1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
47 namespace trace_event
{
48 class ConvertableToTraceFormat
;
55 class AnimationDelegate
;
56 struct AnimationEvent
;
57 class CopyOutputRequest
;
58 class LayerAnimationEventObserver
;
63 class LayerTreeHostCommon
;
65 class LayerTreeSettings
;
66 class RenderingStatsInstrumentation
;
67 class ResourceUpdateQueue
;
68 class ScrollbarLayerInterface
;
69 class SimpleEnclosedRegion
;
70 struct AnimationEvent
;
72 // Base class for composited layers. Special layer types are derived from
74 class CC_EXPORT Layer
: public base::RefCounted
<Layer
>,
75 public LayerAnimationValueObserver
,
76 public LayerAnimationValueProvider
{
78 typedef RenderSurfaceLayerList RenderSurfaceListType
;
79 typedef LayerList LayerListType
;
80 typedef RenderSurface RenderSurfaceType
;
86 static scoped_refptr
<Layer
> Create(const LayerSettings
& settings
);
88 int id() const { return layer_id_
; }
91 Layer
* parent() { return parent_
; }
92 const Layer
* parent() const { return parent_
; }
93 void AddChild(scoped_refptr
<Layer
> child
);
94 void InsertChild(scoped_refptr
<Layer
> child
, size_t index
);
95 void ReplaceChild(Layer
* reference
, scoped_refptr
<Layer
> new_layer
);
96 void RemoveFromParent();
97 void RemoveAllChildren();
98 void SetChildren(const LayerList
& children
);
99 bool HasAncestor(const Layer
* ancestor
) const;
101 const LayerList
& children() const { return children_
; }
102 Layer
* child_at(size_t index
) { return children_
[index
].get(); }
104 // This requests the layer and its subtree be rendered and given to the
105 // callback. If the copy is unable to be produced (the layer is destroyed
106 // first), then the callback is called with a nullptr/empty result. If the
107 // request's source property is set, any prior uncommitted requests having the
108 // same source will be aborted.
109 void RequestCopyOfOutput(scoped_ptr
<CopyOutputRequest
> request
);
110 bool HasCopyRequest() const {
111 return !copy_requests_
.empty();
114 virtual void SetBackgroundColor(SkColor background_color
);
115 SkColor
background_color() const { return background_color_
; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor
SafeOpaqueBackgroundColor() const;
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size
& bounds
);
123 gfx::Size
bounds() const { return bounds_
; }
125 void SetMasksToBounds(bool masks_to_bounds
);
126 bool masks_to_bounds() const { return masks_to_bounds_
; }
128 void SetMaskLayer(Layer
* mask_layer
);
129 Layer
* mask_layer() { return mask_layer_
.get(); }
130 const Layer
* mask_layer() const { return mask_layer_
.get(); }
132 virtual void SetNeedsDisplayRect(const gfx::Rect
& dirty_rect
);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
135 void SetOpacity(float opacity
);
136 float opacity() const { return opacity_
; }
137 bool OpacityIsAnimating() const;
138 virtual bool OpacityCanAnimateOnImplThread() const;
140 void SetBlendMode(SkXfermode::Mode blend_mode
);
141 SkXfermode::Mode
blend_mode() const { return blend_mode_
; }
143 bool uses_default_blend_mode() const {
144 return blend_mode_
== SkXfermode::kSrcOver_Mode
;
147 // A layer is root for an isolated group when it and all its descendants are
148 // drawn over a black and fully transparent background, creating an isolated
149 // group. It should be used along with SetBlendMode(), in order to restrict
150 // layers within the group to blend with layers outside this group.
151 void SetIsRootForIsolatedGroup(bool root
);
152 bool is_root_for_isolated_group() const {
153 return is_root_for_isolated_group_
;
156 void SetFilters(const FilterOperations
& filters
);
157 const FilterOperations
& filters() const { return filters_
; }
158 bool FilterIsAnimating() const;
160 // Background filters are filters applied to what is behind this layer, when
161 // they are viewed through non-opaque regions in this layer. They are used
162 // through the WebLayer interface, and are not exposed to HTML.
