1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_BASE_IO_BUFFER_H_
6 #define NET_BASE_IO_BUFFER_H_
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/pickle.h"
13 #include "net/base/net_export.h"
17 // IOBuffers are reference counted data buffers used for easier asynchronous
20 // They are often used as the destination buffers for Read() operations, or as
21 // the source buffers for Write() operations.
23 // IMPORTANT: Never re-use an IOBuffer after cancelling the IO operation that
24 // was using it, since this may lead to memory corruption!
26 // -----------------------
27 // Ownership of IOBuffers:
28 // -----------------------
30 // Although IOBuffers are RefCountedThreadSafe, they are not intended to be
31 // used as a shared buffer, nor should they be used simultaneously across
32 // threads. The fact that they are reference counted is an implementation
33 // detail for allowing them to outlive cancellation of asynchronous
36 // Instead, think of the underlying |char*| buffer contained by the IOBuffer
37 // as having exactly one owner at a time.
39 // Whenever you call an asynchronous operation that takes an IOBuffer,
40 // ownership is implicitly transferred to the called function, until the
41 // operation has completed (at which point it transfers back to the caller).
43 // ==> The IOBuffer's data should NOT be manipulated, destroyed, or read
44 // until the operation has completed.
46 // ==> Cancellation does NOT count as completion. If an operation using
47 // an IOBuffer is cancelled, the caller should release their
48 // reference to this IOBuffer at the time of cancellation since
49 // they can no longer use it.
51 // For instance, if you were to call a Read() operation on some class which
52 // takes an IOBuffer, and then delete that class (which generally will
53 // trigger cancellation), the IOBuffer which had been passed to Read() should
56 // This usage contract is assumed by any API which takes an IOBuffer, even
57 // though it may not be explicitly mentioned in the function's comments.
59 // -----------------------
61 // -----------------------
63 // The motivation for transferring ownership during cancellation is
64 // to make it easier to work with un-cancellable operations.
66 // For instance, let's say under the hood your API called out to the
67 // operating system's synchronous ReadFile() function on a worker thread.
68 // When cancelling through our asynchronous interface, we have no way of
69 // actually aborting the in progress ReadFile(). We must let it keep running,
70 // and hence the buffer it was reading into must remain alive. Using
71 // reference counting we can add a reference to the IOBuffer and make sure
72 // it is not destroyed until after the synchronous operation has completed.
73 class NET_EXPORT IOBuffer
: public base::RefCountedThreadSafe
<IOBuffer
> {
76 explicit IOBuffer(int buffer_size
);
78 char* data() { return data_
; }
81 friend class base::RefCountedThreadSafe
<IOBuffer
>;
83 // Only allow derived classes to specify data_.
84 // In all other cases, we own data_, and must delete it at destruction time.
85 explicit IOBuffer(char* data
);
92 // This version stores the size of the buffer so that the creator of the object
93 // doesn't have to keep track of that value.
94 // NOTE: This doesn't mean that we want to stop sending the size as an explicit
95 // argument to IO functions. Please keep using IOBuffer* for API declarations.
96 class NET_EXPORT IOBufferWithSize
: public IOBuffer
{
98 explicit IOBufferWithSize(int size
);
100 int size() const { return size_
; }
103 // Purpose of this constructor is to give a subclass access to the base class
104 // constructor IOBuffer(char*) thus allowing subclass to use underlying
105 // memory it does not own.
106 IOBufferWithSize(char* data
, int size
);
107 virtual ~IOBufferWithSize();
112 // This is a read only IOBuffer. The data is stored in a string and
113 // the IOBuffer interface does not provide a proper way to modify it.
114 class NET_EXPORT StringIOBuffer
: public IOBuffer
{
116 explicit StringIOBuffer(const std::string
& s
);
118 int size() const { return static_cast<int>(string_data_
.size()); }
121 virtual ~StringIOBuffer();
123 std::string string_data_
;
126 // This version wraps an existing IOBuffer and provides convenient functions
127 // to progressively read all the data.
129 // DrainableIOBuffer is useful when you have an IOBuffer that contains data
130 // to be written progressively, and Write() function takes an IOBuffer rather
131 // than char*. DrainableIOBuffer can be used as follows:
133 // // payload is the IOBuffer containing the data to be written.
134 // buf = new DrainableIOBuffer(payload, payload_size);
136 // while (buf->BytesRemaining() > 0) {
137 // // Write() takes an IOBuffer. If it takes char*, we could
138 // // simply use the regular IOBuffer like payload->data() + offset.
139 // int bytes_written = Write(buf, buf->BytesRemaining());
140 // buf->DidConsume(bytes_written);
143 class NET_EXPORT DrainableIOBuffer
: public IOBuffer
{
145 DrainableIOBuffer(IOBuffer
* base
, int size
);
147 // DidConsume() changes the |data_| pointer so that |data_| always points
148 // to the first unconsumed byte.
149 void DidConsume(int bytes
);
151 // Returns the number of unconsumed bytes.
152 int BytesRemaining() const;
154 // Returns the number of consumed bytes.
155 int BytesConsumed() const;
157 // Seeks to an arbitrary point in the buffer. The notion of bytes consumed
158 // and remaining are updated appropriately.
159 void SetOffset(int bytes
);
161 int size() const { return size_
; }
164 virtual ~DrainableIOBuffer();
166 scoped_refptr
<IOBuffer
> base_
;
171 // This version provides a resizable buffer and a changeable offset.
173 // GrowableIOBuffer is useful when you read data progressively without
174 // knowing the total size in advance. GrowableIOBuffer can be used as
177 // buf = new GrowableIOBuffer;
178 // buf->SetCapacity(1024); // Initial capacity.
180 // while (!some_stream->IsEOF()) {
181 // // Double the capacity if the remaining capacity is empty.
182 // if (buf->RemainingCapacity() == 0)
183 // buf->SetCapacity(buf->capacity() * 2);
184 // int bytes_read = some_stream->Read(buf, buf->RemainingCapacity());
185 // buf->set_offset(buf->offset() + bytes_read);
188 class NET_EXPORT GrowableIOBuffer
: public IOBuffer
{
192 // realloc memory to the specified capacity.
193 void SetCapacity(int capacity
);
194 int capacity() { return capacity_
; }
196 // |offset| moves the |data_| pointer, allowing "seeking" in the data.
197 void set_offset(int offset
);
198 int offset() { return offset_
; }
200 int RemainingCapacity();
201 char* StartOfBuffer();
204 virtual ~GrowableIOBuffer();
206 scoped_ptr
<char, base::FreeDeleter
> real_data_
;
211 // This versions allows a pickle to be used as the storage for a write-style
212 // operation, avoiding an extra data copy.
213 class NET_EXPORT PickledIOBuffer
: public IOBuffer
{
217 Pickle
* pickle() { return &pickle_
; }
219 // Signals that we are done writing to the pickle and we can use it for a
220 // write-style IO operation.
224 virtual ~PickledIOBuffer();
229 // This class allows the creation of a temporary IOBuffer that doesn't really
230 // own the underlying buffer. Please use this class only as a last resort.
231 // A good example is the buffer for a synchronous operation, where we can be
232 // sure that nobody is keeping an extra reference to this object so the lifetime
233 // of the buffer can be completely managed by its intended owner.
234 class NET_EXPORT WrappedIOBuffer
: public IOBuffer
{
236 explicit WrappedIOBuffer(const char* data
);
239 virtual ~WrappedIOBuffer();
244 #endif // NET_BASE_IO_BUFFER_H_