cc: Remove auto use with smart pointers.
[chromium-blink-merge.git] / cc / resources / picture_layer_tiling_unittest.cc
blob3ebcc5012c541ffeabe0f73fdde73e76e3260852
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/picture_layer_tiling.h"
7 #include <limits>
8 #include <set>
10 #include "cc/base/math_util.h"
11 #include "cc/resources/picture_layer_tiling_set.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/fake_output_surface_client.h"
14 #include "cc/test/fake_picture_layer_tiling_client.h"
15 #include "cc/test/fake_picture_pile_impl.h"
16 #include "cc/test/test_context_provider.h"
17 #include "cc/test/test_shared_bitmap_manager.h"
18 #include "testing/gtest/include/gtest/gtest.h"
19 #include "ui/gfx/geometry/quad_f.h"
20 #include "ui/gfx/geometry/rect_conversions.h"
21 #include "ui/gfx/geometry/size_conversions.h"
23 namespace cc {
24 namespace {
26 static gfx::Rect ViewportInLayerSpace(
27 const gfx::Transform& transform,
28 const gfx::Size& device_viewport) {
30 gfx::Transform inverse;
31 if (!transform.GetInverse(&inverse))
32 return gfx::Rect();
34 gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect(
35 inverse, gfx::RectF(gfx::Point(0, 0), device_viewport));
36 return ToEnclosingRect(viewport_in_layer_space);
39 class TestablePictureLayerTiling : public PictureLayerTiling {
40 public:
41 using PictureLayerTiling::SetLiveTilesRect;
42 using PictureLayerTiling::TileAt;
44 static scoped_ptr<TestablePictureLayerTiling> Create(
45 float contents_scale,
46 scoped_refptr<RasterSource> raster_source,
47 PictureLayerTilingClient* client,
48 const LayerTreeSettings& settings) {
49 return make_scoped_ptr(new TestablePictureLayerTiling(
50 contents_scale, raster_source, client,
51 settings.max_tiles_for_interest_area,
52 settings.skewport_target_time_in_seconds,
53 settings.skewport_extrapolation_limit_in_content_pixels));
56 gfx::Rect live_tiles_rect() const { return live_tiles_rect_; }
58 using PictureLayerTiling::ComputeSkewport;
59 using PictureLayerTiling::RemoveTileAt;
61 protected:
62 TestablePictureLayerTiling(float contents_scale,
63 scoped_refptr<RasterSource> raster_source,
64 PictureLayerTilingClient* client,
65 size_t max_tiles_for_interest_area,
66 float skewport_target_time,
67 int skewport_extrapolation_limit)
68 : PictureLayerTiling(contents_scale,
69 raster_source,
70 client,
71 max_tiles_for_interest_area,
72 skewport_target_time,
73 skewport_extrapolation_limit) {}
76 class PictureLayerTilingIteratorTest : public testing::Test {
77 public:
78 PictureLayerTilingIteratorTest() {}
79 virtual ~PictureLayerTilingIteratorTest() {}
81 void Initialize(const gfx::Size& tile_size,
82 float contents_scale,
83 const gfx::Size& layer_bounds) {
84 client_.SetTileSize(tile_size);
85 client_.set_tree(PENDING_TREE);
86 scoped_refptr<FakePicturePileImpl> pile =
87 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
88 tiling_ = TestablePictureLayerTiling::Create(contents_scale, pile, &client_,
89 LayerTreeSettings());
92 void SetLiveRectAndVerifyTiles(const gfx::Rect& live_tiles_rect) {
93 tiling_->SetLiveTilesRect(live_tiles_rect);
95 std::vector<Tile*> tiles = tiling_->AllTilesForTesting();
96 for (std::vector<Tile*>::iterator iter = tiles.begin();
97 iter != tiles.end();
98 ++iter) {
99 EXPECT_TRUE(live_tiles_rect.Intersects((*iter)->content_rect()));
103 void VerifyTilesExactlyCoverRect(
104 float rect_scale,
105 const gfx::Rect& request_rect,
106 const gfx::Rect& expect_rect) {
107 EXPECT_TRUE(request_rect.Contains(expect_rect));
109 // Iterators are not valid if this ratio is too large (i.e. the
110 // tiling is too high-res for a low-res destination rect.) This is an
111 // artifact of snapping geometry to integer coordinates and then mapping
112 // back to floating point texture coordinates.
113 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale;
114 ASSERT_LE(dest_to_contents_scale, 2.0);
116 Region remaining = expect_rect;
117 for (PictureLayerTiling::CoverageIterator
118 iter(tiling_.get(), rect_scale, request_rect);
119 iter;
120 ++iter) {
121 // Geometry cannot overlap previous geometry at all
122 gfx::Rect geometry = iter.geometry_rect();
123 EXPECT_TRUE(expect_rect.Contains(geometry));
124 EXPECT_TRUE(remaining.Contains(geometry));
125 remaining.Subtract(geometry);
127 // Sanity check that texture coords are within the texture rect.
128 gfx::RectF texture_rect = iter.texture_rect();
129 EXPECT_GE(texture_rect.x(), 0);
130 EXPECT_GE(texture_rect.y(), 0);
131 EXPECT_LE(texture_rect.right(), client_.TileSize().width());
132 EXPECT_LE(texture_rect.bottom(), client_.TileSize().height());
134 EXPECT_EQ(iter.texture_size(), client_.TileSize());
137 // The entire rect must be filled by geometry from the tiling.
138 EXPECT_TRUE(remaining.IsEmpty());
141 void VerifyTilesExactlyCoverRect(float rect_scale, const gfx::Rect& rect) {
142 VerifyTilesExactlyCoverRect(rect_scale, rect, rect);
145 void VerifyTiles(
146 float rect_scale,
147 const gfx::Rect& rect,
148 base::Callback<void(Tile* tile,
149 const gfx::Rect& geometry_rect)> callback) {
150 VerifyTiles(tiling_.get(),
151 rect_scale,
152 rect,
153 callback);
156 void VerifyTiles(
157 PictureLayerTiling* tiling,
158 float rect_scale,
159 const gfx::Rect& rect,
160 base::Callback<void(Tile* tile,
161 const gfx::Rect& geometry_rect)> callback) {
162 Region remaining = rect;
163 for (PictureLayerTiling::CoverageIterator iter(tiling, rect_scale, rect);
164 iter;
165 ++iter) {
166 remaining.Subtract(iter.geometry_rect());
167 callback.Run(*iter, iter.geometry_rect());
169 EXPECT_TRUE(remaining.IsEmpty());
172 void VerifyTilesCoverNonContainedRect(float rect_scale,
173 const gfx::Rect& dest_rect) {
174 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale;
175 gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect(
176 gfx::Rect(tiling_->tiling_size()), 1.f / dest_to_contents_scale);
177 clamped_rect.Intersect(dest_rect);
178 VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect);
181 protected:
182 FakePictureLayerTilingClient client_;
183 scoped_ptr<TestablePictureLayerTiling> tiling_;
185 private:
186 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest);
189 TEST_F(PictureLayerTilingIteratorTest, ResizeDeletesTiles) {
190 // Verifies that a resize with invalidation for newly exposed pixels will
191 // deletes tiles that intersect that invalidation.
192 gfx::Size tile_size(100, 100);
193 gfx::Size original_layer_size(10, 10);
194 Initialize(tile_size, 1.f, original_layer_size);
195 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size));
197 // Tiling only has one tile, since its total size is less than one.
