1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_
6 #define BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_
9 #include "base/basictypes.h"
11 #if defined(OS_MACOSX)
13 @
class NSAutoreleasePool
;
15 class NSAutoreleasePool
;
22 // On the Mac, ScopedNSAutoreleasePool allocates an NSAutoreleasePool when
23 // instantiated and sends it a -drain message when destroyed. This allows an
24 // autorelease pool to be maintained in ordinary C++ code without bringing in
25 // any direct Objective-C dependency.
27 // On other platforms, ScopedNSAutoreleasePool is an empty object with no
28 // effects. This allows it to be used directly in cross-platform code without
30 class ScopedNSAutoreleasePool
{
32 #if !defined(OS_MACOSX)
33 ScopedNSAutoreleasePool() {}
36 ScopedNSAutoreleasePool();
37 ~ScopedNSAutoreleasePool();
39 // Clear out the pool in case its position on the stack causes it to be
40 // alive for long periods of time (such as the entire length of the app).
41 // Only use then when you're certain the items currently in the pool are
45 NSAutoreleasePool
* autorelease_pool_
;
49 DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool
);
55 #endif // BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_