RunAllPending();
209 listener_event->Signal();
212 bool OnMessageReceived(const Message& message) {
213 IPC_BEGIN_MESSAGE_MAP(Worker, message)
214 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
215 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
216 OnAnswerDelay)
217 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
218 OnNestedTestMsg)
219 IPC_END_MESSAGE_MAP()
220 return true;
223 void StartThread(base::Thread* thread, MessageLoop::Type type) {
224 base::Thread::Options options;
225 options.message_loop_type = type;
226 thread->StartWithOptions(options);
229 scoped_ptr<WaitableEvent> done_;
230 scoped_ptr<WaitableEvent> channel_created_;
231 std::string channel_name_;
232 Channel::Mode mode_;
233 scoped_ptr<SyncChannel> channel_;
234 base::Thread ipc_thread_;
235 base::Thread listener_thread_;
236 base::Thread* overrided_thread_;
238 base::WaitableEvent shutdown_event_;
240 DISALLOW_COPY_AND_ASSIGN(Worker);
244 // Starts the test with the given workers. This function deletes the workers
245 // when it's done.
246 void RunTest(std::vector<Worker*> workers) {
247 // First we create the workers that are channel servers, or else the other
248 // workers' channel initialization might fail because the pipe isn't created..
249 for (size_t i = 0; i < workers.size(); ++i) {
250 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
251 workers[i]->Start();
252 workers[i]->WaitForChannelCreation();
256 // now create the clients
257 for (size_t i = 0; i < workers.size(); ++i) {
258 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
259 workers[i]->Start();
262 // wait for all the workers to finish
263 for (size_t i = 0; i < workers.size(); ++i)
264 workers[i]->done_event()->Wait();
266 STLDeleteContainerPointers(workers.begin(), workers.end());
269 } // namespace
271 class IPCSyncChannelTest : public testing::Test {
272 private:
273 MessageLoop message_loop_;
276 //-----------------------------------------------------------------------------
278 namespace {
280 class SimpleServer : public Worker {
281 public:
282 explicit SimpleServer(bool pump_during_send)
283 : Worker(Channel::MODE_SERVER, "simpler_server"),
284 pump_during_send_(pump_during_send) { }
285 void Run() {
286 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
287 Done();
290 bool pump_during_send_;
293 class SimpleClient : public Worker {
294 public:
295 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
297 void OnAnswer(int* answer) {
298 *answer = 42;
299 Done();
303 void Simple(bool pump_during_send) {
304 std::vector<Worker*> workers;
305 workers.push_back(new SimpleServer(pump_during_send));
306 workers.push_back(new SimpleClient());
307 RunTest(workers);
310 } // namespace
312 // Tests basic synchronous call
313 TEST_F(IPCSyncChannelTest, Simple) {
314 Simple(false);
315 Simple(true);
318 //-----------------------------------------------------------------------------
320 namespace {
322 // Worker classes which override how the sync channel is created to use the
323 // two-step initialization (calling the lightweight constructor and then
324 // ChannelProxy::Init separately) process.
325 class TwoStepServer : public Worker {
326 public:
327 explicit TwoStepServer(bool create_pipe_now)
328 : Worker(Channel::MODE_SERVER, "simpler_server"),
329 create_pipe_now_(create_pipe_now) { }
331 void Run() {
332 SendAnswerToLife(false, base::kNoTimeout, true);
333 Done();
336 virtual SyncChannel* CreateChannel() {
337 SyncChannel* channel = new SyncChannel(
338 this, ipc_thread().message_loop_proxy(), shutdown_event());
339 channel->Init(channel_name(), mode(), create_pipe_now_);
340 return channel;
343 bool create_pipe_now_;
346 class TwoStepClient : public Worker {
347 public:
348 TwoStepClient(bool create_pipe_now)
349 : Worker(Channel::MODE_CLIENT, "simple_client"),
350 create_pipe_now_(create_pipe_now) { }
352 void OnAnswer(int* answer) {
353 *answer = 42;
354 Done();
357 virtual SyncChannel* CreateChannel() {
358 SyncChannel* channel = new SyncChannel(
359 this, ipc_thread().message_loop_proxy(), shutdown_event());
360 channel->Init(channel_name(), mode(), create_pipe_now_);
361 return channel;
364 bool create_pipe_now_;
367 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
368 std::vector<Worker*> workers;
369 workers.push_back(new TwoStepServer(create_server_pipe_now));
370 workers.push_back(new TwoStepClient(create_client_pipe_now));
371 RunTest(workers);
374 } // namespace
376 // Tests basic two-step initialization, where you call the lightweight
377 // constructor then Init.
378 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
379 TwoStep(false, false);
380 TwoStep(false, true);
381 TwoStep(true, false);
382 TwoStep(true, true);
386 //-----------------------------------------------------------------------------
388 namespace {
390 class DelayClient : public Worker {
391 public:
392 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
394 void OnAnswerDelay(Message* reply_msg) {
395 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
396 Send(reply_msg);
397 Done();
401 void DelayReply(bool pump_during_send) {
402 std::vector<Worker*> workers;
403 workers.push_back(new SimpleServer(pump_during_send));
404 workers.push_back(new DelayClient());
405 RunTest(workers);
408 } // namespace
410 // Tests that asynchronous replies work
411 TEST_F(IPCSyncChannelTest, DelayReply) {
412 DelayReply(false);
413 DelayReply(true);
416 //-----------------------------------------------------------------------------
418 namespace {
420 class NoHangServer : public Worker {
421 public:
422 NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
423 : Worker(Channel::MODE_SERVER, "no_hang_server"),
424 got_first_reply_(got_first_reply),
425 pump_during_send_(pump_during_send) { }
426 void Run() {
427 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
428 got_first_reply_->Signal();
430 SendAnswerToLife(pump_during_send_, base::kNoTimeout, false);
431 Done();
434 WaitableEvent* got_first_reply_;
435 bool pump_during_send_;
438 class NoHangClient : public Worker {
439 public:
440 explicit NoHangClient(WaitableEvent* got_first_reply)
441 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
442 got_first_reply_(got_first_reply) { }
444 virtual void OnAnswerDelay(Message* reply_msg) {
445 // Use the DELAY_REPLY macro so that we can force the reply to be sent
446 // before this function returns (when the channel will be reset).
