Add owners for c/b/ui/views/accessibility
[chromium-blink-merge.git] / ui / events / event.h
blob8f2c79a85d6ebde537ad7aa3112acf6a83d2a94c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_EVENT_H_
6 #define UI_EVENTS_EVENT_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/event_types.h"
11 #include "base/gtest_prod_util.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h"
15 #include "ui/events/event_constants.h"
16 #include "ui/events/gesture_event_details.h"
17 #include "ui/events/gestures/gesture_types.h"
18 #include "ui/events/keycodes/keyboard_codes.h"
19 #include "ui/events/latency_info.h"
20 #include "ui/gfx/point.h"
21 #include "ui/gfx/point_conversions.h"
23 namespace gfx {
24 class Transform;
27 namespace ui {
28 class EventTarget;
30 class EVENTS_EXPORT Event {
31 public:
32 static scoped_ptr<Event> Clone(const Event& event);
34 virtual ~Event();
36 class DispatcherApi {
37 public:
38 explicit DispatcherApi(Event* event) : event_(event) {}
40 void set_target(EventTarget* target) {
41 event_->target_ = target;
44 void set_phase(EventPhase phase) { event_->phase_ = phase; }
45 void set_result(int result) {
46 event_->result_ = static_cast<EventResult>(result);
49 private:
50 DispatcherApi();
51 Event* event_;
53 DISALLOW_COPY_AND_ASSIGN(DispatcherApi);
56 const base::NativeEvent& native_event() const { return native_event_; }
57 EventType type() const { return type_; }
58 const std::string& name() const { return name_; }
59 // time_stamp represents time since machine was booted.
60 const base::TimeDelta& time_stamp() const { return time_stamp_; }
61 int flags() const { return flags_; }
63 // This is only intended to be used externally by classes that are modifying
64 // events in an EventRewriter.
65 void set_flags(int flags) { flags_ = flags; }
67 EventTarget* target() const { return target_; }
68 EventPhase phase() const { return phase_; }
69 EventResult result() const { return result_; }
71 LatencyInfo* latency() { return &latency_; }
72 const LatencyInfo* latency() const { return &latency_; }
73 void set_latency(const LatencyInfo& latency) { latency_ = latency; }
75 int source_device_id() const { return source_device_id_; }
77 // By default, events are "cancelable", this means any default processing that
78 // the containing abstraction layer may perform can be prevented by calling
79 // SetHandled(). SetHandled() or StopPropagation() must not be called for
80 // events that are not cancelable.
81 bool cancelable() const { return cancelable_; }
83 // The following methods return true if the respective keys were pressed at
84 // the time the event was created.
85 bool IsShiftDown() const { return (flags_ & EF_SHIFT_DOWN) != 0; }
86 bool IsControlDown() const { return (flags_ & EF_CONTROL_DOWN) != 0; }
87 bool IsCapsLockDown() const { return (flags_ & EF_CAPS_LOCK_DOWN) != 0; }
88 bool IsAltDown() const { return (flags_ & EF_ALT_DOWN) != 0; }
89 bool IsAltGrDown() const { return (flags_ & EF_ALTGR_DOWN) != 0; }
90 bool IsCommandDown() const { return (flags_ & EF_COMMAND_DOWN) != 0; }
91 bool IsRepeat() const { return (flags_ & EF_IS_REPEAT) != 0; }
