Roll src/third_party/skia 82b33db:c877a71
[chromium-blink-merge.git] / ash / shelf / shelf_view_unittest.cc
blobd18d12717776b0bb4cd2468292be2b0e839bd314
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
7 #include <algorithm>
8 #include <vector>
10 #include "ash/root_window_controller.h"
11 #include "ash/shelf/app_list_button.h"
12 #include "ash/shelf/overflow_bubble.h"
13 #include "ash/shelf/overflow_bubble_view.h"
14 #include "ash/shelf/shelf.h"
15 #include "ash/shelf/shelf_button.h"
16 #include "ash/shelf/shelf_constants.h"
17 #include "ash/shelf/shelf_icon_observer.h"
18 #include "ash/shelf/shelf_item_delegate_manager.h"
19 #include "ash/shelf/shelf_layout_manager.h"
20 #include "ash/shelf/shelf_model.h"
21 #include "ash/shelf/shelf_tooltip_manager.h"
22 #include "ash/shelf/shelf_widget.h"
23 #include "ash/shell.h"
24 #include "ash/shell_window_ids.h"
25 #include "ash/test/ash_test_base.h"
26 #include "ash/test/overflow_bubble_view_test_api.h"
27 #include "ash/test/shelf_test_api.h"
28 #include "ash/test/shelf_view_test_api.h"
29 #include "ash/test/shell_test_api.h"
30 #include "ash/test/test_shelf_delegate.h"
31 #include "ash/test/test_shelf_item_delegate.h"
32 #include "base/basictypes.h"
33 #include "base/compiler_specific.h"
34 #include "base/memory/scoped_ptr.h"
35 #include "base/strings/string_number_conversions.h"
36 #include "ui/aura/test/aura_test_base.h"
37 #include "ui/aura/window.h"
38 #include "ui/aura/window_event_dispatcher.h"
39 #include "ui/base/l10n/l10n_util.h"
40 #include "ui/compositor/layer.h"
41 #include "ui/events/event.h"
42 #include "ui/events/event_constants.h"
43 #include "ui/events/event_utils.h"
44 #include "ui/events/test/event_generator.h"
45 #include "ui/views/view_model.h"
46 #include "ui/views/widget/widget.h"
47 #include "ui/views/widget/widget_delegate.h"
48 #include "ui/wm/core/coordinate_conversion.h"
50 namespace ash {
51 namespace test {
53 ////////////////////////////////////////////////////////////////////////////////
54 // ShelfIconObserver tests.
56 class TestShelfIconObserver : public ShelfIconObserver {
57 public:
58 explicit TestShelfIconObserver(Shelf* shelf)
59 : shelf_(shelf),
60 change_notified_(false) {
61 if (shelf_)
62 shelf_->AddIconObserver(this);
65 ~TestShelfIconObserver() override {
66 if (shelf_)
67 shelf_->RemoveIconObserver(this);
70 // ShelfIconObserver implementation.
71 void OnShelfIconPositionsChanged() override { change_notified_ = true; }
73 int change_notified() const { return change_notified_; }
74 void Reset() { change_notified_ = false; }
76 private:
77 Shelf* shelf_;
78 bool change_notified_;
80 DISALLOW_COPY_AND_ASSIGN(TestShelfIconObserver);
83 class ShelfViewIconObserverTest : public AshTestBase {
84 public:
85 ShelfViewIconObserverTest() {}
86 ~ShelfViewIconObserverTest() override {}
88 void SetUp() override {
89 AshTestBase::SetUp();
90 Shelf* shelf = Shelf::ForPrimaryDisplay();
91 observer_.reset(new TestShelfIconObserver(shelf));
93 shelf_view_test_.reset(
94 new ShelfViewTestAPI(ShelfTestAPI(shelf).shelf_view()));
95 shelf_view_test_->SetAnimationDuration(1);
98 void TearDown() override {
99 observer_.reset();
100 AshTestBase::TearDown();
103 TestShelfIconObserver* observer() { return observer_.get(); }
105 ShelfViewTestAPI* shelf_view_test() {
106 return shelf_view_test_.get();
109 Shelf* ShelfForSecondaryDisplay() {
110 return Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
113 private:
114 scoped_ptr<TestShelfIconObserver> observer_;
115 scoped_ptr<ShelfViewTestAPI> shelf_view_test_;
117 DISALLOW_COPY_AND_ASSIGN(ShelfViewIconObserverTest);
120 // TestShelfItemDelegate which tracks whether it gets selected.
121 class ShelfItemSelectionTracker : public TestShelfItemDelegate {
122 public:
123 ShelfItemSelectionTracker() : TestShelfItemDelegate(NULL), selected_(false) {
126 ~ShelfItemSelectionTracker() override {}
128 // Resets to the initial state.
129 void Reset() { selected_ = false; }
131 // Returns true if the delegate was selected.
132 bool WasSelected() {
133 return selected_;
136 // TestShelfItemDelegate:
137 bool ItemSelected(const ui::Event& event) override {
138 selected_ = true;
139 return false;
142 private:
143 bool selected_;
145 DISALLOW_COPY_AND_ASSIGN(ShelfItemSelectionTracker);
148 TEST_F(ShelfViewIconObserverTest, AddRemove) {
149 TestShelfDelegate* shelf_delegate = TestShelfDelegate::instance();
150 ASSERT_TRUE(shelf_delegate);
152 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
153 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
154 params.bounds = gfx::Rect(0, 0, 200, 200);
155 params.context = CurrentContext();
157 scoped_ptr<views::Widget> widget(new views::Widget());
158 widget->Init(params);
159 shelf_delegate->AddShelfItem(widget->GetNativeWindow());
160 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
161 EXPECT_TRUE(observer()->change_notified());
162 observer()->Reset();
164 widget->Show();
165 widget->GetNativeWindow()->parent()->RemoveChild(widget->GetNativeWindow());
166 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
167 EXPECT_TRUE(observer()->change_notified());
168 observer()->Reset();
171 // Sometimes fails on trybots on win7_aura. http://crbug.com/177135
172 #if defined(OS_WIN)
173 #define MAYBE_AddRemoveWithMultipleDisplays \
174 DISABLED_AddRemoveWithMultipleDisplays
175 #else
176 #define MAYBE_AddRemoveWithMultipleDisplays \
177 AddRemoveWithMultipleDisplays
178 #endif
179 // Make sure creating/deleting an window on one displays notifies a
180 // shelf on external display as well as one on primary.
181 TEST_F(ShelfViewIconObserverTest, MAYBE_AddRemoveWithMultipleDisplays) {
182 UpdateDisplay("400x400,400x400");
183 TestShelfIconObserver second_observer(ShelfForSecondaryDisplay());
185 TestShelfDelegate* shelf_delegate = TestShelfDelegate::instance();
186 ASSERT_TRUE(shelf_delegate);
188 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
189 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
190 params.bounds = gfx::Rect(0, 0, 200, 200);
191 params.context = CurrentContext();
193 scoped_ptr<views::Widget> widget(new views::Widget());
194 widget->Init(params);
195 shelf_delegate->AddShelfItem(widget->GetNativeWindow());
196 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
197 EXPECT_TRUE(observer()->change_notified());
198 EXPECT_TRUE(second_observer.change_notified());
199 observer()->Reset();
200 second_observer.Reset();
202 widget->GetNativeWindow()->parent()->RemoveChild(widget->GetNativeWindow());
203 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
204 EXPECT_TRUE(observer()->change_notified());
205 EXPECT_TRUE(second_observer.change_notified());
207 observer()->Reset();
208 second_observer.Reset();
211 TEST_F(ShelfViewIconObserverTest, BoundsChanged) {
212 ShelfWidget* widget = Shell::GetPrimaryRootWindowController()->shelf();
213 Shelf* shelf = Shelf::ForPrimaryDisplay();
214 gfx::Size shelf_size = widget->GetWindowBoundsInScreen().size();
215 shelf_size.set_width(shelf_size.width() / 2);
216 ASSERT_GT(shelf_size.width(), 0);
217 shelf->SetShelfViewBounds(gfx::Rect(shelf_size));
218 // No animation happens for ShelfView bounds change.
219 EXPECT_TRUE(observer()->change_notified());
220 observer()->Reset();
223 ////////////////////////////////////////////////////////////////////////////////
224 // ShelfView tests.
226 // Simple ShelfDelegate implmentation for ShelfViewTest.OverflowBubbleSize
227 // and CheckDragAndDropFromOverflowBubbleToShelf
228 class TestShelfDelegateForShelfView : public ShelfDelegate {
229 public:
230 explicit TestShelfDelegateForShelfView(ShelfModel* model)
231 : model_(model) {}
232 ~TestShelfDelegateForShelfView() override {}
234 // ShelfDelegate overrides:
235 void OnShelfCreated(Shelf* shelf) override {}
237 void OnShelfDestroyed(Shelf* shelf) override {}
239 ShelfID GetShelfIDForAppID(const std::string& app_id) override {
240 ShelfID id = 0;
241 EXPECT_TRUE(base::StringToInt(app_id, &id));
242 return id;
245 const std::string& GetAppIDForShelfID(ShelfID id) override {
246 // Use |app_id_| member variable because returning a reference to local
247 // variable is not allowed.
