Add RLZ Access points for the app launcher.
[chromium-blink-merge.git] / gin / handle.h
blob01db6606f194892e909bbcc8726d48452675bbaa
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GIN_HANDLE_H_
6 #define GIN_HANDLE_H_
8 #include "gin/converter.h"
10 namespace gin {
12 // You can use gin::Handle on the stack to retain a gin::Wrappable object.
13 // Currently we don't have a mechanism for retaining a gin::Wrappable object
14 // in the C++ heap because strong references from C++ to V8 can cause memory
15 // leaks.
16 template<typename T>
17 class Handle {
18 public:
19 Handle() : object_(NULL) {}
21 Handle(v8::Handle<v8::Value> wrapper, T* object)
22 : wrapper_(wrapper),
23 object_(object) {
26 bool IsEmpty() const { return !object_; }
28 void Clear() {
29 wrapper_.Clear();
30 object_ = NULL;
33 T* operator->() const { return object_; }
34 v8::Handle<v8::Value> ToV8() const { return wrapper_; }
35 T* get() const { return object_; }
37 private:
38 v8::Handle<v8::Value> wrapper_;
39 T* object_;
42 template<typename T>
43 struct Converter<gin::Handle<T> > {
44 static v8::Handle<v8::Value> ToV8(v8::Isolate* isolate,
45 const gin::Handle<T>& val) {
46 return val.ToV8();
48 static bool FromV8(v8::Isolate* isolate, v8::Handle<v8::Value> val,
49 gin::Handle<T>* out) {
50 T* object = NULL;
51 if (!Converter<T*>::FromV8(isolate, val, &object)) {
52 return false;
54 *out = gin::Handle<T>(val, object);
55 return true;
59 // This function is a convenient way to create a handle from a raw pointer
60 // without having to write out the type of the object explicitly.
61 template<typename T>
62 gin::Handle<T> CreateHandle(v8::Isolate* isolate, T* object) {
63 v8::Handle<v8::Object> wrapper = object->GetWrapper(isolate);
64 if (wrapper.IsEmpty())
65 return gin::Handle<T>();
66 return gin::Handle<T>(wrapper, object);
69 } // namespace gin
71 #endif // GIN_HANDLE_H_