198 EXPECT_TRUE(tiling_->TileAt(0, 0));
200 // Stop creating tiles so that any invalidations are left as holes.
201 gfx::Size new_layer_size(200, 200);
202 scoped_refptr<FakePicturePileImpl> pile =
203 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size);
205 Region invalidation =
206 SubtractRegions(gfx::Rect(tile_size), gfx::Rect(original_layer_size));
207 tiling_->SetRasterSourceAndResize(pile);
208 EXPECT_TRUE(tiling_->TileAt(0, 0));
209 tiling_->Invalidate(invalidation);
210 EXPECT_FALSE(tiling_->TileAt(0, 0));
213 TEST_F(PictureLayerTilingIteratorTest, CreateMissingTilesStaysInsideLiveRect) {
214 // The tiling has three rows and columns.
215 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 250));
216 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
217 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_y());
219 // The live tiles rect is at the very edge of the right-most and
220 // bottom-most tiles. Their border pixels would still be inside the live
221 // tiles rect, but the tiles should not exist just for that.
222 int right = tiling_->TilingDataForTesting().TileBounds(2, 2).x();
223 int bottom = tiling_->TilingDataForTesting().TileBounds(2, 2).y();
225 SetLiveRectAndVerifyTiles(gfx::Rect(right, bottom));
226 EXPECT_FALSE(tiling_->TileAt(2, 0));
227 EXPECT_FALSE(tiling_->TileAt(2, 1));
228 EXPECT_FALSE(tiling_->TileAt(2, 2));
229 EXPECT_FALSE(tiling_->TileAt(1, 2));
230 EXPECT_FALSE(tiling_->TileAt(0, 2));
232 // Verify CreateMissingTilesInLiveTilesRect respects this.
233 tiling_->CreateMissingTilesInLiveTilesRect();
234 EXPECT_FALSE(tiling_->TileAt(2, 0));
235 EXPECT_FALSE(tiling_->TileAt(2, 1));
236 EXPECT_FALSE(tiling_->TileAt(2, 2));
237 EXPECT_FALSE(tiling_->TileAt(1, 2));
238 EXPECT_FALSE(tiling_->TileAt(0, 2));
241 TEST_F(PictureLayerTilingIteratorTest, ResizeTilingOverTileBorders) {
242 // The tiling has four rows and three columns.
243 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
244 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
245 EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
247 // The live tiles rect covers the whole tiling.
248 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
250 // Tiles in the bottom row and right column exist.
251 EXPECT_TRUE(tiling_->TileAt(2, 0));
252 EXPECT_TRUE(tiling_->TileAt(2, 1));
253 EXPECT_TRUE(tiling_->TileAt(2, 2));
254 EXPECT_TRUE(tiling_->TileAt(2, 3));
255 EXPECT_TRUE(tiling_->TileAt(1, 3));
256 EXPECT_TRUE(tiling_->TileAt(0, 3));
258 int right = tiling_->TilingDataForTesting().TileBounds(2, 2).x();
259 int bottom = tiling_->TilingDataForTesting().TileBounds(2, 3).y();
261 // Shrink the tiling so that the last tile row/column is entirely in the
262 // border pixels of the interior tiles. That row/column is removed.
263 scoped_refptr<FakePicturePileImpl> pile =
264 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
265 gfx::Size(right + 1, bottom + 1));
266 tiling_->SetRasterSourceAndResize(pile);
267 EXPECT_EQ(2, tiling_->TilingDataForTesting().num_tiles_x());
268 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_y());
270 // The live tiles rect was clamped to the pile size.
271 EXPECT_EQ(gfx::Rect(right + 1, bottom + 1), tiling_->live_tiles_rect());
273 // Since the row/column is gone, the tiles should be gone too.
274 EXPECT_FALSE(tiling_->TileAt(2, 0));
275 EXPECT_FALSE(tiling_->TileAt(2, 1));
276 EXPECT_FALSE(tiling_->TileAt(2, 2));
277 EXPECT_FALSE(tiling_->TileAt(2, 3));
278 EXPECT_FALSE(tiling_->TileAt(1, 3));
279 EXPECT_FALSE(tiling_->TileAt(0, 3));
281 // Growing outside the current right/bottom tiles border pixels should create
282 // the tiles again, even though the live rect has not changed size.
283 pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
284 gfx::Size(right + 2, bottom + 2));
285 tiling_->SetRasterSourceAndResize(pile);
286 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
287 EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
289 // Not changed.
290 EXPECT_EQ(gfx::Rect(right + 1, bottom + 1), tiling_->live_tiles_rect());
292 // The last row/column tiles are inside the live tiles rect.
293 EXPECT_TRUE(gfx::Rect(right + 1, bottom + 1).Intersects(
294 tiling_->TilingDataForTesting().TileBounds(2, 0)));
295 EXPECT_TRUE(gfx::Rect(right + 1, bottom + 1).Intersects(
296 tiling_->TilingDataForTesting().TileBounds(0, 3)));
298 EXPECT_TRUE(tiling_->TileAt(2, 0));
299 EXPECT_TRUE(tiling_->TileAt(2, 1));
300 EXPECT_TRUE(tiling_->TileAt(2, 2));
301 EXPECT_TRUE(tiling_->TileAt(2, 3));
302 EXPECT_TRUE(tiling_->TileAt(1, 3));
303 EXPECT_TRUE(tiling_->TileAt(0, 3));
306 TEST_F(PictureLayerTilingIteratorTest, ResizeLiveTileRectOverTileBorders) {
307 // The tiling has three rows and columns.
308 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
309 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
310 EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
312 // The live tiles rect covers the whole tiling.
313 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
315 // Tiles in the bottom row and right column exist.
316 EXPECT_TRUE(tiling_->TileAt(2, 0));
317 EXPECT_TRUE(tiling_->TileAt(2, 1));
318 EXPECT_TRUE(tiling_->TileAt(2, 2));
319 EXPECT_TRUE(tiling_->TileAt(2, 3));
320 EXPECT_TRUE(tiling_->TileAt(1, 3));
321 EXPECT_TRUE(tiling_->TileAt(0, 3));
323 // Shrink the live tiles rect to the very edge of the right-most and
324 // bottom-most tiles. Their border pixels would still be inside the live
325 // tiles rect, but the tiles should not exist just for that.
326 int right = tiling_->TilingDataForTesting().TileBounds(2, 3).x();
327 int bottom = tiling_->TilingDataForTesting().TileBounds(2, 3).y();
329 SetLiveRectAndVerifyTiles(gfx::Rect(right, bottom));
330 EXPECT_FALSE(tiling_->TileAt(2, 0));
331 EXPECT_FALSE(tiling_->TileAt(2, 1));
332 EXPECT_FALSE(tiling_->TileAt(2, 2));
333 EXPECT_FALSE(tiling_->TileAt(2, 3));
334 EXPECT_FALSE(tiling_->TileAt(1, 3));
335 EXPECT_FALSE(tiling_->TileAt(0, 3));
337 // Including the bottom row and right column again, should create the tiles.
338 SetLiveRectAndVerifyTiles(gfx::Rect(right + 1, bottom + 1));
339 EXPECT_TRUE(tiling_->TileAt(2, 0));
340 EXPECT_TRUE(tiling_->TileAt(2, 1));
341 EXPECT_TRUE(tiling_->TileAt(2, 2));
342 EXPECT_TRUE(tiling_->TileAt(2, 3));
343 EXPECT_TRUE(tiling_->TileAt(1, 2));
344 EXPECT_TRUE(tiling_->TileAt(0, 2));
346 // Shrink the live tiles rect to the very edge of the left-most and
347 // top-most tiles. Their border pixels would still be inside the live
348 // tiles rect, but the tiles should not exist just for that.
