Compute can_use_lcd_text using property trees.
[chromium-blink-merge.git] / cc / layers / layer.h
blob28bc2bfce8a1941bd4b7f05dbe87c18c44b0d8cf
1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
42 namespace gfx {
43 class BoxF;
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
52 namespace cc {
54 class Animation;
55 class AnimationDelegate;
56 struct AnimationEvent;
57 class CopyOutputRequest;
58 class LayerAnimationEventObserver;
59 class LayerClient;
60 class LayerImpl;
61 class LayerSettings;
62 class LayerTreeHost;
63 class LayerTreeHostCommon;
64 class LayerTreeImpl;
65 class LayerTreeSettings;
66 class RenderingStatsInstrumentation;
67 class ResourceUpdateQueue;
68 class ScrollbarLayerInterface;
69 class SimpleEnclosedRegion;
70 struct AnimationEvent;
72 // Base class for composited layers. Special layer types are derived from
73 // this class.
74 class CC_EXPORT Layer : public base::RefCounted<Layer>,
75 public LayerAnimationValueObserver,
76 public LayerAnimationValueProvider {
77 public:
78 typedef RenderSurfaceLayerList RenderSurfaceListType;
79 typedef LayerList LayerListType;
80 typedef RenderSurface RenderSurfaceType;
82 enum LayerIdLabels {
83 INVALID_ID = -1,
86 static scoped_refptr<Layer> Create(const LayerSettings& settings);
88 int id() const { return layer_id_; }
90 Layer* RootLayer();
91 Layer* parent() { return parent_; }
92 const Layer* parent() const { return parent_; }
93 void AddChild(scoped_refptr<Layer> child);
94 void InsertChild(scoped_refptr<Layer> child, size_t index);
95 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
96 void RemoveFromParent();
97 void RemoveAllChildren();
98 void SetChildren(const LayerList& children);
99 bool HasAncestor(const Layer* ancestor) const;
101 const LayerList& children() const { return children_; }
102 Layer* child_at(size_t index) { return children_[index].get(); }
104 // This requests the layer and its subtree be rendered and given to the
105 // callback. If the copy is unable to be produced (the layer is destroyed
106 // first), then the callback is called with a nullptr/empty result. If the
107 // request's source property is set, any prior uncommitted requests having the
108 // same source will be aborted.
109 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
110 bool HasCopyRequest() const {
111 return !copy_requests_.empty();
114 virtual void SetBackgroundColor(SkColor background_color);
115 SkColor background_color() const { return background_color_; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor SafeOpaqueBackgroundColor() const;
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size& bounds);
123 gfx::Size bounds() const { return bounds_; }
125 void SetMasksToBounds(bool masks_to_bounds);
126 bool masks_to_bounds() const { return masks_to_bounds_; }
128 void SetMaskLayer(Layer* mask_layer);
129 Layer* mask_layer() { return mask_layer_.get(); }
130 const Layer* mask_layer() const { return mask_layer_.get(); }
132 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
135 void SetOpacity(float opacity);
136 float opacity() const { return opacity_; }
137 bool OpacityIsAnimating() const;
138 virtual bool OpacityCanAnimateOnImplThread() const;
140 void SetBlendMode(SkXfermode::Mode blend_mode);
141 SkXfermode::Mode blend_mode() const { return blend_mode_; }
143 bool uses_default_blend_mode() const {
144 return blend_mode_ == SkXfermode::kSrcOver_Mode;
147 // A layer is root for an isolated group when it and all its descendants are
148 // drawn over a black and fully transparent background, creating an isolated
149 // group. It should be used along with SetBlendMode(), in order to restrict
150 // layers within the group to blend with layers outside this group.
151 void SetIsRootForIsolatedGroup(bool root);
152 bool is_root_for_isolated_group() const {
153 return is_root_for_isolated_group_;
156 void SetFilters(const FilterOperations& filters);
157 const FilterOperations& filters() const { return filters_; }
158 bool FilterIsAnimating() const;
160 // Background filters are filters applied to what is behind this layer, when
161 // they are viewed through non-opaque regions in this layer. They are used
162 // through the WebLayer interface, and are not exposed to HTML.