248 app_id_ = base::IntToString(id);
249 return app_id_;
252 void PinAppWithID(const std::string& app_id) override {}
254 bool IsAppPinned(const std::string& app_id) override {
255 // Returns true for ShelfViewTest.OverflowBubbleSize. To test ripping off in
256 // that test, an item is already pinned state.
257 return true;
260 bool CanPin() const override { return true; }
262 void UnpinAppWithID(const std::string& app_id) override {
263 ShelfID id = 0;
264 EXPECT_TRUE(base::StringToInt(app_id, &id));
265 ASSERT_GT(id, 0);
266 int index = model_->ItemIndexByID(id);
267 ASSERT_GE(index, 0);
269 model_->RemoveItemAt(index);
272 private:
273 ShelfModel* model_;
275 // Temp member variable for returning a value. See the comment in the
276 // GetAppIDForShelfID().
277 std::string app_id_;
279 DISALLOW_COPY_AND_ASSIGN(TestShelfDelegateForShelfView);
282 class ShelfViewTest : public AshTestBase {
283 public:
284 ShelfViewTest()
285 : model_(NULL),
286 shelf_view_(NULL),
287 browser_index_(1),
288 item_manager_(NULL) {}
289 ~ShelfViewTest() override {}
291 void SetUp() override {
292 AshTestBase::SetUp();
293 test::ShellTestApi test_api(Shell::GetInstance());
294 model_ = test_api.shelf_model();
295 Shelf* shelf = Shelf::ForPrimaryDisplay();
296 shelf_view_ = ShelfTestAPI(shelf).shelf_view();
298 // The bounds should be big enough for 4 buttons + overflow chevron.
299 shelf_view_->SetBounds(0, 0, 500, kShelfSize);
301 test_api_.reset(new ShelfViewTestAPI(shelf_view_));
302 test_api_->SetAnimationDuration(1); // Speeds up animation for test.
304 item_manager_ = Shell::GetInstance()->shelf_item_delegate_manager();
305 DCHECK(item_manager_);
307 // Add browser shortcut shelf item at index 0 for test.
308 AddBrowserShortcut();
311 void TearDown() override {
312 test_api_.reset();
313 AshTestBase::TearDown();
316 protected:
317 void CreateAndSetShelfItemDelegateForID(ShelfID id) {
318 scoped_ptr<ShelfItemDelegate> delegate(new TestShelfItemDelegate(NULL));
319 item_manager_->SetShelfItemDelegate(id, delegate.Pass());
322 ShelfID AddBrowserShortcut() {
323 ShelfItem browser_shortcut;
324 browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
326 ShelfID id = model_->next_id();
327 model_->AddAt(browser_index_, browser_shortcut);
328 CreateAndSetShelfItemDelegateForID(id);
329 test_api_->RunMessageLoopUntilAnimationsDone();
330 return id;
333 ShelfID AddAppShortcut() {
334 ShelfItem item;
335 item.type = TYPE_APP_SHORTCUT;
336 item.status = STATUS_CLOSED;
338 ShelfID id = model_->next_id();
339 model_->Add(item);
340 CreateAndSetShelfItemDelegateForID(id);
341 test_api_->RunMessageLoopUntilAnimationsDone();
342 return id;
345 ShelfID AddPanel() {
346 ShelfID id = AddPanelNoWait();
347 test_api_->RunMessageLoopUntilAnimationsDone();
348 return id;
351 ShelfID AddPlatformAppNoWait() {
352 ShelfItem item;
353 item.type = TYPE_PLATFORM_APP;
354 item.status = STATUS_RUNNING;
356 ShelfID id = model_->next_id();
357 model_->Add(item);
358 CreateAndSetShelfItemDelegateForID(id);
359 return id;
362 ShelfID AddPanelNoWait() {
363 ShelfItem item;
364 item.type = TYPE_APP_PANEL;
365 item.status = STATUS_RUNNING;
367 ShelfID id = model_->next_id();
368 model_->Add(item);
369 CreateAndSetShelfItemDelegateForID(id);
370 return id;
373 ShelfID AddPlatformApp() {
374 ShelfID id = AddPlatformAppNoWait();
375 test_api_->RunMessageLoopUntilAnimationsDone();
376 return id;
379 void RemoveByID(ShelfID id) {
380 model_->RemoveItemAt(model_->ItemIndexByID(id));
381 test_api_->RunMessageLoopUntilAnimationsDone();
384 ShelfButton* GetButtonByID(ShelfID id) {
385 int index = model_->ItemIndexByID(id);
386 return test_api_->GetButton(index);
389 ShelfItem GetItemByID(ShelfID id) {
390 ShelfItems::const_iterator items = model_->ItemByID(id);
391 return *items;
394 void CheckModelIDs(
395 const std::vector<std::pair<ShelfID, views::View*> >& id_map) {
396 size_t map_index = 0;
397 for (size_t model_index = 0;
398 model_index < model_->items().size();
399 ++model_index) {
400 ShelfItem item = model_->items()[model_index];
401 ShelfID id = item.id;
402 EXPECT_EQ(id_map[map_index].first, id);
403 EXPECT_EQ(id_map[map_index].second, GetButtonByID(id));
404 ++map_index;
406 ASSERT_EQ(map_index, id_map.size());
409 void VerifyShelfItemBoundsAreValid() {
410 for (int i = 0; i <= test_api_->GetLastVisibleIndex(); ++i) {
411 if (test_api_->GetButton(i)) {
412 gfx::Rect shelf_view_bounds = shelf_view_->GetLocalBounds();
413 gfx::Rect item_bounds = test_api_->GetBoundsByIndex(i);
414 EXPECT_GE(item_bounds.x(), 0);
415 EXPECT_GE(item_bounds.y(), 0);
416 EXPECT_LE(item_bounds.right(), shelf_view_bounds.width());
417 EXPECT_LE(item_bounds.bottom(), shelf_view_bounds.height());
422 ShelfButton* SimulateButtonPressed(ShelfButtonHost::Pointer pointer,
423 int button_index) {
424 ShelfButtonHost* button_host = shelf_view_;
425 ShelfButton* button = test_api_->GetButton(button_index);
426 ui::MouseEvent click_event(ui::ET_MOUSE_PRESSED, gfx::Point(),
427 button->GetBoundsInScreen().origin(),
428 ui::EventTimeForNow(), 0, 0);
429 button_host->PointerPressedOnButton(button, pointer, click_event);
430 return button;
433 // Simulates a single mouse click.
434 void SimulateClick(int button_index) {
435 ShelfButtonHost* button_host = shelf_view_;
436 ShelfButton* button =
437 SimulateButtonPressed(ShelfButtonHost::MOUSE, button_index);
438 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, gfx::Point(),
439 button->GetBoundsInScreen().origin(),
440 ui::EventTimeForNow(), 0, 0);
441 test_api_->ButtonPressed(button, release_event);
442 button_host->PointerReleasedOnButton(button, ShelfButtonHost::MOUSE, false);
445 // Simulates the second click of a double click.
446 void SimulateDoubleClick(int button_index) {
447 ShelfButtonHost* button_host = shelf_view_;
448 ShelfButton* button =
449 SimulateButtonPressed(ShelfButtonHost::MOUSE, button_index);
450 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, gfx::Point(),
451 button->GetBoundsInScreen().origin(),
452 ui::EventTimeForNow(), ui::EF_IS_DOUBLE_CLICK,
454 test_api_->ButtonPressed(button, release_event);
455 button_host->PointerReleasedOnButton(button, ShelfButtonHost::MOUSE, false);
458 views::View* SimulateDrag(ShelfButtonHost::Pointer pointer,
459 int button_index,
460 int destination_index) {
461 ShelfButtonHost* button_host = shelf_view_;
462 views::View* button = SimulateButtonPressed(pointer, button_index);
464 // Drag.
465 views::View* destination = test_api_->GetButton(destination_index);
466 ui::MouseEvent drag_event(
467 ui::ET_MOUSE_DRAGGED, gfx::Point(destination->x() - button->x(),
468 destination->y() - button->y()),
469 destination->GetBoundsInScreen().origin(), ui::EventTimeForNow(), 0, 0);
470 button_host->PointerDraggedOnButton(button, pointer, drag_event);
471 return button;
474 void SetupForDragTest(
475 std::vector<std::pair<ShelfID, views::View*> >* id_map) {
476 // Initialize |id_map| with the automatically-created shelf buttons.
477 for (size_t i = 0; i < model_->items().size(); ++i) {
478 ShelfButton* button = test_api_->GetButton(i);
479 id_map->push_back(std::make_pair(model_->items()[i].id, button));
481 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map));
483 // Add 5 app shelf buttons for testing.
484 for (int i = 0; i < 5; ++i) {
485 ShelfID id = AddAppShortcut();
486 // App Icon is located at index 0, and browser shortcut is located at
487 // index 1. So we should start to add app shortcut at index 2.
