Always use the native sample rate for Pulse.
[chromium-blink-merge.git] / media / audio / pulse / audio_manager_pulse.cc
blobf795129e273cc078217aeca9d7bcf77c9cf971f3
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/pulse/audio_manager_pulse.h"
7 #include "base/command_line.h"
8 #include "base/environment.h"
9 #include "base/files/file_path.h"
10 #include "base/logging.h"
11 #include "base/nix/xdg_util.h"
12 #include "base/stl_util.h"
13 #if defined(USE_ALSA)
14 #include "media/audio/alsa/audio_manager_alsa.h"
15 #endif
16 #include "media/audio/audio_parameters.h"
17 #include "media/audio/pulse/pulse_input.h"
18 #include "media/audio/pulse/pulse_output.h"
19 #include "media/audio/pulse/pulse_util.h"
20 #include "media/base/channel_layout.h"
22 #if defined(DLOPEN_PULSEAUDIO)
23 #include "media/audio/pulse/pulse_stubs.h"
25 using media_audio_pulse::kModulePulse;
26 using media_audio_pulse::InitializeStubs;
27 using media_audio_pulse::StubPathMap;
28 #endif // defined(DLOPEN_PULSEAUDIO)
30 namespace media {
32 using pulse::AutoPulseLock;
33 using pulse::WaitForOperationCompletion;
35 // Maximum number of output streams that can be open simultaneously.
36 static const int kMaxOutputStreams = 50;
38 // Define bounds for the output buffer size.
39 static const int kMinimumOutputBufferSize = 512;
40 static const int kMaximumOutputBufferSize = 8192;
42 // Default input buffer size.
43 static const int kDefaultInputBufferSize = 1024;
45 static const base::FilePath::CharType kPulseLib[] =
46 FILE_PATH_LITERAL("libpulse.so.0");
48 // static
49 AudioManager* AudioManagerPulse::Create(AudioLogFactory* audio_log_factory) {
50 scoped_ptr<AudioManagerPulse> ret(new AudioManagerPulse(audio_log_factory));
51 if (ret->Init())
52 return ret.release();
54 DVLOG(1) << "PulseAudio is not available on the OS";
55 return NULL;
58 AudioManagerPulse::AudioManagerPulse(AudioLogFactory* audio_log_factory)
59 : AudioManagerBase(audio_log_factory),
60 input_mainloop_(NULL),
61 input_context_(NULL),
62 devices_(NULL),
63 native_input_sample_rate_(0) {
64 SetMaxOutputStreamsAllowed(kMaxOutputStreams);
67 AudioManagerPulse::~AudioManagerPulse() {
68 Shutdown();
70 // The Pulse objects are the last things to be destroyed since Shutdown()
71 // needs them.
72 DestroyPulse();
75 // Implementation of AudioManager.
76 bool AudioManagerPulse::HasAudioOutputDevices() {
77 AudioDeviceNames devices;
78 GetAudioOutputDeviceNames(&devices);
79 return !devices.empty();
82 bool AudioManagerPulse::HasAudioInputDevices() {
83 AudioDeviceNames devices;
84 GetAudioInputDeviceNames(&devices);
85 return !devices.empty();
88 void AudioManagerPulse::ShowAudioInputSettings() {
89 #if defined(USE_ALSA)
90 AudioManagerAlsa::ShowLinuxAudioInputSettings();
91 #endif
94 void AudioManagerPulse::GetAudioDeviceNames(
95 bool input, media::AudioDeviceNames* device_names) {
96 DCHECK(device_names->empty());
97 DCHECK(input_mainloop_);
98 DCHECK(input_context_);
99 AutoPulseLock auto_lock(input_mainloop_);
100 devices_ = device_names;
101 pa_operation* operation = NULL;
102 if (input) {
103 operation = pa_context_get_source_info_list(
104 input_context_, InputDevicesInfoCallback, this);
105 } else {
106 operation = pa_context_get_sink_info_list(
107 input_context_, OutputDevicesInfoCallback, this);
109 WaitForOperationCompletion(input_mainloop_, operation);
111 // Prepend the default device if the list is not empty.
