1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 #include "base/bind_helpers.h"
7 #include "base/command_line.h"
8 #include "base/debug/trace_event.h"
10 #include "base/json/json_writer.h"
11 #include "base/memory/shared_memory.h"
12 #include "base/time/time.h"
13 #include "build/build_config.h"
14 #include "content/common/gpu/devtools_gpu_instrumentation.h"
15 #include "content/common/gpu/gpu_channel.h"
16 #include "content/common/gpu/gpu_channel_manager.h"
17 #include "content/common/gpu/gpu_command_buffer_stub.h"
18 #include "content/common/gpu/gpu_memory_manager.h"
19 #include "content/common/gpu/gpu_memory_tracking.h"
20 #include "content/common/gpu/gpu_messages.h"
21 #include "content/common/gpu/gpu_watchdog.h"
22 #include "content/common/gpu/image_transport_surface.h"
23 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
24 #include "content/common/gpu/media/gpu_video_encode_accelerator.h"
25 #include "content/public/common/content_client.h"
26 #include "gpu/command_buffer/common/constants.h"
27 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
28 #include "gpu/command_buffer/common/mailbox.h"
29 #include "gpu/command_buffer/service/gl_context_virtual.h"
30 #include "gpu/command_buffer/service/gl_state_restorer_impl.h"
31 #include "gpu/command_buffer/service/image_manager.h"
32 #include "gpu/command_buffer/service/logger.h"
33 #include "gpu/command_buffer/service/mailbox_manager.h"
34 #include "gpu/command_buffer/service/memory_tracking.h"
35 #include "gpu/command_buffer/service/query_manager.h"
36 #include "gpu/command_buffer/service/sync_point_manager.h"
37 #include "ui/gl/gl_bindings.h"
38 #include "ui/gl/gl_switches.h"
41 #include "content/public/common/sandbox_init.h"
44 #if defined(OS_ANDROID)
45 #include "content/common/gpu/stream_texture_android.h"
49 struct WaitForCommandState
{
50 WaitForCommandState(int32 start
, int32 end
, IPC::Message
* reply
)
51 : start(start
), end(end
), reply(reply
) {}
55 scoped_ptr
<IPC::Message
> reply
;
60 // The GpuCommandBufferMemoryTracker class provides a bridge between the
61 // ContextGroup's memory type managers and the GpuMemoryManager class.
62 class GpuCommandBufferMemoryTracker
: public gpu::gles2::MemoryTracker
{
64 explicit GpuCommandBufferMemoryTracker(GpuChannel
* channel
) :
65 tracking_group_(channel
->gpu_channel_manager()->gpu_memory_manager()->
66 CreateTrackingGroup(channel
->renderer_pid(), this)) {
69 void TrackMemoryAllocatedChange(
72 gpu::gles2::MemoryTracker::Pool pool
) override
{
73 tracking_group_
->TrackMemoryAllocatedChange(
74 old_size
, new_size
, pool
);
77 bool EnsureGPUMemoryAvailable(size_t size_needed
) override
{
78 return tracking_group_
->EnsureGPUMemoryAvailable(size_needed
);
82 ~GpuCommandBufferMemoryTracker() override
{}
83 scoped_ptr
<GpuMemoryTrackingGroup
> tracking_group_
;
85 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferMemoryTracker
);
88 // FastSetActiveURL will shortcut the expensive call to SetActiveURL when the
90 void FastSetActiveURL(const GURL
& url
, size_t url_hash
) {
91 // Leave the previously set URL in the empty case -- empty URLs are given by
92 // BlinkPlatformImpl::createOffscreenGraphicsContext3D. Hopefully the
93 // onscreen context URL was set previously and will show up even when a crash
94 // occurs during offscreen command processing.
97 static size_t g_last_url_hash
= 0;
98 if (url_hash
!= g_last_url_hash
) {
99 g_last_url_hash
= url_hash
;
100 GetContentClient()->SetActiveURL(url
);
104 // The first time polling a fence, delay some extra time to allow other
105 // stubs to process some work, or else the timing of the fences could
106 // allow a pattern of alternating fast and slow frames to occur.
107 const int64 kHandleMoreWorkPeriodMs
= 2;
108 const int64 kHandleMoreWorkPeriodBusyMs
= 1;
110 // Prevents idle work from being starved.