447 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
448 Send(reply_msg);
449 got_first_reply_->Wait();
450 CloseChannel();
451 Done();
454 WaitableEvent* got_first_reply_;
457 void NoHang(bool pump_during_send) {
458 WaitableEvent got_first_reply(false, false);
459 std::vector<Worker*> workers;
460 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
461 workers.push_back(new NoHangClient(&got_first_reply));
462 RunTest(workers);
465 } // namespace
467 // Tests that caller doesn't hang if receiver dies
468 TEST_F(IPCSyncChannelTest, NoHang) {
469 NoHang(false);
470 NoHang(true);
473 //-----------------------------------------------------------------------------
475 namespace {
477 class UnblockServer : public Worker {
478 public:
479 UnblockServer(bool pump_during_send, bool delete_during_send)
480 : Worker(Channel::MODE_SERVER, "unblock_server"),
481 pump_during_send_(pump_during_send),
482 delete_during_send_(delete_during_send) { }
483 void Run() {
484 if (delete_during_send_) {
485 // Use custom code since race conditions mean the answer may or may not be
486 // available.
487 int answer = 0;
488 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
489 if (pump_during_send_)
490 msg->EnableMessagePumping();
491 Send(msg);
492 } else {
493 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
495 Done();
498 void OnDoubleDelay(int in, Message* reply_msg) {
499 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
500 Send(reply_msg);
501 if (delete_during_send_)
502 ResetChannel();
505 bool pump_during_send_;
506 bool delete_during_send_;
509 class UnblockClient : public Worker {
510 public:
511 explicit UnblockClient(bool pump_during_send)
512 : Worker(Channel::MODE_CLIENT, "unblock_client"),
513 pump_during_send_(pump_during_send) { }
515 void OnAnswer(int* answer) {
516 SendDouble(pump_during_send_, true);
517 *answer = 42;
518 Done();
521 bool pump_during_send_;
524 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
525 std::vector<Worker*> workers;
526 workers.push_back(new UnblockServer(server_pump, delete_during_send));
527 workers.push_back(new UnblockClient(client_pump));
528 RunTest(workers);
531 } // namespace
533 // Tests that the caller unblocks to answer a sync message from the receiver.
534 TEST_F(IPCSyncChannelTest, Unblock) {
535 Unblock(false, false, false);
536 Unblock(false, true, false);
537 Unblock(true, false, false);
538 Unblock(true, true, false);
541 //-----------------------------------------------------------------------------
543 // Tests that the the SyncChannel object can be deleted during a Send.
544 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
545 Unblock(false, false, true);
546 Unblock(false, true, true);
547 Unblock(true, false, true);
548 Unblock(true, true, true);
551 //-----------------------------------------------------------------------------
553 namespace {
555 class RecursiveServer : public Worker {
556 public:
557 RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
558 : Worker(Channel::MODE_SERVER, "recursive_server"),
559 expected_send_result_(expected_send_result),
560 pump_first_(pump_first), pump_second_(pump_second) {}
561 void Run() {
562 SendDouble(pump_first_, expected_send_result_);
563 Done();
566 void OnDouble(int in, int* out) {
567 *out = in * 2;
568 SendAnswerToLife(pump_second_, base::kNoTimeout, expected_send_result_);
571 bool expected_send_result_, pump_first_, pump_second_;
574 class RecursiveClient : public Worker {
575 public:
576 RecursiveClient(bool pump_during_send, bool close_channel)
577 : Worker(Channel::MODE_CLIENT, "recursive_client"),
578 pump_during_send_(pump_during_send), close_channel_(close_channel) {}
580 void OnDoubleDelay(int in, Message* reply_msg) {
581 SendDouble(pump_during_send_, !close_channel_);
582 if (close_channel_) {
583 delete reply_msg;
584 } else {
585 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
586 Send(reply_msg);
588 Done();
591 void OnAnswerDelay(Message* reply_msg) {
592 if (close_channel_) {
593 delete reply_msg;
594 CloseChannel();
595 } else {
596 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
597 Send(reply_msg);
601 bool pump_during_send_, close_channel_;
604 void Recursive(
605 bool server_pump_first, bool server_pump_second, bool client_pump) {
606 std::vector<Worker*> workers;
607 workers.push_back(
608 new RecursiveServer(true, server_pump_first, server_pump_second));
609 workers.push_back(new RecursiveClient(client_pump, false));
610 RunTest(workers);
613 } // namespace
615 // Tests a server calling Send while another Send is pending.
616 TEST_F(IPCSyncChannelTest, Recursive) {
617 Recursive(false, false, false);
618 Recursive(false, false, true);
619 Recursive(false, true, false);
620 Recursive(false, true, true);
621 Recursive(true, false, false);
622 Recursive(true, false, true);
623 Recursive(true, true, false);
624 Recursive(true, true, true);
627 //-----------------------------------------------------------------------------
629 namespace {
631 void RecursiveNoHang(
632 bool server_pump_first, bool server_pump_second, bool client_pump) {
633 std::vector<Worker*> workers;
634 workers.push_back(
635 new RecursiveServer(false, server_pump_first, server_pump_second));
636 workers.push_back(new RecursiveClient(client_pump, true));
637 RunTest(workers);
640 } // namespace
642 // Tests that if a caller makes a sync call during an existing sync call and
643 // the receiver dies, neither of the Send() calls hang.
644 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
645 RecursiveNoHang(false, false, false);
646 RecursiveNoHang(false, false, true);
647 RecursiveNoHang(false, true, false);
648 RecursiveNoHang(false, true, true);
649 RecursiveNoHang(true, false, false);
650 RecursiveNoHang(true, false, true);
651 RecursiveNoHang(true, true, false);
652 RecursiveNoHang(true, true, true);
655 //-----------------------------------------------------------------------------
657 namespace {
659 class MultipleServer1 : public Worker {
660 public:
661 explicit MultipleServer1(bool pump_during_send)
662 : Worker("test_channel1", Channel::MODE_SERVER),
663 pump_during_send_(pump_during_send) { }
665 void Run() {
666 SendDouble(pump_during_send_, true);
667 Done();
670 bool pump_during_send_;
673 class MultipleClient1 : public Worker {
674 public:
675 MultipleClient1(WaitableEvent* client1_msg_received,
676 WaitableEvent* client1_can_reply) :
677 Worker("test_channel1", Channel::MODE_CLIENT),
678 client1_msg_received_(client1_msg_received),
679 client1_can_reply_(client1_can_reply) { }
681 void OnDouble(int in, int* out) {
682 client1_msg_received_->Signal();
683 *out = in * 2;
684 client1_can_reply_->Wait();
685 Done();
688 private:
689 WaitableEvent *client1_msg_received_, *client1_can_reply_;
692 class MultipleServer2 : public Worker {
693 public:
694 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
696 void OnAnswer(int* result) {
697 *result = 42;
698 Done();
702 class MultipleClient2 : public Worker {
703 public:
704 MultipleClient2(
705 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
706 bool pump_during_send)
707 : Worker("test_channel2", Channel::MODE_CLIENT),
708 client1_msg_received_(client1_msg_received),
709 client1_can_reply_(client1_can_reply),
710 pump_during_send_(pump_during_send) { }
712 void Run() {
713 client1_msg_received_->Wait();
714 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
715 client1_can_reply_->Signal();
716 Done();
719 private:
720 WaitableEvent *client1_msg_received_, *client1_can_reply_;
721 bool pump_during_send_;
724 void Multiple(bool server_pump, bool client_pump) {
725 std::vector<Worker*> workers;
727 // A shared worker thread so that server1 and server2 run on one thread.