163 void SetBackgroundFilters(const FilterOperations
& filters
);
164 const FilterOperations
& background_filters() const {
165 return background_filters_
;
168 virtual void SetContentsOpaque(bool opaque
);
169 bool contents_opaque() const { return contents_opaque_
; }
171 void SetPosition(const gfx::PointF
& position
);
172 gfx::PointF
position() const { return position_
; }
174 // A layer that is a container for fixed position layers cannot be both
175 // scrollable and have a non-identity transform.
176 void SetIsContainerForFixedPositionLayers(bool container
);
177 bool IsContainerForFixedPositionLayers() const;
179 gfx::Vector2dF
FixedContainerSizeDelta() const {
180 return gfx::Vector2dF();
183 void SetPositionConstraint(const LayerPositionConstraint
& constraint
);
184 const LayerPositionConstraint
& position_constraint() const {
185 return position_constraint_
;
188 void SetTransform(const gfx::Transform
& transform
);
189 const gfx::Transform
& transform() const { return transform_
; }
190 bool TransformIsAnimating() const;
191 bool AnimationsPreserveAxisAlignment() const;
192 bool transform_is_invertible() const { return transform_is_invertible_
; }
194 void SetTransformOrigin(const gfx::Point3F
&);
195 gfx::Point3F
transform_origin() const { return transform_origin_
; }
197 void SetScrollParent(Layer
* parent
);
199 Layer
* scroll_parent() { return scroll_parent_
; }
200 const Layer
* scroll_parent() const { return scroll_parent_
; }
202 void AddScrollChild(Layer
* child
);
203 void RemoveScrollChild(Layer
* child
);
205 std::set
<Layer
*>* scroll_children() { return scroll_children_
.get(); }
206 const std::set
<Layer
*>* scroll_children() const {
207 return scroll_children_
.get();
210 void SetClipParent(Layer
* ancestor
);
212 Layer
* clip_parent() { return clip_parent_
; }
213 const Layer
* clip_parent() const {
217 void AddClipChild(Layer
* child
);
218 void RemoveClipChild(Layer
* child
);
220 std::set
<Layer
*>* clip_children() { return clip_children_
.get(); }
221 const std::set
<Layer
*>* clip_children() const {
222 return clip_children_
.get();
225 DrawProperties
<Layer
>& draw_properties() { return draw_properties_
; }
226 const DrawProperties
<Layer
>& draw_properties() const {
227 return draw_properties_
;
230 // The following are shortcut accessors to get various information from
232 const gfx::Transform
& draw_transform() const {
233 return draw_properties_
.target_space_transform
;
235 const gfx::Transform
& screen_space_transform() const {
236 return draw_properties_
.screen_space_transform
;
238 float draw_opacity() const { return draw_properties_
.opacity
; }
239 bool draw_opacity_is_animating() const {
240 return draw_properties_
.opacity_is_animating
;
242 bool draw_transform_is_animating() const {
243 return draw_properties_
.target_space_transform_is_animating
;
245 bool screen_space_transform_is_animating() const {
246 return draw_properties_
.screen_space_transform_is_animating
;
248 bool screen_space_opacity_is_animating() const {
249 return draw_properties_
.screen_space_opacity_is_animating
;
251 bool is_clipped() const { return draw_properties_
.is_clipped
; }
252 gfx::Rect
clip_rect() const { return draw_properties_
.clip_rect
; }
253 gfx::Rect
drawable_content_rect() const {
254 return draw_properties_
.drawable_content_rect
;
256 gfx::Rect
visible_layer_rect() const {
257 return draw_properties_
.visible_layer_rect
;
259 Layer
* render_target() {
260 DCHECK(!draw_properties_
.render_target
||
261 draw_properties_
.render_target
->render_surface());
262 return draw_properties_
.render_target
;
264 const Layer
* render_target() const {
265 DCHECK(!draw_properties_
.render_target
||
266 draw_properties_
.render_target
->render_surface());
267 return draw_properties_