349 int left = tiling_->TilingDataForTesting().TileBounds(0, 0).right();
350 int top = tiling_->TilingDataForTesting().TileBounds(0, 0).bottom();
352 SetLiveRectAndVerifyTiles(gfx::Rect(left, top, 250 - left, 350 - top));
353 EXPECT_FALSE(tiling_->TileAt(0, 3));
354 EXPECT_FALSE(tiling_->TileAt(0, 2));
355 EXPECT_FALSE(tiling_->TileAt(0, 1));
356 EXPECT_FALSE(tiling_->TileAt(0, 0));
357 EXPECT_FALSE(tiling_->TileAt(1, 0));
358 EXPECT_FALSE(tiling_->TileAt(2, 0));
360 // Including the top row and left column again, should create the tiles.
361 SetLiveRectAndVerifyTiles(
362 gfx::Rect(left - 1, top - 1, 250 - left, 350 - top));
363 EXPECT_TRUE(tiling_->TileAt(0, 3));
364 EXPECT_TRUE(tiling_->TileAt(0, 2));
365 EXPECT_TRUE(tiling_->TileAt(0, 1));
366 EXPECT_TRUE(tiling_->TileAt(0, 0));
367 EXPECT_TRUE(tiling_->TileAt(1, 0));
368 EXPECT_TRUE(tiling_->TileAt(2, 0));
371 TEST_F(PictureLayerTilingIteratorTest, ResizeLiveTileRectOverSameTiles) {
372 // The tiling has four rows and three columns.
373 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
374 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
375 EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
377 // The live tiles rect covers the whole tiling.
378 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
380 // All tiles exist.
381 for (int i = 0; i < 3; ++i) {
382 for (int j = 0; j < 4; ++j)
383 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
386 // Shrink the live tiles rect, but still cover all the tiles.
387 SetLiveRectAndVerifyTiles(gfx::Rect(1, 1, 249, 349));
389 // All tiles still exist.
390 for (int i = 0; i < 3; ++i) {
391 for (int j = 0; j < 4; ++j)
392 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
395 // Grow the live tiles rect, but still cover all the same tiles.
396 SetLiveRectAndVerifyTiles(gfx::Rect(0, 0, 250, 350));
398 // All tiles still exist.
399 for (int i = 0; i < 3; ++i) {
400 for (int j = 0; j < 4; ++j)
401 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
405 TEST_F(PictureLayerTilingIteratorTest, ResizeOverBorderPixelsDeletesTiles) {
406 // Verifies that a resize with invalidation for newly exposed pixels will
407 // deletes tiles that intersect that invalidation.
408 gfx::Size tile_size(100, 100);
409 gfx::Size original_layer_size(99, 99);
410 Initialize(tile_size, 1.f, original_layer_size);
411 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size));
413 // Tiling only has one tile, since its total size is less than one.
414 EXPECT_TRUE(tiling_->TileAt(0, 0));
416 // Stop creating tiles so that any invalidations are left as holes.
417 scoped_refptr<FakePicturePileImpl> pile =
418 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(
419 gfx::Size(200, 200));
420 tiling_->SetRasterSourceAndResize(pile);
422 Region invalidation =
423 SubtractRegions(gfx::Rect(tile_size), gfx::Rect(original_layer_size));
424 EXPECT_TRUE(tiling_->TileAt(0, 0));
425 tiling_->Invalidate(invalidation);
426 EXPECT_FALSE(tiling_->TileAt(0, 0));
428 // The original tile was the same size after resize, but it would include new
429 // border pixels.
430 EXPECT_EQ(gfx::Rect(original_layer_size),
431 tiling_->TilingDataForTesting().TileBounds(0, 0));
434 TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) {
435 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(1099, 801));
436 SetLiveRectAndVerifyTiles(gfx::Rect(100, 100));
437 SetLiveRectAndVerifyTiles(gfx::Rect(101, 99));
438 SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1));
439 SetLiveRectAndVerifyTiles(gfx::Rect(1, 801));
440 SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1));
441 SetLiveRectAndVerifyTiles(gfx::Rect(201, 800));
444 TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsNoScale) {
445 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(1099, 801));
446 VerifyTilesExactlyCoverRect(1, gfx::Rect());
447 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1099, 801));
448 VerifyTilesExactlyCoverRect(1, gfx::Rect(52, 83, 789, 412));
450 // With borders, a size of 3x3 = 1 pixel of content.
451 Initialize(gfx::Size(3, 3), 1.f, gfx::Size(10, 10));
452 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1));
453 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2));
454 VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2));
455 VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2));
458 TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsTilingScale) {
459 Initialize(gfx::Size(200, 100), 2.0f, gfx::Size(1005, 2010));
460 VerifyTilesExactlyCoverRect(1, gfx::Rect());
461 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
462 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
464 Initialize(gfx::Size(3, 3), 2.0f, gfx::Size(10, 10));
465 VerifyTilesExactlyCoverRect(1, gfx::Rect());
466 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1));
467 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2));
468 VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2));
469 VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2));
471 Initialize(gfx::Size(100, 200), 0.5f, gfx::Size(1005, 2010));
472 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
473 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
475 Initialize(gfx::Size(150, 250), 0.37f, gfx::Size(1005, 2010));
476 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
477 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
479 Initialize(gfx::Size(312, 123), 0.01f, gfx::Size(1005, 2010));
480 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
481 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
484 TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsBothScale) {
485 Initialize(gfx::Size(50, 50), 4.0f, gfx::Size(800, 600));
486 VerifyTilesExactlyCoverRect(2.0f, gfx::Rect());
487 VerifyTilesExactlyCoverRect(2.0f, gfx::Rect(0, 0, 1600, 1200));
488 VerifyTilesExactlyCoverRect(2.0f, gfx::Rect(512, 365, 253, 182));
490 float scale = 6.7f;
491 gfx::Size bounds(800, 600);
492 gfx::Rect full_rect(gfx::ToCeiledSize(gfx::ScaleSize(bounds, scale)));
493 Initialize(gfx::Size(256, 512), 5.2f, bounds);
494 VerifyTilesExactlyCoverRect(scale, full_rect);
495 VerifyTilesExactlyCoverRect(scale, gfx::Rect(2014, 1579, 867, 1033));
498 TEST_F(PictureLayerTilingIteratorTest, IteratorEmptyRect) {
499 Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(800, 600));
501 gfx::Rect empty;
502 PictureLayerTiling::CoverageIterator iter(tiling_.get(), 1.0f, empty);
503 EXPECT_FALSE(iter);
506 TEST_F(PictureLayerTilingIteratorTest, NonIntersectingRect) {
507 Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(800, 600));
508 gfx::Rect non_intersecting(1000, 1000, 50, 50);
509 PictureLayerTiling::CoverageIterator iter(tiling_.get(), 1, non_intersecting);
510 EXPECT_FALSE(iter);
513 TEST_F(PictureLayerTilingIteratorTest, LayerEdgeTextureCoordinates) {
514 Initialize(gfx::Size(300, 300), 1.0f, gfx::Size(256, 256));
515 // All of these sizes are 256x256, scaled and ceiled.