728 base::Thread worker_thread("Multiple");
729 ASSERT_TRUE(worker_thread.Start());
731 // Server1 sends a sync msg to client1, which blocks the reply until
732 // server2 (which runs on the same worker thread as server1) responds
733 // to a sync msg from client2.
734 WaitableEvent client1_msg_received(false, false);
735 WaitableEvent client1_can_reply(false, false);
737 Worker* worker;
739 worker = new MultipleServer2();
740 worker->OverrideThread(&worker_thread);
741 workers.push_back(worker);
743 worker = new MultipleClient2(
744 &client1_msg_received, &client1_can_reply, client_pump);
745 workers.push_back(worker);
747 worker = new MultipleServer1(server_pump);
748 worker->OverrideThread(&worker_thread);
749 workers.push_back(worker);
751 worker = new MultipleClient1(
752 &client1_msg_received, &client1_can_reply);
753 workers.push_back(worker);
755 RunTest(workers);
758 } // namespace
760 // Tests that multiple SyncObjects on the same listener thread can unblock each
761 // other.
762 TEST_F(IPCSyncChannelTest, Multiple) {
763 Multiple(false, false);
764 Multiple(false, true);
765 Multiple(true, false);
766 Multiple(true, true);
769 //-----------------------------------------------------------------------------
771 namespace {
773 // This class provides server side functionality to test the case where
774 // multiple sync channels are in use on the same thread on the client and
775 // nested calls are issued.
776 class QueuedReplyServer : public Worker {
777 public:
778 QueuedReplyServer(base::Thread* listener_thread,
779 const std::string& channel_name,
780 const std::string& reply_text)
781 : Worker(channel_name, Channel::MODE_SERVER),
782 reply_text_(reply_text) {
783 Worker::OverrideThread(listener_thread);
786 virtual void OnNestedTestMsg(Message* reply_msg) {
787 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
788 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
789 Send(reply_msg);
790 Done();
793 private:
794 std::string reply_text_;
797 // The QueuedReplyClient class provides functionality to test the case where
798 // multiple sync channels are in use on the same thread and they make nested
799 // sync calls, i.e. while the first channel waits for a response it makes a
800 // sync call on another channel.
801 // The callstack should unwind correctly, i.e. the outermost call should
802 // complete first, and so on.
803 class QueuedReplyClient : public Worker {
804 public:
805 QueuedReplyClient(base::Thread* listener_thread,
806 const std::string& channel_name,
807 const std::string& expected_text,
808 bool pump_during_send)
809 : Worker(channel_name, Channel::MODE_CLIENT),
810 pump_during_send_(pump_during_send),
811 expected_text_(expected_text) {
812 Worker::OverrideThread(listener_thread);
815 virtual void Run() {
816 std::string response;
817 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
818 if (pump_during_send_)
819 msg->EnableMessagePumping();
820 bool result = Send(msg);
821 DCHECK(result);
822 DCHECK_EQ(response, expected_text_);
824 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
825 Done();
828 private:
829 bool pump_during_send_;
830 std::string expected_text_;
833 void QueuedReply(bool client_pump) {
834 std::vector<Worker*> workers;
836 // A shared worker thread for servers
837 base::Thread server_worker_thread("QueuedReply_ServerListener");
838 ASSERT_TRUE(server_worker_thread.Start());
840 base::Thread client_worker_thread("QueuedReply_ClientListener");
841 ASSERT_TRUE(client_worker_thread.Start());
843 Worker* worker;
845 worker = new QueuedReplyServer(&server_worker_thread,
846 "QueuedReply_Server1",
847 "Got first message");
848 workers.push_back(worker);
850 worker = new QueuedReplyServer(&server_worker_thread,
851 "QueuedReply_Server2",
852 "Got second message");
853 workers.push_back(worker);
855 worker = new QueuedReplyClient(&client_worker_thread,
856 "QueuedReply_Server1",
857 "Got first message",
858 client_pump);
859 workers.push_back(worker);
861 worker = new QueuedReplyClient(&client_worker_thread,
862 "QueuedReply_Server2",
863 "Got second message",
864 client_pump);
865 workers.push_back(worker);
867 RunTest(workers);
870 } // namespace
872 // While a blocking send is in progress, the listener thread might answer other
873 // synchronous messages. This tests that if during the response to another
874 // message the reply to the original messages comes, it is queued up correctly
875 // and the original Send is unblocked later.
876 // We also test that the send call stacks unwind correctly when the channel
877 // pumps messages while waiting for a response.
878 TEST_F(IPCSyncChannelTest, QueuedReply) {
879 QueuedReply(false);
880 QueuedReply(true);
883 //-----------------------------------------------------------------------------
885 namespace {
887 class ChattyClient : public Worker {
888 public:
889 ChattyClient() :
890 Worker(Channel::MODE_CLIENT, "chatty_client") { }
892 void OnAnswer(int* answer) {
893 // The PostMessage limit is 10k. Send 20% more than that.
894 const int kMessageLimit = 10000;
895 const int kMessagesToSend = kMessageLimit * 120 / 100;
896 for (int i = 0; i < kMessagesToSend; ++i) {
897 if (!SendDouble(false, true))
898 break;
900 *answer = 42;
901 Done();
905 void ChattyServer(bool pump_during_send) {
906 std::vector<Worker*> workers;
907 workers.push_back(new UnblockServer(pump_during_send, false));
908 workers.push_back(new ChattyClient());
909 RunTest(workers);
912 } // namespace
914 // Tests http://b/1093251 - that sending lots of sync messages while
915 // the receiver is waiting for a sync reply does not overflow the PostMessage
916 // queue.
