1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
6 #define IPC_IPC_CHANNEL_POSIX_H_
8 #include "ipc/ipc_channel.h"
10 #include <sys/socket.h> // for CMSG macros
17 #include "base/message_loop/message_loop.h"
18 #include "base/process/process.h"
19 #include "ipc/file_descriptor_set_posix.h"
20 #include "ipc/ipc_channel_reader.h"
22 #if !defined(OS_MACOSX)
23 // On Linux, the seccomp sandbox makes it very expensive to call
24 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
25 // are cheap, is that we can't pass file descriptors over them.
27 // As we cannot anticipate when the sender will provide us with file
28 // descriptors, we have to make the decision about whether we call read() or
29 // recvmsg() before we actually make the call. The easiest option is to
30 // create a dedicated socketpair() for exchanging file descriptors. Any file
31 // descriptors are split out of a message, with the non-file-descriptor payload
32 // going over the normal connection, and the file descriptors being sent
33 // separately over the other channel. When read()ing from a channel, we'll
34 // notice if the message was supposed to have come with file descriptors and
35 // use recvmsg on the other socketpair to retrieve them and combine them
36 // back with the rest of the message.
38 // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time
39 // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't
40 // make sense to waste resources on having the separate dedicated socketpair.
41 // It is however useful for debugging between Linux and Mac to be able to turn
42 // this switch 'on' on the Mac as well.
44 // The HELLO message from the client to the server is always sent using
45 // sendmsg because it will contain the file descriptor that the server
46 // needs to send file descriptors in later messages.
47 #define IPC_USES_READWRITE 1
52 class IPC_EXPORT ChannelPosix
: public Channel
,
53 public internal::ChannelReader
,
54 public base::MessageLoopForIO::Watcher
{
56 ChannelPosix(const IPC::ChannelHandle
& channel_handle
, Mode mode
,
58 virtual ~ChannelPosix();
60 // Channel implementation
61 virtual bool Connect() OVERRIDE
;
62 virtual void Close() OVERRIDE
;
63 virtual bool Send(Message
* message
) OVERRIDE
;
64 virtual base::ProcessId
GetPeerPID() const OVERRIDE
;
65 virtual int GetClientFileDescriptor() const OVERRIDE
;
66 virtual int TakeClientFileDescriptor() OVERRIDE
;
68 // Returns true if the channel supports listening for connections.
69 bool AcceptsConnections() const;
71 // Returns true if the channel supports listening for connections and is
72 // currently connected.
73 bool HasAcceptedConnection() const;
75 // Closes any currently connected socket, and returns to a listening state
76 // for more connections.
77 void ResetToAcceptingConnectionState();
79 // Returns true if the peer process' effective user id can be determined, in
80 // which case the supplied peer_euid is updated with it.
81 bool GetPeerEuid(uid_t
* peer_euid
) const;
83 void CloseClientFileDescriptor();
85 static bool IsNamedServerInitialized(const std::string
& channel_id
);
87 static void SetGlobalPid(int pid
);
91 bool CreatePipe(const IPC::ChannelHandle
& channel_handle
);
93 bool ProcessOutgoingMessages();
95 bool AcceptConnection();
96 void ClosePipeOnError();
97 int GetHelloMessageProcId();
98 void QueueHelloMessage();
99 void CloseFileDescriptors(Message
* msg
);
100 void QueueCloseFDMessage(int fd
, int hops
);
102 // ChannelReader implementation.
103 virtual ReadState
ReadData(char* buffer
,
105 int* bytes_read
) OVERRIDE
;
106 virtual bool WillDispatchInputMessage(Message
* msg
) OVERRIDE
;
107 virtual bool DidEmptyInputBuffers() OVERRIDE
;
108 virtual void HandleInternalMessage(const Message
& msg
) OVERRIDE
;
110 #if defined(IPC_USES_READWRITE)
111 // Reads the next message from the fd_pipe_ and appends them to the
112 // input_fds_ queue. Returns false if there was a message receiving error.