163 void SetBackgroundFilters(const FilterOperations& filters);
164 const FilterOperations& background_filters() const {
165 return background_filters_;
168 virtual void SetContentsOpaque(bool opaque);
169 bool contents_opaque() const { return contents_opaque_; }
171 void SetPosition(const gfx::PointF& position);
172 gfx::PointF position() const { return position_; }
174 // A layer that is a container for fixed position layers cannot be both
175 // scrollable and have a non-identity transform.
176 void SetIsContainerForFixedPositionLayers(bool container);
177 bool IsContainerForFixedPositionLayers() const;
179 gfx::Vector2dF FixedContainerSizeDelta() const {
180 return gfx::Vector2dF();
183 void SetPositionConstraint(const LayerPositionConstraint& constraint);
184 const LayerPositionConstraint& position_constraint() const {
185 return position_constraint_;
188 void SetTransform(const gfx::Transform& transform);
189 const gfx::Transform& transform() const { return transform_; }
190 bool TransformIsAnimating() const;
191 bool AnimationsPreserveAxisAlignment() const;
192 bool transform_is_invertible() const { return transform_is_invertible_; }
194 void SetTransformOrigin(const gfx::Point3F&);
195 gfx::Point3F transform_origin() const { return transform_origin_; }
197 void SetScrollParent(Layer* parent);
199 Layer* scroll_parent() { return scroll_parent_; }
200 const Layer* scroll_parent() const { return scroll_parent_; }
202 void AddScrollChild(Layer* child);
203 void RemoveScrollChild(Layer* child);
205 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
206 const std::set<Layer*>* scroll_children() const {
207 return scroll_children_.get();
210 void SetClipParent(Layer* ancestor);
212 Layer* clip_parent() { return clip_parent_; }
213 const Layer* clip_parent() const {
214 return clip_parent_;
217 void AddClipChild(Layer* child);
218 void RemoveClipChild(Layer* child);
220 std::set<Layer*>* clip_children() { return clip_children_.get(); }
221 const std::set<Layer*>* clip_children() const {
222 return clip_children_.get();
225 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
226 const DrawProperties<Layer>& draw_properties() const {
227 return draw_properties_;
230 // The following are shortcut accessors to get various information from
231 // draw_properties_
232 const gfx::Transform& draw_transform() const {
233 return draw_properties_.target_space_transform;
235 const gfx::Transform& screen_space_transform() const {
236 return draw_properties_.screen_space_transform;
238 float draw_opacity() const { return draw_properties_.opacity; }
239 bool draw_opacity_is_animating() const {
240 return draw_properties_.opacity_is_animating;
242 bool draw_transform_is_animating() const {
243 return draw_properties_.target_space_transform_is_animating;
245 bool screen_space_transform_is_animating() const {
246 return draw_properties_.screen_space_transform_is_animating;
248 bool screen_space_opacity_is_animating() const {
249 return draw_properties_.screen_space_opacity_is_animating;
251 bool is_clipped() const { return draw_properties_.is_clipped; }
252 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
253 gfx::Rect drawable_content_rect() const {
254 return draw_properties_.drawable_content_rect;
256 gfx::Rect visible_layer_rect() const {
257 return draw_properties_.visible_layer_rect;
259 Layer* render_target() {
260 DCHECK(!draw_properties_.render_target ||
261 draw_properties_.render_target->render_surface());
262 return draw_properties_.render_target;
264 const Layer* render_target() const {
265 DCHECK(!draw_properties_.render_target ||
266 draw_properties_.render_target->render_surface());
267 return draw_properties_.render_target;
269 size_t num_unclipped_descendants() const {
270 return draw_properties_.num_unclipped_descendants;
273 RenderSurface* render_surface() const { return render_surface_.get(); }
274 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
275 void SetScrollCompensationAdjustment(
276 const gfx::Vector2dF& scroll_compensation_adjustment);
277 gfx::Vector2dF ScrollCompensationAdjustment() const;
279 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
280 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
282 void SetScrollClipLayerId(int clip_layer_id);
283 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
285 void SetUserScrollable(bool horizontal, bool vertical);
286 bool user_scrollable_horizontal() const {
287 return user_scrollable_horizontal_;
289 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
291 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
292 bool should_scroll_on_main_thread() const {