917 TEST_F(IPCSyncChannelTest, ChattyServer) {
918 ChattyServer(false);
919 ChattyServer(true);
922 //------------------------------------------------------------------------------
924 namespace {
926 class TimeoutServer : public Worker {
927 public:
928 TimeoutServer(int timeout_ms,
929 std::vector<bool> timeout_seq,
930 bool pump_during_send)
931 : Worker(Channel::MODE_SERVER, "timeout_server"),
932 timeout_ms_(timeout_ms),
933 timeout_seq_(timeout_seq),
934 pump_during_send_(pump_during_send) {
937 void Run() {
938 for (std::vector<bool>::const_iterator iter = timeout_seq_.begin();
939 iter != timeout_seq_.end(); ++iter) {
940 SendAnswerToLife(pump_during_send_, timeout_ms_, !*iter);
942 Done();
945 private:
946 int timeout_ms_;
947 std::vector<bool> timeout_seq_;
948 bool pump_during_send_;
951 class UnresponsiveClient : public Worker {
952 public:
953 explicit UnresponsiveClient(std::vector<bool> timeout_seq)
954 : Worker(Channel::MODE_CLIENT, "unresponsive_client"),
955 timeout_seq_(timeout_seq) {
958 void OnAnswerDelay(Message* reply_msg) {
959 DCHECK(!timeout_seq_.empty());
960 if (!timeout_seq_[0]) {
961 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
962 Send(reply_msg);
963 } else {
964 // Don't reply.
965 delete reply_msg;
967 timeout_seq_.erase(timeout_seq_.begin());
968 if (timeout_seq_.empty())
969 Done();
972 private:
973 // Whether we should time-out or respond to the various messages we receive.
974 std::vector<bool> timeout_seq_;
977 void SendWithTimeoutOK(bool pump_during_send) {
978 std::vector<Worker*> workers;
979 std::vector<bool> timeout_seq;
980 timeout_seq.push_back(false);
981 timeout_seq.push_back(false);
982 timeout_seq.push_back(false);
983 workers.push_back(new TimeoutServer(5000, timeout_seq, pump_during_send));
984 workers.push_back(new SimpleClient());
985 RunTest(workers);
988 void SendWithTimeoutTimeout(bool pump_during_send) {
989 std::vector<Worker*> workers;
990 std::vector<bool> timeout_seq;
991 timeout_seq.push_back(true);
992 timeout_seq.push_back(false);
993 timeout_seq.push_back(false);
994 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
995 workers.push_back(new UnresponsiveClient(timeout_seq));
996 RunTest(workers);
999 void SendWithTimeoutMixedOKAndTimeout(bool pump_during_send) {
1000 std::vector<Worker*> workers;
1001 std::vector<bool> timeout_seq;
1002 timeout_seq.push_back(true);
1003 timeout_seq.push_back(false);
1004 timeout_seq.push_back(false);
1005 timeout_seq.push_back(true);
1006 timeout_seq.push_back(false);
1007 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
1008 workers.push_back(new UnresponsiveClient(timeout_seq));
1009 RunTest(workers);
1012 } // namespace
1014 // Tests that SendWithTimeout does not time-out if the response comes back fast
1015 // enough.
1016 TEST_F(IPCSyncChannelTest, SendWithTimeoutOK) {
1017 SendWithTimeoutOK(false);
1018 SendWithTimeoutOK(true);
1021 // Tests that SendWithTimeout does time-out.
1022 TEST_F(IPCSyncChannelTest, SendWithTimeoutTimeout) {
1023 SendWithTimeoutTimeout(false);
1024 SendWithTimeoutTimeout(true);
1027 // Sends some message that time-out and some that succeed.
1028 // Crashes flakily, http://crbug.com/70075.
1029 TEST_F(IPCSyncChannelTest, DISABLED_SendWithTimeoutMixedOKAndTimeout) {
1030 SendWithTimeoutMixedOKAndTimeout(false);
1031 SendWithTimeoutMixedOKAndTimeout(true);
1034 //------------------------------------------------------------------------------
1036 namespace {
1038 void NestedCallback(Worker* server) {
1039 // Sleep a bit so that we wake up after the reply has been received.
1040 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
1041 server->SendAnswerToLife(true, base::kNoTimeout, true);
1044 bool timeout_occurred = false;
1046 void TimeoutCallback() {
1047 timeout_occurred = true;
1050 class DoneEventRaceServer : public Worker {
1051 public:
1052 DoneEventRaceServer()
1053 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
1055 void Run() {
1056 MessageLoop::current()->PostTask(FROM_HERE,
1057 base::Bind(&NestedCallback, this));
1058 MessageLoop::current()->PostDelayedTask(
1059 FROM_HERE,
1060 base::Bind(&TimeoutCallback),
1061 base::TimeDelta::FromSeconds(9));
1062 // Even though we have a timeout on the Send, it will succeed since for this
1063 // bug, the reply message comes back and is deserialized, however the done
1064 // event wasn't set. So we indirectly use the timeout task to notice if a
1065 // timeout occurred.
1066 SendAnswerToLife(true, 10000, true);
1067 DCHECK(!timeout_occurred);
1068 Done();
1072 } // namespace
1074 // Tests http://b/1474092 - that if after the done_event is set but before
1075 // OnObjectSignaled is called another message is sent out, then after its
1076 // reply comes back OnObjectSignaled will be called for the first message.