488 id_map->insert(id_map->begin() + (i + browser_index_ + 1),
489 std::make_pair(id, GetButtonByID(id)));
491 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map));
494 views::View* GetTooltipAnchorView() {
495 return shelf_view_->tooltip_manager()->anchor_;
498 void AddButtonsUntilOverflow() {
499 int items_added = 0;
500 while (!test_api_->IsOverflowButtonVisible()) {
501 AddAppShortcut();
502 ++items_added;
503 ASSERT_LT(items_added, 10000);
507 void ShowTooltip() {
508 shelf_view_->tooltip_manager()->ShowInternal();
511 void TestDraggingAnItemFromOverflowToShelf(bool cancel) {
512 test_api_->ShowOverflowBubble();
513 ASSERT_TRUE(test_api_->overflow_bubble() &&
514 test_api_->overflow_bubble()->IsShowing());
516 ash::test::ShelfViewTestAPI test_api_for_overflow(
517 test_api_->overflow_bubble()->shelf_view());
519 int total_item_count = model_->item_count();
521 int last_visible_item_id_in_shelf =
522 GetItemId(test_api_->GetLastVisibleIndex());
523 int second_last_visible_item_id_in_shelf =
524 GetItemId(test_api_->GetLastVisibleIndex() - 1);
525 int first_visible_item_id_in_overflow =
526 GetItemId(test_api_for_overflow.GetFirstVisibleIndex());
527 int second_last_visible_item_id_in_overflow =
528 GetItemId(test_api_for_overflow.GetLastVisibleIndex() - 1);
530 int drag_item_index =
531 test_api_for_overflow.GetLastVisibleIndex();
532 ShelfID drag_item_id = GetItemId(drag_item_index);
533 ShelfButton* drag_button = test_api_for_overflow.GetButton(drag_item_index);
534 gfx::Point center_point_of_drag_item =
535 drag_button->GetBoundsInScreen().CenterPoint();
537 ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow(),
538 center_point_of_drag_item);
539 // Rip an item off to OverflowBubble.
540 generator.PressLeftButton();
541 gfx::Point rip_off_point(center_point_of_drag_item.x(), 0);
542 generator.MoveMouseTo(rip_off_point);
543 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
544 ASSERT_TRUE(test_api_for_overflow.IsRippedOffFromShelf());
545 ASSERT_FALSE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
547 // Move a dragged item into Shelf at |drop_index|.
548 int drop_index = 1;
549 gfx::Point drop_point =
550 test_api_->GetButton(drop_index)->GetBoundsInScreen().CenterPoint();
551 int item_width = test_api_for_overflow.GetButtonSize();
552 // To insert at |drop_index|, more smaller x-axis value of |drop_point|
553 // should be used.
554 gfx::Point modified_drop_point(drop_point.x() - item_width / 4,
555 drop_point.y());
556 generator.MoveMouseTo(modified_drop_point);
557 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
558 test_api_->RunMessageLoopUntilAnimationsDone();
559 ASSERT_TRUE(test_api_for_overflow.IsRippedOffFromShelf());
560 ASSERT_TRUE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
562 if (cancel)
563 drag_button->OnMouseCaptureLost();
564 else
565 generator.ReleaseLeftButton();
567 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
568 test_api_->RunMessageLoopUntilAnimationsDone();
569 ASSERT_FALSE(test_api_for_overflow.IsRippedOffFromShelf());
570 ASSERT_FALSE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
572 // Compare pre-stored items' id with newly positioned items' after dragging
573 // is canceled or finished.
574 if (cancel) {
575 EXPECT_EQ(last_visible_item_id_in_shelf,
576 GetItemId(test_api_->GetLastVisibleIndex()));
577 EXPECT_EQ(second_last_visible_item_id_in_shelf,
578 GetItemId(test_api_->GetLastVisibleIndex() - 1));
579 EXPECT_EQ(first_visible_item_id_in_overflow,
580 GetItemId(test_api_for_overflow.GetFirstVisibleIndex()));
581 EXPECT_EQ(second_last_visible_item_id_in_overflow,
582 GetItemId(test_api_for_overflow.GetLastVisibleIndex() - 1));
583 } else {
584 EXPECT_EQ(drag_item_id, GetItemId(drop_index));
585 EXPECT_EQ(total_item_count, model_->item_count());
586 EXPECT_EQ(last_visible_item_id_in_shelf,
587 GetItemId(test_api_for_overflow.GetFirstVisibleIndex()));
588 EXPECT_EQ(second_last_visible_item_id_in_shelf,
589 GetItemId(test_api_->GetLastVisibleIndex()));
590 EXPECT_EQ(first_visible_item_id_in_overflow,
591 GetItemId(test_api_for_overflow.GetFirstVisibleIndex() + 1));
592 EXPECT_EQ(second_last_visible_item_id_in_overflow,
593 GetItemId(test_api_for_overflow.GetLastVisibleIndex()));
597 // Returns the item's ShelfID at |index|.
598 ShelfID GetItemId(int index) {
599 DCHECK_GE(index, 0);
600 return model_->items()[index].id;
603 void ReplaceShelfDelegateForRipOffTest() {
604 // Replace ShelfDelegate.
605 test::ShellTestApi test_api(Shell::GetInstance());
606 test_api.SetShelfDelegate(NULL);
607 ShelfDelegate* delegate = new TestShelfDelegateForShelfView(model_);
608 test_api.SetShelfDelegate(delegate);
609 test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).SetShelfDelegate(delegate);
610 test_api_->SetShelfDelegate(delegate);
613 ShelfModel* model_;
614 ShelfView* shelf_view_;
615 int browser_index_;
616 ShelfItemDelegateManager* item_manager_;
618 scoped_ptr<ShelfViewTestAPI> test_api_;
620 private:
621 DISALLOW_COPY_AND_ASSIGN(ShelfViewTest);
624 class ScopedTextDirectionChange {
625 public:
626 explicit ScopedTextDirectionChange(bool is_rtl) : is_rtl_(is_rtl) {
627 original_locale_ = l10n_util::GetApplicationLocale(std::string());
628 if (is_rtl_)
629 base::i18n::SetICUDefaultLocale("he");
630 CheckTextDirectionIsCorrect();
633 ~ScopedTextDirectionChange() {
634 if (is_rtl_)
635 base::i18n::SetICUDefaultLocale(original_locale_);
638 private:
639 void CheckTextDirectionIsCorrect() {
640 ASSERT_EQ(is_rtl_, base::i18n::IsRTL());
643 bool is_rtl_;
644 std::string original_locale_;
647 class ShelfViewTextDirectionTest
648 : public ShelfViewTest,
649 public testing::WithParamInterface<bool> {
650 public:
651 ShelfViewTextDirectionTest() : text_direction_change_(GetParam()) {}
652 virtual ~ShelfViewTextDirectionTest() {}
654 void SetUp() override { ShelfViewTest::SetUp(); }
656 void TearDown() override { ShelfViewTest::TearDown(); }
658 private:
659 ScopedTextDirectionChange text_direction_change_;
661 DISALLOW_COPY_AND_ASSIGN(ShelfViewTextDirectionTest);
664 // Checks that the ideal item icon bounds match the view's bounds in the screen
665 // in both LTR and RTL.
666 TEST_P(ShelfViewTextDirectionTest, IdealBoundsOfItemIcon) {
667 ShelfID id = AddPlatformApp();
668 ShelfButton* button = GetButtonByID(id);
669 gfx::Rect item_bounds = button->GetBoundsInScreen();
670 gfx::Point icon_offset = button->GetIconBounds().origin();
671 item_bounds.Offset(icon_offset.OffsetFromOrigin());
672 gfx::Rect ideal_bounds = shelf_view_->GetIdealBoundsOfItemIcon(id);
673 gfx::Point screen_origin;
674 views::View::ConvertPointToScreen(shelf_view_, &screen_origin);
675 ideal_bounds.Offset(screen_origin.x(), screen_origin.y());
676 EXPECT_EQ(item_bounds.x(), ideal_bounds.x());
677 EXPECT_EQ(item_bounds.y(), ideal_bounds.y());
680 // Check that items in the overflow area are returning the overflow button as
681 // ideal bounds.
682 TEST_F(ShelfViewTest, OverflowButtonBounds) {
683 ShelfID first_id = AddPlatformApp();
684 ShelfID overflow_id = AddPlatformApp();
685 int items_added = 0;
686 while (!test_api_->IsOverflowButtonVisible()) {
687 // Added button is visible after animation while in this loop.
688 EXPECT_TRUE(GetButtonByID(overflow_id)->visible());
689 overflow_id = AddPlatformApp();
690 ++items_added;
691 ASSERT_LT(items_added, 10000);
693 ShelfID last_id = AddPlatformApp();
695 gfx::Rect first_bounds = shelf_view_->GetIdealBoundsOfItemIcon(first_id);
696 gfx::Rect overflow_bounds =
697 shelf_view_->GetIdealBoundsOfItemIcon(overflow_id);
698 gfx::Rect last_bounds = shelf_view_->GetIdealBoundsOfItemIcon(last_id);
700 // Check that all items have the same size and that the overflow items are
701 // identical whereas the first one does not match either of them.
702 EXPECT_EQ(first_bounds.size().ToString(), last_bounds.size().ToString());
703 EXPECT_NE(first_bounds.ToString(), last_bounds.ToString());
704 EXPECT_EQ(overflow_bounds.ToString(), last_bounds.ToString());
707 // Checks that shelf view contents are considered in the correct drag group.