293 return should_scroll_on_main_thread_;
296 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
297 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
299 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
300 bool have_scroll_event_handlers() const {
301 return have_scroll_event_handlers_;
304 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
305 const Region& non_fast_scrollable_region() const {
306 return non_fast_scrollable_region_;
309 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
310 const Region& touch_event_handler_region() const {
311 return touch_event_handler_region_;
314 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
315 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
317 void set_did_scroll_callback(const base::Closure& callback) {
318 did_scroll_callback_ = callback;
321 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
322 bool draw_checkerboard_for_missing_tiles() const {
323 return draw_checkerboard_for_missing_tiles_;
326 void SetForceRenderSurface(bool force_render_surface);
327 bool force_render_surface() const { return force_render_surface_; }
329 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
330 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
332 void SetDoubleSided(bool double_sided);
333 bool double_sided() const { return double_sided_; }
335 void SetShouldFlattenTransform(bool flatten);
336 bool should_flatten_transform() const { return should_flatten_transform_; }
338 bool Is3dSorted() const { return sorting_context_id_ != 0; }
340 void set_use_parent_backface_visibility(bool use) {
341 use_parent_backface_visibility_ = use;
343 bool use_parent_backface_visibility() const {
344 return use_parent_backface_visibility_;
347 virtual void SetLayerTreeHost(LayerTreeHost* host);
349 virtual bool HasDelegatedContent() const;
350 bool HasContributingDelegatedRenderPasses() const { return false; }
352 void SetIsDrawable(bool is_drawable);
354 void SetHideLayerAndSubtree(bool hide);
355 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
357 void SetReplicaLayer(Layer* layer);
358 Layer* replica_layer() { return replica_layer_.get(); }
359 const Layer* replica_layer() const { return replica_layer_.get(); }
361 bool has_mask() const { return !!mask_layer_.get(); }
362 bool has_replica() const { return !!replica_layer_.get(); }
363 bool replica_has_mask() const {
364 return replica_layer_.get() &&
365 (mask_layer_.get() || replica_layer_->mask_layer_.get());
368 int NumDescendantsThatDrawContent() const;
370 // This is only virtual for tests.
371 // TODO(awoloszyn): Remove this once we no longer need it for tests
372 virtual bool DrawsContent() const;
374 // This methods typically need to be overwritten by derived classes.
375 virtual void SavePaintProperties();
376 // Returns true iff anything was updated that needs to be committed.
377 virtual bool Update();
378 virtual bool NeedMoreUpdates();
379 virtual void SetIsMask(bool is_mask) {}
380 virtual void ReduceMemoryUsage() {}
381 virtual void OnOutputSurfaceCreated() {}
382 virtual bool IsSuitableForGpuRasterization() const;
384 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
385 TakeDebugInfo();
387 void SetLayerClient(LayerClient* client) { client_ = client; }
389 virtual void PushPropertiesTo(LayerImpl* layer);
391 void CreateRenderSurface();
392 void ClearRenderSurface();
394 void ClearRenderSurfaceLayerList();
396 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
397 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
399 bool AddAnimation(scoped_ptr<Animation> animation);
400 void PauseAnimation(int animation_id, double time_offset);
401 void RemoveAnimation(int animation_id);
402 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
404 LayerAnimationController* layer_animation_controller() {
405 return layer_animation_controller_.get();
407 void SetLayerAnimationControllerForTest(
408 scoped_refptr<LayerAnimationController> controller);
410 void set_layer_animation_delegate(AnimationDelegate* delegate) {
411 DCHECK(layer_animation_controller_);
412 layer_animation_controller_->set_layer_animation_delegate(delegate);
415 bool HasActiveAnimation() const;
416 void RegisterForAnimations(AnimationRegistrar* registrar);
418 void AddLayerAnimationEventObserver(
419 LayerAnimationEventObserver* animation_observer);
420 void RemoveLayerAnimationEventObserver(
421 LayerAnimationEventObserver* animation_observer);
423 virtual ScrollbarLayerInterface* ToScrollbarLayer();
425 virtual skia::RefPtr<SkPicture> GetPicture() const;
427 // Constructs a LayerImpl of the correct runtime type for this Layer type.