516 VerifyTilesExactlyCoverRect(1.0f, gfx::Rect(0, 0, 256, 256));
517 VerifyTilesExactlyCoverRect(0.8f, gfx::Rect(0, 0, 205, 205));
518 VerifyTilesExactlyCoverRect(1.2f, gfx::Rect(0, 0, 308, 308));
521 TEST_F(PictureLayerTilingIteratorTest, NonContainedDestRect) {
522 Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(400, 400));
524 // Too large in all dimensions
525 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, -1000, 2000, 2000));
526 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, -1000, 2000, 2000));
527 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, -1000, 2000, 2000));
529 // Partially covering content, but too large
530 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, 100, 2000, 100));
531 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, 100, 2000, 100));
532 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100));
535 TEST(PictureLayerTilingTest, SkewportLimits) {
536 FakePictureLayerTilingClient client;
537 client.set_tree(ACTIVE_TREE);
539 gfx::Rect viewport(0, 0, 100, 100);
540 gfx::Size layer_bounds(200, 200);
542 client.SetTileSize(gfx::Size(100, 100));
543 LayerTreeSettings settings;
544 settings.max_tiles_for_interest_area = 10000;
545 settings.skewport_extrapolation_limit_in_content_pixels = 75;
547 scoped_refptr<FakePicturePileImpl> pile =
548 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
549 scoped_ptr<TestablePictureLayerTiling> tiling =
550 TestablePictureLayerTiling::Create(1.0f, pile, &client, settings);
552 tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
554 // Move viewport down 50 pixels in 0.5 seconds.
555 gfx::Rect down_skewport =
556 tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100));
558 EXPECT_EQ(0, down_skewport.x());
559 EXPECT_EQ(50, down_skewport.y());
560 EXPECT_EQ(100, down_skewport.width());
561 EXPECT_EQ(175, down_skewport.height());
562 EXPECT_TRUE(down_skewport.Contains(gfx::Rect(0, 50, 100, 100)));
564 // Move viewport down 50 and right 10 pixels.
565 gfx::Rect down_right_skewport =
566 tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100));
568 EXPECT_EQ(10, down_right_skewport.x());
569 EXPECT_EQ(50, down_right_skewport.y());
570 EXPECT_EQ(120, down_right_skewport.width());
571 EXPECT_EQ(175, down_right_skewport.height());
572 EXPECT_TRUE(down_right_skewport.Contains(gfx::Rect(10, 50, 100, 100)));
574 // Move viewport left.
575 gfx::Rect left_skewport =
576 tiling->ComputeSkewport(1.5, gfx::Rect(-50, 0, 100, 100));
578 EXPECT_EQ(-125, left_skewport.x());
579 EXPECT_EQ(0, left_skewport.y());
580 EXPECT_EQ(175, left_skewport.width());
581 EXPECT_EQ(100, left_skewport.height());
582 EXPECT_TRUE(left_skewport.Contains(gfx::Rect(-50, 0, 100, 100)));
584 // Expand viewport.
585 gfx::Rect expand_skewport =
586 tiling->ComputeSkewport(1.5, gfx::Rect(-50, -50, 200, 200));
588 // x and y moved by -75 (-50 - 75 = -125).
589 // right side and bottom side moved by 75 [(350 - 125) - (200 - 50) = 75].
590 EXPECT_EQ(-125, expand_skewport.x());
591 EXPECT_EQ(-125, expand_skewport.y());
592 EXPECT_EQ(350, expand_skewport.width());
593 EXPECT_EQ(350, expand_skewport.height());
594 EXPECT_TRUE(expand_skewport.Contains(gfx::Rect(-50, -50, 200, 200)));
596 // Expand the viewport past the limit.
597 gfx::Rect big_expand_skewport =
598 tiling->ComputeSkewport(1.5, gfx::Rect(-500, -500, 1500, 1500));
600 EXPECT_EQ(-575, big_expand_skewport.x());
601 EXPECT_EQ(-575, big_expand_skewport.y());
602 EXPECT_EQ(1650, big_expand_skewport.width());
603 EXPECT_EQ(1650, big_expand_skewport.height());
604 EXPECT_TRUE(big_expand_skewport.Contains(gfx::Rect(-500, -500, 1500, 1500)));
607 TEST(PictureLayerTilingTest, ComputeSkewport) {
608 FakePictureLayerTilingClient client;
610 gfx::Rect viewport(0, 0, 100, 100);
611 gfx::Size layer_bounds(200, 200);
613 client.SetTileSize(gfx::Size(100, 100));
614 client.set_tree(ACTIVE_TREE);
616 scoped_refptr<FakePicturePileImpl> pile =
617 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
618 scoped_ptr<TestablePictureLayerTiling> tiling =
619 TestablePictureLayerTiling::Create(1.0f, pile, &client,
620 LayerTreeSettings());
622 tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
624 // Move viewport down 50 pixels in 0.5 seconds.
625 gfx::Rect down_skewport =
626 tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100));
628 EXPECT_EQ(0, down_skewport.x());
629 EXPECT_EQ(50, down_skewport.y());
630 EXPECT_EQ(100, down_skewport.width());
631 EXPECT_EQ(200, down_skewport.height());
633 // Shrink viewport.
634 gfx::Rect shrink_skewport =
635 tiling->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50));
637 EXPECT_EQ(25, shrink_skewport.x());
638 EXPECT_EQ(25, shrink_skewport.y());
639 EXPECT_EQ(50, shrink_skewport.width());
640 EXPECT_EQ(50, shrink_skewport.height());
642 // Move viewport down 50 and right 10 pixels.
643 gfx::Rect down_right_skewport =
644 tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100));
646 EXPECT_EQ(10, down_right_skewport.x());
647 EXPECT_EQ(50, down_right_skewport.y());
648 EXPECT_EQ(120, down_right_skewport.width());
649 EXPECT_EQ(200, down_right_skewport.height());
651 // Move viewport left.
652 gfx::Rect left_skewport =
653 tiling->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100));
655 EXPECT_EQ(-60, left_skewport.x());
656 EXPECT_EQ(0, left_skewport.y());
657 EXPECT_EQ(140, left_skewport.width());
658 EXPECT_EQ(100, left_skewport.height());
660 // Expand viewport in 0.2 seconds.
661 gfx::Rect expanded_skewport =
662 tiling->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110));
664 EXPECT_EQ(-30, expanded_skewport.x());
665 EXPECT_EQ(-30, expanded_skewport.y());
666 EXPECT_EQ(160, expanded_skewport.width());
667 EXPECT_EQ(160, expanded_skewport.height());
670 TEST(PictureLayerTilingTest, ViewportDistanceWithScale) {
671 FakePictureLayerTilingClient client;
673 gfx::Rect viewport(0, 0, 100, 100);
674 gfx::Size layer_bounds(1500, 1500);
676 client.SetTileSize(gfx::Size(10, 10));
677 client.set_tree(ACTIVE_TREE);
678 LayerTreeSettings settings;
679 settings.max_tiles_for_interest_area = 10000;
681 // Tiling at 0.25 scale: this should create 47x47 tiles of size 10x10.
682 // The reason is that each tile has a one pixel border, so tile at (1, 2)
683 // for instance begins at (8, 16) pixels. So tile at (46, 46) will begin at
684 // (368, 368) and extend to the end of 1500 * 0.25 = 375 edge of the
685 // tiling.
686 scoped_refptr<FakePicturePileImpl> pile =
687 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
688 scoped_ptr<TestablePictureLayerTiling> tiling =
689 TestablePictureLayerTiling::Create(0.25f, pile, &client, settings);
690 gfx::Rect viewport_in_content_space =
691 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f));
693 tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
694 tiling->UpdateAllTilePrioritiesForTesting();
696 gfx::Rect soon_rect = viewport;
697 soon_rect.Inset(-312.f, -312.f, -312.f, -312.f);
698 gfx::Rect soon_rect_in_content_space =
699 gfx::ToEnclosedRect(gfx::ScaleRect(soon_rect, 0.25f));
701 // Sanity checks.