708 TEST_F(ShelfViewTest, EnforceDragType) {
709 EXPECT_TRUE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_PLATFORM_APP));
710 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_SHORTCUT));
711 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP,
712 TYPE_BROWSER_SHORTCUT));
713 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_WINDOWED_APP));
714 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_LIST));
715 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_PANEL));
717 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_SHORTCUT));
718 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_SHORTCUT,
719 TYPE_BROWSER_SHORTCUT));
720 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT,
721 TYPE_WINDOWED_APP));
722 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_LIST));
723 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_PANEL));
725 EXPECT_TRUE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT,
726 TYPE_BROWSER_SHORTCUT));
727 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT,
728 TYPE_WINDOWED_APP));
729 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT, TYPE_APP_LIST));
730 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT, TYPE_APP_PANEL));
732 EXPECT_TRUE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_WINDOWED_APP));
733 EXPECT_FALSE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_APP_LIST));
734 EXPECT_FALSE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_APP_PANEL));
736 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_LIST, TYPE_APP_LIST));
737 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_LIST, TYPE_APP_PANEL));
739 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_PANEL, TYPE_APP_PANEL));
742 // Adds platform app button until overflow and verifies that the last added
743 // platform app button is hidden.
744 TEST_F(ShelfViewTest, AddBrowserUntilOverflow) {
745 // All buttons should be visible.
746 ASSERT_EQ(test_api_->GetButtonCount(),
747 test_api_->GetLastVisibleIndex() + 1);
749 // Add platform app button until overflow.
750 int items_added = 0;
751 ShelfID last_added = AddPlatformApp();
752 while (!test_api_->IsOverflowButtonVisible()) {
753 // Added button is visible after animation while in this loop.
754 EXPECT_TRUE(GetButtonByID(last_added)->visible());
756 last_added = AddPlatformApp();
757 ++items_added;
758 ASSERT_LT(items_added, 10000);
761 // The last added button should be invisible.
762 EXPECT_FALSE(GetButtonByID(last_added)->visible());
765 // Adds one platform app button then adds app shortcut until overflow. Verifies
766 // that the browser button gets hidden on overflow and last added app shortcut
767 // is still visible.
768 TEST_F(ShelfViewTest, AddAppShortcutWithBrowserButtonUntilOverflow) {
769 // All buttons should be visible.
770 ASSERT_EQ(test_api_->GetButtonCount(),
771 test_api_->GetLastVisibleIndex() + 1);
773 ShelfID browser_button_id = AddPlatformApp();
775 // Add app shortcut until overflow.
776 int items_added = 0;
777 ShelfID last_added = AddAppShortcut();
778 while (!test_api_->IsOverflowButtonVisible()) {
779 // Added button is visible after animation while in this loop.
780 EXPECT_TRUE(GetButtonByID(last_added)->visible());
782 last_added = AddAppShortcut();
783 ++items_added;
784 ASSERT_LT(items_added, 10000);
787 // And the platform app button is invisible.
788 EXPECT_FALSE(GetButtonByID(browser_button_id)->visible());
791 TEST_F(ShelfViewTest, AddPanelHidesPlatformAppButton) {
792 // All buttons should be visible.
793 ASSERT_EQ(test_api_->GetButtonCount(),
794 test_api_->GetLastVisibleIndex() + 1);
796 // Add platform app button until overflow, remember last visible platform app
797 // button.
798 int items_added = 0;
799 ShelfID first_added = AddPlatformApp();
800 EXPECT_TRUE(GetButtonByID(first_added)->visible());
801 while (true) {
802 ShelfID added = AddPlatformApp();
803 if (test_api_->IsOverflowButtonVisible()) {
804 EXPECT_FALSE(GetButtonByID(added)->visible());
805 RemoveByID(added);
806 break;
808 ++items_added;
809 ASSERT_LT(items_added, 10000);
812 ShelfID panel = AddPanel();
813 EXPECT_TRUE(test_api_->IsOverflowButtonVisible());
815 RemoveByID(panel);
816 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
819 // When there are more panels then platform app buttons we should hide panels
820 // rather than platform apps.
821 TEST_F(ShelfViewTest, PlatformAppHidesExcessPanels) {
822 // All buttons should be visible.
823 ASSERT_EQ(test_api_->GetButtonCount(),
824 test_api_->GetLastVisibleIndex() + 1);
826 // Add platform app button.
827 ShelfID platform_app = AddPlatformApp();
828 ShelfID first_panel = AddPanel();
830 EXPECT_TRUE(GetButtonByID(platform_app)->visible());
831 EXPECT_TRUE(GetButtonByID(first_panel)->visible());
833 // Add panels until there is an overflow.
834 ShelfID last_panel = first_panel;
835 int items_added = 0;
836 while (!test_api_->IsOverflowButtonVisible()) {
837 last_panel = AddPanel();
838 ++items_added;
839 ASSERT_LT(items_added, 10000);
842 // The first panel should now be hidden by the new platform apps needing
843 // space.
844 EXPECT_FALSE(GetButtonByID(first_panel)->visible());
845 EXPECT_TRUE(GetButtonByID(last_panel)->visible());
846 EXPECT_TRUE(GetButtonByID(platform_app)->visible());
848 // Adding platform apps should eventually begin to hide platform apps. We will
849 // add platform apps until either the last panel or platform app is hidden.
850 items_added = 0;
851 while (GetButtonByID(platform_app)->visible() &&
852 GetButtonByID(last_panel)->visible()) {
853 platform_app = AddPlatformApp();
854 ++items_added;
855 ASSERT_LT(items_added, 10000);
857 EXPECT_TRUE(GetButtonByID(last_panel)->visible());
858 EXPECT_FALSE(GetButtonByID(platform_app)->visible());
861 // Adds button until overflow then removes first added one. Verifies that
862 // the last added one changes from invisible to visible and overflow
863 // chevron is gone.
864 TEST_F(ShelfViewTest, RemoveButtonRevealsOverflowed) {
865 // All buttons should be visible.
866 ASSERT_EQ(test_api_->GetButtonCount(),
867 test_api_->GetLastVisibleIndex() + 1);
869 // Add platform app buttons until overflow.
870 int items_added = 0;
871 ShelfID first_added = AddPlatformApp();
872 ShelfID last_added = first_added;
873 while (!test_api_->IsOverflowButtonVisible()) {
874 last_added = AddPlatformApp();
875 ++items_added;
876 ASSERT_LT(items_added, 10000);
879 // Expect add more than 1 button. First added is visible and last is not.
880 EXPECT_NE(first_added, last_added);
881 EXPECT_TRUE(GetButtonByID(first_added)->visible());
882 EXPECT_FALSE(GetButtonByID(last_added)->visible());
884 // Remove first added.
885 RemoveByID(first_added);
887 // Last added button becomes visible and overflow chevron is gone.
888 EXPECT_TRUE(GetButtonByID(last_added)->visible());
889 EXPECT_EQ(1.0f, GetButtonByID(last_added)->layer()->opacity());
890 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
893 // Verifies that remove last overflowed button should hide overflow chevron.
894 TEST_F(ShelfViewTest, RemoveLastOverflowed) {
895 // All buttons should be visible.
896 ASSERT_EQ(test_api_->GetButtonCount(),
897 test_api_->GetLastVisibleIndex() + 1);
899 // Add platform app button until overflow.
900 int items_added = 0;
901 ShelfID last_added = AddPlatformApp();
902 while (!test_api_->IsOverflowButtonVisible()) {
903 last_added = AddPlatformApp();
904 ++items_added;
905 ASSERT_LT(items_added, 10000);
908 RemoveByID(last_added);
909 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
912 // Adds platform app button without waiting for animation to finish and verifies
913 // that all added buttons are visible.
914 TEST_F(ShelfViewTest, AddButtonQuickly) {
915 // All buttons should be visible.
916 ASSERT_EQ(test_api_->GetButtonCount(),
917 test_api_->GetLastVisibleIndex() + 1);
919 // Add a few platform buttons quickly without wait for animation.
920 int added_count = 0;
921 while (!test_api_->IsOverflowButtonVisible()) {
922 AddPlatformAppNoWait();
923 ++added_count;
924 ASSERT_LT(added_count, 10000);
927 // ShelfView should be big enough to hold at least 3 new buttons.
928 ASSERT_GE(added_count, 3);
930 // Wait for the last animation to finish.
931 test_api_->RunMessageLoopUntilAnimationsDone();
933 // Verifies non-overflow buttons are visible.
934 for (int i = 0; i <= test_api_->GetLastVisibleIndex(); ++i) {
935 ShelfButton* button = test_api_->GetButton(i);
936 if (button) {
937 EXPECT_TRUE(button->visible()) << "button index=" << i;
938 EXPECT_EQ(1.0f, button->layer()->opacity()) << "button index=" << i;
943 // Check that model changes are handled correctly while a shelf icon is being
944 // dragged.
945 TEST_F(ShelfViewTest, ModelChangesWhileDragging) {
946 ShelfButtonHost* button_host = shelf_view_;
948 std::vector<std::pair<ShelfID, views::View*> > id_map;
949 SetupForDragTest(&id_map);
951 // Dragging browser shortcut at index 1.