428 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
430 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
431 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
433 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
435 const PaintProperties& paint_properties() const {
436 return paint_properties_;
439 // The scale at which contents should be rastered, to match the scale at
440 // which they will drawn to the screen. This scale is a component of the
441 // contents scale but does not include page/device scale factors.
442 // TODO(danakj): This goes away when TiledLayer goes away.
443 void set_raster_scale(float scale) { raster_scale_ = scale; }
444 float raster_scale() const { return raster_scale_; }
445 bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
447 void SetNeedsPushProperties();
448 bool needs_push_properties() const { return needs_push_properties_; }
449 bool descendant_needs_push_properties() const {
450 return num_dependents_need_push_properties_ > 0;
452 void reset_needs_push_properties_for_testing() {
453 needs_push_properties_ = false;
456 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
458 void Set3dSortingContextId(int id);
459 int sorting_context_id() const { return sorting_context_id_; }
461 void set_property_tree_sequence_number(int sequence_number) {
462 property_tree_sequence_number_ = sequence_number;
465 void SetTransformTreeIndex(int index);
466 int transform_tree_index() const;
468 void SetClipTreeIndex(int index);
469 int clip_tree_index() const;
471 void SetOpacityTreeIndex(int index);
472 int opacity_tree_index() const;
474 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
475 if (offset_to_transform_parent_ == offset)
476 return;
477 offset_to_transform_parent_ = offset;
478 SetNeedsPushProperties();
480 gfx::Vector2dF offset_to_transform_parent() const {
481 return offset_to_transform_parent_;
484 // TODO(vollick): Once we transition to transform and clip trees, rename these
485 // functions and related values. The "from property trees" functions below
486 // use the transform and clip trees. Eventually, we will use these functions
487 // to compute the official values, but these functions are retained for
488 // testing purposes until we've migrated.
490 const gfx::Rect& visible_rect_from_property_trees() const {
491 return visible_rect_from_property_trees_;
493 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
494 // No push properties here, as this acts like a draw property.
495 visible_rect_from_property_trees_ = rect;
498 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
499 if (should_flatten_transform_from_property_tree_ == should_flatten)
500 return;
501 should_flatten_transform_from_property_tree_ = should_flatten;
502 SetNeedsPushProperties();
504 bool should_flatten_transform_from_property_tree() const {
505 return should_flatten_transform_from_property_tree_;
508 // TODO(vollick): These values are temporary and will be removed as soon as
509 // render surface determinations are moved out of CDP. They only exist because
510 // certain logic depends on whether or not a layer would render to a separate
511 // surface, but CDP destroys surfaces and targets it doesn't need, so without
512 // this boolean, this is impossible to determine after the fact without
513 // wastefully recomputing it. This is public for the time being so that it can
514 // be accessed from CDP.
515 bool has_render_surface() const {
516 return has_render_surface_;
519 // Sets new frame timing requests for this layer.
520 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
522 // Accessor for unit tests
523 const std::vector<FrameTimingRequest>& FrameTimingRequests() const {
524 return frame_timing_requests_;
527 void DidBeginTracing();
528 void set_num_layer_or_descandant_with_copy_request(
529 int num_layer_or_descendants_with_copy_request) {
530 num_layer_or_descendants_with_copy_request_ =
531 num_layer_or_descendants_with_copy_request;
534 void set_num_layer_or_descandant_with_input_handler(
535 int num_layer_or_descendants_with_input_handler) {
536 num_layer_or_descendants_with_input_handler_ =
537 num_layer_or_descendants_with_input_handler;
540 int num_layer_or_descendants_with_input_handler() {
541 return num_layer_or_descendants_with_input_handler_;
544 void set_num_children_with_scroll_parent(
545 int num_children_with_scroll_parent) {
546 num_children_with_scroll_parent_ = num_children_with_scroll_parent;
549 int num_children_with_scroll_parent() {
550 return num_children_with_scroll_parent_;
553 void set_visited(bool visited);
554 bool visited();
555 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn);
556 bool layer_or_descendant_is_drawn();
557 void set_sorted_for_recursion(bool sorted_for_recursion);
558 bool sorted_for_recursion();
560 protected:
561 friend class LayerImpl;
562 friend class TreeSynchronizer;
563 ~Layer() override;
565 explicit Layer(const LayerSettings& settings);
567 // These SetNeeds functions are in order of severity of update:
569 // Called when this layer has been modified in some way, but isn't sure
570 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
571 // before it knows whether or not a commit is required.
