Reland 1: "mac: Allow Chrome to hand off its active URL to other devices."
[chromium-blink-merge.git] / cc / output / renderer.h
blobc92ce6ff689493bb4875747c9f8bf30569e6ecdc
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_RENDERER_H_
6 #define CC_OUTPUT_RENDERER_H_
8 #include "base/basictypes.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h"
11 #include "cc/trees/layer_tree_host.h"
13 namespace cc {
15 class CompositorFrameAck;
16 class CompositorFrameMetadata;
17 class RenderPass;
18 class RenderPassId;
19 class ScopedResource;
20 class Task;
22 typedef ScopedPtrVector<RenderPass> RenderPassList;
24 struct RendererCapabilitiesImpl {
25 RendererCapabilitiesImpl();
26 ~RendererCapabilitiesImpl();
28 // Capabilities copied to main thread.
29 ResourceFormat best_texture_format;
30 bool allow_partial_texture_updates;
31 int max_texture_size;
32 bool using_shared_memory_resources;
34 // Capabilities used on compositor thread only.
35 bool using_partial_swap;
36 bool using_egl_image;
37 bool using_image;
38 bool using_discard_framebuffer;
39 bool allow_rasterize_on_demand;
41 RendererCapabilities MainThreadCapabilities() const;
44 class CC_EXPORT RendererClient {
45 public:
46 virtual void SetFullRootLayerDamage() = 0;
49 class CC_EXPORT Renderer {
50 public:
51 virtual ~Renderer() {}
53 virtual const RendererCapabilitiesImpl& Capabilities() const = 0;
55 virtual void DecideRenderPassAllocationsForFrame(
56 const RenderPassList& render_passes_in_draw_order) {}
57 virtual bool HasAllocatedResourcesForTesting(RenderPassId id) const;
59 // This passes ownership of the render passes to the renderer. It should
60 // consume them, and empty the list. The parameters here may change from frame
61 // to frame and should not be cached.
62 // The |device_viewport_rect| and |device_clip_rect| are in non-y-flipped
63 // window space.
64 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order,
65 float device_scale_factor,
66 const gfx::Rect& device_viewport_rect,
67 const gfx::Rect& device_clip_rect,
68 bool disable_picture_quad_image_filtering) = 0;
70 // Waits for rendering to finish.
71 virtual void Finish() = 0;
73 virtual void DoNoOp() {}
75 // Puts backbuffer onscreen.
76 virtual void SwapBuffers(const CompositorFrameMetadata& metadata) = 0;
77 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {}
79 bool visible() const { return visible_; }
80 void SetVisible(bool visible);
82 protected:
83 Renderer(RendererClient* client, const RendererSettings* settings)
84 : client_(client), settings_(settings), visible_(true) {}
86 virtual void DidChangeVisibility() = 0;
88 RendererClient* client_;
89 const RendererSettings* settings_;
90 bool visible_;
92 private:
93 DISALLOW_COPY_AND_ASSIGN(Renderer);
96 } // namespace cc
98 #endif // CC_OUTPUT_RENDERER_H_