112 if (!device_names->empty()) {
113 device_names->push_front(
114 AudioDeviceName(AudioManagerBase::kDefaultDeviceName,
115 AudioManagerBase::kDefaultDeviceId));
119 void AudioManagerPulse::GetAudioInputDeviceNames(
120 AudioDeviceNames* device_names) {
121 GetAudioDeviceNames(true, device_names);
124 void AudioManagerPulse::GetAudioOutputDeviceNames(
125 AudioDeviceNames* device_names) {
126 GetAudioDeviceNames(false, device_names);
129 AudioParameters AudioManagerPulse::GetInputStreamParameters(
130 const std::string& device_id) {
131 int user_buffer_size = GetUserBufferSize();
132 int buffer_size = user_buffer_size ?
133 user_buffer_size : kDefaultInputBufferSize;
135 // TODO(xians): add support for querying native channel layout for pulse.
136 return AudioParameters(
137 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO,
138 GetNativeSampleRate(), 16, buffer_size);
141 AudioOutputStream* AudioManagerPulse::MakeLinearOutputStream(
142 const AudioParameters& params) {
143 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
144 return MakeOutputStream(params, AudioManagerBase::kDefaultDeviceId);
147 AudioOutputStream* AudioManagerPulse::MakeLowLatencyOutputStream(
148 const AudioParameters& params,
149 const std::string& device_id) {
150 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
151 return MakeOutputStream(
152 params,
153 device_id.empty() ? AudioManagerBase::kDefaultDeviceId : device_id);
156 AudioInputStream* AudioManagerPulse::MakeLinearInputStream(
157 const AudioParameters& params, const std::string& device_id) {
158 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
159 return MakeInputStream(params, device_id);
162 AudioInputStream* AudioManagerPulse::MakeLowLatencyInputStream(
163 const AudioParameters& params, const std::string& device_id) {
164 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
165 return MakeInputStream(params, device_id);
168 AudioParameters AudioManagerPulse::GetPreferredOutputStreamParameters(
169 const std::string& output_device_id,
170 const AudioParameters& input_params) {
171 // TODO(tommi): Support |output_device_id|.
172 VLOG_IF(0, !output_device_id.empty()) << "Not implemented!";
174 ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO;
175 int buffer_size = kMinimumOutputBufferSize;
176 int bits_per_sample = 16;
177 int input_channels = 0;
178 int sample_rate = GetNativeSampleRate();
179 if (input_params.IsValid()) {
180 bits_per_sample = input_params.bits_per_sample();
181 channel_layout = input_params.channel_layout();
182 input_channels = input_params.input_channels();
183 buffer_size =
184 std::min(kMaximumOutputBufferSize,
185 std::max(buffer_size, input_params.frames_per_buffer()));
188 int user_buffer_size = GetUserBufferSize();
189 if (user_buffer_size)
190 buffer_size = user_buffer_size;
192 return AudioParameters(
193 AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels,
194 sample_rate, bits_per_sample, buffer_size, AudioParameters::NO_EFFECTS);
197 AudioOutputStream* AudioManagerPulse::MakeOutputStream(
198 const AudioParameters& params,
199 const std::string& device_id) {
200 DCHECK(!device_id.empty());
201 return new PulseAudioOutputStream(params, device_id, this);
204 AudioInputStream* AudioManagerPulse::MakeInputStream(
205 const AudioParameters& params, const std::string& device_id) {
206 return new PulseAudioInputStream(this, device_id, params,
207 input_mainloop_, input_context_);
210 int AudioManagerPulse::GetNativeSampleRate() {
211 DCHECK(input_mainloop_);
212 DCHECK(input_context_);
213 AutoPulseLock auto_lock(input_mainloop_);
214 pa_operation* operation = pa_context_get_server_info(
215 input_context_, SampleRateInfoCallback, this);
216 WaitForOperationCompletion(input_mainloop_, operation);
218 return native_input_sample_rate_;
221 bool AudioManagerPulse::Init() {
222 DCHECK(!input_mainloop_);
224 #if defined(DLOPEN_PULSEAUDIO)
225 StubPathMap paths;
227 // Check if the pulse library is avialbale.