572 void SetNeedsUpdate();
573 // Called when a property has been modified in a way that the layer
574 // knows immediately that a commit is required. This implies SetNeedsUpdate
575 // as well as SetNeedsPushProperties to push that property.
576 void SetNeedsCommit();
577 // This is identical to SetNeedsCommit, but the former requests a rebuild of
578 // the property trees.
579 void SetNeedsCommitNoRebuild();
580 // Called when there's been a change in layer structure. Implies both
581 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
582 void SetNeedsFullTreeSync();
584 // Called when the next commit should wait until the pending tree is activated
585 // before finishing the commit and unblocking the main thread. Used to ensure
586 // unused resources on the impl thread are returned before commit completes.
587 void SetNextCommitWaitsForActivation();
589 // Will recalculate whether the layer draws content and set draws_content_
590 // appropriately.
591 void UpdateDrawsContent(bool has_drawable_content);
592 virtual bool HasDrawableContent() const;
594 // Called when the layer's number of drawable descendants changes.
595 void AddDrawableDescendants(int num);
597 void AddDependentNeedsPushProperties();
598 void RemoveDependentNeedsPushProperties();
599 bool parent_should_know_need_push_properties() const {
600 return needs_push_properties() || descendant_needs_push_properties();
603 bool IsPropertyChangeAllowed() const;
605 void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
607 // This flag is set when the layer needs to push properties to the impl
608 // side.
609 bool needs_push_properties_;
611 // The number of direct children or dependent layers that need to be recursed
612 // to in order for them or a descendent of them to push properties to the impl
613 // side.
614 int num_dependents_need_push_properties_;
616 // Tracks whether this layer may have changed stacking order with its
617 // siblings.
618 bool stacking_order_changed_;
620 // The update rect is the region of the compositor resource that was
621 // actually updated by the compositor. For layers that may do updating
622 // outside the compositor's control (i.e. plugin layers), this information
623 // is not available and the update rect will remain empty.
624 // Note this rect is in layer space (not content space).
625 gfx::Rect update_rect_;
627 scoped_refptr<Layer> mask_layer_;
629 int layer_id_;
631 // When true, the layer is about to perform an update. Any commit requests
632 // will be handled implicitly after the update completes.
633 bool ignore_set_needs_commit_;
635 // Layers that share a sorting context id will be sorted together in 3d
636 // space. 0 is a special value that means this layer will not be sorted and
637 // will be drawn in paint order.
638 int sorting_context_id_;
640 private:
641 friend class base::RefCounted<Layer>;
642 friend class LayerTreeHostCommon;
643 void SetParent(Layer* layer);
644 bool DescendantIsFixedToContainerLayer() const;
646 // This should only be called during BeginMainFrame since it does not
647 // trigger a Commit.
648 void SetHasRenderSurface(bool has_render_surface);
650 // This should only be called from RemoveFromParent().
651 void RemoveChildOrDependent(Layer* child);
653 // LayerAnimationValueProvider implementation.
654 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
656 // LayerAnimationValueObserver implementation.
657 void OnFilterAnimated(const FilterOperations& filters) override;
658 void OnOpacityAnimated(float opacity) override;
659 void OnTransformAnimated(const gfx::Transform& transform) override;
660 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
661 void OnAnimationWaitingForDeletion() override;
662 bool IsActive() const override;
664 // If this layer has a scroll parent, it removes |this| from its list of
665 // scroll children.
666 void RemoveFromScrollTree();
668 // If this layer has a clip parent, it removes |this| from its list of clip
669 // children.
670 void RemoveFromClipTree();
672 // When we detach or attach layer to new LayerTreeHost, all property trees'
673 // indices becomes invalid.
674 void InvalidatePropertyTreesIndices();
676 void UpdateNumCopyRequestsForSubtree(bool add);
677 void UpdateNumInputHandlersForSubtree(bool add);
679 LayerList children_;
680 Layer* parent_;
682 // Layer instances have a weak pointer to their LayerTreeHost.