.render_target
;
269 size_t num_unclipped_descendants() const {
270 return draw_properties_
.num_unclipped_descendants
;
273 RenderSurface
* render_surface() const { return render_surface_
.get(); }
274 void SetScrollOffset(const gfx::ScrollOffset
& scroll_offset
);
275 void SetScrollCompensationAdjustment(
276 const gfx::Vector2dF
& scroll_compensation_adjustment
);
277 gfx::Vector2dF
ScrollCompensationAdjustment() const;
279 gfx::ScrollOffset
scroll_offset() const { return scroll_offset_
; }
280 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset
& scroll_offset
);
282 void SetScrollClipLayerId(int clip_layer_id
);
283 bool scrollable() const { return scroll_clip_layer_id_
!= INVALID_ID
; }
285 void SetUserScrollable(bool horizontal
, bool vertical
);
286 bool user_scrollable_horizontal() const {
287 return user_scrollable_horizontal_
;
289 bool user_scrollable_vertical() const { return user_scrollable_vertical_
; }
291 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread
);
292 bool should_scroll_on_main_thread() const {
293 return should_scroll_on_main_thread_
;
296 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers
);
297 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_
; }
299 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers
);
300 bool have_scroll_event_handlers() const {
301 return have_scroll_event_handlers_
;
304 void SetNonFastScrollableRegion(const Region
& non_fast_scrollable_region
);
305 const Region
& non_fast_scrollable_region() const {
306 return non_fast_scrollable_region_
;
309 void SetTouchEventHandlerRegion(const Region
& touch_event_handler_region
);
310 const Region
& touch_event_handler_region() const {
311 return touch_event_handler_region_
;
314 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on
);
315 ScrollBlocksOn
scroll_blocks_on() const { return scroll_blocks_on_
; }
317 void set_did_scroll_callback(const base::Closure
& callback
) {
318 did_scroll_callback_
= callback
;
321 void SetDrawCheckerboardForMissingTiles(bool checkerboard
);
322 bool draw_checkerboard_for_missing_tiles() const {
323 return draw_checkerboard_for_missing_tiles_
;
326 void SetForceRenderSurface(bool force_render_surface
);
327 bool force_render_surface() const { return force_render_surface_
; }
329 gfx::Vector2dF
ScrollDelta() const { return gfx::Vector2dF(); }
330 gfx::ScrollOffset
CurrentScrollOffset() const { return scroll_offset_
; }
332 void SetDoubleSided(bool double_sided
);
333 bool double_sided() const { return double_sided_
; }
335 void SetShouldFlattenTransform(bool flatten
);
336 bool should_flatten_transform() const { return should_flatten_transform_
; }
338 bool Is3dSorted() const { return sorting_context_id_
!= 0; }
340 void set_use_parent_backface_visibility(bool use
) {
341 use_parent_backface_visibility_
= use
;
343 bool use_parent_backface_visibility() const {
344 return use_parent_backface_visibility_
;
347 virtual void SetLayerTreeHost(LayerTreeHost
* host
);
349 virtual bool HasDelegatedContent() const;
350 bool HasContributingDelegatedRenderPasses() const { return false; }
352 void SetIsDrawable(bool is_drawable
);
354 void SetHideLayerAndSubtree(bool hide
);
355 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_
; }
357 void SetReplicaLayer(Layer
* layer
);
358 Layer
* replica_layer() { return replica_layer_
.get(); }
359 const Layer
* replica_layer() const { return replica_layer_
.get(); }
361 bool has_mask() const { return !!mask_layer_
.get(); }
362 bool has_replica() const { return !!replica_layer_
.get(); }
363 bool replica_has_mask() const {
364 return replica_layer_
.get() &&
365 (mask_layer_
.get() || replica_layer_
->mask_layer_
.get());
368 int NumDescendantsThatDrawContent() const;
370 // This is only virtual for tests.