111 const int64 kMaxTimeSinceIdleMs
= 10;
113 class DevToolsChannelData
: public base::debug::ConvertableToTraceFormat
{
115 static scoped_refptr
<base::debug::ConvertableToTraceFormat
> CreateForChannel(
116 GpuChannel
* channel
);
118 void AppendAsTraceFormat(std::string
* out
) const override
{
120 base::JSONWriter::Write(value_
.get(), &tmp
);
125 explicit DevToolsChannelData(base::Value
* value
) : value_(value
) {}
126 ~DevToolsChannelData() override
{}
127 scoped_ptr
<base::Value
> value_
;
128 DISALLOW_COPY_AND_ASSIGN(DevToolsChannelData
);
131 scoped_refptr
<base::debug::ConvertableToTraceFormat
>
132 DevToolsChannelData::CreateForChannel(GpuChannel
* channel
) {
133 scoped_ptr
<base::DictionaryValue
> res(new base::DictionaryValue
);
134 res
->SetInteger("renderer_pid", channel
->renderer_pid());
135 res
->SetDouble("used_bytes", channel
->GetMemoryUsage());
136 res
->SetDouble("limit_bytes",
137 channel
->gpu_channel_manager()
138 ->gpu_memory_manager()
139 ->GetMaximumClientAllocation());
140 return new DevToolsChannelData(res
.release());
145 GpuCommandBufferStub::GpuCommandBufferStub(
147 GpuCommandBufferStub
* share_group
,
148 const gfx::GLSurfaceHandle
& handle
,
149 gpu::gles2::MailboxManager
* mailbox_manager
,
150 const gfx::Size
& size
,
151 const gpu::gles2::DisallowedFeatures
& disallowed_features
,
152 const std::vector
<int32
>& attribs
,
153 gfx::GpuPreference gpu_preference
,
154 bool use_virtualized_gl_context
,
157 GpuWatchdog
* watchdog
,
159 const GURL
& active_url
)
163 disallowed_features_(disallowed_features
),
164 requested_attribs_(attribs
),
165 gpu_preference_(gpu_preference
),
166 use_virtualized_gl_context_(use_virtualized_gl_context
),
168 surface_id_(surface_id
),
170 last_flush_count_(0),
171 last_memory_allocation_valid_(false),
173 sync_point_wait_count_(0),
174 delayed_work_scheduled_(false),
175 previous_messages_processed_(0),
176 active_url_(active_url
),
177 total_gpu_memory_(0) {
178 active_url_hash_
= base::Hash(active_url
.possibly_invalid_spec());
179 FastSetActiveURL(active_url_
, active_url_hash_
);
181 gpu::gles2::ContextCreationAttribHelper attrib_parser
;
182 attrib_parser
.Parse(requested_attribs_
);
185 context_group_
= share_group
->context_group_
;
186 DCHECK(context_group_
->bind_generates_resource() ==
187 attrib_parser
.bind_generates_resource
);
189 context_group_
= new gpu::gles2::ContextGroup(
191 new GpuCommandBufferMemoryTracker(channel
),
192 channel_
->gpu_channel_manager()->shader_translator_cache(),
194 attrib_parser
.bind_generates_resource
);
197 use_virtualized_gl_context_
|=
198 context_group_
->feature_info()->workarounds().use_virtualized_gl_contexts
;
201 GpuCommandBufferStub::~GpuCommandBufferStub() {
204 GpuChannelManager
* gpu_channel_manager
= channel_
->gpu_channel_manager();
205 gpu_channel_manager
->Send(new GpuHostMsg_DestroyCommandBuffer(surface_id()));
208 GpuMemoryManager
* GpuCommandBufferStub::GetMemoryManager() const {
209 return channel()->gpu_channel_manager()->gpu_memory_manager();
212 bool GpuCommandBufferStub::OnMessageReceived(const IPC::Message
& message
) {
213 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"),
216 DevToolsChannelData::CreateForChannel(channel()));
217 // TODO(yurys): remove devtools_gpu_instrumentation call once DevTools
218 // Timeline migrates to tracing crbug.com/361045.
219 devtools_gpu_instrumentation::ScopedGpuTask
task(channel());
220 FastSetActiveURL(active_url_
, active_url_hash_
);
222 bool have_context
= false;
223 // Ensure the appropriate GL context is current before handling any IPC
224 // messages directed at the command buffer. This ensures that the message
225 // handler can assume that the context is current (not necessary for
226 // RetireSyncPoint or WaitSyncPoint).
227 if (decoder_
.get() &&
228 message
.type() != GpuCommandBufferMsg_SetGetBuffer::ID
&&
229 message
.type() != GpuCommandBufferMsg_WaitForTokenInRange::ID
&&
230 message
.type() != GpuCommandBufferMsg_WaitForGetOffsetInRange::ID
&&
231 message
.type() != GpuCommandBufferMsg_RegisterTransferBuffer::ID
&&
232 message
.type() != GpuCommandBufferMsg_DestroyTransferBuffer::ID
&&
233 message
.type() != GpuCommandBufferMsg_RetireSyncPoint::ID
&&
234 message
.type() != GpuCommandBufferMsg_SignalSyncPoint::ID
&&
236 GpuCommandBufferMsg_SetClientHasMemoryAllocationChangedCallback::ID
) {
242 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers
243 // here. This is so the reply can be delayed if the scheduler is unscheduled.