93 bool IsKeyEvent() const {
94 return type_ == ET_KEY_PRESSED ||
95 type_ == ET_KEY_RELEASED ||
96 type_ == ET_TRANSLATED_KEY_PRESS ||
97 type_ == ET_TRANSLATED_KEY_RELEASE;
100 bool IsMouseEvent() const {
101 return type_ == ET_MOUSE_PRESSED ||
102 type_ == ET_MOUSE_DRAGGED ||
103 type_ == ET_MOUSE_RELEASED ||
104 type_ == ET_MOUSE_MOVED ||
105 type_ == ET_MOUSE_ENTERED ||
106 type_ == ET_MOUSE_EXITED ||
107 type_ == ET_MOUSEWHEEL ||
108 type_ == ET_MOUSE_CAPTURE_CHANGED;
111 bool IsTouchEvent() const {
112 return type_ == ET_TOUCH_RELEASED ||
113 type_ == ET_TOUCH_PRESSED ||
114 type_ == ET_TOUCH_MOVED ||
115 type_ == ET_TOUCH_CANCELLED;
118 bool IsGestureEvent() const {
119 switch (type_) {
120 case ET_GESTURE_SCROLL_BEGIN:
121 case ET_GESTURE_SCROLL_END:
122 case ET_GESTURE_SCROLL_UPDATE:
123 case ET_GESTURE_TAP:
124 case ET_GESTURE_TAP_CANCEL:
125 case ET_GESTURE_TAP_DOWN:
126 case ET_GESTURE_BEGIN:
127 case ET_GESTURE_END:
128 case ET_GESTURE_TWO_FINGER_TAP:
129 case ET_GESTURE_PINCH_BEGIN:
130 case ET_GESTURE_PINCH_END:
131 case ET_GESTURE_PINCH_UPDATE:
132 case ET_GESTURE_LONG_PRESS:
133 case ET_GESTURE_LONG_TAP:
134 case ET_GESTURE_SWIPE:
135 case ET_GESTURE_SHOW_PRESS:
136 case ET_GESTURE_WIN8_EDGE_SWIPE:
137 // When adding a gesture event which is paired with an event which
138 // occurs earlier, add the event to |IsEndingEvent|.
139 return true;
141 case ET_SCROLL_FLING_CANCEL:
142 case ET_SCROLL_FLING_START:
143 // These can be ScrollEvents too. EF_FROM_TOUCH determines if they're
144 // Gesture or Scroll events.
145 return (flags_ & EF_FROM_TOUCH) == EF_FROM_TOUCH;
147 default:
148 break;
150 return false;
153 // An ending event is paired with the event which started it. Setting capture
154 // should not prevent ending events from getting to their initial target.
155 bool IsEndingEvent() const {
156 switch(type_) {
157 case ui::ET_TOUCH_CANCELLED:
158 case ui::ET_GESTURE_TAP_CANCEL:
159 case ui::ET_GESTURE_END:
160 case ui::ET_GESTURE_SCROLL_END:
161 case ui::ET_GESTURE_PINCH_END:
162 return true;
163 default:
164 return false;
168 bool IsScrollEvent() const {
169 // Flings can be GestureEvents too. EF_FROM_TOUCH determins if they're
170 // Gesture or Scroll events.
171 return type_ == ET_SCROLL ||
172 ((type_ == ET_SCROLL_FLING_START ||
173 type_ == ET_SCROLL_FLING_CANCEL) &&
174 !(flags() & EF_FROM_TOUCH));
177 bool IsScrollGestureEvent() const {
178 return type_ == ET_GESTURE_SCROLL_BEGIN ||
179 type_ == ET_GESTURE_SCROLL_UPDATE ||
180 type_ == ET_GESTURE_SCROLL_END;
183 bool IsFlingScrollEvent() const {
184 return type_ == ET_SCROLL_FLING_CANCEL ||
185 type_ == ET_SCROLL_FLING_START;
188 bool IsMouseWheelEvent() const {
189 return type_ == ET_MOUSEWHEEL;
192 bool IsLocatedEvent() const {
193 return IsMouseEvent() || IsScrollEvent() || IsTouchEvent() ||
194 IsGestureEvent();
197 // Convenience methods to cast |this| to a GestureEvent. IsGestureEvent()
198 // must be true as a precondition to calling these methods.
199 GestureEvent* AsGestureEvent();
200 const GestureEvent* AsGestureEvent() const;
202 // Returns true if the event has a valid |native_event_|.