1077 TEST_F(IPCSyncChannelTest, DoneEventRace) {
1078 std::vector<Worker*> workers;
1079 workers.push_back(new DoneEventRaceServer());
1080 workers.push_back(new SimpleClient());
1081 RunTest(workers);
1084 //-----------------------------------------------------------------------------
1086 namespace {
1088 class TestSyncMessageFilter : public SyncMessageFilter {
1089 public:
1090 TestSyncMessageFilter(base::WaitableEvent* shutdown_event, Worker* worker)
1091 : SyncMessageFilter(shutdown_event),
1092 worker_(worker),
1093 thread_("helper_thread") {
1094 base::Thread::Options options;
1095 options.message_loop_type = MessageLoop::TYPE_DEFAULT;
1096 thread_.StartWithOptions(options);
1099 virtual void OnFilterAdded(Channel* channel) {
1100 SyncMessageFilter::OnFilterAdded(channel);
1101 thread_.message_loop()->PostTask(
1102 FROM_HERE,
1103 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
1106 void SendMessageOnHelperThread() {
1107 int answer = 0;
1108 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
1109 DCHECK(result);
1110 DCHECK_EQ(answer, 42);
1112 worker_->Done();
1115 private:
1116 virtual ~TestSyncMessageFilter() {}
1118 Worker* worker_;
1119 base::Thread thread_;
1122 class SyncMessageFilterServer : public Worker {
1123 public:
1124 SyncMessageFilterServer()
1125 : Worker(Channel::MODE_SERVER, "sync_message_filter_server") {
1126 filter_ = new TestSyncMessageFilter(shutdown_event(), this);
1129 void Run() {
1130 channel()->AddFilter(filter_.get());
1133 scoped_refptr<TestSyncMessageFilter> filter_;
1136 // This class provides functionality to test the case that a Send on the sync
1137 // channel does not crash after the channel has been closed.
1138 class ServerSendAfterClose : public Worker {
1139 public:
1140 ServerSendAfterClose()
1141 : Worker(Channel::MODE_SERVER, "simpler_server"),
1142 send_result_(true) {
1145 bool SendDummy() {
1146 ListenerThread()->message_loop()->PostTask(
1147 FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
1148 this, new SyncChannelTestMsg_NoArgs));
1149 return true;
1152 bool send_result() const {
1153 return send_result_;
1156 private:
1157 virtual void Run() {
1158 CloseChannel();
1159 Done();
1162 bool Send(Message* msg) {
1163 send_result_ = Worker::Send(msg);
1164 Done();
1165 return send_result_;
1168 bool send_result_;
1171 } // namespace
1173 // Tests basic synchronous call
1174 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1175 std::vector<Worker*> workers;
1176 workers.push_back(new SyncMessageFilterServer());
1177 workers.push_back(new SimpleClient());
1178 RunTest(workers);
1181 // Test the case when the channel is closed and a Send is attempted after that.
1182 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1183 ServerSendAfterClose server;
1184 server.Start();
1186 server.done_event()->Wait();
1187 server.done_event()->Reset();
1189 server.SendDummy();
1190 server.done_event()->Wait();
1192 EXPECT_FALSE(server.send_result());
1195 //-----------------------------------------------------------------------------
1197 namespace {
1199 class RestrictedDispatchServer : public Worker {
1200 public:
1201 RestrictedDispatchServer(WaitableEvent* sent_ping_event,
1202 WaitableEvent* wait_event)
1203 : Worker("restricted_channel", Channel::MODE_SERVER),
1204 sent_ping_event_(sent_ping_event),
1205 wait_event_(wait_event) { }
1207 void OnDoPing(int ping) {
1208 // Send an asynchronous message that unblocks the caller.
1209 Message* msg = new SyncChannelTestMsg_Ping(ping);
1210 msg->set_unblock(true);
1211 Send(msg);
1212 // Signal the event after the message has been sent on the channel, on the
1213 // IPC thread.
1214 ipc_thread().message_loop()->PostTask(
1215 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
1218 void OnPingTTL(int ping, int* out) {
1219 *out = ping;
1220 wait_event_->Wait();
1223 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1225 private:
1226 bool OnMessageReceived(const Message& message) {
1227 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1228 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1229 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1230 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1231 IPC_END_MESSAGE_MAP()
1232 return true;
1235 void OnPingSent() {
1236 sent_ping_event_->Signal();
1239 void OnNoArgs() { }
1240 WaitableEvent* sent_ping_event_;
1241 WaitableEvent* wait_event_;
1244 class NonRestrictedDispatchServer : public Worker {
1245 public:
1246 NonRestrictedDispatchServer(WaitableEvent* signal_event)
1247 : Worker("non_restricted_channel", Channel::MODE_SERVER),
1248 signal_event_(signal_event) {}
1250 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1252 void OnDoPingTTL(int ping) {
1253 int value = 0;
1254 Send(new SyncChannelTestMsg_PingTTL(ping, &value));
1255 signal_event_->Signal();
1258 private:
1259 bool OnMessageReceived(const Message& message) {
1260 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1261 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1262 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1263 IPC_END_MESSAGE_MAP()
1264 return true;
1267 void OnNoArgs() { }
1268 WaitableEvent* signal_event_;
1271 class RestrictedDispatchClient : public Worker {
1272 public:
1273 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1274 RestrictedDispatchServer* server,
1275 NonRestrictedDispatchServer* server2,
1276 int* success)
1277 : Worker("restricted_channel", Channel::MODE_CLIENT),
1278 ping_(0),
1279 server_(server),
1280 server2_(server2),
1281 success_(success),
1282 sent_ping_event_(sent_ping_event) {}
1284 void Run() {
1285 // Incoming messages from our channel should only be dispatched when we
1286 // send a message on that same channel.
1287 channel()->SetRestrictDispatchChannelGroup(1);
1289 server_->ListenerThread()->message_loop()->PostTask(
1290 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
1291 sent_ping_event_->Wait();
1292 Send(new SyncChannelTestMsg_NoArgs);
1293 if (ping_ == 1)
1294 ++*success_;
1295 else
1296 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1298 non_restricted_channel_.reset(new SyncChannel(
1299 "non_restricted_channel", Channel::MODE_CLIENT, this,
1300 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1302 server_->ListenerThread()->message_loop()->PostTask(
1303 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
1304 sent_ping_event_->Wait();
1305 // Check that the incoming message is *not* dispatched when sending on the
1306 // non restricted channel.
1307 // TODO(piman): there is a possibility of a false positive race condition
1308 // here, if the message that was posted on the server-side end of the pipe
1309 // is not visible yet on the client side, but I don't know how to solve this
1310 // without hooking into the internals of SyncChannel. I haven't seen it in
1311 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1312 // the following to fail).
1313 non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
1314 if (ping_ == 1)
1315 ++*success_;
1316 else
1317 LOG(ERROR) << "Send dispatched message from restricted channel";
1319 Send(new SyncChannelTestMsg_NoArgs);
1320 if (ping_ == 2)
1321 ++*success_;
1322 else
1323 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1325 // Check that the incoming message on the non-restricted channel is
1326 // dispatched when sending on the restricted channel.