245 IPC_BEGIN_MESSAGE_MAP(GpuCommandBufferStub
, message
)
246 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_Initialize
,
248 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_SetGetBuffer
,
250 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_ProduceFrontBuffer
,
251 OnProduceFrontBuffer
);
252 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_WaitForTokenInRange
,
253 OnWaitForTokenInRange
);
254 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_WaitForGetOffsetInRange
,
255 OnWaitForGetOffsetInRange
);
256 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_AsyncFlush
, OnAsyncFlush
);
257 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_Rescheduled
, OnRescheduled
);
258 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_RegisterTransferBuffer
,
259 OnRegisterTransferBuffer
);
260 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_DestroyTransferBuffer
,
261 OnDestroyTransferBuffer
);
262 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_CreateVideoDecoder
,
263 OnCreateVideoDecoder
)
264 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_CreateVideoEncoder
,
265 OnCreateVideoEncoder
)
266 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SetSurfaceVisible
,
268 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_RetireSyncPoint
,
270 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SignalSyncPoint
,
272 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SignalQuery
,
275 GpuCommandBufferMsg_SetClientHasMemoryAllocationChangedCallback
,
276 OnSetClientHasMemoryAllocationChangedCallback
)
277 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_CreateImage
, OnCreateImage
);
278 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_DestroyImage
, OnDestroyImage
);
279 IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_CreateStreamTexture
,
280 OnCreateStreamTexture
)
281 IPC_MESSAGE_UNHANDLED(handled
= false)
282 IPC_END_MESSAGE_MAP()
284 CheckCompleteWaits();
287 // Ensure that any delayed work that was created will be handled.
288 ScheduleDelayedWork(kHandleMoreWorkPeriodMs
);
295 bool GpuCommandBufferStub::Send(IPC::Message
* message
) {
296 return channel_
->Send(message
);
299 bool GpuCommandBufferStub::IsScheduled() {
300 return (!scheduler_
.get() || scheduler_
->IsScheduled());
303 bool GpuCommandBufferStub::HasMoreWork() {
304 return scheduler_
.get() && scheduler_
->HasMoreWork();
307 void GpuCommandBufferStub::PollWork() {
308 TRACE_EVENT0("gpu", "GpuCommandBufferStub::PollWork");
309 delayed_work_scheduled_
= false;
310 FastSetActiveURL(active_url_
, active_url_hash_
);
311 if (decoder_
.get() && !MakeCurrent())
315 bool fences_complete
= scheduler_
->PollUnscheduleFences();
316 // Perform idle work if all fences are complete.
317 if (fences_complete
) {
318 uint64 current_messages_processed
=
319 channel()->gpu_channel_manager()->MessagesProcessed();
320 // We're idle when no messages were processed or scheduled.
322 (previous_messages_processed_
== current_messages_processed
) &&
323 !channel()->gpu_channel_manager()->HandleMessagesScheduled();
324 if (!is_idle
&& !last_idle_time_
.is_null()) {
325 base::TimeDelta time_since_idle
= base::TimeTicks::Now() -
327 base::TimeDelta max_time_since_idle
=
328 base::TimeDelta::FromMilliseconds(kMaxTimeSinceIdleMs
);
330 // Force idle when it's been too long since last time we were idle.
331 if (time_since_idle
> max_time_since_idle
)
336 last_idle_time_
= base::TimeTicks::Now();
337 scheduler_
->PerformIdleWork();
341 ScheduleDelayedWork(kHandleMoreWorkPeriodBusyMs
);
344 bool GpuCommandBufferStub::HasUnprocessedCommands() {
345 if (command_buffer_
) {
346 gpu::CommandBuffer::State state
= command_buffer_
->GetLastState();
347 return command_buffer_
->GetPutOffset() != state
.get_offset
&&
348 !gpu::error::IsError(state
.error
);
353 void GpuCommandBufferStub::ScheduleDelayedWork(int64 delay
) {
354 if (!HasMoreWork()) {
355 last_idle_time_
= base::TimeTicks();
359 if (delayed_work_scheduled_
)
361 delayed_work_scheduled_
= true;
363 // Idle when no messages are processed between now and when
364 // PollWork is called.
365 previous_messages_processed_
=
366 channel()->gpu_channel_manager()->MessagesProcessed();
367 if (last_idle_time_
.is_null())
368 last_idle_time_
= base::TimeTicks::Now();
370 // IsScheduled() returns true after passing all unschedule fences
371 // and this is when we can start performing idle work. Idle work
372 // is done synchronously so we can set delay to 0 and instead poll
373 // for more work at the rate idle work is performed. This also ensures
374 // that idle work is done as efficiently as possible without any
375 // unnecessary delays.