228 paths[kModulePulse].push_back(kPulseLib);
229 if (!InitializeStubs(paths)) {
230 VLOG(1) << "Failed on loading the Pulse library and symbols";
231 return false;
233 #endif // defined(DLOPEN_PULSEAUDIO)
235 // Create a mainloop API and connect to the default server.
236 // The mainloop is the internal asynchronous API event loop.
237 input_mainloop_ = pa_threaded_mainloop_new();
238 if (!input_mainloop_)
239 return false;
241 // Start the threaded mainloop.
242 if (pa_threaded_mainloop_start(input_mainloop_))
243 return false;
245 // Lock the event loop object, effectively blocking the event loop thread
246 // from processing events. This is necessary.
247 AutoPulseLock auto_lock(input_mainloop_);
249 pa_mainloop_api* pa_mainloop_api =
250 pa_threaded_mainloop_get_api(input_mainloop_);
251 input_context_ = pa_context_new(pa_mainloop_api, "Chrome input");
252 if (!input_context_)
253 return false;
255 pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback,
256 input_mainloop_);
257 if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) {
258 VLOG(0) << "Failed to connect to the context. Error: "
259 << pa_strerror(pa_context_errno(input_context_));
260 return false;
263 // Wait until |input_context_| is ready. pa_threaded_mainloop_wait() must be
264 // called after pa_context_get_state() in case the context is already ready,
265 // otherwise pa_threaded_mainloop_wait() will hang indefinitely.
266 while (true) {
267 pa_context_state_t context_state = pa_context_get_state(input_context_);
268 if (!PA_CONTEXT_IS_GOOD(context_state))
269 return false;
270 if (context_state == PA_CONTEXT_READY)
271 break;
272 pa_threaded_mainloop_wait(input_mainloop_);
275 return true;
278 void AudioManagerPulse::DestroyPulse() {
279 if (!input_mainloop_) {
280 DCHECK(!input_context_);
281 return;
285 AutoPulseLock auto_lock(input_mainloop_);
286 if (input_context_) {
287 // Clear our state callback.
288 pa_context_set_state_callback(input_context_, NULL, NULL);
289 pa_context_disconnect(input_context_);
290 pa_context_unref(input_context_);
291 input_context_ = NULL;
295 pa_threaded_mainloop_stop(input_mainloop_);
296 pa_threaded_mainloop_free(input_mainloop_);
297 input_mainloop_ = NULL;
300 void AudioManagerPulse::InputDevicesInfoCallback(pa_context* context,
301 const pa_source_info* info,
302 int error, void *user_data) {
303 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data);
305 if (error) {
306 // Signal the pulse object that it is done.
307 pa_threaded_mainloop_signal(manager->input_mainloop_, 0);
308 return;
311 // Exclude the output devices.
312 if (info->monitor_of_sink == PA_INVALID_INDEX) {
313 manager->devices_->push_back(AudioDeviceName(info->description,
314 info->name));
318 void AudioManagerPulse::OutputDevicesInfoCallback(pa_context* context,
319 const pa_sink_info* info,
320 int error, void *user_data) {
321 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data);
323 if (error) {
324 // Signal the pulse object that it is done.
325 pa_threaded_mainloop_signal(manager->input_mainloop_, 0);
326 return;
329 manager->devices_->push_back(AudioDeviceName(info->description,
330 info->name));
333 void AudioManagerPulse::SampleRateInfoCallback(pa_context* context,
334 const pa_server_info* info,
335 void* user_data) {
336 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data);
338 manager->native_input_sample_rate_ = info->sample_spec.rate;
339 pa_threaded_mainloop_signal(manager->input_mainloop_, 0);
342 } // namespace media