1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/input/top_controls_manager.h"
9 #include "base/logging.h"
10 #include "cc/animation/keyframed_animation_curve.h"
11 #include "cc/animation/timing_function.h"
12 #include "cc/input/top_controls_manager_client.h"
13 #include "cc/output/begin_frame_args.h"
14 #include "cc/trees/layer_tree_impl.h"
15 #include "ui/gfx/geometry/vector2d_f.h"
16 #include "ui/gfx/transform.h"
20 // These constants were chosen empirically for their visually pleasant behavior.
21 // Contact tedchoc@chromium.org for questions about changing these values.
22 const int64 kShowHideMaxDurationMs
= 200;
26 scoped_ptr
<TopControlsManager
> TopControlsManager::Create(
27 TopControlsManagerClient
* client
,
28 float top_controls_show_threshold
,
29 float top_controls_hide_threshold
) {
30 return make_scoped_ptr(new TopControlsManager(client
,
31 top_controls_show_threshold
,
32 top_controls_hide_threshold
));
35 TopControlsManager::TopControlsManager(TopControlsManagerClient
* client
,
36 float top_controls_show_threshold
,
37 float top_controls_hide_threshold
)
39 animation_direction_(NO_ANIMATION
),
40 permitted_state_(BOTH
),
41 accumulated_scroll_delta_(0.f
),
42 baseline_content_offset_(0.f
),
43 top_controls_show_threshold_(top_controls_hide_threshold
),
44 top_controls_hide_threshold_(top_controls_show_threshold
),
45 pinch_gesture_active_(false) {
49 TopControlsManager::~TopControlsManager() {
52 float TopControlsManager::ControlsTopOffset() const {
53 return ContentTopOffset() - TopControlsHeight();
56 float TopControlsManager::ContentTopOffset() const {
57 return TopControlsShownRatio() * TopControlsHeight();
60 float TopControlsManager::TopControlsShownRatio() const {
61 return client_
->CurrentTopControlsShownRatio();
64 float TopControlsManager::TopControlsHeight() const {
65 return client_
->TopControlsHeight();
68 void TopControlsManager::UpdateTopControlsState(TopControlsState constraints
,
69 TopControlsState current
,
71 DCHECK(!(constraints
== SHOWN
&& current
== HIDDEN
));
72 DCHECK(!(constraints
== HIDDEN
&& current
== SHOWN
));
74 permitted_state_
= constraints
;
76 // Don't do anything if it doesn't matter which state the controls are in.
77 if (constraints
== BOTH
&& current
== BOTH
)
80 // Don't do anything if there is no change in offset.
81 float final_shown_ratio
= 1.f
;
82 if (constraints
== HIDDEN
|| current
== HIDDEN
)
83 final_shown_ratio
= 0.f
;
84 if (final_shown_ratio
== TopControlsShownRatio())
88 SetupAnimation(final_shown_ratio
? SHOWING_CONTROLS
: HIDING_CONTROLS
);
91 client_
->SetCurrentTopControlsShownRatio(final_shown_ratio
);
95 void TopControlsManager::ScrollBegin() {
96 DCHECK(!pinch_gesture_active_
);
101 gfx::Vector2dF
TopControlsManager::ScrollBy(
102 const gfx::Vector2dF
& pending_delta
) {
103 if (!TopControlsHeight())
104 return pending_delta
;
106 if (pinch_gesture_active_
)
107 return pending_delta
;
109 if (permitted_state_
== SHOWN
&& pending_delta
.y() > 0)
110 return pending_delta
;
111 else if (permitted_state_
== HIDDEN
&& pending_delta
.y() < 0)
112 return pending_delta
;
114 accumulated_scroll_delta_
+= pending_delta
.y();
116 float old_offset
= ContentTopOffset();
117 client_
->SetCurrentTopControlsShownRatio(
118 (baseline_content_offset_
- accumulated_scroll_delta_
) /
119 TopControlsHeight());
121 // If the controls are fully visible, treat the current position as the
122 // new baseline even if the gesture didn't end.