376 if (scheduler_
.get() &&
377 scheduler_
->IsScheduled() &&
378 scheduler_
->HasMoreIdleWork()) {
382 base::MessageLoop::current()->PostDelayedTask(
384 base::Bind(&GpuCommandBufferStub::PollWork
, AsWeakPtr()),
385 base::TimeDelta::FromMilliseconds(delay
));
388 bool GpuCommandBufferStub::MakeCurrent() {
389 if (decoder_
->MakeCurrent())
391 DLOG(ERROR
) << "Context lost because MakeCurrent failed.";
392 command_buffer_
->SetContextLostReason(decoder_
->GetContextLostReason());
393 command_buffer_
->SetParseError(gpu::error::kLostContext
);
398 void GpuCommandBufferStub::Destroy() {
399 if (wait_for_token_
) {
400 Send(wait_for_token_
->reply
.release());
401 wait_for_token_
.reset();
403 if (wait_for_get_offset_
) {
404 Send(wait_for_get_offset_
->reply
.release());
405 wait_for_get_offset_
.reset();
407 if (handle_
.is_null() && !active_url_
.is_empty()) {
408 GpuChannelManager
* gpu_channel_manager
= channel_
->gpu_channel_manager();
409 gpu_channel_manager
->Send(new GpuHostMsg_DidDestroyOffscreenContext(
413 memory_manager_client_state_
.reset();
415 while (!sync_points_
.empty())
416 OnRetireSyncPoint(sync_points_
.front());
419 decoder_
->set_engine(NULL
);
421 // The scheduler has raw references to the decoder and the command buffer so
422 // destroy it before those.
425 bool have_context
= false;
426 if (decoder_
&& command_buffer_
&&
427 command_buffer_
->GetLastState().error
!= gpu::error::kLostContext
)
428 have_context
= decoder_
->MakeCurrent();
429 FOR_EACH_OBSERVER(DestructionObserver
,
430 destruction_observers_
,
431 OnWillDestroyStub());
434 decoder_
->Destroy(have_context
);
438 command_buffer_
.reset();
440 // Remove this after crbug.com/248395 is sorted out.
444 void GpuCommandBufferStub::OnInitializeFailed(IPC::Message
* reply_message
) {
446 GpuCommandBufferMsg_Initialize::WriteReplyParams(
447 reply_message
, false, gpu::Capabilities());
451 void GpuCommandBufferStub::OnInitialize(
452 base::SharedMemoryHandle shared_state_handle
,
453 IPC::Message
* reply_message
) {
454 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnInitialize");
455 DCHECK(!command_buffer_
.get());
457 scoped_ptr
<base::SharedMemory
> shared_state_shm(
458 new base::SharedMemory(shared_state_handle
, false));
460 command_buffer_
.reset(new gpu::CommandBufferService(
461 context_group_
->transfer_buffer_manager()));
463 bool result
= command_buffer_
->Initialize();
466 decoder_
.reset(::gpu::gles2::GLES2Decoder::Create(context_group_
.get()));
468 scheduler_
.reset(new gpu::GpuScheduler(command_buffer_
.get(),
471 if (preemption_flag_
.get())
472 scheduler_
->SetPreemptByFlag(preemption_flag_
);
474 decoder_
->set_engine(scheduler_
.get());
476 if (!handle_
.is_null()) {
477 #if defined(OS_MACOSX) || defined(UI_COMPOSITOR_IMAGE_TRANSPORT)
479 LOG(ERROR
) << "No software support.";
480 OnInitializeFailed(reply_message
);
485 surface_
= ImageTransportSurface::CreateSurface(
486 channel_
->gpu_channel_manager(),
490 GpuChannelManager
* manager
= channel_
->gpu_channel_manager();
491 surface_
= manager
->GetDefaultOffscreenSurface();
494 if (!surface_
.get()) {
495 DLOG(ERROR
) << "Failed to create surface.";
496 OnInitializeFailed(reply_message
);
500 scoped_refptr
<gfx::GLContext
> context
;
501 if (use_virtualized_gl_context_
&& channel_
->share_group()) {
502 context
= channel_
->share_group()->GetSharedContext();
503 if (!context
.get()) {
504 context
= gfx::GLContext::CreateGLContext(
505 channel_
->share_group(),
506 channel_
->gpu_channel_manager()->GetDefaultOffscreenSurface(),
508 if (!context
.get()) {
509 DLOG(ERROR
) << "Failed to create shared context for virtualization.";
510 OnInitializeFailed(reply_message
);
513 channel_
->share_group()->SetSharedContext(context
.get());
515 // This should be a non-virtual GL context.
516 DCHECK(context
->GetHandle());
517 context
= new gpu::GLContextVirtual(
518 channel_
->share_group(), context
.get(), decoder_
->AsWeakPtr());
519 if (!context
->Initialize(surface_
.get(), gpu_preference_
)) {
520 // TODO(sievers): The real context created above for the default
521 // offscreen surface might not be compatible with this surface.
522 // Need to adjust at least GLX to be able to create the initial context
523 // with a config that is compatible with onscreen and offscreen surfaces.
526 DLOG(ERROR
) << "Failed to initialize virtual GL context.";
527 OnInitializeFailed(reply_message
);
531 if (!context
.get()) {
532 context
= gfx::GLContext::CreateGLContext(
533 channel_
->share_group(), surface_
.get(), gpu_preference_
);
535 if (!context
.get()) {
536 DLOG(ERROR
) << "Failed to create context.";
537 OnInitializeFailed(reply_message
);
541 if (!context
->MakeCurrent(surface_
.get())) {
542 LOG(ERROR
) << "Failed to make context current.";
543 OnInitializeFailed(reply_message
);
547 if (!context
->GetGLStateRestorer()) {
548 context
->SetGLStateRestorer(
549 new gpu::GLStateRestorerImpl(decoder_
->AsWeakPtr()));
552 if (!context
->GetTotalGpuMemory(&total_gpu_memory_
))
553 total_gpu_memory_
= 0;
555 if (!context_group_
->has_program_cache()) {
556 context_group_
->set_program_cache(
557 channel_
->gpu_channel_manager()->program_cache());
560 // Initialize the decoder with either the view or pbuffer GLContext.