952 EXPECT_TRUE(model_->items()[1].type == TYPE_BROWSER_SHORTCUT);
953 views::View* dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
954 std::rotate(id_map.begin() + 1,
955 id_map.begin() + 2,
956 id_map.begin() + 4);
957 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
958 button_host->PointerReleasedOnButton(
959 dragged_button, ShelfButtonHost::MOUSE, false);
960 EXPECT_TRUE(model_->items()[3].type == TYPE_BROWSER_SHORTCUT);
962 // Dragging changes model order.
963 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
964 std::rotate(id_map.begin() + 1,
965 id_map.begin() + 2,
966 id_map.begin() + 4);
967 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
969 // Cancelling the drag operation restores previous order.
970 button_host->PointerReleasedOnButton(
971 dragged_button, ShelfButtonHost::MOUSE, true);
972 std::rotate(id_map.begin() + 1,
973 id_map.begin() + 3,
974 id_map.begin() + 4);
975 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
977 // Deleting an item keeps the remaining intact.
978 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
979 model_->RemoveItemAt(1);
980 id_map.erase(id_map.begin() + 1);
981 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
982 button_host->PointerReleasedOnButton(
983 dragged_button, ShelfButtonHost::MOUSE, false);
985 // Adding a shelf item cancels the drag and respects the order.
986 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
987 ShelfID new_id = AddAppShortcut();
988 id_map.insert(id_map.begin() + 6,
989 std::make_pair(new_id, GetButtonByID(new_id)));
990 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
991 button_host->PointerReleasedOnButton(
992 dragged_button, ShelfButtonHost::MOUSE, false);
994 // Adding a shelf item at the end (i.e. a panel) canels drag and respects
995 // the order.
996 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
997 new_id = AddPanel();
998 id_map.insert(id_map.begin() + 7,
999 std::make_pair(new_id, GetButtonByID(new_id)));
1000 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1001 button_host->PointerReleasedOnButton(
1002 dragged_button, ShelfButtonHost::MOUSE, false);
1005 // Check that 2nd drag from the other pointer would be ignored.
1006 TEST_F(ShelfViewTest, SimultaneousDrag) {
1007 ShelfButtonHost* button_host = shelf_view_;
1009 std::vector<std::pair<ShelfID, views::View*> > id_map;
1010 SetupForDragTest(&id_map);
1012 // Start a mouse drag.
1013 views::View* dragged_button_mouse =
1014 SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1015 std::rotate(id_map.begin() + 1,
1016 id_map.begin() + 2,
1017 id_map.begin() + 4);
1018 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1019 // Attempt a touch drag before the mouse drag finishes.
1020 views::View* dragged_button_touch =
1021 SimulateDrag(ShelfButtonHost::TOUCH, 4, 2);
1023 // Nothing changes since 2nd drag is ignored.
1024 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1026 // Finish the mouse drag.
1027 button_host->PointerReleasedOnButton(
1028 dragged_button_mouse, ShelfButtonHost::MOUSE, false);
1029 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1031 // Now start a touch drag.
1032 dragged_button_touch = SimulateDrag(ShelfButtonHost::TOUCH, 4, 2);
1033 std::rotate(id_map.begin() + 3,
1034 id_map.begin() + 4,
1035 id_map.begin() + 5);
1036 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1038 // And attempt a mouse drag before the touch drag finishes.
1039 dragged_button_mouse = SimulateDrag(ShelfButtonHost::MOUSE, 1, 2);
1041 // Nothing changes since 2nd drag is ignored.
1042 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1044 button_host->PointerReleasedOnButton(
1045 dragged_button_touch, ShelfButtonHost::TOUCH, false);
1046 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1049 // Check that clicking first on one item and then dragging another works as
1050 // expected.
1051 TEST_F(ShelfViewTest, ClickOneDragAnother) {
1052 ShelfButtonHost* button_host = shelf_view_;
1054 std::vector<std::pair<ShelfID, views::View*> > id_map;
1055 SetupForDragTest(&id_map);
1057 // A click on item 1 is simulated.
1058 SimulateClick(1);
1060 // Dragging browser index at 0 should change the model order correctly.
1061 EXPECT_TRUE(model_->items()[1].type == TYPE_BROWSER_SHORTCUT);
1062 views::View* dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1063 std::rotate(id_map.begin() + 1,
1064 id_map.begin() + 2,
1065 id_map.begin() + 4);
1066 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1067 button_host->PointerReleasedOnButton(
1068 dragged_button, ShelfButtonHost::MOUSE, false);
1069 EXPECT_TRUE(model_->items()[3].type == TYPE_BROWSER_SHORTCUT);
1072 // Tests that double-clicking an item does not activate it twice.
1073 TEST_F(ShelfViewTest, ClickingTwiceActivatesOnce) {
1074 // Watch for selection of the browser shortcut.
1075 ShelfID browser_shelf_id = model_->items()[browser_index_].id;
1076 ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1077 item_manager_->SetShelfItemDelegate(
1078 browser_shelf_id,
1079 scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1081 // A single click selects the item.
1082 SimulateClick(browser_index_);
1083 EXPECT_TRUE(selection_tracker->WasSelected());
1085 // A double-click does not select the item.
1086 selection_tracker->Reset();
1087 SimulateDoubleClick(browser_index_);
1088 EXPECT_FALSE(selection_tracker->WasSelected());
1091 // Check that clicking an item and jittering the mouse a bit still selects the
1092 // item.
1093 TEST_F(ShelfViewTest, ClickAndMoveSlightly) {
1094 std::vector<std::pair<ShelfID, views::View*> > id_map;
1095 SetupForDragTest(&id_map);
1097 ShelfID shelf_id = (id_map.begin() + 1)->first;
1098 views::View* button = (id_map.begin() + 1)->second;
1100 // Replace the ShelfItemDelegate for |shelf_id| with one which tracks whether
1101 // the shelf item gets selected.
1102 ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1103 item_manager_->SetShelfItemDelegate(
1104 shelf_id,
1105 scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1107 gfx::Vector2d press_offset(5, 30);
1108 gfx::Point press_location = gfx::Point() + press_offset;
1109 gfx::Point press_location_in_screen =
1110 button->GetBoundsInScreen().origin() + press_offset;
1112 ui::MouseEvent click_event(ui::ET_MOUSE_PRESSED, press_location,
1113 press_location_in_screen, ui::EventTimeForNow(),
1114 ui::EF_LEFT_MOUSE_BUTTON, 0);
1115 button->OnMousePressed(click_event);
1117 ui::MouseEvent drag_event1(
1118 ui::ET_MOUSE_DRAGGED, press_location + gfx::Vector2d(0, 1),
1119 press_location_in_screen + gfx::Vector2d(0, 1), ui::EventTimeForNow(),
1120 ui::EF_LEFT_MOUSE_BUTTON, 0);
1121 button->OnMouseDragged(drag_event1);
1123 ui::MouseEvent drag_event2(
1124 ui::ET_MOUSE_DRAGGED, press_location + gfx::Vector2d(-1, 0),
1125 press_location_in_screen + gfx::Vector2d(-1, 0), ui::EventTimeForNow(),
1126 ui::EF_LEFT_MOUSE_BUTTON, 0);
1127 button->OnMouseDragged(drag_event2);
1129 ui::MouseEvent release_event(
1130 ui::ET_MOUSE_RELEASED, press_location + gfx::Vector2d(-1, 0),
1131 press_location_in_screen + gfx::Vector2d(-1, 0), ui::EventTimeForNow(),
1132 ui::EF_LEFT_MOUSE_BUTTON, 0);
1133 button->OnMouseReleased(release_event);
1135 EXPECT_TRUE(selection_tracker->WasSelected());
1138 // Confirm that item status changes are reflected in the buttons.
1139 TEST_F(ShelfViewTest, ShelfItemStatus) {
1140 // All buttons should be visible.
1141 ASSERT_EQ(test_api_->GetButtonCount(),
1142 test_api_->GetLastVisibleIndex() + 1);
1144 // Add platform app button.
1145 ShelfID last_added = AddPlatformApp();
1146 ShelfItem item = GetItemByID(last_added);
1147 int index = model_->ItemIndexByID(last_added);
1148 ShelfButton* button = GetButtonByID(last_added);
1149 ASSERT_EQ(ShelfButton::STATE_RUNNING, button->state());
1150 item.status = STATUS_ACTIVE;
1151 model_->Set(index, item);
1152 ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
1153 item.status = STATUS_ATTENTION;
1154 model_->Set(index, item);
1155 ASSERT_EQ(ShelfButton::STATE_ATTENTION, button->state());
1158 // Confirm that item status changes are reflected in the buttons
1159 // for platform apps.
1160 TEST_F(ShelfViewTest, ShelfItemStatusPlatformApp) {
1161 // All buttons should be visible.
1162 ASSERT_EQ(test_api_->GetButtonCount(),
1163 test_api_->GetLastVisibleIndex() + 1);
1165 // Add platform app button.