123 if (TopControlsShownRatio() == 1.f
)
128 gfx::Vector2dF
applied_delta(0.f
, old_offset
- ContentTopOffset());
129 return pending_delta
- applied_delta
;
132 void TopControlsManager::ScrollEnd() {
133 DCHECK(!pinch_gesture_active_
);
134 StartAnimationIfNecessary();
137 void TopControlsManager::PinchBegin() {
138 DCHECK(!pinch_gesture_active_
);
139 pinch_gesture_active_
= true;
140 StartAnimationIfNecessary();
143 void TopControlsManager::PinchEnd() {
144 DCHECK(pinch_gesture_active_
);
145 // Pinch{Begin,End} will always occur within the scope of Scroll{Begin,End},
146 // so return to a state expected by the remaining scroll sequence.
147 pinch_gesture_active_
= false;
151 void TopControlsManager::MainThreadHasStoppedFlinging() {
152 StartAnimationIfNecessary();
155 gfx::Vector2dF
TopControlsManager::Animate(base::TimeTicks monotonic_time
) {
156 if (!top_controls_animation_
|| !client_
->HaveRootScrollLayer())
157 return gfx::Vector2dF();
159 base::TimeDelta time
= monotonic_time
- base::TimeTicks();
161 float old_offset
= ContentTopOffset();
162 client_
->SetCurrentTopControlsShownRatio(
163 top_controls_animation_
->GetValue(time
));
165 if (IsAnimationCompleteAtTime(monotonic_time
))
168 gfx::Vector2dF
scroll_delta(0.f
, ContentTopOffset() - old_offset
);
172 void TopControlsManager::ResetAnimations() {
173 top_controls_animation_
= nullptr;
174 animation_direction_
= NO_ANIMATION
;
177 void TopControlsManager::SetupAnimation(AnimationDirection direction
) {
178 DCHECK_NE(NO_ANIMATION
, direction
);
179 DCHECK_IMPLIES(direction
== HIDING_CONTROLS
, TopControlsShownRatio() > 0.f
);
180 DCHECK_IMPLIES(direction
== SHOWING_CONTROLS
, TopControlsShownRatio() < 1.f
);
182 if (top_controls_animation_
&& animation_direction_
== direction
)
185 if (!TopControlsHeight()) {
186 client_
->SetCurrentTopControlsShownRatio(
187 direction
== HIDING_CONTROLS
? 0.f
: 1.f
);
191 top_controls_animation_
= KeyframedFloatAnimationCurve::Create();
192 base::TimeDelta start_time
= base::TimeTicks::Now() - base::TimeTicks();
193 top_controls_animation_
->AddKeyframe(
194 FloatKeyframe::Create(start_time
, TopControlsShownRatio(), nullptr));
195 float max_ending_ratio
= (direction
== SHOWING_CONTROLS
? 1 : -1);
196 top_controls_animation_
->AddKeyframe(FloatKeyframe::Create(
197 start_time
+ base::TimeDelta::FromMilliseconds(kShowHideMaxDurationMs
),
198 TopControlsShownRatio() + max_ending_ratio
,
199 EaseTimingFunction::Create()));
200 animation_direction_
= direction
;
201 client_
->DidChangeTopControlsPosition();
204 void TopControlsManager::StartAnimationIfNecessary() {
205 if (TopControlsShownRatio() == 0.f
|| TopControlsShownRatio() == 1.f
)
208 if (TopControlsShownRatio() >= 1.f
- top_controls_hide_threshold_
) {
209 // If we're showing so much that the hide threshold won't trigger, show.
210 SetupAnimation(SHOWING_CONTROLS
);
211 } else if (TopControlsShownRatio() <= top_controls_show_threshold_
) {
212 // If we're showing so little that the show threshold won't trigger, hide.
213 SetupAnimation(HIDING_CONTROLS
);
215 // If we could be either showing or hiding, we determine which one to
216 // do based on whether or not the total scroll delta was moving up or
218 SetupAnimation(accumulated_scroll_delta_
<= 0.f
? SHOWING_CONTROLS
223 bool TopControlsManager::IsAnimationCompleteAtTime(base::TimeTicks time
) {
224 if (!top_controls_animation_
)
227 base::TimeDelta animation_time
= time
- base::TimeTicks();
228 float new_ratio
= top_controls_animation_
->GetValue(animation_time
);
230 if ((animation_direction_
== SHOWING_CONTROLS
&& new_ratio
>= 1.f
) ||
231 (animation_direction_
== HIDING_CONTROLS
&& new_ratio
<= 0.f
)) {
237 void TopControlsManager::ResetBaseline() {
238 accumulated_scroll_delta_
= 0.f
;
239 baseline_content_offset_
= ContentTopOffset();