561 if (!decoder_
->Initialize(surface_
,
565 disallowed_features_
,
566 requested_attribs_
)) {
567 DLOG(ERROR
) << "Failed to initialize decoder.";
568 OnInitializeFailed(reply_message
);
572 if (CommandLine::ForCurrentProcess()->HasSwitch(
573 switches::kEnableGPUServiceLogging
)) {
574 decoder_
->set_log_commands(true);
577 decoder_
->GetLogger()->SetMsgCallback(
578 base::Bind(&GpuCommandBufferStub::SendConsoleMessage
,
579 base::Unretained(this)));
580 decoder_
->SetShaderCacheCallback(
581 base::Bind(&GpuCommandBufferStub::SendCachedShader
,
582 base::Unretained(this)));
583 decoder_
->SetWaitSyncPointCallback(
584 base::Bind(&GpuCommandBufferStub::OnWaitSyncPoint
,
585 base::Unretained(this)));
587 command_buffer_
->SetPutOffsetChangeCallback(
588 base::Bind(&GpuCommandBufferStub::PutChanged
, base::Unretained(this)));
589 command_buffer_
->SetGetBufferChangeCallback(
590 base::Bind(&gpu::GpuScheduler::SetGetBuffer
,
591 base::Unretained(scheduler_
.get())));
592 command_buffer_
->SetParseErrorCallback(
593 base::Bind(&GpuCommandBufferStub::OnParseError
, base::Unretained(this)));
594 scheduler_
->SetSchedulingChangedCallback(
595 base::Bind(&GpuChannel::StubSchedulingChanged
,
596 base::Unretained(channel_
)));
599 scheduler_
->SetCommandProcessedCallback(
600 base::Bind(&GpuCommandBufferStub::OnCommandProcessed
,
601 base::Unretained(this)));
604 const size_t kSharedStateSize
= sizeof(gpu::CommandBufferSharedState
);
605 if (!shared_state_shm
->Map(kSharedStateSize
)) {
606 DLOG(ERROR
) << "Failed to map shared state buffer.";
607 OnInitializeFailed(reply_message
);
610 command_buffer_
->SetSharedStateBuffer(gpu::MakeBackingFromSharedMemory(
611 shared_state_shm
.Pass(), kSharedStateSize
));
613 gpu::Capabilities capabilities
= decoder_
->GetCapabilities();
614 capabilities
.future_sync_points
= channel_
->allow_future_sync_points();
616 GpuCommandBufferMsg_Initialize::WriteReplyParams(
617 reply_message
, true, capabilities
);
620 if (handle_
.is_null() && !active_url_
.is_empty()) {
621 GpuChannelManager
* gpu_channel_manager
= channel_
->gpu_channel_manager();
622 gpu_channel_manager
->Send(new GpuHostMsg_DidCreateOffscreenContext(
627 void GpuCommandBufferStub::OnCreateStreamTexture(
628 uint32 texture_id
, int32 stream_id
, bool* succeeded
) {
629 #if defined(OS_ANDROID)
630 *succeeded
= StreamTexture::Create(this, texture_id
, stream_id
);
636 void GpuCommandBufferStub::SetLatencyInfoCallback(
637 const LatencyInfoCallback
& callback
) {
638 latency_info_callback_
= callback
;
641 int32
GpuCommandBufferStub::GetRequestedAttribute(int attr
) const {
642 // The command buffer is pairs of enum, value
643 // search for the requested attribute, return the value.
644 for (std::vector
<int32
>::const_iterator it
= requested_attribs_
.begin();
645 it
!= requested_attribs_
.end(); ++it
) {
653 void GpuCommandBufferStub::OnSetGetBuffer(int32 shm_id
,
654 IPC::Message
* reply_message
) {
655 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSetGetBuffer");
657 command_buffer_
->SetGetBuffer(shm_id
);
661 void GpuCommandBufferStub::OnProduceFrontBuffer(const gpu::Mailbox
& mailbox
) {
662 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnProduceFrontBuffer");
664 LOG(ERROR
) << "Can't produce front buffer before initialization.";
668 decoder_
->ProduceFrontBuffer(mailbox
);
671 void GpuCommandBufferStub::OnParseError() {
672 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnParseError");
673 DCHECK(command_buffer_
.get());
674 gpu::CommandBuffer::State state
= command_buffer_
->GetLastState();
675 IPC::Message
* msg
= new GpuCommandBufferMsg_Destroyed(
676 route_id_
, state
.context_lost_reason
);
677 msg
->set_unblock(true);
680 // Tell the browser about this context loss as well, so it can
681 // determine whether client APIs like WebGL need to be immediately
682 // blocked from automatically running.