1166 ShelfID last_added = AddPlatformApp();
1167 ShelfItem item = GetItemByID(last_added);
1168 int index = model_->ItemIndexByID(last_added);
1169 ShelfButton* button = GetButtonByID(last_added);
1170 ASSERT_EQ(ShelfButton::STATE_RUNNING, button->state());
1171 item.status = STATUS_ACTIVE;
1172 model_->Set(index, item);
1173 ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
1174 item.status = STATUS_ATTENTION;
1175 model_->Set(index, item);
1176 ASSERT_EQ(ShelfButton::STATE_ATTENTION, button->state());
1179 // Confirm that shelf item bounds are correctly updated on shelf changes.
1180 TEST_F(ShelfViewTest, ShelfItemBoundsCheck) {
1181 VerifyShelfItemBoundsAreValid();
1182 shelf_view_->shelf_layout_manager()->SetAutoHideBehavior(
1183 SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
1184 test_api_->RunMessageLoopUntilAnimationsDone();
1185 VerifyShelfItemBoundsAreValid();
1186 shelf_view_->shelf_layout_manager()->SetAutoHideBehavior(
1187 SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
1188 test_api_->RunMessageLoopUntilAnimationsDone();
1189 VerifyShelfItemBoundsAreValid();
1192 TEST_F(ShelfViewTest, ShelfTooltipTest) {
1193 ASSERT_EQ(test_api_->GetLastVisibleIndex() + 1,
1194 test_api_->GetButtonCount());
1196 // Prepare some items to the shelf.
1197 ShelfID app_button_id = AddAppShortcut();
1198 ShelfID platform_button_id = AddPlatformApp();
1200 ShelfButton* app_button = GetButtonByID(app_button_id);
1201 ShelfButton* platform_button = GetButtonByID(platform_button_id);
1203 ShelfButtonHost* button_host = shelf_view_;
1204 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1206 button_host->MouseEnteredButton(app_button);
1207 // There's a delay to show the tooltip, so it's not visible yet.
1208 EXPECT_FALSE(tooltip_manager->IsVisible());
1209 EXPECT_EQ(app_button, GetTooltipAnchorView());
1211 ShowTooltip();
1212 EXPECT_TRUE(tooltip_manager->IsVisible());
1214 // Once it's visible, it keeps visibility and is pointing to the same
1215 // item.
1216 button_host->MouseExitedButton(app_button);
1217 EXPECT_TRUE(tooltip_manager->IsVisible());
1218 EXPECT_EQ(app_button, GetTooltipAnchorView());
1220 // When entered to another item, it switches to the new item. There is no
1221 // delay for the visibility.
1222 button_host->MouseEnteredButton(platform_button);
1223 EXPECT_TRUE(tooltip_manager->IsVisible());
1224 EXPECT_EQ(platform_button, GetTooltipAnchorView());
1226 button_host->MouseExitedButton(platform_button);
1227 tooltip_manager->Close();
1229 // Next time: enter app_button -> move immediately to tab_button.
1230 button_host->MouseEnteredButton(app_button);
1231 button_host->MouseExitedButton(app_button);
1232 button_host->MouseEnteredButton(platform_button);
1233 EXPECT_FALSE(tooltip_manager->IsVisible());
1234 EXPECT_EQ(platform_button, GetTooltipAnchorView());
1237 // Verify a fix for crash caused by a tooltip update for a deletedshelf
1238 // button, see crbug.com/288838.
1239 TEST_F(ShelfViewTest, RemovingItemClosesTooltip) {
1240 ShelfButtonHost* button_host = shelf_view_;
1241 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1243 // Add an item to the shelf.
1244 ShelfID app_button_id = AddAppShortcut();
1245 ShelfButton* app_button = GetButtonByID(app_button_id);
1247 // Spawn a tooltip on that item.
1248 button_host->MouseEnteredButton(app_button);
1249 ShowTooltip();
1250 EXPECT_TRUE(tooltip_manager->IsVisible());
1252 // Remove the app shortcut while the tooltip is open. The tooltip should be
1253 // closed.
1254 RemoveByID(app_button_id);
1255 EXPECT_FALSE(tooltip_manager->IsVisible());
1257 // Change the shelf layout. This should not crash.
1258 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
1259 Shell::GetPrimaryRootWindow());
1262 // Changing the shelf alignment closes any open tooltip.
1263 TEST_F(ShelfViewTest, ShelfAlignmentClosesTooltip) {
1264 ShelfButtonHost* button_host = shelf_view_;
1265 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1267 // Add an item to the shelf.
1268 ShelfID app_button_id = AddAppShortcut();
1269 ShelfButton* app_button = GetButtonByID(app_button_id);
1271 // Spawn a tooltip on the item.
1272 button_host->MouseEnteredButton(app_button);
1273 ShowTooltip();
1274 EXPECT_TRUE(tooltip_manager->IsVisible());
1276 // Changing shelf alignment hides the tooltip.
1277 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
1278 Shell::GetPrimaryRootWindow());
1279 EXPECT_FALSE(tooltip_manager->IsVisible());
1282 TEST_F(ShelfViewTest, ShouldHideTooltipTest) {
1283 ShelfID app_button_id = AddAppShortcut();
1284 ShelfID platform_button_id = AddPlatformApp();
1286 // The tooltip shouldn't hide if the mouse is on normal buttons.
1287 for (int i = 0; i < test_api_->GetButtonCount(); i++) {
1288 ShelfButton* button = test_api_->GetButton(i);
1289 if (!button)
1290 continue;
1292 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1293 button->GetMirroredBounds().CenterPoint()))
1294 << "ShelfView tries to hide on button " << i;
1297 // The tooltip should not hide on the app-list button.
1298 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1299 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1300 app_list_button->GetMirroredBounds().CenterPoint()));
1302 // The tooltip shouldn't hide if the mouse is in the gap between two buttons.
1303 gfx::Rect app_button_rect = GetButtonByID(app_button_id)->GetMirroredBounds();
1304 gfx::Rect platform_button_rect =
1305 GetButtonByID(platform_button_id)->GetMirroredBounds();
1306 ASSERT_FALSE(app_button_rect.Intersects(platform_button_rect));
1307 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1308 gfx::UnionRects(app_button_rect, platform_button_rect).CenterPoint()));
1310 // The tooltip should hide if it's outside of all buttons.
1311 gfx::Rect all_area;
1312 for (int i = 0; i < test_api_->GetButtonCount(); i++) {
1313 ShelfButton* button = test_api_->GetButton(i);
1314 if (!button)
1315 continue;
1317 all_area.Union(button->GetMirroredBounds());
1319 all_area.Union(shelf_view_->GetAppListButtonView()->GetMirroredBounds());
1320 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(all_area.origin()));
1321 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1322 gfx::Point(all_area.right() - 1, all_area.bottom() - 1)));
1323 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1324 gfx::Point(all_area.right(), all_area.y())));
1325 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1326 gfx::Point(all_area.x() - 1, all_area.y())));
1327 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1328 gfx::Point(all_area.x(), all_area.y() - 1)));
1329 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1330 gfx::Point(all_area.x(), all_area.bottom())));
1333 TEST_F(ShelfViewTest, ShouldHideTooltipWithAppListWindowTest) {
1334 Shell::GetInstance()->ShowAppList(NULL);
1335 ASSERT_TRUE(Shell::GetInstance()->GetAppListWindow());
1337 // The tooltip shouldn't hide if the mouse is on normal buttons.
1338 for (int i = 1; i < test_api_->GetButtonCount(); i++) {
1339 ShelfButton* button = test_api_->GetButton(i);
1340 if (!button)
1341 continue;
1343 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1344 button->GetMirroredBounds().CenterPoint()))
1345 << "ShelfView tries to hide on button " << i;
1348 // The tooltip should hide on the app-list button.
1349 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1350 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1351 app_list_button->GetMirroredBounds().CenterPoint()));
1354 // Test that by moving the mouse cursor off the button onto the bubble it closes
1355 // the bubble.
1356 TEST_F(ShelfViewTest, ShouldHideTooltipWhenHoveringOnTooltip) {
1357 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1358 tooltip_manager->CreateZeroDelayTimerForTest();
1359 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1361 // Move the mouse off any item and check that no tooltip is shown.
1362 generator.MoveMouseTo(gfx::Point(0, 0));
1363 EXPECT_FALSE(tooltip_manager->IsVisible());
1365 // Move the mouse over the button and check that it is visible.
1366 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1367 gfx::Rect bounds = app_list_button->GetBoundsInScreen();
1368 generator.MoveMouseTo(bounds.CenterPoint());
1369 // Wait for the timer to go off.
1370 RunAllPendingInMessageLoop();
1371 EXPECT_TRUE(tooltip_manager->IsVisible());
1373 // Move the mouse cursor slightly to the right of the item. The tooltip should
1374 // stay open.
1375 generator.MoveMouseBy(bounds.width() / 2 + 5, 0);
1376 // Make sure there is no delayed close.
1377 RunAllPendingInMessageLoop();
1378 EXPECT_TRUE(tooltip_manager->IsVisible());
1380 // Move back - it should still stay open.
1381 generator.MoveMouseBy(-(bounds.width() / 2 + 5), 0);
1382 // Make sure there is no delayed close.