1327 server2_->ListenerThread()->message_loop()->PostTask(
1328 FROM_HERE,
1329 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
1330 int value = 0;
1331 Send(new SyncChannelTestMsg_PingTTL(4, &value));
1332 if (ping_ == 3 && value == 4)
1333 ++*success_;
1334 else
1335 LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
1337 non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
1338 non_restricted_channel_.reset();
1339 Send(new SyncChannelTestMsg_Done);
1340 Done();
1343 private:
1344 bool OnMessageReceived(const Message& message) {
1345 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1346 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1347 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
1348 IPC_END_MESSAGE_MAP()
1349 return true;
1352 void OnPing(int ping) {
1353 ping_ = ping;
1356 void OnPingTTL(int ping, IPC::Message* reply) {
1357 ping_ = ping;
1358 // This message comes from the NonRestrictedDispatchServer, we have to send
1359 // the reply back manually.
1360 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
1361 non_restricted_channel_->Send(reply);
1364 int ping_;
1365 RestrictedDispatchServer* server_;
1366 NonRestrictedDispatchServer* server2_;
1367 int* success_;
1368 WaitableEvent* sent_ping_event_;
1369 scoped_ptr<SyncChannel> non_restricted_channel_;
1372 } // namespace
1374 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1375 WaitableEvent sent_ping_event(false, false);
1376 WaitableEvent wait_event(false, false);
1377 RestrictedDispatchServer* server =
1378 new RestrictedDispatchServer(&sent_ping_event, &wait_event);
1379 NonRestrictedDispatchServer* server2 =
1380 new NonRestrictedDispatchServer(&wait_event);
1382 int success = 0;
1383 std::vector<Worker*> workers;
1384 workers.push_back(server);
1385 workers.push_back(server2);
1386 workers.push_back(new RestrictedDispatchClient(
1387 &sent_ping_event, server, server2, &success));
1388 RunTest(workers);
1389 EXPECT_EQ(4, success);
1392 //-----------------------------------------------------------------------------
1394 // This test case inspired by crbug.com/108491
1395 // We create two servers that use the same ListenerThread but have
1396 // SetRestrictDispatchToSameChannel set to true.
1397 // We create clients, then use some specific WaitableEvent wait/signalling to
1398 // ensure that messages get dispatched in a way that causes a deadlock due to
1399 // a nested dispatch and an eligible message in a higher-level dispatch's
1400 // delayed_queue. Specifically, we start with client1 about so send an
1401 // unblocking message to server1, while the shared listener thread for the
1402 // servers server1 and server2 is about to send a non-unblocking message to
1403 // client1. At the same time, client2 will be about to send an unblocking
1404 // message to server2. Server1 will handle the client1->server1 message by
1405 // telling server2 to send a non-unblocking message to client2.
1406 // What should happen is that the send to server2 should find the pending,
1407 // same-context client2->server2 message to dispatch, causing client2 to
1408 // unblock then handle the server2->client2 message, so that the shared
1409 // servers' listener thread can then respond to the client1->server1 message.
1410 // Then client1 can handle the non-unblocking server1->client1 message.
1411 // The old code would end up in a state where the server2->client2 message is
1412 // sent, but the client2->server2 message (which is eligible for dispatch, and
1413 // which is what client2 is waiting for) is stashed in a local delayed_queue
1414 // that has server1's channel context, causing a deadlock.
1415 // WaitableEvents in the events array are used to:
1416 // event 0: indicate to client1 that server listener is in OnDoServerTask
1417 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1418 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1419 // event 3: indicate to client2 that server listener is in OnDoServerTask
1421 namespace {
1423 class RestrictedDispatchDeadlockServer : public Worker {
1424 public:
1425 RestrictedDispatchDeadlockServer(int server_num,
1426 WaitableEvent* server_ready_event,
1427 WaitableEvent** events,
1428 RestrictedDispatchDeadlockServer* peer)
1429 : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
1430 server_num_(server_num),
1431 server_ready_event_(server_ready_event),
1432 events_(events),
1433 peer_(peer),
1434 client_kicked_(false) { }
1436 void OnDoServerTask() {
1437 events_[3]->Signal();
1438 events_[2]->Wait();
1439 events_[0]->Signal();
1440 SendMessageToClient();
1443 void Run() {
1444 channel()->SetRestrictDispatchChannelGroup(1);
1445 server_ready_event_->Signal();
1448 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1450 private:
1451 bool OnMessageReceived(const Message& message) {
1452 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
1453 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1454 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1455 IPC_END_MESSAGE_MAP()
1456 return true;
1459 void OnNoArgs() {
1460 if (server_num_ == 1) {
1461 DCHECK(peer_ != NULL);
1462 peer_->SendMessageToClient();
1466 void SendMessageToClient() {
1467 Message* msg = new SyncChannelTestMsg_NoArgs;
1468 msg->set_unblock(false);
1469 DCHECK(!msg->should_unblock());
1470 Send(msg);
1473 int server_num_;
1474 WaitableEvent* server_ready_event_;
1475 WaitableEvent** events_;
1476 RestrictedDispatchDeadlockServer* peer_;
1477 bool client_kicked_;
1480 class RestrictedDispatchDeadlockClient2 : public Worker {
1481 public:
1482 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
1483 WaitableEvent* server_ready_event,
1484 WaitableEvent** events)
1485 : Worker("channel2", Channel::MODE_CLIENT),
1486 server_(server),
1487 server_ready_event_(server_ready_event),
1488 events_(events),
1489 received_msg_(false),
1490 received_noarg_reply_(false),
1491 done_issued_(false) {}
1493 void Run() {
1494 server_ready_event_->Wait();
1497 void OnDoClient2Task() {
1498 events_[3]->Wait();
1499 events_[1]->Signal();
1500 events_[2]->Signal();
1501 DCHECK(received_msg_ == false);
1503 Message* message = new SyncChannelTestMsg_NoArgs;
1504 message->set_unblock(true);
1505 Send(message);
1506 received_noarg_reply_ = true;
1509 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1510 private:
1511 bool OnMessageReceived(const Message& message) {
1512 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
1513 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1514 IPC_END_MESSAGE_MAP()
1515 return true;
1518 void OnNoArgs() {
1519 received_msg_ = true;
1520 PossiblyDone();
1523 void PossiblyDone() {
1524 if (received_noarg_reply_ && received_msg_) {
1525 DCHECK(done_issued_ == false);
1526 done_issued_ = true;
1527 Send(new SyncChannelTestMsg_Done);
1528 Done();
1532 RestrictedDispatchDeadlockServer* server_;
1533 WaitableEvent* server_ready_event_;