203 bool HasNativeEvent() const;
205 // Immediately stops the propagation of the event. This must be called only
206 // from an EventHandler during an event-dispatch. Any event handler that may
207 // be in the list will not receive the event after this is called.
208 // Note that StopPropagation() can be called only for cancelable events.
209 void StopPropagation();
210 bool stopped_propagation() const { return !!(result_ & ER_CONSUMED); }
212 // Marks the event as having been handled. A handled event does not reach the
213 // next event phase. For example, if an event is handled during the pre-target
214 // phase, then the event is dispatched to all pre-target handlers, but not to
215 // the target or post-target handlers.
216 // Note that SetHandled() can be called only for cancelable events.
217 void SetHandled();
218 bool handled() const { return result_ != ER_UNHANDLED; }
220 protected:
221 Event(EventType type, base::TimeDelta time_stamp, int flags);
222 Event(const base::NativeEvent& native_event, EventType type, int flags);
223 Event(const Event& copy);
224 void SetType(EventType type);
225 void set_delete_native_event(bool delete_native_event) {
226 delete_native_event_ = delete_native_event;
228 void set_cancelable(bool cancelable) { cancelable_ = cancelable; }
230 void set_time_stamp(const base::TimeDelta& time_stamp) {
231 time_stamp_ = time_stamp;
234 void set_name(const std::string& name) { name_ = name; }
236 private:
237 friend class EventTestApi;
239 EventType type_;
240 std::string name_;
241 base::TimeDelta time_stamp_;
242 LatencyInfo latency_;
243 int flags_;
244 base::NativeEvent native_event_;
245 bool delete_native_event_;
246 bool cancelable_;
247 EventTarget* target_;
248 EventPhase phase_;
249 EventResult result_;
251 // The device id the event came from, or ED_UNKNOWN_DEVICE if the information
252 // is not available.
253 int source_device_id_;
256 class EVENTS_EXPORT CancelModeEvent : public Event {
257 public:
258 CancelModeEvent();
259 virtual ~CancelModeEvent();
262 class EVENTS_EXPORT LocatedEvent : public Event {
263 public:
264 virtual ~LocatedEvent();
266 float x() const { return location_.x(); }
267 float y() const { return location_.y(); }
268 void set_location(const gfx::PointF& location) { location_ = location; }
269 // TODO(tdresser): Always return floating point location. See
270 // crbug.com/337824.
271 gfx::Point location() const { return gfx::ToFlooredPoint(location_); }
272 const gfx::PointF& location_f() const { return location_; }
273 void set_root_location(const gfx::PointF& root_location) {
274 root_location_ = root_location;
276 gfx::Point root_location() const {
277 return gfx::ToFlooredPoint(root_location_);
279 const gfx::PointF& root_location_f() const {
280 return root_location_;
283 // Transform the locations using |inverted_root_transform|.
284 // This is applied to both |location_| and |root_location_|.
285 virtual void UpdateForRootTransform(
286 const gfx::Transform& inverted_root_transform);
288 template <class T> void ConvertLocationToTarget(T* source, T* target) {
289 if (!target || target == source)
290 return;
291 // TODO(tdresser): Rewrite ConvertPointToTarget to use PointF. See
292 // crbug.com/337824.
293 gfx::Point offset = gfx::ToFlooredPoint(location_);
294 T::ConvertPointToTarget(source, target, &offset);
295 gfx::Vector2d diff = gfx::ToFlooredPoint(location_) - offset;
296 location_= location_ - diff;
299 protected:
300 friend class LocatedEventTestApi;
301 explicit LocatedEvent(const base::NativeEvent& native_event);
303 // Create a new LocatedEvent which is identical to the provided model.
304 // If source / target windows are provided, the model location will be
305 // converted from |source| coordinate system to |target| coordinate system.