113 // True means there was a message and it was processed properly, or there was
115 bool ReadFileDescriptorsFromFDPipe();
118 // Finds the set of file descriptors in the given message. On success,
119 // appends the descriptors to the input_fds_ member and returns true
121 // Returns false if the message was truncated. In this case, any handles that
122 // were sent will be closed.
123 bool ExtractFileDescriptorsFromMsghdr(msghdr
* msg
);
125 // Closes all handles in the input_fds_ list and clears the list. This is
126 // used to clean up handles in error conditions to avoid leaking the handles.
127 void ClearInputFDs();
129 // MessageLoopForIO::Watcher implementation.
130 virtual void OnFileCanReadWithoutBlocking(int fd
) OVERRIDE
;
131 virtual void OnFileCanWriteWithoutBlocking(int fd
) OVERRIDE
;
135 base::ProcessId peer_pid_
;
137 // After accepting one client connection on our server socket we want to
139 base::MessageLoopForIO::FileDescriptorWatcher
140 server_listen_connection_watcher_
;
141 base::MessageLoopForIO::FileDescriptorWatcher read_watcher_
;
142 base::MessageLoopForIO::FileDescriptorWatcher write_watcher_
;
144 // Indicates whether we're currently blocked waiting for a write to complete.
145 bool is_blocked_on_write_
;
146 bool waiting_connect_
;
148 // If sending a message blocks then we use this variable
149 // to keep track of where we are.
150 size_t message_send_bytes_written_
;
152 // File descriptor we're listening on for new connections if we listen
154 int server_listen_pipe_
;
156 // The pipe used for communication.
159 // For a server, the client end of our socketpair() -- the other end of our
160 // pipe_ that is passed to the client.
162 mutable base::Lock client_pipe_lock_
; // Lock that protects |client_pipe_|.
164 #if defined(IPC_USES_READWRITE)
165 // Linux/BSD use a dedicated socketpair() for passing file descriptors.
170 // The "name" of our pipe. On Windows this is the global identifier for
171 // the pipe. On POSIX it's used as a key in a local map of file descriptors.
172 std::string pipe_name_
;
174 // Messages to be sent are queued here.
175 std::queue
<Message
*> output_queue_
;
177 // We assume a worst case: kReadBufferSize bytes of messages, where each
178 // message has no payload and a full complement of descriptors.
179 static const size_t kMaxReadFDs
=
180 (Channel::kReadBufferSize
/ sizeof(IPC::Message::Header
)) *
181 FileDescriptorSet::kMaxDescriptorsPerMessage
;
183 // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
184 // don't seem to be constant so we have to pick a "large enough" value.
185 #if defined(OS_MACOSX)
186 static const size_t kMaxReadFDBuffer
= 1024;
188 static const size_t kMaxReadFDBuffer
= CMSG_SPACE(sizeof(int) * kMaxReadFDs
);
191 // Temporary buffer used to receive the file descriptors from recvmsg.
192 // Code that writes into this should immediately read them out and save
193 // them to input_fds_, since this buffer will be re-used anytime we call
195 char input_cmsg_buf_
[kMaxReadFDBuffer
];
197 // File descriptors extracted from messages coming off of the channel. The
198 // handles may span messages and come off different channels from the message
199 // data (in the case of READWRITE), and are processed in FIFO here.
200 // NOTE: The implementation assumes underlying storage here is contiguous, so
201 // don't change to something like std::deque<> without changing the
203 std::vector
<int> input_fds_
;
205 #if defined(OS_MACOSX)
206 // On OSX, sent FDs must not be closed until we get an ack.
207 // Keep track of sent FDs here to make sure the remote is not
208 // trying to bamboozle us.
209 std::set
<int> fds_to_close_
;
212 // True if we are responsible for unlinking the unix domain socket file.
215 #if defined(OS_LINUX)
216 // If non-zero, overrides the process ID sent in the hello message.
217 static int global_pid_
;
220 DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelPosix
);
225 #endif // IPC_IPC_CHANNEL_POSIX_H_