1534 WaitableEvent** events_;
1535 bool received_msg_;
1536 bool received_noarg_reply_;
1537 bool done_issued_;
1540 class RestrictedDispatchDeadlockClient1 : public Worker {
1541 public:
1542 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
1543 RestrictedDispatchDeadlockClient2* peer,
1544 WaitableEvent* server_ready_event,
1545 WaitableEvent** events)
1546 : Worker("channel1", Channel::MODE_CLIENT),
1547 server_(server),
1548 peer_(peer),
1549 server_ready_event_(server_ready_event),
1550 events_(events),
1551 received_msg_(false),
1552 received_noarg_reply_(false),
1553 done_issued_(false) {}
1555 void Run() {
1556 server_ready_event_->Wait();
1557 server_->ListenerThread()->message_loop()->PostTask(
1558 FROM_HERE,
1559 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
1560 peer_->ListenerThread()->message_loop()->PostTask(
1561 FROM_HERE,
1562 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
1563 events_[0]->Wait();
1564 events_[1]->Wait();
1565 DCHECK(received_msg_ == false);
1567 Message* message = new SyncChannelTestMsg_NoArgs;
1568 message->set_unblock(true);
1569 Send(message);
1570 received_noarg_reply_ = true;
1571 PossiblyDone();
1574 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1575 private:
1576 bool OnMessageReceived(const Message& message) {
1577 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
1578 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1579 IPC_END_MESSAGE_MAP()
1580 return true;
1583 void OnNoArgs() {
1584 received_msg_ = true;
1585 PossiblyDone();
1588 void PossiblyDone() {
1589 if (received_noarg_reply_ && received_msg_) {
1590 DCHECK(done_issued_ == false);
1591 done_issued_ = true;
1592 Send(new SyncChannelTestMsg_Done);
1593 Done();
1597 RestrictedDispatchDeadlockServer* server_;
1598 RestrictedDispatchDeadlockClient2* peer_;
1599 WaitableEvent* server_ready_event_;
1600 WaitableEvent** events_;
1601 bool received_msg_;
1602 bool received_noarg_reply_;
1603 bool done_issued_;
1606 } // namespace
1608 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
1609 std::vector<Worker*> workers;
1611 // A shared worker thread so that server1 and server2 run on one thread.
1612 base::Thread worker_thread("RestrictedDispatchDeadlock");
1613 ASSERT_TRUE(worker_thread.Start());
1615 WaitableEvent server1_ready(false, false);
1616 WaitableEvent server2_ready(false, false);
1618 WaitableEvent event0(false, false);
1619 WaitableEvent event1(false, false);
1620 WaitableEvent event2(false, false);
1621 WaitableEvent event3(false, false);
1622 WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
1624 RestrictedDispatchDeadlockServer* server1;
1625 RestrictedDispatchDeadlockServer* server2;
1626 RestrictedDispatchDeadlockClient1* client1;
1627 RestrictedDispatchDeadlockClient2* client2;
1629 server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
1630 NULL);
1631 server2->OverrideThread(&worker_thread);
1632 workers.push_back(server2);
1634 client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
1635 events);
1636 workers.push_back(client2);
1638 server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
1639 server2);
1640 server1->OverrideThread(&worker_thread);
1641 workers.push_back(server1);
1643 client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
1644 &server1_ready, events);
1645 workers.push_back(client1);
1647 RunTest(workers);
1650 //-----------------------------------------------------------------------------
1652 // This test case inspired by crbug.com/120530
1653 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1654 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1655 // re-enter when called from W4 while it's sending a message to W2.
1656 // The first worker drives the whole test so it must be treated specially.
1657 namespace {
1659 class RestrictedDispatchPipeWorker : public Worker {
1660 public:
1661 RestrictedDispatchPipeWorker(
1662 const std::string &channel1,
1663 WaitableEvent* event1,
1664 const std::string &channel2,
1665 WaitableEvent* event2,
1666 int group,
1667 int* success)
1668 : Worker(channel1, Channel::MODE_SERVER),
1669 event1_(event1),
1670 event2_(event2),
1671 other_channel_name_(channel2),
1672 group_(group),
1673 success_(success) {
1676 void OnPingTTL(int ping, int* ret) {
1677 *ret = 0;
1678 if (!ping)
1679 return;
1680 other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
1681 ++*ret;
1684 void OnDone() {
1685 if (is_first())
1686 return;
1687 other_channel_->Send(new SyncChannelTestMsg_Done);
1688 other_channel_.reset();
1689 Done();
1692 void Run() {
1693 channel()->SetRestrictDispatchChannelGroup(group_);
1694 if (is_first())
1695 event1_->Signal();
1696 event2_->Wait();
1697 other_channel_.reset(new SyncChannel(
1698 other_channel_name_, Channel::MODE_CLIENT, this,
1699 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1700 other_channel_->SetRestrictDispatchChannelGroup(group_);
1701 if (!is_first()) {
1702 event1_->Signal();
1703 return;
1705 *success_ = 0;
1706 int value = 0;
1707 OnPingTTL(3, &value);
1708 *success_ += (value == 3);
1709 OnPingTTL(4, &value);
1710 *success_ += (value == 4);
1711 OnPingTTL(5, &value);
1712 *success_ += (value == 5);
1713 other_channel_->Send(new SyncChannelTestMsg_Done);
1714 other_channel_.reset();
1715 Done();
1718 bool is_first() { return !!success_; }
1720 private:
1721 bool OnMessageReceived(const Message& message) {
1722 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
1723 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1724 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
1725 IPC_END_MESSAGE_MAP()
1726 return true;
1729 scoped_ptr<SyncChannel> other_channel_;
1730 WaitableEvent* event1_;
1731 WaitableEvent* event2_;
1732 std::string other_channel_name_;
1733 int group_;
1734 int* success_;
1737 } // namespace
1739 TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) {
1740 int success = 0;
1741 std::vector<Worker*> workers;
1742 WaitableEvent event0(true, false);
1743 WaitableEvent event1(true, false);
1744 WaitableEvent event2(true, false);
1745 WaitableEvent event3(true, false);
1746 workers.push_back(new RestrictedDispatchPipeWorker(
1747 "channel0", &event0, "channel1", &event1, 1, &success));
1748 workers.push_back(new RestrictedDispatchPipeWorker(
1749 "channel1", &event1, "channel2", &event2, 2, NULL));
1750 workers.push_back(new RestrictedDispatchPipeWorker(
1751 "channel2", &event2, "channel3", &event3, 3, NULL));
1752 workers.push_back(new RestrictedDispatchPipeWorker(
1753 "channel3", &event3, "channel0", &event0, 4, NULL));
1754 RunTest(workers);
1755 EXPECT_EQ(3, success);
1759 //-----------------------------------------------------------------------------
1761 // This test case inspired by crbug.com/122443
1762 // We want to make sure a reply message with the unblock flag set correctly
1763 // behaves as a reply, not a regular message.