1383 RunAllPendingInMessageLoop();
1384 EXPECT_TRUE(tooltip_manager->IsVisible());
1386 // Now move the mouse cursor slightly above the item - so that it is over the
1387 // tooltip bubble. Now it should disappear.
1388 generator.MoveMouseBy(0, -(bounds.height() / 2 + 5));
1389 // Wait until the delayed close kicked in.
1390 RunAllPendingInMessageLoop();
1391 EXPECT_FALSE(tooltip_manager->IsVisible());
1394 // Resizing shelf view while an add animation without fade-in is running,
1395 // which happens when overflow happens. App list button should end up in its
1396 // new ideal bounds.
1397 TEST_F(ShelfViewTest, ResizeDuringOverflowAddAnimation) {
1398 // All buttons should be visible.
1399 ASSERT_EQ(test_api_->GetButtonCount(),
1400 test_api_->GetLastVisibleIndex() + 1);
1402 // Add buttons until overflow. Let the non-overflow add animations finish but
1403 // leave the last running.
1404 int items_added = 0;
1405 AddPlatformAppNoWait();
1406 while (!test_api_->IsOverflowButtonVisible()) {
1407 test_api_->RunMessageLoopUntilAnimationsDone();
1408 AddPlatformAppNoWait();
1409 ++items_added;
1410 ASSERT_LT(items_added, 10000);
1413 // Resize shelf view with that animation running and stay overflown.
1414 gfx::Rect bounds = shelf_view_->bounds();
1415 bounds.set_width(bounds.width() - kShelfSize);
1416 shelf_view_->SetBoundsRect(bounds);
1417 ASSERT_TRUE(test_api_->IsOverflowButtonVisible());
1419 // Finish the animation.
1420 test_api_->RunMessageLoopUntilAnimationsDone();
1422 // App list button should ends up in its new ideal bounds.
1423 const int app_list_button_index = test_api_->GetButtonCount() - 1;
1424 const gfx::Rect& app_list_ideal_bounds =
1425 test_api_->GetIdealBoundsByIndex(app_list_button_index);
1426 const gfx::Rect& app_list_bounds =
1427 test_api_->GetBoundsByIndex(app_list_button_index);
1428 EXPECT_EQ(app_list_ideal_bounds, app_list_bounds);
1431 // Checks the overflow bubble size when an item is ripped off and re-inserted.
1432 TEST_F(ShelfViewTest, OverflowBubbleSize) {
1433 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1434 ReplaceShelfDelegateForRipOffTest();
1436 AddButtonsUntilOverflow();
1437 // Add one more button to prevent the overflow bubble to disappear upon
1438 // dragging an item out on windows (flakiness, see crbug.com/436131).
1439 AddAppShortcut();
1441 // Show overflow bubble.
1442 test_api_->ShowOverflowBubble();
1443 ASSERT_TRUE(test_api_->overflow_bubble() &&
1444 test_api_->overflow_bubble()->IsShowing());
1446 ShelfViewTestAPI test_for_overflow_view(
1447 test_api_->overflow_bubble()->shelf_view());
1449 int ripped_index = test_for_overflow_view.GetLastVisibleIndex();
1450 gfx::Size bubble_size = test_for_overflow_view.GetPreferredSize();
1451 int item_width = test_for_overflow_view.GetButtonSize() +
1452 test_for_overflow_view.GetButtonSpacing();
1454 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1455 gfx::Point());
1456 ShelfButton* button = test_for_overflow_view.GetButton(ripped_index);
1457 // Rip off the last visible item.
1458 gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
1459 gfx::Point rip_off_point(start_point.x(), 0);
1460 generator.MoveMouseTo(start_point.x(), start_point.y());
1461 base::MessageLoop::current()->RunUntilIdle();
1462 generator.PressLeftButton();
1463 base::MessageLoop::current()->RunUntilIdle();
1464 generator.MoveMouseTo(rip_off_point.x(), rip_off_point.y());
1465 base::MessageLoop::current()->RunUntilIdle();
1466 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1468 // Check the overflow bubble size when an item is ripped off.
1469 EXPECT_EQ(bubble_size.width() - item_width,
1470 test_for_overflow_view.GetPreferredSize().width());
1471 ASSERT_TRUE(test_api_->overflow_bubble() &&
1472 test_api_->overflow_bubble()->IsShowing());
1474 // Re-insert an item into the overflow bubble.
1475 int first_index = test_for_overflow_view.GetFirstVisibleIndex();
1476 button = test_for_overflow_view.GetButton(first_index);
1478 // Check the bubble size after an item is re-inserted.
1479 generator.MoveMouseTo(button->GetBoundsInScreen().CenterPoint());
1480 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1481 EXPECT_EQ(bubble_size.width(),
1482 test_for_overflow_view.GetPreferredSize().width());
1484 generator.ReleaseLeftButton();
1485 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1486 EXPECT_EQ(bubble_size.width(),
1487 test_for_overflow_view.GetPreferredSize().width());
1490 // Check the drag insertion bounds of scrolled overflow bubble.
1491 TEST_F(ShelfViewTest, CheckDragInsertBoundsOfScrolledOverflowBubble) {
1492 UpdateDisplay("400x300");
1494 EXPECT_EQ(2, model_->item_count());
1496 AddButtonsUntilOverflow();
1498 // Show overflow bubble.
1499 test_api_->ShowOverflowBubble();
1500 ASSERT_TRUE(test_api_->overflow_bubble() &&
1501 test_api_->overflow_bubble()->IsShowing());
1503 int item_width = test_api_->GetButtonSize() +
1504 test_api_->GetButtonSpacing();
1505 OverflowBubbleView* bubble_view = test_api_->overflow_bubble()->bubble_view();
1506 test::OverflowBubbleViewTestAPI bubble_view_api(bubble_view);
1508 // Add more buttons until OverflowBubble is scrollable and it has 3 invisible
1509 // items.
1510 while (bubble_view_api.GetContentsSize().width() <
1511 (bubble_view->GetContentsBounds().width() + 3 * item_width))
1512 AddAppShortcut();
1514 ASSERT_TRUE(test_api_->overflow_bubble() &&
1515 test_api_->overflow_bubble()->IsShowing());
1517 ShelfViewTestAPI test_for_overflow_view(
1518 test_api_->overflow_bubble()->shelf_view());
1519 int first_index = test_for_overflow_view.GetFirstVisibleIndex();
1520 int last_index = test_for_overflow_view.GetLastVisibleIndex();
1522 ShelfButton* first_button = test_for_overflow_view.GetButton(first_index);
1523 ShelfButton* last_button = test_for_overflow_view.GetButton(last_index);
1524 gfx::Point first_point = first_button->GetBoundsInScreen().CenterPoint();
1525 gfx::Point last_point = last_button->GetBoundsInScreen().CenterPoint();
1526 gfx::Rect drag_reinsert_bounds =
1527 test_for_overflow_view.GetBoundsForDragInsertInScreen();
1528 EXPECT_TRUE(drag_reinsert_bounds.Contains(first_point));
1529 EXPECT_FALSE(drag_reinsert_bounds.Contains(last_point));
1531 // Scrolls sufficiently to show last item.
1532 bubble_view_api.ScrollByXOffset(3 * item_width);
1533 drag_reinsert_bounds =
1534 test_for_overflow_view.GetBoundsForDragInsertInScreen();
1535 first_point = first_button->GetBoundsInScreen().CenterPoint();
1536 last_point = last_button->GetBoundsInScreen().CenterPoint();
1537 EXPECT_FALSE(drag_reinsert_bounds.Contains(first_point));
1538 EXPECT_TRUE(drag_reinsert_bounds.Contains(last_point));
1541 // Check the drag insertion bounds of shelf view in multi monitor environment.
1542 TEST_F(ShelfViewTest, CheckDragInsertBoundsWithMultiMonitor) {
1543 // win8-aura doesn't support multiple display.
1544 if (!SupportsMultipleDisplays())
1545 return;
1547 UpdateDisplay("800x600,800x600");
1548 Shelf* secondary_shelf = Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
1549 ShelfView* shelf_view_for_secondary =
1550 ShelfTestAPI(secondary_shelf).shelf_view();
1552 // The bounds should be big enough for 4 buttons + overflow chevron.
1553 shelf_view_for_secondary->SetBounds(0, 0, 500, kShelfSize);
1555 ShelfViewTestAPI test_api_for_secondary(shelf_view_for_secondary);
1556 // Speeds up animation for test.
1557 test_api_for_secondary.SetAnimationDuration(1);
1559 AddButtonsUntilOverflow();
1561 // Test #1: Test drag insertion bounds of primary shelf.
1562 // Show overflow bubble.
1563 test_api_->ShowOverflowBubble();
1564 ASSERT_TRUE(test_api_->overflow_bubble() &&
1565 test_api_->overflow_bubble()->IsShowing());
1567 ShelfViewTestAPI test_api_for_overflow_view(
1568 test_api_->overflow_bubble()->shelf_view());
1570 ShelfButton* button = test_api_for_overflow_view.GetButton(
1571 test_api_for_overflow_view.GetLastVisibleIndex());
1573 // Checks that a point in shelf is contained in drag insert bounds.