371 // TODO(awoloszyn): Remove this once we no longer need it for tests
372 virtual bool DrawsContent() const;
374 // This methods typically need to be overwritten by derived classes.
375 virtual void SavePaintProperties();
376 // Returns true iff anything was updated that needs to be committed.
377 virtual bool Update();
378 virtual bool NeedMoreUpdates();
379 virtual void SetIsMask(bool is_mask
) {}
380 virtual void ReduceMemoryUsage() {}
381 virtual void OnOutputSurfaceCreated() {}
382 virtual bool IsSuitableForGpuRasterization() const;
384 virtual scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
387 void SetLayerClient(LayerClient
* client
) { client_
= client
; }
389 virtual void PushPropertiesTo(LayerImpl
* layer
);
391 void CreateRenderSurface();
392 void ClearRenderSurface();
394 void ClearRenderSurfaceLayerList();
396 LayerTreeHost
* layer_tree_host() { return layer_tree_host_
; }
397 const LayerTreeHost
* layer_tree_host() const { return layer_tree_host_
; }
399 bool AddAnimation(scoped_ptr
<Animation
> animation
);
400 void PauseAnimation(int animation_id
, double time_offset
);
401 void RemoveAnimation(int animation_id
);
402 void RemoveAnimation(int animation_id
, Animation::TargetProperty property
);
404 LayerAnimationController
* layer_animation_controller() {
405 return layer_animation_controller_
.get();
407 void SetLayerAnimationControllerForTest(
408 scoped_refptr
<LayerAnimationController
> controller
);
410 void set_layer_animation_delegate(AnimationDelegate
* delegate
) {
411 DCHECK(layer_animation_controller_
);
412 layer_animation_controller_
->set_layer_animation_delegate(delegate
);
415 bool HasActiveAnimation() const;
416 void RegisterForAnimations(AnimationRegistrar
* registrar
);
418 void AddLayerAnimationEventObserver(
419 LayerAnimationEventObserver
* animation_observer
);
420 void RemoveLayerAnimationEventObserver(
421 LayerAnimationEventObserver
* animation_observer
);
423 virtual ScrollbarLayerInterface
* ToScrollbarLayer();
425 virtual skia::RefPtr
<SkPicture
> GetPicture() const;
427 // Constructs a LayerImpl of the correct runtime type for this Layer type.
428 virtual scoped_ptr
<LayerImpl
> CreateLayerImpl(LayerTreeImpl
* tree_impl
);
430 bool NeedsDisplayForTesting() const { return !update_rect_
.IsEmpty(); }
431 void ResetNeedsDisplayForTesting() { update_rect_
= gfx::Rect(); }
433 RenderingStatsInstrumentation
* rendering_stats_instrumentation() const;
435 const PaintProperties
& paint_properties() const {
436 return paint_properties_
;
439 // The scale at which contents should be rastered, to match the scale at
440 // which they will drawn to the screen. This scale is a component of the
441 // contents scale but does not include page/device scale factors.
442 // TODO(danakj): This goes away when TiledLayer goes away.