702 for (int i = 0; i < 47; ++i) {
703 for (int j = 0; j < 47; ++j) {
704 EXPECT_TRUE(tiling->TileAt(i, j)) << "i: " << i << " j: " << j;
707 for (int i = 0; i < 47; ++i) {
708 EXPECT_FALSE(tiling->TileAt(i, 47)) << "i: " << i;
709 EXPECT_FALSE(tiling->TileAt(47, i)) << "i: " << i;
712 // No movement in the viewport implies that tiles will either be NOW
713 // or EVENTUALLY, with the exception of tiles that are between 0 and 312
714 // pixels away from the viewport, which will be in the SOON bin.
715 bool have_now = false;
716 bool have_eventually = false;
717 bool have_soon = false;
718 for (int i = 0; i < 47; ++i) {
719 for (int j = 0; j < 47; ++j) {
720 Tile* tile = tiling->TileAt(i, j);
721 TilePriority priority = tile->priority(ACTIVE_TREE);
723 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j);
724 if (viewport_in_content_space.Intersects(tile_rect)) {
725 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
726 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
727 have_now = true;
728 } else if (soon_rect_in_content_space.Intersects(tile_rect)) {
729 EXPECT_EQ(TilePriority::SOON, priority.priority_bin);
730 have_soon = true;
731 } else {
732 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin);
733 EXPECT_GT(priority.distance_to_visible, 0.f);
734 have_eventually = true;
739 EXPECT_TRUE(have_now);
740 EXPECT_TRUE(have_soon);
741 EXPECT_TRUE(have_eventually);
743 // Spot check some distances.
744 // Tile at 5, 1 should begin at 41x9 in content space (without borders),
745 // so the distance to a viewport that ends at 25x25 in content space
746 // should be 17 (41 - 25 + 1). In layer space, then that should be
747 // 17 / 0.25 = 68 pixels.
749 // We can verify that the content rect (with borders) is one pixel off
750 // 41,9 8x8 on all sides.
751 EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10");
753 TilePriority priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
754 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
756 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
757 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
759 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
760 EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible);
762 // Move the viewport down 40 pixels.
763 viewport = gfx::Rect(0, 40, 100, 100);
764 viewport_in_content_space =
765 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f));
766 gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space);
768 soon_rect = viewport;
769 soon_rect.Inset(-312.f, -312.f, -312.f, -312.f);
770 soon_rect_in_content_space =
771 gfx::ToEnclosedRect(gfx::ScaleRect(soon_rect, 0.25f));
773 EXPECT_EQ(0, skewport.x());
774 EXPECT_EQ(10, skewport.y());
775 EXPECT_EQ(25, skewport.width());
776 EXPECT_EQ(35, skewport.height());
778 tiling->ComputeTilePriorityRects(viewport, 1.f, 2.0, Occlusion());
779 tiling->UpdateAllTilePrioritiesForTesting();
781 have_now = false;
782 have_eventually = false;
783 have_soon = false;
785 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and
786 // some EVENTUALLY tiles.
787 for (int i = 0; i < 47; ++i) {
788 for (int j = 0; j < 47; ++j) {
789 Tile* tile = tiling->TileAt(i, j);
790 TilePriority priority = tile->priority(ACTIVE_TREE);
792 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j);
793 if (viewport_in_content_space.Intersects(tile_rect)) {
794 EXPECT_EQ(TilePriority::NOW, priority.priority_bin) << "i: " << i
795 << " j: " << j;
796 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible) << "i: " << i
797 << " j: " << j;
798 have_now = true;
799 } else if (skewport.Intersects(tile_rect) ||
800 soon_rect_in_content_space.Intersects(tile_rect)) {
801 EXPECT_EQ(TilePriority::SOON, priority.priority_bin) << "i: " << i
802 << " j: " << j;
803 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i
804 << " j: " << j;
805 have_soon = true;
806 } else {
807 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin)
808 << "i: " << i << " j: " << j;
809 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i
810 << " j: " << j;
811 have_eventually = true;
816 EXPECT_TRUE(have_now);
817 EXPECT_TRUE(have_soon);
818 EXPECT_TRUE(have_eventually);
820 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
821 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
823 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
824 EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible);
826 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
827 EXPECT_FLOAT_EQ(4.f, priority.distance_to_visible);
829 // Change the underlying layer scale.
830 tiling->ComputeTilePriorityRects(viewport, 2.0f, 3.0, Occlusion());
831 tiling->UpdateAllTilePrioritiesForTesting();
833 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
834 EXPECT_FLOAT_EQ(136.f, priority.distance_to_visible);
836 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
837 EXPECT_FLOAT_EQ(56.f, priority.distance_to_visible);
839 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
840 EXPECT_FLOAT_EQ(8.f, priority.distance_to_visible);
842 // Test additional scales.
843 tiling = TestablePictureLayerTiling::Create(0.2f, pile, &client,
844 LayerTreeSettings());
845 tiling->ComputeTilePriorityRects(viewport, 1.0f, 4.0, Occlusion());
846 tiling->UpdateAllTilePrioritiesForTesting();
848 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
849 EXPECT_FLOAT_EQ(110.f, priority.distance_to_visible);
851 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
852 EXPECT_FLOAT_EQ(70.f, priority.distance_to_visible);
854 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
855 EXPECT_FLOAT_EQ(60.f, priority.distance_to_visible);
857 tiling->ComputeTilePriorityRects(viewport, 0.5f, 5.0, Occlusion());
858 tiling->UpdateAllTilePrioritiesForTesting();
860 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
861 EXPECT_FLOAT_EQ(55.f, priority.distance_to_visible);
863 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
864 EXPECT_FLOAT_EQ(35.f, priority.distance_to_visible);
866 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
867 EXPECT_FLOAT_EQ(30.f, priority.distance_to_visible);
870 TEST(PictureLayerTilingTest, ExpandRectEqual) {
871 gfx::Rect in(40, 50, 100, 200);
872 gfx::Rect bounds(-1000, -1000, 10000, 10000);
873 int64 target_area = 100 * 200;
874 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
875 in, target_area, bounds, NULL);
876 EXPECT_EQ(in.ToString(), out.ToString());
879 TEST(PictureLayerTilingTest, ExpandRectSmaller) {
880 gfx::Rect in(40, 50, 100, 200);
881 gfx::Rect bounds(-1000, -1000, 10000, 10000);
882 int64 target_area = 100 * 100;
883 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
884 in, target_area, bounds, NULL);
885 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
886 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
887 EXPECT_EQ(out.width() - in.width(), out.height() - in.height());
889 // |in| represents the visible rect, and |out| represents the eventually rect.
890 // If the eventually rect doesn't contain the visible rect, we will start
891 // losing tiles.