683 GpuChannelManager
* gpu_channel_manager
= channel_
->gpu_channel_manager();
684 gpu_channel_manager
->Send(new GpuHostMsg_DidLoseContext(
685 handle_
.is_null(), state
.context_lost_reason
, active_url_
));
690 void GpuCommandBufferStub::OnWaitForTokenInRange(int32 start
,
692 IPC::Message
* reply_message
) {
693 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnWaitForTokenInRange");
694 DCHECK(command_buffer_
.get());
697 LOG(ERROR
) << "Got WaitForToken command while currently waiting for token.";
699 make_scoped_ptr(new WaitForCommandState(start
, end
, reply_message
));
700 CheckCompleteWaits();
703 void GpuCommandBufferStub::OnWaitForGetOffsetInRange(
706 IPC::Message
* reply_message
) {
707 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnWaitForGetOffsetInRange");
708 DCHECK(command_buffer_
.get());
710 if (wait_for_get_offset_
) {
712 << "Got WaitForGetOffset command while currently waiting for offset.";
714 wait_for_get_offset_
=
715 make_scoped_ptr(new WaitForCommandState(start
, end
, reply_message
));
716 CheckCompleteWaits();
719 void GpuCommandBufferStub::CheckCompleteWaits() {
720 if (wait_for_token_
|| wait_for_get_offset_
) {
721 gpu::CommandBuffer::State state
= command_buffer_
->GetLastState();
722 if (wait_for_token_
&&
723 (gpu::CommandBuffer::InRange(
724 wait_for_token_
->start
, wait_for_token_
->end
, state
.token
) ||
725 state
.error
!= gpu::error::kNoError
)) {
727 GpuCommandBufferMsg_WaitForTokenInRange::WriteReplyParams(
728 wait_for_token_
->reply
.get(), state
);
729 Send(wait_for_token_
->reply
.release());
730 wait_for_token_
.reset();
732 if (wait_for_get_offset_
&&
733 (gpu::CommandBuffer::InRange(wait_for_get_offset_
->start
,
734 wait_for_get_offset_
->end
,
736 state
.error
!= gpu::error::kNoError
)) {
738 GpuCommandBufferMsg_WaitForGetOffsetInRange::WriteReplyParams(
739 wait_for_get_offset_
->reply
.get(), state
);
740 Send(wait_for_get_offset_
->reply
.release());
741 wait_for_get_offset_
.reset();
746 void GpuCommandBufferStub::OnAsyncFlush(
749 const std::vector
<ui::LatencyInfo
>& latency_info
) {
751 "gpu", "GpuCommandBufferStub::OnAsyncFlush", "put_offset", put_offset
);
753 if (ui::LatencyInfo::Verify(latency_info
,
754 "GpuCommandBufferStub::OnAsyncFlush") &&
755 !latency_info_callback_
.is_null()) {
756 latency_info_callback_
.Run(latency_info
);
758 DCHECK(command_buffer_
.get());
759 if (flush_count
- last_flush_count_
< 0x8000000U
) {
760 last_flush_count_
= flush_count
;
761 command_buffer_
->Flush(put_offset
);
763 // We received this message out-of-order. This should not happen but is here
764 // to catch regressions. Ignore the message.
765 NOTREACHED() << "Received a Flush message out-of-order";
771 void GpuCommandBufferStub::OnRescheduled() {
772 gpu::CommandBuffer::State pre_state
= command_buffer_
->GetLastState();
773 command_buffer_
->Flush(command_buffer_
->GetPutOffset());
774 gpu::CommandBuffer::State post_state
= command_buffer_
->GetLastState();
776 if (pre_state
.get_offset
!= post_state
.get_offset
)
780 void GpuCommandBufferStub::OnRegisterTransferBuffer(
782 base::SharedMemoryHandle transfer_buffer
,
784 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnRegisterTransferBuffer");
786 // Take ownership of the memory and map it into this process.
787 // This validates the size.
788 scoped_ptr
<base::SharedMemory
> shared_memory(
789 new base::SharedMemory(transfer_buffer
, false));
790 if (!shared_memory
->Map(size
)) {
791 DVLOG(0) << "Failed to map shared memory.";
795 if (command_buffer_
) {
796 command_buffer_
->RegisterTransferBuffer(
797 id
, gpu::MakeBackingFromSharedMemory(shared_memory
.Pass(), size
));
801 void GpuCommandBufferStub::OnDestroyTransferBuffer(int32 id
) {
802 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnDestroyTransferBuffer");
805 command_buffer_
->DestroyTransferBuffer(id
);
808 void GpuCommandBufferStub::OnCommandProcessed() {
810 watchdog_
->CheckArmed();
813 void GpuCommandBufferStub::ReportState() { command_buffer_
->UpdateState(); }
815 void GpuCommandBufferStub::PutChanged() {
816 FastSetActiveURL(active_url_
, active_url_hash_
);
817 scheduler_
->PutChanged();
820 void GpuCommandBufferStub::OnCreateVideoDecoder(
821 media::VideoCodecProfile profile
,
822 int32 decoder_route_id
,
823 IPC::Message
* reply_message
) {
824 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnCreateVideoDecoder");
825 GpuVideoDecodeAccelerator
* decoder
= new GpuVideoDecodeAccelerator(
826 decoder_route_id
, this, channel_
->io_message_loop());
827 decoder
->Initialize(profile
, reply_message
);
828 // decoder is registered as a DestructionObserver of this stub and will
829 // self-delete during destruction of this stub.
