Include chrome_elf pdb in chrome-win32-syms.zip
[chromium-blink-merge.git] / ppapi / c / ppb_var_array_buffer.h
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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
6 /* From ppb_var_array_buffer.idl modified Thu Feb 28 09:24:06 2013. */
8 #ifndef PPAPI_C_PPB_VAR_ARRAY_BUFFER_H_
9 #define PPAPI_C_PPB_VAR_ARRAY_BUFFER_H_
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_macros.h"
13 #include "ppapi/c/pp_stdint.h"
14 #include "ppapi/c/pp_var.h"
16 #define PPB_VAR_ARRAY_BUFFER_INTERFACE_1_0 "PPB_VarArrayBuffer;1.0"
17 #define PPB_VAR_ARRAY_BUFFER_INTERFACE PPB_VAR_ARRAY_BUFFER_INTERFACE_1_0
19 /**
20 * @file
21 * This file defines the <code>PPB_VarArrayBuffer</code> struct providing
22 * a way to interact with JavaScript ArrayBuffers.
26 /**
27 * @addtogroup Interfaces
28 * @{
30 /**
31 * The <code>PPB_VarArrayBuffer</code> interface provides a way to interact
32 * with JavaScript ArrayBuffers, which represent a contiguous sequence of
33 * bytes. Use <code>PPB_Var</code> to manage the reference count for a
34 * <code>VarArrayBuffer</code>. Note that these Vars are not part of the
35 * embedding page's DOM, and can only be shared with JavaScript using the
36 * <code>PostMessage</code> and <code>HandleMessage</code> functions of
37 * <code>pp::Instance</code>.
39 struct PPB_VarArrayBuffer_1_0 {
40 /**
41 * Create() creates a zero-initialized <code>VarArrayBuffer</code>.
43 * @param[in] size_in_bytes The size of the <code>ArrayBuffer</code> to
44 * be created.
46 * @return A <code>PP_Var</code> representing a <code>VarArrayBuffer</code>
47 * of the requested size and with a reference count of 1.
49 struct PP_Var (*Create)(uint32_t size_in_bytes);
50 /**
51 * ByteLength() retrieves the length of the <code>VarArrayBuffer</code> in
52 * bytes. On success, <code>byte_length</code> is set to the length of the
53 * given <code>ArrayBuffer</code> var. On failure, <code>byte_length</code>
54 * is unchanged (this could happen, for instance, if the given
55 * <code>PP_Var</code> is not of type <code>PP_VARTYPE_ARRAY_BUFFER</code>).
56 * Note that ByteLength() will successfully retrieve the size of an
57 * <code>ArrayBuffer</code> even if the <code>ArrayBuffer</code> is not
58 * currently mapped.
60 * @param[in] array The <code>ArrayBuffer</code> whose length should be
61 * returned.
63 * @param[out] byte_length A variable which is set to the length of the given
64 * <code>ArrayBuffer</code> on success.
66 * @return <code>PP_TRUE</code> on success, <code>PP_FALSE</code> on failure.
68 PP_Bool (*ByteLength)(struct PP_Var array, uint32_t* byte_length);
69 /**
70 * Map() maps the <code>ArrayBuffer</code> in to the module's address space
71 * and returns a pointer to the beginning of the buffer for the given
72 * <code>ArrayBuffer PP_Var</code>. ArrayBuffers are copied when transmitted,
73 * so changes to the underlying memory are not automatically available to
74 * the embedding page.
76 * Note that calling Map() can be a relatively expensive operation. Use care
77 * when calling it in performance-critical code. For example, you should call
78 * it only once when looping over an <code>ArrayBuffer</code>.
80 * <strong>Example:</strong>
82 * @code
83 * char* data = (char*)(array_buffer_if.Map(array_buffer_var));
84 * uint32_t byte_length = 0;
85 * PP_Bool ok = array_buffer_if.ByteLength(array_buffer_var, &byte_length);
86 * if (!ok)
87 * return DoSomethingBecauseMyVarIsNotAnArrayBuffer();
88 * for (uint32_t i = 0; i < byte_length; ++i)
89 * data[i] = 'A';
90 * @endcode
92 * @param[in] array The <code>ArrayBuffer</code> whose internal buffer should
93 * be returned.
95 * @return A pointer to the internal buffer for this
96 * <code>ArrayBuffer</code>. Returns <code>NULL</code>
97 * if the given <code>PP_Var</code> is not of type
98 * <code>PP_VARTYPE_ARRAY_BUFFER</code>.
100 void* (*Map)(struct PP_Var array);
102 * Unmap() unmaps the given <code>ArrayBuffer</code> var from the module
103 * address space. Use this if you want to save memory but might want to call
104 * Map() to map the buffer again later. The <code>PP_Var</code> remains valid
105 * and should still be released using <code>PPB_Var</code> when you are done
106 * with the <code>ArrayBuffer</code>.
108 * @param[in] array The <code>ArrayBuffer</code> to be released.
110 void (*Unmap)(struct PP_Var array);
113 typedef struct PPB_VarArrayBuffer_1_0 PPB_VarArrayBuffer;
115 * @}
118 #endif /* PPAPI_C_PPB_VAR_ARRAY_BUFFER_H_ */