[Proximity Auth] Create one ProximityAuthClient per profile, rather than one global...
[chromium-blink-merge.git] / ipc / ipc_channel_win.h
blob43cf46dc18f79dfecf28ae24969f141a723dc0d4
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_WIN_H_
6 #define IPC_IPC_CHANNEL_WIN_H_
8 #include "ipc/ipc_channel.h"
10 #include <queue>
11 #include <string>
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/win/scoped_handle.h"
17 #include "ipc/ipc_channel_reader.h"
19 namespace base {
20 class ThreadChecker;
23 namespace IPC {
25 class ChannelWin : public Channel,
26 public internal::ChannelReader,
27 public base::MessageLoopForIO::IOHandler {
28 public:
29 // Mirror methods of Channel, see ipc_channel.h for description.
30 // |broker| must outlive the newly created object.
31 ChannelWin(const IPC::ChannelHandle& channel_handle,
32 Mode mode,
33 Listener* listener,
34 AttachmentBroker* broker);
35 ~ChannelWin() override;
37 // Channel implementation
38 bool Connect() override;
39 void Close() override;
40 bool Send(Message* message) override;
41 AttachmentBroker* GetAttachmentBroker() override;
42 base::ProcessId GetPeerPID() const override;
43 base::ProcessId GetSelfPID() const override;
45 static bool IsNamedServerInitialized(const std::string& channel_id);
48 private:
49 // ChannelReader implementation.
50 ReadState ReadData(char* buffer, int buffer_len, int* bytes_read) override;
51 bool WillDispatchInputMessage(Message* msg) override;
52 bool DidEmptyInputBuffers() override;
53 void HandleInternalMessage(const Message& msg) override;
55 static const base::string16 PipeName(const std::string& channel_id,
56 int32* secret);
57 bool CreatePipe(const IPC::ChannelHandle &channel_handle, Mode mode);
59 bool ProcessConnection();
60 bool ProcessOutgoingMessages(base::MessageLoopForIO::IOContext* context,
61 DWORD bytes_written);
63 // MessageLoop::IOHandler implementation.
64 void OnIOCompleted(base::MessageLoopForIO::IOContext* context,
65 DWORD bytes_transfered,
66 DWORD error) override;
68 private:
69 struct State {
70 explicit State(ChannelWin* channel);
71 ~State();
72 base::MessageLoopForIO::IOContext context;
73 bool is_pending;
76 State input_state_;
77 State output_state_;
79 base::win::ScopedHandle pipe_;
81 base::ProcessId peer_pid_;
83 // Messages to be sent are queued here.
84 std::queue<Message*> output_queue_;
86 // In server-mode, we have to wait for the client to connect before we
87 // can begin reading. We make use of the input_state_ when performing
88 // the connect operation in overlapped mode.
89 bool waiting_connect_;
91 // This flag is set when processing incoming messages. It is used to
92 // avoid recursing through ProcessIncomingMessages, which could cause
93 // problems. TODO(darin): make this unnecessary
94 bool processing_incoming_;
96 // Determines if we should validate a client's secret on connection.
97 bool validate_client_;
99 // Tracks the lifetime of this object, for debugging purposes.
100 uint32 debug_flags_;
102 // This is a unique per-channel value used to authenticate the client end of
103 // a connection. If the value is non-zero, the client passes it in the hello
104 // and the host validates. (We don't send the zero value fto preserve IPC
105 // compatability with existing clients that don't validate the channel.)
106 int32 client_secret_;
108 scoped_ptr<base::ThreadChecker> thread_check_;
110 // |broker_| must outlive this instance.
111 AttachmentBroker* broker_;
113 base::WeakPtrFactory<ChannelWin> weak_factory_;
114 DISALLOW_COPY_AND_ASSIGN(ChannelWin);
117 } // namespace IPC
119 #endif // IPC_IPC_CHANNEL_WIN_H_