443 void set_raster_scale(float scale
) { raster_scale_
= scale
; }
444 float raster_scale() const { return raster_scale_
; }
445 bool raster_scale_is_unknown() const { return raster_scale_
== 0.f
; }
447 void SetNeedsPushProperties();
448 bool needs_push_properties() const { return needs_push_properties_
; }
449 bool descendant_needs_push_properties() const {
450 return num_dependents_need_push_properties_
> 0;
452 void reset_needs_push_properties_for_testing() {
453 needs_push_properties_
= false;
456 virtual void RunMicroBenchmark(MicroBenchmark
* benchmark
);
458 void Set3dSortingContextId(int id
);
459 int sorting_context_id() const { return sorting_context_id_
; }
461 void set_property_tree_sequence_number(int sequence_number
) {
462 property_tree_sequence_number_
= sequence_number
;
465 void SetTransformTreeIndex(int index
);
466 int transform_tree_index() const;
468 void SetClipTreeIndex(int index
);
469 int clip_tree_index() const;
471 void SetOpacityTreeIndex(int index
);
472 int opacity_tree_index() const;
474 void set_offset_to_transform_parent(gfx::Vector2dF offset
) {
475 if (offset_to_transform_parent_
== offset
)
477 offset_to_transform_parent_
= offset
;
478 SetNeedsPushProperties();
480 gfx::Vector2dF
offset_to_transform_parent() const {
481 return offset_to_transform_parent_
;
484 // TODO(vollick): Once we transition to transform and clip trees, rename these
485 // functions and related values. The "from property trees" functions below
486 // use the transform and clip trees. Eventually, we will use these functions
487 // to compute the official values, but these functions are retained for
488 // testing purposes until we've migrated.
490 const gfx::Rect
& visible_rect_from_property_trees() const {
491 return visible_rect_from_property_trees_
;
493 void set_visible_rect_from_property_trees(const gfx::Rect
& rect
) {
494 // No push properties here, as this acts like a draw property.
495 visible_rect_from_property_trees_
= rect
;
498 void set_should_flatten_transform_from_property_tree(bool should_flatten
) {
499 if (should_flatten_transform_from_property_tree_
== should_flatten
)
501 should_flatten_transform_from_property_tree_
= should_flatten
;
502 SetNeedsPushProperties();
504 bool should_flatten_transform_from_property_tree() const {
505 return should_flatten_transform_from_property_tree_
;
508 // TODO(vollick): These values are temporary and will be removed as soon as
509 // render surface determinations are moved out of CDP. They only exist because
510 // certain logic depends on whether or not a layer would render to a separate
511 // surface, but CDP destroys surfaces and targets it doesn't need, so without
512 // this boolean, this is impossible to determine after the fact without
513 // wastefully recomputing it. This is public for the time being so that it can
514 // be accessed from CDP.
515 bool has_render_surface() const {
516 return has_render_surface_
;
519 // Sets new frame timing requests for this layer.
520 void SetFrameTimingRequests(const std::vector
<FrameTimingRequest
>& requests
);
522 // Accessor for unit tests
523 const std::vector
<FrameTimingRequest
>& FrameTimingRequests() const {
524 return frame_timing_requests_
;
527 void DidBeginTracing();
528 void set_num_layer_or_descandant_with_copy_request(
529 int num_layer_or_descendants_with_copy_request
) {
530 num_layer_or_descendants_with_copy_request_
=
531 num_layer_or_descendants_with_copy_request
;
534 void set_num_layer_or_descandant_with_input_handler(
535 int num_layer_or_descendants_with_input_handler
) {
536 num_layer_or_descendants_with_input_handler_
=
537 num_layer_or_descendants_with_input_handler
;
540 int num_layer_or_descendants_with_input_handler() {
541 return num_layer_or_descendants_with_input_handler_
;
544 void set_num_children_with_scroll_parent(
545 int num_children_with_scroll_parent
) {
546 num_children_with_scroll_parent_
= num_children_with_scroll_parent
;
549 int num_children_with_scroll_parent() {
550 return num_children_with_scroll_parent_
;
553 void set_visited(bool visited
);
555 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn
);
556 bool layer_or_descendant_is_drawn();
557 void set_sorted_for_recursion(bool sorted_for_recursion
);
558 bool sorted_for_recursion();
561 friend class LayerImpl
;
562 friend class TreeSynchronizer
;
565 explicit Layer(const LayerSettings
& settings
);
567 // These SetNeeds functions are in order of severity of update:
569 // Called when this layer has been modified in some way, but isn't sure
570 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
571 // before it knows whether or not a commit is required.
572 void SetNeedsUpdate();
573 // Called when a property has been modified in a way that the layer
574 // knows immediately that a commit is required. This implies SetNeedsUpdate
575 // as well as SetNeedsPushProperties to push that property.