306 template <class T>
307 LocatedEvent(const LocatedEvent& model, T* source, T* target)
308 : Event(model),
309 location_(model.location_),
310 root_location_(model.root_location_) {
311 ConvertLocationToTarget(source, target);
314 // Used for synthetic events in testing.
315 LocatedEvent(EventType type,
316 const gfx::PointF& location,
317 const gfx::PointF& root_location,
318 base::TimeDelta time_stamp,
319 int flags);
321 gfx::PointF location_;
323 // |location_| multiplied by an optional transformation matrix for
324 // rotations, animations and skews.
325 gfx::PointF root_location_;
328 class EVENTS_EXPORT MouseEvent : public LocatedEvent {
329 public:
330 explicit MouseEvent(const base::NativeEvent& native_event);
332 // Create a new MouseEvent based on the provided model.
333 // Uses the provided |type| and |flags| for the new event.
334 // If source / target windows are provided, the model location will be
335 // converted from |source| coordinate system to |target| coordinate system.
336 template <class T>
337 MouseEvent(const MouseEvent& model, T* source, T* target)
338 : LocatedEvent(model, source, target),
339 changed_button_flags_(model.changed_button_flags_) {
342 template <class T>
343 MouseEvent(const MouseEvent& model,
344 T* source,
345 T* target,
346 EventType type,
347 int flags)
348 : LocatedEvent(model, source, target),
349 changed_button_flags_(model.changed_button_flags_) {
350 SetType(type);
351 set_flags(flags);
354 // Used for synthetic events in testing and by the gesture recognizer.
355 MouseEvent(EventType type,
356 const gfx::PointF& location,
357 const gfx::PointF& root_location,
358 int flags,
359 int changed_button_flags);
361 // Conveniences to quickly test what button is down
362 bool IsOnlyLeftMouseButton() const {
363 return (flags() & EF_LEFT_MOUSE_BUTTON) &&
364 !(flags() & (EF_MIDDLE_MOUSE_BUTTON | EF_RIGHT_MOUSE_BUTTON));
367 bool IsLeftMouseButton() const {
368 return (flags() & EF_LEFT_MOUSE_BUTTON) != 0;
371 bool IsOnlyMiddleMouseButton() const {
372 return (flags() & EF_MIDDLE_MOUSE_BUTTON) &&
373 !(flags() & (EF_LEFT_MOUSE_BUTTON | EF_RIGHT_MOUSE_BUTTON));
376 bool IsMiddleMouseButton() const {
377 return (flags() & EF_MIDDLE_MOUSE_BUTTON) != 0;
380 bool IsOnlyRightMouseButton() const {
381 return (flags() & EF_RIGHT_MOUSE_BUTTON) &&
382 !(flags() & (EF_LEFT_MOUSE_BUTTON | EF_MIDDLE_MOUSE_BUTTON));
385 bool IsRightMouseButton() const {
386 return (flags() & EF_RIGHT_MOUSE_BUTTON) != 0;
389 bool IsAnyButton() const {
390 return (flags() & (EF_LEFT_MOUSE_BUTTON | EF_MIDDLE_MOUSE_BUTTON |
391 EF_RIGHT_MOUSE_BUTTON)) != 0;
394 // Compares two mouse down events and returns true if the second one should
395 // be considered a repeat of the first.
396 static bool IsRepeatedClickEvent(
397 const MouseEvent& event1,
398 const MouseEvent& event2);
400 // Get the click count. Can be 1, 2 or 3 for mousedown messages, 0 otherwise.
401 int GetClickCount() const;
403 // Set the click count for a mousedown message. Can be 1, 2 or 3.
404 void SetClickCount(int click_count);
406 // Identifies the button that changed. During a press this corresponds to the
407 // button that was pressed and during a release this corresponds to the button
408 // that was released.
409 // NOTE: during a press and release flags() contains the complete set of
410 // flags. Use this to determine the button that was pressed or released.
