content: Add DeletedGpuMemoryBuffer IPC.
[chromium-blink-merge.git] / remoting / protocol / buffered_socket_writer.cc
blob8ebe593143cd75195a5e0122c98911ed6c5e328e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/protocol/buffered_socket_writer.h"
7 #include "base/bind.h"
8 #include "base/location.h"
9 #include "base/single_thread_task_runner.h"
10 #include "base/stl_util.h"
11 #include "base/thread_task_runner_handle.h"
12 #include "net/base/net_errors.h"
14 namespace remoting {
15 namespace protocol {
17 struct BufferedSocketWriterBase::PendingPacket {
18 PendingPacket(scoped_refptr<net::IOBufferWithSize> data,
19 const base::Closure& done_task)
20 : data(data),
21 done_task(done_task) {
24 scoped_refptr<net::IOBufferWithSize> data;
25 base::Closure done_task;
28 BufferedSocketWriterBase::BufferedSocketWriterBase()
29 : buffer_size_(0),
30 socket_(NULL),
31 write_pending_(false),
32 closed_(false),
33 destroyed_flag_(NULL) {
36 void BufferedSocketWriterBase::Init(net::Socket* socket,
37 const WriteFailedCallback& callback) {
38 DCHECK(CalledOnValidThread());
39 DCHECK(socket);
40 socket_ = socket;
41 write_failed_callback_ = callback;
44 bool BufferedSocketWriterBase::Write(
45 scoped_refptr<net::IOBufferWithSize> data, const base::Closure& done_task) {
46 DCHECK(CalledOnValidThread());
47 DCHECK(socket_);
48 DCHECK(data.get());
50 // Don't write after Close().
51 if (closed_)
52 return false;
54 queue_.push_back(new PendingPacket(data, done_task));
55 buffer_size_ += data->size();
57 DoWrite();
59 // DoWrite() may trigger OnWriteError() to be called.
60 return !closed_;
63 void BufferedSocketWriterBase::DoWrite() {
64 DCHECK(CalledOnValidThread());
65 DCHECK(socket_);
67 // Don't try to write if there is another write pending.
68 if (write_pending_)
69 return;
71 // Don't write after Close().
72 if (closed_)
73 return;
75 while (true) {
76 net::IOBuffer* current_packet;
77 int current_packet_size;
78 GetNextPacket(&current_packet, &current_packet_size);
80 // Return if the queue is empty.
81 if (!current_packet)
82 return;
84 int result = socket_->Write(
85 current_packet, current_packet_size,
86 base::Bind(&BufferedSocketWriterBase::OnWritten,
87 base::Unretained(this)));
88 bool write_again = false;
89 HandleWriteResult(result, &write_again);
90 if (!write_again)
91 return;
95 void BufferedSocketWriterBase::HandleWriteResult(int result,
96 bool* write_again) {
97 *write_again = false;
98 if (result < 0) {
99 if (result == net::ERR_IO_PENDING) {
100 write_pending_ = true;
101 } else {
102 HandleError(result);
103 if (!write_failed_callback_.is_null())
104 write_failed_callback_.Run(result);
106 return;
109 base::Closure done_task = AdvanceBufferPosition(result);
110 if (!done_task.is_null()) {
111 bool destroyed = false;
112 destroyed_flag_ = &destroyed;
113 done_task.Run();
114 if (destroyed) {
115 // Stop doing anything if we've been destroyed by the callback.
116 return;
118 destroyed_flag_ = NULL;
121 *write_again = true;
124 void BufferedSocketWriterBase::OnWritten(int result) {
125 DCHECK(CalledOnValidThread());
126 DCHECK(write_pending_);
127 write_pending_ = false;
129 bool write_again;
130 HandleWriteResult(result, &write_again);
131 if (write_again)
132 DoWrite();
135 void BufferedSocketWriterBase::HandleError(int result) {
136 DCHECK(CalledOnValidThread());
138 closed_ = true;
140 STLDeleteElements(&queue_);
142 // Notify subclass that an error is received.
143 OnError(result);
146 int BufferedSocketWriterBase::GetBufferSize() {
147 return buffer_size_;
150 int BufferedSocketWriterBase::GetBufferChunks() {
151 return queue_.size();
154 void BufferedSocketWriterBase::Close() {
155 DCHECK(CalledOnValidThread());
156 closed_ = true;
159 BufferedSocketWriterBase::~BufferedSocketWriterBase() {
160 if (destroyed_flag_)
161 *destroyed_flag_ = true;
163 STLDeleteElements(&queue_);
166 base::Closure BufferedSocketWriterBase::PopQueue() {
167 base::Closure result = queue_.front()->done_task;
168 delete queue_.front();
169 queue_.pop_front();
170 return result;
173 BufferedSocketWriter::BufferedSocketWriter() {
176 void BufferedSocketWriter::GetNextPacket(
177 net::IOBuffer** buffer, int* size) {
178 if (!current_buf_.get()) {
179 if (queue_.empty()) {
180 *buffer = NULL;
181 return; // Nothing to write.
183 current_buf_ = new net::DrainableIOBuffer(queue_.front()->data.get(),
184 queue_.front()->data->size());
187 *buffer = current_buf_.get();
188 *size = current_buf_->BytesRemaining();
191 base::Closure BufferedSocketWriter::AdvanceBufferPosition(int written) {
192 buffer_size_ -= written;
193 current_buf_->DidConsume(written);
195 if (current_buf_->BytesRemaining() == 0) {
196 current_buf_ = NULL;
197 return PopQueue();
199 return base::Closure();
202 void BufferedSocketWriter::OnError(int result) {
203 current_buf_ = NULL;
206 BufferedSocketWriter::~BufferedSocketWriter() {
209 BufferedDatagramWriter::BufferedDatagramWriter() {
212 void BufferedDatagramWriter::GetNextPacket(
213 net::IOBuffer** buffer, int* size) {
214 if (queue_.empty()) {
215 *buffer = NULL;
216 return; // Nothing to write.
218 *buffer = queue_.front()->data.get();
219 *size = queue_.front()->data->size();
222 base::Closure BufferedDatagramWriter::AdvanceBufferPosition(int written) {
223 DCHECK_EQ(written, queue_.front()->data->size());
224 buffer_size_ -= queue_.front()->data->size();
225 return PopQueue();
228 void BufferedDatagramWriter::OnError(int result) {
229 // Nothing to do here.
232 BufferedDatagramWriter::~BufferedDatagramWriter() {
235 } // namespace protocol
236 } // namespace remoting