576 void SetNeedsCommit();
577 // This is identical to SetNeedsCommit, but the former requests a rebuild of
578 // the property trees.
579 void SetNeedsCommitNoRebuild();
580 // Called when there's been a change in layer structure. Implies both
581 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
582 void SetNeedsFullTreeSync();
584 // Called when the next commit should wait until the pending tree is activated
585 // before finishing the commit and unblocking the main thread. Used to ensure
586 // unused resources on the impl thread are returned before commit completes.
587 void SetNextCommitWaitsForActivation();
589 // Will recalculate whether the layer draws content and set draws_content_
591 void UpdateDrawsContent(bool has_drawable_content
);
592 virtual bool HasDrawableContent() const;
594 // Called when the layer's number of drawable descendants changes.
595 void AddDrawableDescendants(int num
);
597 void AddDependentNeedsPushProperties();
598 void RemoveDependentNeedsPushProperties();
599 bool parent_should_know_need_push_properties() const {
600 return needs_push_properties() || descendant_needs_push_properties();
603 bool IsPropertyChangeAllowed() const;
605 void reset_raster_scale_to_unknown() { raster_scale_
= 0.f
; }
607 // This flag is set when the layer needs to push properties to the impl
609 bool needs_push_properties_
;
611 // The number of direct children or dependent layers that need to be recursed
612 // to in order for them or a descendent of them to push properties to the impl
614 int num_dependents_need_push_properties_
;
616 // Tracks whether this layer may have changed stacking order with its
618 bool stacking_order_changed_
;
620 // The update rect is the region of the compositor resource that was
621 // actually updated by the compositor. For layers that may do updating
622 // outside the compositor's control (i.e. plugin layers), this information
623 // is not available and the update rect will remain empty.
624 // Note this rect is in layer space (not content space).
625 gfx::Rect update_rect_
;
627 scoped_refptr
<Layer
> mask_layer_
;
631 // When true, the layer is about to perform an update. Any commit requests
632 // will be handled implicitly after the update completes.
633 bool ignore_set_needs_commit_
;
635 // Layers that share a sorting context id will be sorted together in 3d
636 // space. 0 is a special value that means this layer will not be sorted and
637 // will be drawn in paint order.
638 int sorting_context_id_
;
641 friend class base::RefCounted
<Layer
>;
642 friend class LayerTreeHostCommon
;
643 void SetParent(Layer
* layer
);
644 bool DescendantIsFixedToContainerLayer() const;
646 // This should only be called during BeginMainFrame since it does not
648 void SetHasRenderSurface(bool has_render_surface
);
650 // This should only be called from RemoveFromParent().
651 void RemoveChildOrDependent(Layer
* child
);
653 // LayerAnimationValueProvider implementation.
654 gfx::ScrollOffset
ScrollOffsetForAnimation() const override
;
656 // LayerAnimationValueObserver implementation.
657 void OnFilterAnimated(const FilterOperations
& filters
) override
;
658 void OnOpacityAnimated(float opacity
) override
;
659 void OnTransformAnimated(const gfx::Transform
& transform
) override
;
660 void OnScrollOffsetAnimated(const gfx::ScrollOffset
& scroll_offset
) override
;
661 void OnAnimationWaitingForDeletion() override
;
662 bool IsActive() const override
;
664 // If this layer has a scroll parent, it removes |this| from its list of
666 void RemoveFromScrollTree();
668 // If this layer has a clip parent, it removes |this| from its list of clip
670 void RemoveFromClipTree();
672 // When we detach or attach layer to new LayerTreeHost, all property trees'
673 // indices becomes invalid.
674 void InvalidatePropertyTreesIndices();
676 void UpdateNumCopyRequestsForSubtree(bool add
);
677 void UpdateNumInputHandlersForSubtree(bool add
);
682 // Layer instances have a weak pointer to their LayerTreeHost.
683 // This pointer value is nil when a Layer is not in a tree and is
684 // updated via SetLayerTreeHost() if a layer moves between trees.