411 int changed_button_flags() const { return changed_button_flags_; }
413 // Updates the button that changed.
414 void set_changed_button_flags(int flags) { changed_button_flags_ = flags; }
416 private:
417 FRIEND_TEST_ALL_PREFIXES(EventTest, DoubleClickRequiresRelease);
418 FRIEND_TEST_ALL_PREFIXES(EventTest, SingleClickRightLeft);
420 // Returns the repeat count based on the previous mouse click, if it is
421 // recent enough and within a small enough distance.
422 static int GetRepeatCount(const MouseEvent& click_event);
424 // Resets the last_click_event_ for unit tests.
425 static void ResetLastClickForTest();
427 // See description above getter for details.
428 int changed_button_flags_;
430 static MouseEvent* last_click_event_;
432 // We can create a MouseEvent for a native event more than once. We set this
433 // to true when the next event either has a different timestamp or we see a
434 // release signalling that the press (click) event was completed.
435 static bool last_click_complete_;
438 class ScrollEvent;
440 class EVENTS_EXPORT MouseWheelEvent : public MouseEvent {
441 public:
442 // See |offset| for details.
443 static const int kWheelDelta;
445 explicit MouseWheelEvent(const base::NativeEvent& native_event);
446 explicit MouseWheelEvent(const ScrollEvent& scroll_event);
447 MouseWheelEvent(const MouseEvent& mouse_event, int x_offset, int y_offset);
448 MouseWheelEvent(const MouseWheelEvent& mouse_wheel_event);
450 template <class T>
451 MouseWheelEvent(const MouseWheelEvent& model,
452 T* source,
453 T* target)
454 : MouseEvent(model, source, target, model.type(), model.flags()),
455 offset_(model.x_offset(), model.y_offset()) {
458 // Used for synthetic events in testing and by the gesture recognizer.
459 MouseWheelEvent(const gfx::Vector2d& offset,
460 const gfx::PointF& location,
461 const gfx::PointF& root_location,
462 int flags,
463 int changed_button_flags);
465 // The amount to scroll. This is in multiples of kWheelDelta.
466 // Note: x_offset() > 0/y_offset() > 0 means scroll left/up.
467 int x_offset() const { return offset_.x(); }
468 int y_offset() const { return offset_.y(); }
469 const gfx::Vector2d& offset() const { return offset_; }
471 // Overridden from LocatedEvent.
472 virtual void UpdateForRootTransform(
473 const gfx::Transform& inverted_root_transform) OVERRIDE;
475 private:
476 gfx::Vector2d offset_;
479 class EVENTS_EXPORT TouchEvent : public LocatedEvent {
480 public:
481 explicit TouchEvent(const base::NativeEvent& native_event);
483 // Create a new TouchEvent which is identical to the provided model.
484 // If source / target windows are provided, the model location will be
485 // converted from |source| coordinate system to |target| coordinate system.
486 template <class T>
487 TouchEvent(const TouchEvent& model, T* source, T* target)
488 : LocatedEvent(model, source, target),
489 touch_id_(model.touch_id_),
490 radius_x_(model.radius_x_),
491 radius_y_(model.radius_y_),
492 rotation_angle_(model.rotation_angle_),
493 force_(model.force_) {
496 TouchEvent(EventType type,
497 const gfx::PointF& location,
498 int touch_id,
499 base::TimeDelta time_stamp);
501 TouchEvent(EventType type,
502 const gfx::PointF& location,
503 int flags,
504 int touch_id,
505 base::TimeDelta timestamp,
506 float radius_x,
507 float radius_y,
508 float angle,
509 float force);
511 virtual ~TouchEvent();
513 int touch_id() const { return touch_id_; }
514 float radius_x() const { return radius_x_; }
515 float radius_y() const { return radius_y_; }
516 float rotation_angle() const { return rotation_angle_; }
517 float force() const { return force_; }
519 // Used for unit tests.