683 // This pointer value is nil when a Layer is not in a tree and is
684 // updated via SetLayerTreeHost() if a layer moves between trees.
685 LayerTreeHost* layer_tree_host_;
687 scoped_refptr<LayerAnimationController> layer_animation_controller_;
689 // Layer properties.
690 gfx::Size bounds_;
692 gfx::ScrollOffset scroll_offset_;
693 gfx::Vector2dF scroll_compensation_adjustment_;
694 // This variable indicates which ancestor layer (if any) whose size,
695 // transformed relative to this layer, defines the maximum scroll offset for
696 // this layer.
697 int scroll_clip_layer_id_;
698 int num_descendants_that_draw_content_;
699 int transform_tree_index_;
700 int opacity_tree_index_;
701 int clip_tree_index_;
702 int property_tree_sequence_number_;
703 int num_layer_or_descendants_with_copy_request_;
704 int num_layer_or_descendants_with_input_handler_;
705 int num_children_with_scroll_parent_;
706 gfx::Vector2dF offset_to_transform_parent_;
707 bool should_flatten_transform_from_property_tree_ : 1;
708 bool should_scroll_on_main_thread_ : 1;
709 bool have_wheel_event_handlers_ : 1;
710 bool have_scroll_event_handlers_ : 1;
711 bool user_scrollable_horizontal_ : 1;
712 bool user_scrollable_vertical_ : 1;
713 bool is_root_for_isolated_group_ : 1;
714 bool is_container_for_fixed_position_layers_ : 1;
715 bool is_drawable_ : 1;
716 bool draws_content_ : 1;
717 bool hide_layer_and_subtree_ : 1;
718 bool masks_to_bounds_ : 1;
719 bool contents_opaque_ : 1;
720 bool double_sided_ : 1;
721 bool should_flatten_transform_ : 1;
722 bool use_parent_backface_visibility_ : 1;
723 bool draw_checkerboard_for_missing_tiles_ : 1;
724 bool force_render_surface_ : 1;
725 bool transform_is_invertible_ : 1;
726 bool has_render_surface_ : 1;
727 ScrollBlocksOn scroll_blocks_on_ : 3;
728 Region non_fast_scrollable_region_;
729 Region touch_event_handler_region_;
730 gfx::PointF position_;
731 SkColor background_color_;
732 float opacity_;
733 SkXfermode::Mode blend_mode_;
734 FilterOperations filters_;
735 FilterOperations background_filters_;
736 LayerPositionConstraint position_constraint_;
737 Layer* scroll_parent_;
738 scoped_ptr<std::set<Layer*>> scroll_children_;
740 // The following three variables are tracker variables. They are bools
741 // wrapped inside an integer variable. If true, their value equals the
742 // LayerTreeHost's meta_information_sequence_number. This wrapping of bools
743 // inside ints is done to avoid a layer tree treewalk to reset their values.
744 int layer_or_descendant_is_drawn_tracker_;
745 int sorted_for_recursion_tracker_;
746 int visited_tracker_;
748 Layer* clip_parent_;
749 scoped_ptr<std::set<Layer*>> clip_children_;
751 gfx::Transform transform_;
752 gfx::Point3F transform_origin_;
754 // Replica layer used for reflections.
755 scoped_refptr<Layer> replica_layer_;
757 // Transient properties.
758 float raster_scale_;
760 LayerClient* client_;
762 ScopedPtrVector<CopyOutputRequest> copy_requests_;
764 base::Closure did_scroll_callback_;
766 DrawProperties<Layer> draw_properties_;
768 PaintProperties paint_properties_;
769 // TODO(awoloszyn): This is redundant with has_render_surface_,
770 // and should get removed once it is no longer needed on main thread.
771 scoped_ptr<RenderSurface> render_surface_;
773 gfx::Rect visible_rect_from_property_trees_;
775 std::vector<FrameTimingRequest> frame_timing_requests_;
776 bool frame_timing_requests_dirty_;
778 DISALLOW_COPY_AND_ASSIGN(Layer);
781 } // namespace cc
783 #endif // CC_LAYERS_LAYER_H_