832 void GpuCommandBufferStub::OnCreateVideoEncoder(
833 media::VideoFrame::Format input_format
,
834 const gfx::Size
& input_visible_size
,
835 media::VideoCodecProfile output_profile
,
836 uint32 initial_bitrate
,
837 int32 encoder_route_id
,
838 IPC::Message
* reply_message
) {
839 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnCreateVideoEncoder");
840 GpuVideoEncodeAccelerator
* encoder
=
841 new GpuVideoEncodeAccelerator(encoder_route_id
, this);
842 encoder
->Initialize(input_format
,
847 // encoder is registered as a DestructionObserver of this stub and will
848 // self-delete during destruction of this stub.
851 void GpuCommandBufferStub::OnSetSurfaceVisible(bool visible
) {
852 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSetSurfaceVisible");
853 if (memory_manager_client_state_
)
854 memory_manager_client_state_
->SetVisible(visible
);
857 void GpuCommandBufferStub::AddSyncPoint(uint32 sync_point
) {
858 sync_points_
.push_back(sync_point
);
861 void GpuCommandBufferStub::OnRetireSyncPoint(uint32 sync_point
) {
862 DCHECK(!sync_points_
.empty() && sync_points_
.front() == sync_point
);
863 sync_points_
.pop_front();
864 GpuChannelManager
* manager
= channel_
->gpu_channel_manager();
865 manager
->sync_point_manager()->RetireSyncPoint(sync_point
);
868 bool GpuCommandBufferStub::OnWaitSyncPoint(uint32 sync_point
) {
871 GpuChannelManager
* manager
= channel_
->gpu_channel_manager();
872 if (manager
->sync_point_manager()->IsSyncPointRetired(sync_point
))
875 if (sync_point_wait_count_
== 0) {
876 TRACE_EVENT_ASYNC_BEGIN1("gpu", "WaitSyncPoint", this,
877 "GpuCommandBufferStub", this);
879 scheduler_
->SetScheduled(false);
880 ++sync_point_wait_count_
;
881 manager
->sync_point_manager()->AddSyncPointCallback(
883 base::Bind(&GpuCommandBufferStub::OnSyncPointRetired
,
885 return scheduler_
->IsScheduled();
888 void GpuCommandBufferStub::OnSyncPointRetired() {
889 --sync_point_wait_count_
;
890 if (sync_point_wait_count_
== 0) {
891 TRACE_EVENT_ASYNC_END1("gpu", "WaitSyncPoint", this,
892 "GpuCommandBufferStub", this);
894 scheduler_
->SetScheduled(true);
897 void GpuCommandBufferStub::OnSignalSyncPoint(uint32 sync_point
, uint32 id
) {
898 GpuChannelManager
* manager
= channel_
->gpu_channel_manager();
899 manager
->sync_point_manager()->AddSyncPointCallback(
901 base::Bind(&GpuCommandBufferStub::OnSignalSyncPointAck
,
906 void GpuCommandBufferStub::OnSignalSyncPointAck(uint32 id
) {
907 Send(new GpuCommandBufferMsg_SignalSyncPointAck(route_id_
, id
));
910 void GpuCommandBufferStub::OnSignalQuery(uint32 query_id
, uint32 id
) {
912 gpu::gles2::QueryManager
* query_manager
= decoder_
->GetQueryManager();
914 gpu::gles2::QueryManager::Query
* query
=
915 query_manager
->GetQuery(query_id
);
918 base::Bind(&GpuCommandBufferStub::OnSignalSyncPointAck
,
925 // Something went wrong, run callback immediately.