1574 gfx::Point point_in_shelf_view = button->GetBoundsInScreen().CenterPoint();
1575 gfx::Rect drag_reinsert_bounds =
1576 test_api_for_overflow_view.GetBoundsForDragInsertInScreen();
1577 EXPECT_TRUE(drag_reinsert_bounds.Contains(point_in_shelf_view));
1578 // Checks that a point out of shelf is not contained in drag insert bounds.
1579 EXPECT_FALSE(drag_reinsert_bounds.Contains(
1580 gfx::Point(point_in_shelf_view.x(), 0)));
1582 // Test #2: Test drag insertion bounds of secondary shelf.
1583 // Show overflow bubble.
1584 test_api_for_secondary.ShowOverflowBubble();
1585 ASSERT_TRUE(test_api_for_secondary.overflow_bubble() &&
1586 test_api_for_secondary.overflow_bubble()->IsShowing());
1588 ShelfViewTestAPI test_api_for_overflow_view_of_secondary(
1589 test_api_for_secondary.overflow_bubble()->shelf_view());
1591 ShelfButton* button_in_secondary =
1592 test_api_for_overflow_view_of_secondary.GetButton(
1593 test_api_for_overflow_view_of_secondary.GetLastVisibleIndex());
1595 // Checks that a point in shelf is contained in drag insert bounds.
1596 gfx::Point point_in_secondary_shelf_view =
1597 button_in_secondary->GetBoundsInScreen().CenterPoint();
1598 gfx::Rect drag_reinsert_bounds_in_secondary =
1599 test_api_for_overflow_view_of_secondary.GetBoundsForDragInsertInScreen();
1600 EXPECT_TRUE(drag_reinsert_bounds_in_secondary.Contains(
1601 point_in_secondary_shelf_view));
1602 // Checks that a point out of shelf is not contained in drag insert bounds.
1603 EXPECT_FALSE(drag_reinsert_bounds_in_secondary.Contains(
1604 gfx::Point(point_in_secondary_shelf_view.x(), 0)));
1605 // Checks that a point of overflow bubble in primary shelf should not be
1606 // contained by insert bounds of secondary shelf.
1607 EXPECT_FALSE(drag_reinsert_bounds_in_secondary.Contains(point_in_shelf_view));
1610 // Checks the rip an item off from left aligned shelf in secondary monitor.
1611 TEST_F(ShelfViewTest, CheckRipOffFromLeftShelfAlignmentWithMultiMonitor) {
1612 // win8-aura doesn't support multiple display.
1613 if (!SupportsMultipleDisplays())
1614 return;
1616 UpdateDisplay("800x600,800x600");
1617 ASSERT_EQ(2U, Shell::GetAllRootWindows().size());
1619 aura::Window* second_root = Shell::GetAllRootWindows()[1];
1621 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT, second_root);
1622 ASSERT_EQ(SHELF_ALIGNMENT_LEFT,
1623 Shell::GetInstance()->GetShelfAlignment(second_root));
1625 // Initially, app list and browser shortcut are added.
1626 EXPECT_EQ(2, model_->item_count());
1627 int browser_index = model_->GetItemIndexForType(TYPE_BROWSER_SHORTCUT);
1628 EXPECT_GT(browser_index, 0);
1630 Shelf* secondary_shelf = Shelf::ForWindow(second_root);
1631 ShelfView* shelf_view_for_secondary =
1632 ShelfTestAPI(secondary_shelf).shelf_view();
1634 ShelfViewTestAPI test_api_for_secondary_shelf_view(shelf_view_for_secondary);
1635 ShelfButton* button =
1636 test_api_for_secondary_shelf_view.GetButton(browser_index);
1638 // Fetch the start point of dragging.
1639 gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
1640 ::wm::ConvertPointFromScreen(second_root, &start_point);
1642 ui::test::EventGenerator generator(second_root, start_point);
1644 // Rip off the browser item.
1645 generator.PressLeftButton();
1646 generator.MoveMouseTo(start_point.x() + 400, start_point.y());
1647 test_api_for_secondary_shelf_view.RunMessageLoopUntilAnimationsDone();
1648 EXPECT_TRUE(test_api_for_secondary_shelf_view.IsRippedOffFromShelf());
1651 // Checks various drag and drop operations from OverflowBubble to Shelf.
1652 TEST_F(ShelfViewTest, CheckDragAndDropFromOverflowBubbleToShelf) {
1653 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1654 ReplaceShelfDelegateForRipOffTest();
1656 AddButtonsUntilOverflow();
1657 // Add one more button to prevent the overflow bubble to disappear upon
1658 // dragging an item out on windows (flakiness, see crbug.com/425097).
1659 AddAppShortcut();
1661 TestDraggingAnItemFromOverflowToShelf(false);
1662 TestDraggingAnItemFromOverflowToShelf(true);
1665 // Tests that the AppListButton renders as active in response to touches.
1666 TEST_F(ShelfViewTest, DISABLED_AppListButtonTouchFeedback) {
1667 AppListButton* app_list_button =
1668 static_cast<AppListButton*>(shelf_view_->GetAppListButtonView());
1669 EXPECT_FALSE(app_list_button->draw_background_as_active());
1671 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1672 generator.set_current_location(app_list_button->
1673 GetBoundsInScreen().CenterPoint());
1674 generator.PressTouch();
1675 RunAllPendingInMessageLoop();
1676 EXPECT_TRUE(app_list_button->draw_background_as_active());
1678 generator.ReleaseTouch();
1679 RunAllPendingInMessageLoop();
1680 EXPECT_FALSE(app_list_button->draw_background_as_active());
1681 EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
1684 // Tests that a touch that slides out of the bounds of the AppListButton leads
1685 // to the end of rendering an active state.
1686 TEST_F(ShelfViewTest, DISABLED_AppListButtonTouchFeedbackCancellation) {
1687 AppListButton* app_list_button =
1688 static_cast<AppListButton*>(shelf_view_->GetAppListButtonView());
1689 EXPECT_FALSE(app_list_button->draw_background_as_active());
1691 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1692 generator.set_current_location(app_list_button->
1693 GetBoundsInScreen().CenterPoint());
1694 generator.PressTouch();
1695 RunAllPendingInMessageLoop();
1696 EXPECT_TRUE(app_list_button->draw_background_as_active());
1698 gfx::Point moved_point(app_list_button->GetBoundsInScreen().right() + 1,
1699 app_list_button->
1700 GetBoundsInScreen().CenterPoint().y());
1701 generator.MoveTouch(moved_point);
1702 RunAllPendingInMessageLoop();
1703 EXPECT_FALSE(app_list_button->draw_background_as_active());
1705 generator.set_current_location(moved_point);
1706 generator.ReleaseTouch();
1707 RunAllPendingInMessageLoop();
1708 EXPECT_FALSE(app_list_button->draw_background_as_active());
1709 EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
1712 class ShelfViewVisibleBoundsTest : public ShelfViewTest,
1713 public testing::WithParamInterface<bool> {
1714 public:
1715 ShelfViewVisibleBoundsTest() : text_direction_change_(GetParam()) {}
1717 void CheckAllItemsAreInBounds() {
1718 gfx::Rect visible_bounds = shelf_view_->GetVisibleItemsBoundsInScreen();
1719 gfx::Rect shelf_bounds = shelf_view_->GetBoundsInScreen();
1720 EXPECT_TRUE(shelf_bounds.Contains(visible_bounds));
1721 for (int i = 0; i < test_api_->GetButtonCount(); ++i)
1722 if (ShelfButton* button = test_api_->GetButton(i))
1723 EXPECT_TRUE(visible_bounds.Contains(button->GetBoundsInScreen()));
1724 CheckAppListButtonIsInBounds();
1727 void CheckAppListButtonIsInBounds() {
1728 gfx::Rect visible_bounds = shelf_view_->GetVisibleItemsBoundsInScreen();
1729 gfx::Rect app_list_button_bounds = shelf_view_->GetAppListButtonView()->
1730 GetBoundsInScreen();
1731 EXPECT_TRUE(visible_bounds.Contains(app_list_button_bounds));
1734 private:
1735 ScopedTextDirectionChange text_direction_change_;
1737 DISALLOW_COPY_AND_ASSIGN(ShelfViewVisibleBoundsTest);
1740 TEST_P(ShelfViewVisibleBoundsTest, ItemsAreInBounds) {
1741 // Adding elements leaving some empty space.
1742 for (int i = 0; i < 3; i++) {
1743 AddAppShortcut();
1745 test_api_->RunMessageLoopUntilAnimationsDone();
1746 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
1747 CheckAllItemsAreInBounds();
1748 // Same for overflow case.
1749 while (!test_api_->IsOverflowButtonVisible()) {
1750 AddAppShortcut();
1752 test_api_->RunMessageLoopUntilAnimationsDone();
1753 CheckAllItemsAreInBounds();
1756 INSTANTIATE_TEST_CASE_P(LtrRtl, ShelfViewTextDirectionTest, testing::Bool());
1757 INSTANTIATE_TEST_CASE_P(VisibleBounds, ShelfViewVisibleBoundsTest,
1758 testing::Bool());
1760 } // namespace test
1761 } // namespace ash