892 EXPECT_TRUE(out.Contains(in));
893 EXPECT_TRUE(bounds.Contains(out));
896 TEST(PictureLayerTilingTest, ExpandRectUnbounded) {
897 gfx::Rect in(40, 50, 100, 200);
898 gfx::Rect bounds(-1000, -1000, 10000, 10000);
899 int64 target_area = 200 * 200;
900 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
901 in, target_area, bounds, NULL);
902 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
903 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
904 EXPECT_EQ(out.width() - in.width(), out.height() - in.height());
905 EXPECT_NEAR(200 * 200, out.width() * out.height(), 100);
906 EXPECT_TRUE(bounds.Contains(out));
909 TEST(PictureLayerTilingTest, ExpandRectBoundedSmaller) {
910 gfx::Rect in(40, 50, 100, 200);
911 gfx::Rect bounds(50, 60, 40, 30);
912 int64 target_area = 200 * 200;
913 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
914 in, target_area, bounds, NULL);
915 EXPECT_EQ(bounds.ToString(), out.ToString());
918 TEST(PictureLayerTilingTest, ExpandRectBoundedEqual) {
919 gfx::Rect in(40, 50, 100, 200);
920 gfx::Rect bounds = in;
921 int64 target_area = 200 * 200;
922 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
923 in, target_area, bounds, NULL);
924 EXPECT_EQ(bounds.ToString(), out.ToString());
927 TEST(PictureLayerTilingTest, ExpandRectBoundedSmallerStretchVertical) {
928 gfx::Rect in(40, 50, 100, 200);
929 gfx::Rect bounds(45, 0, 90, 300);
930 int64 target_area = 200 * 200;
931 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
932 in, target_area, bounds, NULL);
933 EXPECT_EQ(bounds.ToString(), out.ToString());
936 TEST(PictureLayerTilingTest, ExpandRectBoundedEqualStretchVertical) {
937 gfx::Rect in(40, 50, 100, 200);
938 gfx::Rect bounds(40, 0, 100, 300);
939 int64 target_area = 200 * 200;
940 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
941 in, target_area, bounds, NULL);
942 EXPECT_EQ(bounds.ToString(), out.ToString());
945 TEST(PictureLayerTilingTest, ExpandRectBoundedSmallerStretchHorizontal) {
946 gfx::Rect in(40, 50, 100, 200);
947 gfx::Rect bounds(0, 55, 180, 190);
948 int64 target_area = 200 * 200;
949 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
950 in, target_area, bounds, NULL);
951 EXPECT_EQ(bounds.ToString(), out.ToString());
954 TEST(PictureLayerTilingTest, ExpandRectBoundedEqualStretchHorizontal) {
955 gfx::Rect in(40, 50, 100, 200);
956 gfx::Rect bounds(0, 50, 180, 200);
957 int64 target_area = 200 * 200;
958 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
959 in, target_area, bounds, NULL);
960 EXPECT_EQ(bounds.ToString(), out.ToString());
963 TEST(PictureLayerTilingTest, ExpandRectBoundedLeft) {
964 gfx::Rect in(40, 50, 100, 200);
965 gfx::Rect bounds(20, -1000, 10000, 10000);
966 int64 target_area = 200 * 200;
967 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
968 in, target_area, bounds, NULL);
969 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
970 EXPECT_EQ(out.bottom() - in.bottom(), out.right() - in.right());
971 EXPECT_LE(out.width() * out.height(), target_area);
972 EXPECT_GT(out.width() * out.height(),
973 target_area - out.width() - out.height() * 2);
974 EXPECT_TRUE(bounds.Contains(out));
977 TEST(PictureLayerTilingTest, ExpandRectBoundedRight) {
978 gfx::Rect in(40, 50, 100, 200);
979 gfx::Rect bounds(-1000, -1000, 1000+120, 10000);
980 int64 target_area = 200 * 200;
981 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
982 in, target_area, bounds, NULL);
983 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
984 EXPECT_EQ(out.bottom() - in.bottom(), in.x() - out.x());
985 EXPECT_LE(out.width() * out.height(), target_area);
986 EXPECT_GT(out.width() * out.height(),
987 target_area - out.width() - out.height() * 2);
988 EXPECT_TRUE(bounds.Contains(out));
991 TEST(PictureLayerTilingTest, ExpandRectBoundedTop) {
992 gfx::Rect in(40, 50, 100, 200);
993 gfx::Rect bounds(-1000, 30, 10000, 10000);
994 int64 target_area = 200 * 200;
995 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
996 in, target_area, bounds, NULL);
997 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
998 EXPECT_EQ(out.right() - in.right(), out.bottom() - in.bottom());
999 EXPECT_LE(out.width() * out.height(), target_area);
1000 EXPECT_GT(out.width() * out.height(),
1001 target_area - out.width() * 2 - out.height());
1002 EXPECT_TRUE(bounds.Contains(out));
1005 TEST(PictureLayerTilingTest, ExpandRectBoundedBottom) {
1006 gfx::Rect in(40, 50, 100, 200);
1007 gfx::Rect bounds(-1000, -1000, 10000, 1000 + 220);
1008 int64 target_area = 200 * 200;
1009 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1010 in, target_area, bounds, NULL);
1011 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
1012 EXPECT_EQ(out.right() - in.right(), in.y() - out.y());
1013 EXPECT_LE(out.width() * out.height(), target_area);
1014 EXPECT_GT(out.width() * out.height(),
1015 target_area - out.width() * 2 - out.height());
1016 EXPECT_TRUE(bounds.Contains(out));
1019 TEST(PictureLayerTilingTest, ExpandRectSquishedHorizontally) {
1020 gfx::Rect in(40, 50, 100, 200);
1021 gfx::Rect bounds(0, -4000, 100+40+20, 100000);
1022 int64 target_area = 400 * 400;
1023 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1024 in, target_area, bounds, NULL);
1025 EXPECT_EQ(20, out.right() - in.right());
1026 EXPECT_EQ(40, in.x() - out.x());
1027 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
1028 EXPECT_LE(out.width() * out.height(), target_area);
1029 EXPECT_GT(out.width() * out.height(),
1030 target_area - out.width() * 2);
1031 EXPECT_TRUE(bounds.Contains(out));
1034 TEST(PictureLayerTilingTest, ExpandRectSquishedVertically) {
1035 gfx::Rect in(40, 50, 100, 200);
1036 gfx::Rect bounds(-4000, 0, 100000, 200+50+30);
1037 int64 target_area = 400 * 400;
1038 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1039 in, target_area, bounds, NULL);
1040 EXPECT_EQ(30, out.bottom() - in.bottom());
1041 EXPECT_EQ(50, in.y() - out.y());
1042 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
1043 EXPECT_LE(out.width() * out.height(), target_area);
1044 EXPECT_GT(out.width() * out.height(),
1045 target_area - out.height() * 2);
1046 EXPECT_TRUE(bounds.Contains(out));
1049 TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsFarAway) {
1050 gfx::Rect in(400, 500, 100, 200);
1051 gfx::Rect bounds(0, 0, 10, 10);
1052 int64 target_area = 400 * 400;
1053 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1054 in, target_area, bounds, NULL);
1055 EXPECT_TRUE(out.IsEmpty());
1058 TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsExpandedFullyCover) {
1059 gfx::Rect in(40, 50, 100, 100);
1060 gfx::Rect bounds(0, 0, 10, 10);
1061 int64 target_area = 400 * 400;
1062 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1063 in, target_area, bounds, NULL);
1064 EXPECT_EQ(bounds.ToString(), out.ToString());
1067 TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsExpandedPartlyCover) {
1068 gfx::Rect in(600, 600, 100, 100);
1069 gfx::Rect bounds(0, 0, 500, 500);
1070 int64 target_area = 400 * 400;
1071 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1072 in, target_area, bounds, NULL);
1073 EXPECT_EQ(bounds.right(), out.right());
1074 EXPECT_EQ(bounds.bottom(), out.bottom());
1075 EXPECT_LE(out.width() * out.height(), target_area);
1076 EXPECT_GT(out.width() * out.height(),
1077 target_area - out.width() - out.height());
1078 EXPECT_TRUE(bounds.Contains(out));
1081 TEST(PictureLayerTilingTest, EmptyStartingRect) {
1082 // If a layer has a non-invertible transform, then the starting rect
1083 // for the layer would be empty.
