1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_MAC_SCOPED_TYPEREF_H_
6 #define BASE_MAC_SCOPED_TYPEREF_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/logging.h"
11 #include "base/memory/scoped_policy.h"
15 // ScopedTypeRef<> is patterned after scoped_ptr<>, but maintains a ownership
16 // of a reference to any type that is maintained by Retain and Release methods.
18 // The Traits structure must provide the Retain and Release methods for type T.
19 // A default ScopedTypeRefTraits is used but not defined, and should be defined
20 // for each type to use this interface. For example, an appropriate definition
21 // of ScopedTypeRefTraits for CGLContextObj would be:
24 // struct ScopedTypeRefTraits<CGLContextObj> {
25 // void Retain(CGLContextObj object) { CGLContextRetain(object); }
26 // void Release(CGLContextObj object) { CGLContextRelease(object); }
29 // For the many types that have pass-by-pointer create functions, the function
30 // InitializeInto() is provided to allow direct initialization and assumption
31 // of ownership of the object. For example, continuing to use the above
32 // CGLContextObj specialization:
34 // base::ScopedTypeRef<CGLContextObj> context;
35 // CGLCreateContext(pixel_format, share_group, context.InitializeInto());
37 // For initialization with an existing object, the caller may specify whether
38 // the ScopedTypeRef<> being initialized is assuming the caller's existing
39 // ownership of the object (and should not call Retain in initialization) or if
40 // it should not assume this ownership and must create its own (by calling
41 // Retain in initialization). This behavior is based on the |policy| parameter,
42 // with |ASSUME| for the former and |RETAIN| for the latter. The default policy
46 struct ScopedTypeRefTraits
;
48 template<typename T
, typename Traits
= ScopedTypeRefTraits
<T
>>
51 typedef T element_type
;
55 base::scoped_policy::OwnershipPolicy policy
= base::scoped_policy::ASSUME
)
57 if (object_
&& policy
== base::scoped_policy::RETAIN
)
58 Traits::Retain(object_
);
61 ScopedTypeRef(const ScopedTypeRef
<T
, Traits
>& that
)
62 : object_(that
.object_
) {
64 Traits::Retain(object_
);
69 Traits::Release(object_
);
72 ScopedTypeRef
& operator=(const ScopedTypeRef
<T
, Traits
>& that
) {
73 reset(that
.get(), base::scoped_policy::RETAIN
);
77 // This is to be used only to take ownership of objects that are created
78 // by pass-by-pointer create functions. To enforce this, require that the
79 // object be reset to NULL before this may be used.
80 T
* InitializeInto() WARN_UNUSED_RESULT
{
85 void reset(T object
= NULL
,
86 base::scoped_policy::OwnershipPolicy policy
=
87 base::scoped_policy::ASSUME
) {
88 if (object
&& policy
== base::scoped_policy::RETAIN
)
89 Traits::Retain(object
);
91 Traits::Release(object_
);
95 bool operator==(T that
) const {
96 return object_
== that
;
99 bool operator!=(T that
) const {
100 return object_
!= that
;
111 void swap(ScopedTypeRef
& that
) {
112 T temp
= that
.object_
;
113 that
.object_
= object_
;
117 // ScopedTypeRef<>::release() is like scoped_ptr<>::release. It is NOT
118 // a wrapper for Release(). To force a ScopedTypeRef<> object to call
119 // Release(), use ScopedTypeRef<>::reset().
120 T
release() WARN_UNUSED_RESULT
{
132 #endif // BASE_MAC_SCOPED_TYPEREF_H_