Compute can_use_lcd_text using property trees.
[chromium-blink-merge.git] / cc / raster / task_graph_runner.h
blobbb55afc19aef06eb6a5f149398c760e79a7ccb23
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RASTER_TASK_GRAPH_RUNNER_H_
6 #define CC_RASTER_TASK_GRAPH_RUNNER_H_
8 #include <map>
9 #include <vector>
11 #include "base/logging.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/synchronization/condition_variable.h"
14 #include "cc/base/cc_export.h"
16 namespace cc {
18 class CC_EXPORT Task : public base::RefCountedThreadSafe<Task> {
19 public:
20 typedef std::vector<scoped_refptr<Task>> Vector;
22 virtual void RunOnWorkerThread() = 0;
24 void WillRun();
25 void DidRun();
26 bool HasFinishedRunning() const;
28 protected:
29 friend class base::RefCountedThreadSafe<Task>;
31 Task();
32 virtual ~Task();
34 bool will_run_;
35 bool did_run_;
38 // Dependencies are represented as edges in a task graph. Each graph node is
39 // assigned a priority and a run count that matches the number of dependencies.
40 // Priority range from 0 (most favorable scheduling) to UINT_MAX (least
41 // favorable).
42 struct CC_EXPORT TaskGraph {
43 struct Node {
44 class TaskComparator {
45 public:
46 explicit TaskComparator(const Task* task) : task_(task) {}
48 bool operator()(const Node& node) const { return node.task == task_; }
50 private:
51 const Task* task_;
54 typedef std::vector<Node> Vector;
56 Node(Task* task, size_t priority, size_t dependencies)
57 : task(task), priority(priority), dependencies(dependencies) {}
59 Task* task;
60 size_t priority;
61 size_t dependencies;
64 struct Edge {
65 typedef std::vector<Edge> Vector;
67 Edge(const Task* task, Task* dependent)
68 : task(task), dependent(dependent) {}
70 const Task* task;
71 Task* dependent;
74 TaskGraph();
75 ~TaskGraph();
77 void Swap(TaskGraph* other);
78 void Reset();
80 Node::Vector nodes;
81 Edge::Vector edges;
84 class TaskGraphRunner;
86 // Opaque identifier that defines a namespace of tasks.
87 class CC_EXPORT NamespaceToken {
88 public:
89 NamespaceToken() : id_(0) {}
90 ~NamespaceToken() {}
92 bool IsValid() const { return id_ != 0; }
94 private:
95 friend class TaskGraphRunner;
97 explicit NamespaceToken(int id) : id_(id) {}
99 int id_;
102 // A TaskGraphRunner is used to process tasks with dependencies. There can
103 // be any number of TaskGraphRunner instances per thread. Tasks can be scheduled
104 // from any thread and they can be run on any thread.
105 class CC_EXPORT TaskGraphRunner {
106 public:
107 TaskGraphRunner();
108 virtual ~TaskGraphRunner();
110 // Returns a unique token that can be used to pass a task graph to
111 // ScheduleTasks(). Valid tokens are always nonzero.
112 NamespaceToken GetNamespaceToken();
114 // Schedule running of tasks in |graph|. Tasks previously scheduled but no
115 // longer needed will be canceled unless already running. Canceled tasks are
116 // moved to |completed_tasks| without being run. The result is that once
117 // scheduled, a task is guaranteed to end up in the |completed_tasks| queue
118 // even if it later gets canceled by another call to ScheduleTasks().
119 void ScheduleTasks(NamespaceToken token, TaskGraph* graph);
121 // Wait for all scheduled tasks to finish running.
122 void WaitForTasksToFinishRunning(NamespaceToken token);
124 // Collect all completed tasks in |completed_tasks|.
125 void CollectCompletedTasks(NamespaceToken token,
126 Task::Vector* completed_tasks);
128 // Run tasks until Shutdown() is called.
129 void Run();
131 // Process all pending tasks, but don't wait/sleep. Return as soon as all
132 // tasks that can be run are taken care of.
133 void RunUntilIdle();
135 // Signals the Run method to return when it becomes idle. It will continue to
136 // process tasks and future tasks as long as they are scheduled.
137 // Warning: if the TaskGraphRunner remains busy, it may never quit.
138 void Shutdown();
140 private:
141 struct PrioritizedTask {
142 typedef std::vector<PrioritizedTask> Vector;
144 PrioritizedTask(Task* task, size_t priority)
145 : task(task), priority(priority) {}
147 Task* task;
148 size_t priority;
151 typedef std::vector<const Task*> TaskVector;
153 struct TaskNamespace {
154 typedef std::vector<TaskNamespace*> Vector;
156 TaskNamespace();
157 ~TaskNamespace();
159 // Current task graph.
160 TaskGraph graph;
162 // Ordered set of tasks that are ready to run.
163 PrioritizedTask::Vector ready_to_run_tasks;
165 // Completed tasks not yet collected by origin thread.
166 Task::Vector completed_tasks;
168 // This set contains all currently running tasks.
169 TaskVector running_tasks;
172 typedef std::map<int, TaskNamespace> TaskNamespaceMap;
174 static bool CompareTaskPriority(const PrioritizedTask& a,
175 const PrioritizedTask& b) {
176 // In this system, numerically lower priority is run first.
177 return a.priority > b.priority;
180 static bool CompareTaskNamespacePriority(const TaskNamespace* a,
181 const TaskNamespace* b) {
182 DCHECK(!a->ready_to_run_tasks.empty());
183 DCHECK(!b->ready_to_run_tasks.empty());
185 // Compare based on task priority of the ready_to_run_tasks heap .front()
186 // will hold the max element of the heap, except after pop_heap, when max
187 // element is moved to .back().
188 return CompareTaskPriority(a->ready_to_run_tasks.front(),
189 b->ready_to_run_tasks.front());
192 static bool HasFinishedRunningTasksInNamespace(
193 const TaskNamespace* task_namespace) {
194 return task_namespace->running_tasks.empty() &&
195 task_namespace->ready_to_run_tasks.empty();
198 // Run next task. Caller must acquire |lock_| prior to calling this function
199 // and make sure at least one task is ready to run.
200 void RunTaskWithLockAcquired();
202 // This lock protects all members of this class. Do not read or modify
203 // anything without holding this lock. Do not block while holding this lock.
204 mutable base::Lock lock_;
206 // Condition variable that is waited on by Run() until new tasks are ready to
207 // run or shutdown starts.
208 base::ConditionVariable has_ready_to_run_tasks_cv_;
210 // Condition variable that is waited on by origin threads until a namespace
211 // has finished running all associated tasks.
212 base::ConditionVariable has_namespaces_with_finished_running_tasks_cv_;
214 // Provides a unique id to each NamespaceToken.
215 int next_namespace_id_;
217 // This set contains all namespaces with pending, running or completed tasks
218 // not yet collected.
219 TaskNamespaceMap namespaces_;
221 // Ordered set of task namespaces that have ready to run tasks.
222 TaskNamespace::Vector ready_to_run_namespaces_;
224 // Set during shutdown. Tells Run() to return when no more tasks are pending.
225 bool shutdown_;
227 DISALLOW_COPY_AND_ASSIGN(TaskGraphRunner);
230 } // namespace cc
232 #endif // CC_RASTER_TASK_GRAPH_RUNNER_H_