1084 gfx::Rect in(40, 40, 0, 0);
1085 gfx::Rect bounds(0, 0, 10, 10);
1086 int64 target_area = 400 * 400;
1087 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1088 in, target_area, bounds, NULL);
1089 EXPECT_TRUE(out.IsEmpty());
1092 TEST(PictureLayerTilingTest, TilingRasterTileIteratorStaticViewport) {
1093 FakePictureLayerTilingClient client;
1095 gfx::Rect viewport(50, 50, 100, 100);
1096 gfx::Size layer_bounds(800, 800);
1098 gfx::Rect soon_rect = viewport;
1099 soon_rect.Inset(-312.f, -312.f, -312.f, -312.f);
1101 client.SetTileSize(gfx::Size(30, 30));
1102 client.set_tree(ACTIVE_TREE);
1103 LayerTreeSettings settings;
1104 settings.max_tiles_for_interest_area = 10000;
1106 scoped_refptr<FakePicturePileImpl> pile =
1107 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
1108 scoped_ptr<TestablePictureLayerTiling> tiling =
1109 TestablePictureLayerTiling::Create(1.0f, pile, &client, settings);
1110 tiling->ComputeTilePriorityRects(viewport, 1.0f, 1.0, Occlusion());
1111 tiling->UpdateAllTilePrioritiesForTesting();
1113 PictureLayerTiling::TilingRasterTileIterator empty_iterator;
1114 EXPECT_FALSE(empty_iterator);
1116 std::vector<Tile*> all_tiles = tiling->AllTilesForTesting();
1118 // Sanity check.
1119 EXPECT_EQ(841u, all_tiles.size());
1121 // The explanation of each iteration is as follows:
1122 // 1. First iteration tests that we can get all of the tiles correctly.
1123 // 2. Second iteration ensures that we can get all of the tiles again (first
1124 // iteration didn't change any tiles), as well set all tiles to be ready to
1125 // draw.
1126 // 3. Third iteration ensures that no tiles are returned, since they were all
1127 // marked as ready to draw.
1128 for (int i = 0; i < 3; ++i) {
1129 PictureLayerTiling::TilingRasterTileIterator it(tiling.get());
1131 // There are 3 bins in TilePriority.
1132 bool have_tiles[3] = {};
1134 // On the third iteration, we should get no tiles since everything was
1135 // marked as ready to draw.
1136 if (i == 2) {
1137 EXPECT_FALSE(it);
1138 continue;
1141 EXPECT_TRUE(it);
1142 std::set<Tile*> unique_tiles;
1143 unique_tiles.insert(*it);
1144 Tile* last_tile = *it;
1145 have_tiles[last_tile->priority(ACTIVE_TREE).priority_bin] = true;
1147 // On the second iteration, mark everything as ready to draw (solid color).
1148 if (i == 1) {
1149 TileDrawInfo& draw_info = last_tile->draw_info();
1150 draw_info.SetSolidColorForTesting(SK_ColorRED);
1152 ++it;
1153 int eventually_bin_order_correct_count = 0;
1154 int eventually_bin_order_incorrect_count = 0;
1155 while (it) {
1156 Tile* new_tile = *it;
1157 ++it;
1158 unique_tiles.insert(new_tile);
1160 TilePriority last_priority = last_tile->priority(ACTIVE_TREE);
1161 TilePriority new_priority = new_tile->priority(ACTIVE_TREE);
1162 EXPECT_LE(last_priority.priority_bin, new_priority.priority_bin);
1163 if (last_priority.priority_bin == new_priority.priority_bin) {
1164 if (last_priority.priority_bin == TilePriority::EVENTUALLY) {
1165 bool order_correct = last_priority.distance_to_visible <=
1166 new_priority.distance_to_visible;
1167 eventually_bin_order_correct_count += order_correct;
1168 eventually_bin_order_incorrect_count += !order_correct;
1169 } else if (!soon_rect.Intersects(new_tile->content_rect()) &&
1170 !soon_rect.Intersects(last_tile->content_rect())) {
1171 EXPECT_LE(last_priority.distance_to_visible,
1172 new_priority.distance_to_visible);
1173 EXPECT_EQ(TilePriority::NOW, new_priority.priority_bin);
1174 } else if (new_priority.distance_to_visible > 0.f) {
1175 EXPECT_EQ(TilePriority::SOON, new_priority.priority_bin);
1178 have_tiles[new_priority.priority_bin] = true;
1180 last_tile = new_tile;
1182 // On the second iteration, mark everything as ready to draw (solid
1183 // color).
1184 if (i == 1) {
1185 TileDrawInfo& draw_info = last_tile->draw_info();
1186 draw_info.SetSolidColorForTesting(SK_ColorRED);
1190 EXPECT_GT(eventually_bin_order_correct_count,
1191 eventually_bin_order_incorrect_count);
1193 // We should have now and eventually tiles, as well as soon tiles from
1194 // the border region.
1195 EXPECT_TRUE(have_tiles[TilePriority::NOW]);
1196 EXPECT_TRUE(have_tiles[TilePriority::SOON]);
1197 EXPECT_TRUE(have_tiles[TilePriority::EVENTUALLY]);
1199 EXPECT_EQ(unique_tiles.size(), all_tiles.size());
1203 TEST(PictureLayerTilingTest, TilingRasterTileIteratorMovingViewport) {
1204 FakePictureLayerTilingClient client;
1206 gfx::Rect viewport(50, 0, 100, 100);
1207 gfx::Rect moved_viewport(50, 0, 100, 500);
1208 gfx::Size layer_bounds(1000, 1000);
1210 client.SetTileSize(gfx::Size(30, 30));
1211 client.set_tree(ACTIVE_TREE);
1212 LayerTreeSettings settings;
1213 settings.max_tiles_for_interest_area = 10000;
1215 scoped_refptr<FakePicturePileImpl> pile =
1216 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
1217 scoped_ptr<TestablePictureLayerTiling> tiling =
1218 TestablePictureLayerTiling::Create(1.f, pile, &client, settings);
1219 tiling->ComputeTilePriorityRects(viewport, 1.0f, 1.0, Occlusion());
1220 tiling->ComputeTilePriorityRects(moved_viewport, 1.0f, 2.0, Occlusion());
1221 tiling->UpdateAllTilePrioritiesForTesting();
1223 gfx::Rect soon_rect = moved_viewport;
1224 soon_rect.Inset(-312.f, -312.f, -312.f, -312.f);
1226 // There are 3 bins in TilePriority.