1764 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1765 // during which it will dispatch a message comming from Client, at which point
1766 // it will send another message to Server2. While sending that second message it
1767 // will receive a reply from Server1 with the unblock flag.
1769 namespace {
1771 class ReentrantReplyServer1 : public Worker {
1772 public:
1773 ReentrantReplyServer1(WaitableEvent* server_ready)
1774 : Worker("reentrant_reply1", Channel::MODE_SERVER),
1775 server_ready_(server_ready) { }
1777 void Run() {
1778 server2_channel_.reset(new SyncChannel(
1779 "reentrant_reply2", Channel::MODE_CLIENT, this,
1780 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1781 server_ready_->Signal();
1782 Message* msg = new SyncChannelTestMsg_Reentrant1();
1783 server2_channel_->Send(msg);
1784 server2_channel_.reset();
1785 Done();
1788 private:
1789 bool OnMessageReceived(const Message& message) {
1790 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
1791 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
1792 IPC_REPLY_HANDLER(OnReply)
1793 IPC_END_MESSAGE_MAP()
1794 return true;
1797 void OnReentrant2() {
1798 Message* msg = new SyncChannelTestMsg_Reentrant3();
1799 server2_channel_->Send(msg);
1802 void OnReply(const Message& message) {
1803 // If we get here, the Send() will never receive the reply (thus would
1804 // hang), so abort instead.
1805 LOG(FATAL) << "Reply message was dispatched";
1808 WaitableEvent* server_ready_;
1809 scoped_ptr<SyncChannel> server2_channel_;
1812 class ReentrantReplyServer2 : public Worker {
1813 public:
1814 ReentrantReplyServer2()
1815 : Worker("reentrant_reply2", Channel::MODE_SERVER),
1816 reply_(NULL) { }
1818 private:
1819 bool OnMessageReceived(const Message& message) {
1820 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
1821 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1822 SyncChannelTestMsg_Reentrant1, OnReentrant1)
1823 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
1824 IPC_END_MESSAGE_MAP()
1825 return true;
1828 void OnReentrant1(Message* reply) {
1829 DCHECK(!reply_);
1830 reply_ = reply;
1833 void OnReentrant3() {
1834 DCHECK(reply_);
1835 Message* reply = reply_;
1836 reply_ = NULL;
1837 reply->set_unblock(true);
1838 Send(reply);
1839 Done();
1842 Message* reply_;
1845 class ReentrantReplyClient : public Worker {
1846 public:
1847 ReentrantReplyClient(WaitableEvent* server_ready)
1848 : Worker("reentrant_reply1", Channel::MODE_CLIENT),
1849 server_ready_(server_ready) { }
1851 void Run() {
1852 server_ready_->Wait();
1853 Send(new SyncChannelTestMsg_Reentrant2());
1854 Done();
1857 private:
1858 WaitableEvent* server_ready_;
1861 } // namespace
1863 TEST_F(IPCSyncChannelTest, ReentrantReply) {
1864 std::vector<Worker*> workers;
1865 WaitableEvent server_ready(false, false);
1866 workers.push_back(new ReentrantReplyServer2());
1867 workers.push_back(new ReentrantReplyServer1(&server_ready));
1868 workers.push_back(new ReentrantReplyClient(&server_ready));
1869 RunTest(workers);
1872 //-----------------------------------------------------------------------------
1874 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1875 namespace {
1877 class VerifiedServer : public Worker {
1878 public:
1879 VerifiedServer(base::Thread* listener_thread,
1880 const std::string& channel_name,
1881 const std::string& reply_text)
1882 : Worker(channel_name, Channel::MODE_SERVER),
1883 reply_text_(reply_text) {
1884 Worker::OverrideThread(listener_thread);
1887 virtual void OnNestedTestMsg(Message* reply_msg) {
1888 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
1889 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
1890 Send(reply_msg);
1891 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1892 Done();
1895 private:
1896 std::string reply_text_;
1899 class VerifiedClient : public Worker {
1900 public:
1901 VerifiedClient(base::Thread* listener_thread,
1902 const std::string& channel_name,
1903 const std::string& expected_text)
1904 : Worker(channel_name, Channel::MODE_CLIENT),
1905 expected_text_(expected_text) {
1906 Worker::OverrideThread(listener_thread);
1909 virtual void Run() {
1910 std::string response;
1911 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
1912 bool result = Send(msg);
1913 DCHECK(result);
1914 DCHECK_EQ(response, expected_text_);
1916 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
1917 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1918 Done();
1921 private:
1922 bool pump_during_send_;
1923 std::string expected_text_;
1926 void Verified() {
1927 std::vector<Worker*> workers;
1929 // A shared worker thread for servers
1930 base::Thread server_worker_thread("Verified_ServerListener");
1931 ASSERT_TRUE(server_worker_thread.Start());
1933 base::Thread client_worker_thread("Verified_ClientListener");
1934 ASSERT_TRUE(client_worker_thread.Start());
1936 std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
1937 Worker* worker;
1939 worker = new VerifiedServer(&server_worker_thread,
1940 channel_id,
1941 "Got first message");
1942 workers.push_back(worker);
1944 worker = new VerifiedClient(&client_worker_thread,
1945 channel_id,
1946 "Got first message");
1947 workers.push_back(worker);
1949 RunTest(workers);
1951 #if defined(OS_WIN)
1952 #endif
1955 } // namespace
1957 // Windows needs to send an out-of-band secret to verify the client end of the
1958 // channel. Test that we still connect correctly in that case.
1959 TEST_F(IPCSyncChannelTest, Verified) {
1960 Verified();
1963 } // namespace IPC