520 void set_radius_x(const float r) { radius_x_ = r; }
521 void set_radius_y(const float r) { radius_y_ = r; }
523 // Overridden from LocatedEvent.
524 virtual void UpdateForRootTransform(
525 const gfx::Transform& inverted_root_transform) OVERRIDE;
527 protected:
528 void set_radius(float radius_x, float radius_y) {
529 radius_x_ = radius_x;
530 radius_y_ = radius_y;
533 void set_rotation_angle(float rotation_angle) {
534 rotation_angle_ = rotation_angle;
537 void set_force(float force) { force_ = force; }
539 private:
540 // The identity (typically finger) of the touch starting at 0 and incrementing
541 // for each separable additional touch that the hardware can detect.
542 const int touch_id_;
544 // Radius of the X (major) axis of the touch ellipse. 0.0 if unknown.
545 float radius_x_;
547 // Radius of the Y (minor) axis of the touch ellipse. 0.0 if unknown.
548 float radius_y_;
550 // Angle of the major axis away from the X axis. Default 0.0.
551 float rotation_angle_;
553 // Force (pressure) of the touch. Normalized to be [0, 1]. Default to be 0.0.
554 float force_;
557 // An interface that individual platforms can use to store additional data on
558 // KeyEvent.
560 // Currently only used in mojo.
561 class EVENTS_EXPORT ExtendedKeyEventData {
562 public:
563 virtual ~ExtendedKeyEventData() {}
565 virtual ExtendedKeyEventData* Clone() const = 0;
568 // A KeyEvent is really two distinct classes, melded together due to the
569 // DOM legacy of Windows key events: a keystroke event (is_char_ == false),
570 // or a character event (is_char_ == true).
572 // For a keystroke event,
573 // -- is_char_ is false.
574 // -- type() can be any one of ET_KEY_PRESSED, ET_KEY_RELEASED,
575 // ET_TRANSLATED_KEY_PRESS, or ET_TRANSLATED_KEY_RELEASE.
576 // -- character_ functions as a bypass or cache for GetCharacter().
577 // -- key_code_ is a VKEY_ value associated with the key. For printable
578 // characters, this may or may not be a mapped value, imitating MS Windows:
579 // if the mapped key generates a character that has an associated VKEY_
580 // code, then key_code_ is that code; if not, then key_code_ is the unmapped
581 // VKEY_ code. For example, US, Greek, Cyrillic, Japanese, etc. all use
582 // VKEY_Q for the key beside Tab, while French uses VKEY_A.
583 // -- code_ is in one-to-one correspondence with a physical keyboard
584 // location, and does not vary depending on key layout.
586 // For a character event,
587 // -- is_char_ is true.
588 // -- type() is ET_KEY_PRESSED.
589 // -- character_ is a UTF-16 character value.
590 // -- key_code_ is conflated with character_ by some code, because both
591 // arrive in the wParam field of a Windows event.
592 // -- code_ is the empty string.
594 class EVENTS_EXPORT KeyEvent : public Event {
595 public:
596 // Create a KeyEvent from a NativeEvent. For Windows this native event can
597 // be either a keystroke message (WM_KEYUP/WM_KEYDOWN) or a character message
598 // (WM_CHAR). Other systems have only keystroke events.
599 explicit KeyEvent(const base::NativeEvent& native_event);
601 // Create a keystroke event.
602 KeyEvent(EventType type, KeyboardCode key_code, int flags);
604 // Create a character event.