926 OnSignalSyncPointAck(id
);
930 void GpuCommandBufferStub::OnSetClientHasMemoryAllocationChangedCallback(
934 "GpuCommandBufferStub::OnSetClientHasMemoryAllocationChangedCallback");
936 if (!memory_manager_client_state_
) {
937 memory_manager_client_state_
.reset(GetMemoryManager()->CreateClientState(
938 this, surface_id_
!= 0, true));
941 memory_manager_client_state_
.reset();
945 void GpuCommandBufferStub::OnCreateImage(int32 id
,
946 gfx::GpuMemoryBufferHandle handle
,
948 gfx::GpuMemoryBuffer::Format format
,
949 uint32 internalformat
) {
950 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnCreateImage");
955 gpu::gles2::ImageManager
* image_manager
= decoder_
->GetImageManager();
956 DCHECK(image_manager
);
957 if (image_manager
->LookupImage(id
)) {
958 LOG(ERROR
) << "Image already exists with same ID.";
962 scoped_refptr
<gfx::GLImage
> image
= channel()->CreateImageForGpuMemoryBuffer(
963 handle
, size
, format
, internalformat
);
967 image_manager
->AddImage(image
.get(), id
);
970 void GpuCommandBufferStub::OnDestroyImage(int32 id
) {
971 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnDestroyImage");
976 gpu::gles2::ImageManager
* image_manager
= decoder_
->GetImageManager();
977 DCHECK(image_manager
);
978 if (!image_manager
->LookupImage(id
)) {
979 LOG(ERROR
) << "Image with ID doesn't exist.";
983 image_manager
->RemoveImage(id
);
986 void GpuCommandBufferStub::SendConsoleMessage(
988 const std::string
& message
) {
989 GPUCommandBufferConsoleMessage console_message
;
990 console_message
.id
= id
;
991 console_message
.message
= message
;
992 IPC::Message
* msg
= new GpuCommandBufferMsg_ConsoleMsg(
993 route_id_
, console_message
);
994 msg
->set_unblock(true);
998 void GpuCommandBufferStub::SendCachedShader(
999 const std::string
& key
, const std::string
& shader
) {
1000 channel_
->CacheShader(key
, shader
);
1003 void GpuCommandBufferStub::AddDestructionObserver(
1004 DestructionObserver
* observer
) {
1005 destruction_observers_
.AddObserver(observer
);
1008 void GpuCommandBufferStub::RemoveDestructionObserver(
1009 DestructionObserver
* observer
) {
1010 destruction_observers_
.RemoveObserver(observer
);
1013 void GpuCommandBufferStub::SetPreemptByFlag(
1014 scoped_refptr
<gpu::PreemptionFlag
> flag
) {
1015 preemption_flag_
= flag
;
1017 scheduler_
->SetPreemptByFlag(preemption_flag_
);
1020 bool GpuCommandBufferStub::GetTotalGpuMemory(uint64
* bytes
) {
1021 *bytes
= total_gpu_memory_
;
1022 return !!total_gpu_memory_
;
1025 gfx::Size
GpuCommandBufferStub::GetSurfaceSize() const {
1026 if (!surface_
.get())
1028 return surface_
->GetSize();
1031 gpu::gles2::MemoryTracker
* GpuCommandBufferStub::GetMemoryTracker() const {
1032 return context_group_
->memory_tracker();
1035 void GpuCommandBufferStub::SetMemoryAllocation(
1036 const gpu::MemoryAllocation
& allocation
) {
1037 if (!last_memory_allocation_valid_
||
1038 !allocation
.Equals(last_memory_allocation_
)) {
1039 Send(new GpuCommandBufferMsg_SetMemoryAllocation(
1040 route_id_
, allocation
));
1043 last_memory_allocation_valid_
= true;
1044 last_memory_allocation_
= allocation
;
1047 void GpuCommandBufferStub::SuggestHaveFrontBuffer(
1048 bool suggest_have_frontbuffer
) {
1049 // This can be called outside of OnMessageReceived, so the context needs
1050 // to be made current before calling methods on the surface.
1051 if (surface_
.get() && MakeCurrent())
1052 surface_
->SetFrontbufferAllocation(suggest_have_frontbuffer
);
1055 bool GpuCommandBufferStub::CheckContextLost() {
1056 DCHECK(command_buffer_
);
1057 gpu::CommandBuffer::State state
= command_buffer_
->GetLastState();
1058 bool was_lost
= state
.error
== gpu::error::kLostContext
;
1059 // Lose all other contexts if the reset was triggered by the robustness
1060 // extension instead of being synthetic.
1061 if (was_lost
&& decoder_
&& decoder_
->WasContextLostByRobustnessExtension() &&
1062 (gfx::GLContext::LosesAllContextsOnContextLost() ||
1063 use_virtualized_gl_context_
))
1064 channel_
->LoseAllContexts();
1065 CheckCompleteWaits();
1069 void GpuCommandBufferStub::MarkContextLost() {
1070 if (!command_buffer_
||
1071 command_buffer_
->GetLastState().error
== gpu::error::kLostContext
)
1074 command_buffer_
->SetContextLostReason(gpu::error::kUnknown
);
1076 decoder_
->LoseContext(GL_UNKNOWN_CONTEXT_RESET_ARB
);
1077 command_buffer_
->SetParseError(gpu::error::kLostContext
);
1080 uint64
GpuCommandBufferStub::GetMemoryUsage() const {
1081 return GetMemoryManager()->GetClientMemoryUsage(this);
1084 void GpuCommandBufferStub::SwapBuffersCompleted(
1085 const std::vector
<ui::LatencyInfo
>& latency_info
) {
1086 Send(new GpuCommandBufferMsg_SwapBuffersCompleted(route_id_
, latency_info
));
1089 } // namespace content