685 LayerTreeHost
* layer_tree_host_
;
687 scoped_refptr
<LayerAnimationController
> layer_animation_controller_
;
692 gfx::ScrollOffset scroll_offset_
;
693 gfx::Vector2dF scroll_compensation_adjustment_
;
694 // This variable indicates which ancestor layer (if any) whose size,
695 // transformed relative to this layer, defines the maximum scroll offset for
697 int scroll_clip_layer_id_
;
698 int num_descendants_that_draw_content_
;
699 int transform_tree_index_
;
700 int opacity_tree_index_
;
701 int clip_tree_index_
;
702 int property_tree_sequence_number_
;
703 int num_layer_or_descendants_with_copy_request_
;
704 int num_layer_or_descendants_with_input_handler_
;
705 int num_children_with_scroll_parent_
;
706 gfx::Vector2dF offset_to_transform_parent_
;
707 bool should_flatten_transform_from_property_tree_
: 1;
708 bool should_scroll_on_main_thread_
: 1;
709 bool have_wheel_event_handlers_
: 1;
710 bool have_scroll_event_handlers_
: 1;
711 bool user_scrollable_horizontal_
: 1;
712 bool user_scrollable_vertical_
: 1;
713 bool is_root_for_isolated_group_
: 1;
714 bool is_container_for_fixed_position_layers_
: 1;
715 bool is_drawable_
: 1;
716 bool draws_content_
: 1;
717 bool hide_layer_and_subtree_
: 1;
718 bool masks_to_bounds_
: 1;
719 bool contents_opaque_
: 1;
720 bool double_sided_
: 1;
721 bool should_flatten_transform_
: 1;
722 bool use_parent_backface_visibility_
: 1;
723 bool draw_checkerboard_for_missing_tiles_
: 1;
724 bool force_render_surface_
: 1;
725 bool transform_is_invertible_
: 1;
726 bool has_render_surface_
: 1;
727 ScrollBlocksOn scroll_blocks_on_
: 3;
728 Region non_fast_scrollable_region_
;
729 Region touch_event_handler_region_
;
730 gfx::PointF position_
;
731 SkColor background_color_
;
733 SkXfermode::Mode blend_mode_
;
734 FilterOperations filters_
;
735 FilterOperations background_filters_
;
736 LayerPositionConstraint position_constraint_
;
737 Layer
* scroll_parent_
;
738 scoped_ptr
<std::set
<Layer
*>> scroll_children_
;
740 // The following three variables are tracker variables. They are bools
741 // wrapped inside an integer variable. If true, their value equals the
742 // LayerTreeHost's meta_information_sequence_number. This wrapping of bools
743 // inside ints is done to avoid a layer tree treewalk to reset their values.
744 int layer_or_descendant_is_drawn_tracker_
;
745 int sorted_for_recursion_tracker_
;
746 int visited_tracker_
;
749 scoped_ptr
<std::set
<Layer
*>> clip_children_
;
751 gfx::Transform transform_
;
752 gfx::Point3F transform_origin_
;
754 // Replica layer used for reflections.
755 scoped_refptr
<Layer
> replica_layer_
;
757 // Transient properties.
760 LayerClient
* client_
;
762 ScopedPtrVector
<CopyOutputRequest
> copy_requests_
;
764 base::Closure did_scroll_callback_
;
766 DrawProperties
<Layer
> draw_properties_
;
768 PaintProperties paint_properties_
;
769 // TODO(awoloszyn): This is redundant with has_render_surface_,
770 // and should get removed once it is no longer needed on main thread.
771 scoped_ptr
<RenderSurface
> render_surface_
;
773 gfx::Rect visible_rect_from_property_trees_
;
775 std::vector
<FrameTimingRequest
> frame_timing_requests_
;
776 bool frame_timing_requests_dirty_
;
778 DISALLOW_COPY_AND_ASSIGN(Layer
);
783 #endif // CC_LAYERS_LAYER_H_