605 KeyEvent(base::char16 character, KeyboardCode key_code, int flags);
607 // Used for synthetic events with code of DOM KeyboardEvent (e.g. 'KeyA')
608 // See also: ui/events/keycodes/dom4/keycode_converter_data.h
609 KeyEvent(EventType type,
610 KeyboardCode key_code,
611 const std::string& code,
612 int flags);
614 KeyEvent(const KeyEvent& rhs);
616 KeyEvent& operator=(const KeyEvent& rhs);
618 virtual ~KeyEvent();
620 // TODO(erg): While we transition to mojo, we have to hack around a mismatch
621 // in our event types. Our ui::Events don't really have all the data we need
622 // to process key events, and we instead do per-platform conversions with
623 // native HWNDs or XEvents. And we can't reliably send those native data
624 // types across mojo types in a cross-platform way. So instead, we set the
625 // resulting data when read across IPC boundaries.
626 void SetExtendedKeyEventData(scoped_ptr<ExtendedKeyEventData> data);
627 const ExtendedKeyEventData* extended_key_event_data() const {
628 return extended_key_event_data_.get();
631 // This bypasses the normal mapping from keystroke events to characters,
632 // which allows an I18N virtual keyboard to fabricate a keyboard event that
633 // does not have a corresponding KeyboardCode (example: U+00E1 Latin small
634 // letter A with acute, U+0410 Cyrillic capital letter A).
635 void set_character(base::char16 character) { character_ = character; }
637 // Gets the character generated by this key event. It only supports Unicode
638 // BMP characters.
639 base::char16 GetCharacter() const;
641 // If this is a keystroke event with key_code_ VKEY_RETURN, returns '\r';
642 // otherwise returns the same as GetCharacter().
643 base::char16 GetUnmodifiedText() const;
645 // If the Control key is down in the event, returns a layout-independent
646 // character (corresponding to US layout); otherwise returns the same
647 // as GetUnmodifiedText().
648 base::char16 GetText() const;
650 // Gets the platform key code. For XKB, this is the xksym value.
651 void set_platform_keycode(uint32 keycode) { platform_keycode_ = keycode; }
652 uint32 platform_keycode() const { return platform_keycode_; }
654 // Gets the associated (Windows-based) KeyboardCode for this key event.
655 // Historically, this has also been used to obtain the character associated
656 // with a character event, because both use the Window message 'wParam' field.
657 // This should be avoided; if necessary for backwards compatibility, use
658 // GetConflatedWindowsKeyCode().
659 KeyboardCode key_code() const { return key_code_; }
661 // True if this is a character event, false if this is a keystroke event.
662 bool is_char() const { return is_char_; }
664 // This is only intended to be used externally by classes that are modifying
665 // events in an EventRewriter.
666 void set_key_code(KeyboardCode key_code) { key_code_ = key_code; }
668 // Returns the same value as key_code(), except that located codes are
669 // returned in place of non-located ones (e.g. VKEY_LSHIFT or VKEY_RSHIFT
670 // instead of VKEY_SHIFT). This is a hybrid of semantic and physical
671 // for legacy DOM reasons.
672 KeyboardCode GetLocatedWindowsKeyboardCode() const;
674 // For a keystroke event, returns the same value as key_code().
675 // For a character event, returns the same value as GetCharacter().
676 // This exists for backwards compatibility with Windows key events.
677 uint16 GetConflatedWindowsKeyCode() const;
679 // Returns true for [Alt]+<num-pad digit> Unicode alt key codes used by Win.
680 // TODO(msw): Additional work may be needed for analogues on other platforms.
681 bool IsUnicodeKeyCode() const;
683 std::string code() const { return code_; }
685 // Normalizes flags_ so that it describes the state after the event.
686 // (Native X11 event flags describe the state before the event.)
687 void NormalizeFlags();
689 // Returns true if the key event has already been processed by an input method
690 // and there is no need to pass the key event to the input method again.
691 bool IsTranslated() const;
692 // Marks this key event as translated or not translated.
693 void SetTranslated(bool translated);
695 protected:
696 friend class KeyEventTestApi;
698 // This allows a subclass TranslatedKeyEvent to be a non character event.
699 void set_is_char(bool is_char) { is_char_ = is_char; }
701 private:
702 // True if the key press originated from a 'right' key (VKEY_RSHIFT, etc.).
