Compute can_use_lcd_text using property trees.
[chromium-blink-merge.git] / net / socket / socks5_client_socket.h
blobd54e790b0fd075dfbc10ff7713563823da90dbf1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_SOCKS5_CLIENT_SOCKET_H_
6 #define NET_SOCKET_SOCKS5_CLIENT_SOCKET_H_
8 #include <string>
10 #include "base/basictypes.h"
11 #include "base/gtest_prod_util.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "net/base/address_list.h"
15 #include "net/base/completion_callback.h"
16 #include "net/base/net_errors.h"
17 #include "net/dns/host_resolver.h"
18 #include "net/log/net_log.h"
19 #include "net/socket/stream_socket.h"
20 #include "url/gurl.h"
22 namespace net {
24 class ClientSocketHandle;
25 class BoundNetLog;
27 // This StreamSocket is used to setup a SOCKSv5 handshake with a socks proxy.
28 // Currently no SOCKSv5 authentication is supported.
29 class NET_EXPORT_PRIVATE SOCKS5ClientSocket : public StreamSocket {
30 public:
31 // |req_info| contains the hostname and port to which the socket above will
32 // communicate to via the SOCKS layer.
34 // Although SOCKS 5 supports 3 different modes of addressing, we will
35 // always pass it a hostname. This means the DNS resolving is done
36 // proxy side.
37 SOCKS5ClientSocket(scoped_ptr<ClientSocketHandle> transport_socket,
38 const HostResolver::RequestInfo& req_info);
40 // On destruction Disconnect() is called.
41 ~SOCKS5ClientSocket() override;
43 // StreamSocket implementation.
45 // Does the SOCKS handshake and completes the protocol.
46 int Connect(const CompletionCallback& callback) override;
47 void Disconnect() override;
48 bool IsConnected() const override;
49 bool IsConnectedAndIdle() const override;
50 const BoundNetLog& NetLog() const override;
51 void SetSubresourceSpeculation() override;
52 void SetOmniboxSpeculation() override;
53 bool WasEverUsed() const override;
54 bool UsingTCPFastOpen() const override;
55 bool WasNpnNegotiated() const override;
56 NextProto GetNegotiatedProtocol() const override;
57 bool GetSSLInfo(SSLInfo* ssl_info) override;
58 void GetConnectionAttempts(ConnectionAttempts* out) const override;
59 void ClearConnectionAttempts() override {}
60 void AddConnectionAttempts(const ConnectionAttempts& attempts) override {}
62 // Socket implementation.
63 int Read(IOBuffer* buf,
64 int buf_len,
65 const CompletionCallback& callback) override;
66 int Write(IOBuffer* buf,
67 int buf_len,
68 const CompletionCallback& callback) override;
70 int SetReceiveBufferSize(int32 size) override;
71 int SetSendBufferSize(int32 size) override;
73 int GetPeerAddress(IPEndPoint* address) const override;
74 int GetLocalAddress(IPEndPoint* address) const override;
76 private:
77 enum State {
78 STATE_GREET_WRITE,
79 STATE_GREET_WRITE_COMPLETE,
80 STATE_GREET_READ,
81 STATE_GREET_READ_COMPLETE,
82 STATE_HANDSHAKE_WRITE,
83 STATE_HANDSHAKE_WRITE_COMPLETE,
84 STATE_HANDSHAKE_READ,
85 STATE_HANDSHAKE_READ_COMPLETE,
86 STATE_NONE,
89 // Addressing type that can be specified in requests or responses.
90 enum SocksEndPointAddressType {
91 kEndPointDomain = 0x03,
92 kEndPointResolvedIPv4 = 0x01,
93 kEndPointResolvedIPv6 = 0x04,
96 static const unsigned int kGreetReadHeaderSize;
97 static const unsigned int kWriteHeaderSize;
98 static const unsigned int kReadHeaderSize;
99 static const uint8 kSOCKS5Version;
100 static const uint8 kTunnelCommand;
101 static const uint8 kNullByte;
103 void DoCallback(int result);
104 void OnIOComplete(int result);
105 void OnReadWriteComplete(const CompletionCallback& callback, int result);
107 int DoLoop(int last_io_result);
108 int DoHandshakeRead();
109 int DoHandshakeReadComplete(int result);
110 int DoHandshakeWrite();
111 int DoHandshakeWriteComplete(int result);
112 int DoGreetRead();
113 int DoGreetReadComplete(int result);
114 int DoGreetWrite();
115 int DoGreetWriteComplete(int result);
117 // Writes the SOCKS handshake buffer into |handshake|
118 // and return OK on success.
119 int BuildHandshakeWriteBuffer(std::string* handshake) const;
121 CompletionCallback io_callback_;
123 // Stores the underlying socket.
124 scoped_ptr<ClientSocketHandle> transport_;
126 State next_state_;
128 // Stores the callback to the layer above, called on completing Connect().
129 CompletionCallback user_callback_;
131 // This IOBuffer is used by the class to read and write
132 // SOCKS handshake data. The length contains the expected size to
133 // read or write.
134 scoped_refptr<IOBuffer> handshake_buf_;
136 // While writing, this buffer stores the complete write handshake data.
137 // While reading, it stores the handshake information received so far.
138 std::string buffer_;
140 // This becomes true when the SOCKS handshake has completed and the
141 // overlying connection is free to communicate.
142 bool completed_handshake_;
144 // These contain the bytes sent / received by the SOCKS handshake.
145 size_t bytes_sent_;
146 size_t bytes_received_;
148 size_t read_header_size;
150 bool was_ever_used_;
152 HostResolver::RequestInfo host_request_info_;
154 BoundNetLog net_log_;
156 DISALLOW_COPY_AND_ASSIGN(SOCKS5ClientSocket);
159 } // namespace net
161 #endif // NET_SOCKET_SOCKS5_CLIENT_SOCKET_H_