703 bool IsRightSideKey() const;
705 KeyboardCode key_code_;
707 // String of 'code' defined in DOM KeyboardEvent (e.g. 'KeyA', 'Space')
708 // http://www.w3.org/TR/uievents/#keyboard-key-codes.
710 // This value represents the physical position in the keyboard and can be
711 // converted from / to keyboard scan code like XKB.
712 std::string code_;
714 // True if this is a character event, false if this is a keystroke event.
715 bool is_char_;
717 // The platform related keycode value. For XKB, it's keysym value.
718 // For now, this is used for CharacterComposer in ChromeOS.
719 uint32 platform_keycode_;
721 // String of 'key' defined in DOM KeyboardEvent (e.g. 'a', 'รข')
722 // http://www.w3.org/TR/uievents/#keyboard-key-codes.
724 // This value represents the text that the key event will insert to input
725 // field. For key with modifier key, it may have specifial text.
726 // e.g. CTRL+A has '\x01'.
727 mutable base::char16 character_;
729 // Parts of our event handling require raw native events (see both the
730 // windows and linux implementations of web_input_event in content/). Because
731 // mojo instead serializes and deserializes events in potentially different
732 // processes, we need to have a mechanism to keep track of this data.
733 scoped_ptr<ExtendedKeyEventData> extended_key_event_data_;
735 static bool IsRepeated(const KeyEvent& event);
737 static KeyEvent* last_key_event_;
740 class EVENTS_EXPORT ScrollEvent : public MouseEvent {
741 public:
742 explicit ScrollEvent(const base::NativeEvent& native_event);
743 template <class T>
744 ScrollEvent(const ScrollEvent& model,
745 T* source,
746 T* target)
747 : MouseEvent(model, source, target),
748 x_offset_(model.x_offset_),
749 y_offset_(model.y_offset_),
750 x_offset_ordinal_(model.x_offset_ordinal_),
751 y_offset_ordinal_(model.y_offset_ordinal_),
752 finger_count_(model.finger_count_){
755 // Used for tests.
756 ScrollEvent(EventType type,
757 const gfx::PointF& location,
758 base::TimeDelta time_stamp,
759 int flags,
760 float x_offset,
761 float y_offset,
762 float x_offset_ordinal,
763 float y_offset_ordinal,
764 int finger_count);
766 // Scale the scroll event's offset value.
767 // This is useful in the multi-monitor setup where it needs to be scaled
768 // to provide a consistent user experience.
769 void Scale(const float factor);
771 float x_offset() const { return x_offset_; }
772 float y_offset() const { return y_offset_; }
773 float x_offset_ordinal() const { return x_offset_ordinal_; }
774 float y_offset_ordinal() const { return y_offset_ordinal_; }
775 int finger_count() const { return finger_count_; }
777 private:
778 // Potential accelerated offsets.
779 float x_offset_;
780 float y_offset_;
781 // Unaccelerated offsets.
782 float x_offset_ordinal_;
783 float y_offset_ordinal_;
784 // Number of fingers on the pad.
785 int finger_count_;
788 class EVENTS_EXPORT GestureEvent : public LocatedEvent {
789 public:
790 GestureEvent(float x,
791 float y,
792 int flags,
793 base::TimeDelta time_stamp,
794 const GestureEventDetails& details);
796 // Create a new GestureEvent which is identical to the provided model.
797 // If source / target windows are provided, the model location will be
798 // converted from |source| coordinate system to |target| coordinate system.
799 template <typename T>
800 GestureEvent(const GestureEvent& model, T* source, T* target)
801 : LocatedEvent(model, source, target),
802 details_(model.details_) {
805 virtual ~GestureEvent();
807 const GestureEventDetails& details() const { return details_; }
809 private:
810 GestureEventDetails details_;
813 } // namespace ui
815 #endif // UI_EVENTS_EVENT_H_