1227 bool have_tiles[3] = {};
1228 Tile* last_tile = NULL;
1229 int eventually_bin_order_correct_count = 0;
1230 int eventually_bin_order_incorrect_count = 0;
1231 for (PictureLayerTiling::TilingRasterTileIterator it(tiling.get()); it;
1232 ++it) {
1233 if (!last_tile)
1234 last_tile = *it;
1236 Tile* new_tile = *it;
1238 TilePriority last_priority = last_tile->priority(ACTIVE_TREE);
1239 TilePriority new_priority = new_tile->priority(ACTIVE_TREE);
1241 have_tiles[new_priority.priority_bin] = true;
1243 EXPECT_LE(last_priority.priority_bin, new_priority.priority_bin);
1244 if (last_priority.priority_bin == new_priority.priority_bin) {
1245 if (last_priority.priority_bin == TilePriority::EVENTUALLY) {
1246 bool order_correct = last_priority.distance_to_visible <=
1247 new_priority.distance_to_visible;
1248 eventually_bin_order_correct_count += order_correct;
1249 eventually_bin_order_incorrect_count += !order_correct;
1250 } else if (!soon_rect.Intersects(new_tile->content_rect()) &&
1251 !soon_rect.Intersects(last_tile->content_rect())) {
1252 EXPECT_LE(last_priority.distance_to_visible,
1253 new_priority.distance_to_visible);
1254 } else if (new_priority.distance_to_visible > 0.f) {
1255 EXPECT_EQ(TilePriority::SOON, new_priority.priority_bin);
1258 last_tile = new_tile;
1261 EXPECT_GT(eventually_bin_order_correct_count,
1262 eventually_bin_order_incorrect_count);
1264 EXPECT_TRUE(have_tiles[TilePriority::NOW]);
1265 EXPECT_TRUE(have_tiles[TilePriority::SOON]);
1266 EXPECT_TRUE(have_tiles[TilePriority::EVENTUALLY]);
1269 static void TileExists(bool exists, Tile* tile,
1270 const gfx::Rect& geometry_rect) {
1271 EXPECT_EQ(exists, tile != NULL) << geometry_rect.ToString();
1274 TEST_F(PictureLayerTilingIteratorTest, TilesExist) {
1275 gfx::Size layer_bounds(1099, 801);
1276 Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
1277 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
1278 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1280 client_.set_tree(ACTIVE_TREE);
1281 tiling_->ComputeTilePriorityRects(
1282 gfx::Rect(layer_bounds), // visible content rect
1283 1.f, // current contents scale
1284 1.0, // current frame time
1285 Occlusion());
1286 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
1288 // Make the viewport rect empty. All tiles are killed and become zombies.
1289 tiling_->ComputeTilePriorityRects(gfx::Rect(), // visible content rect
1290 1.f, // current contents scale
1291 2.0, // current frame time
1292 Occlusion());
1293 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1296 TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) {
1297 gfx::Size layer_bounds(1099, 801);
1298 Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
1299 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
1300 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1302 gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000);
1304 client_.set_tree(ACTIVE_TREE);
1305 tiling_->ComputeTilePriorityRects(
1306 gfx::Rect(layer_bounds), // visible content rect
1307 1.f, // current contents scale
1308 1.0, // current frame time
1309 Occlusion());
1310 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
1312 // If the visible content rect is empty, it should still have live tiles.
1313 tiling_->ComputeTilePriorityRects(giant_rect, // visible content rect
1314 1.f, // current contents scale
1315 2.0, // current frame time
1316 Occlusion());
1317 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
1320 TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) {
1321 gfx::Size layer_bounds(1099, 801);
1322 Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
1323 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
1324 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1326 // This rect does not intersect with the layer, as the layer is outside the
1327 // viewport.
1328 gfx::Rect viewport_rect(1100, 0, 1000, 1000);
1329 EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds)));
1331 client_.set_tree(ACTIVE_TREE);
1332 tiling_->ComputeTilePriorityRects(viewport_rect, // visible content rect
1333 1.f, // current contents scale
1334 1.0, // current frame time
1335 Occlusion());
1336 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
1339 static void TilesIntersectingRectExist(const gfx::Rect& rect,
1340 bool intersect_exists,
1341 Tile* tile,
1342 const gfx::Rect& geometry_rect) {
1343 bool intersects = rect.Intersects(geometry_rect);
1344 bool expected_exists = intersect_exists ? intersects : !intersects;
1345 EXPECT_EQ(expected_exists, tile != NULL)
1346 << "Rects intersecting " << rect.ToString() << " should exist. "
1347 << "Current tile rect is " << geometry_rect.ToString();
1350 TEST_F(PictureLayerTilingIteratorTest,
1351 TilesExistLargeViewportAndLayerWithSmallVisibleArea) {
1352 gfx::Size layer_bounds(10000, 10000);
1353 client_.SetTileSize(gfx::Size(100, 100));
1354 client_.set_tree(PENDING_TREE);
1355 LayerTreeSettings settings;
1356 settings.max_tiles_for_interest_area = 1;
1358 scoped_refptr<FakePicturePileImpl> pile =
1359 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
1360 tiling_ = TestablePictureLayerTiling::Create(1.f, pile, &client_, settings);
1361 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
1362 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1364 gfx::Rect visible_rect(8000, 8000, 50, 50);
1366 client_.set_tree(ACTIVE_TREE);
1367 tiling_->ComputeTilePriorityRects(visible_rect, // visible content rect
1368 1.f, // current contents scale
1369 1.0, // current frame time
1370 Occlusion());
1371 VerifyTiles(1.f,
1372 gfx::Rect(layer_bounds),
1373 base::Bind(&TilesIntersectingRectExist, visible_rect, true));
1376 TEST(ComputeTilePriorityRectsTest, VisibleTiles) {
1377 // The TilePriority of visible tiles should have zero distance_to_visible
1378 // and time_to_visible.
1379 FakePictureLayerTilingClient client;
1381 gfx::Size device_viewport(800, 600);
1382 gfx::Size last_layer_bounds(200, 200);
1383 gfx::Size current_layer_bounds(200, 200);
1384 float current_layer_contents_scale = 1.f;
1385 gfx::Transform current_screen_transform;
1386 double current_frame_time_in_seconds = 1.0;
1388 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1389 current_screen_transform, device_viewport);
1391 client.SetTileSize(gfx::Size(100, 100));
1392 client.set_tree(ACTIVE_TREE);
1394 scoped_refptr<FakePicturePileImpl> pile =
1395 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1396 current_layer_bounds);
1397 scoped_ptr<TestablePictureLayerTiling> tiling =
1398 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1399 LayerTreeSettings());
1401 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1402 current_layer_contents_scale,
1403 current_frame_time_in_seconds, Occlusion());
1404 tiling->UpdateAllTilePrioritiesForTesting();
1406 ASSERT_TRUE(tiling->TileAt(0, 0));
1407 ASSERT_TRUE(tiling->TileAt(0, 1));
1408 ASSERT_TRUE(tiling->TileAt(1, 0));
1409 ASSERT_TRUE(tiling->TileAt(1, 1));
1411 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1412 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1413 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1415 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1416 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1417 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1419 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1420 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1421 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1423 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1424 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1425 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1428 TEST(ComputeTilePriorityRectsTest, OffscreenTiles) {
1429 // The TilePriority of offscreen tiles (without movement) should have nonzero
1430 // distance_to_visible and infinite time_to_visible.
1431 FakePictureLayerTilingClient client;
1433 gfx::Size device_viewport(800, 600);
1434 gfx::Size last_layer_bounds(200, 200);
1435 gfx::Size current_layer_bounds(200, 200);
1436 float current_layer_contents_scale = 1.f;
1437 gfx::Transform last_screen_transform;
1438 gfx::Transform current_screen_transform;
1439 double current_frame_time_in_seconds = 1.0;
1441 current_screen_transform.Translate(850, 0);
1442 last_screen_transform = current_screen_transform;
1444 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1445 current_screen_transform, device_viewport);
1447 client.SetTileSize(gfx::Size(100, 100));
1448 client.set_tree(ACTIVE_TREE);
1450 scoped_refptr<FakePicturePileImpl> pile =
1451 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1452 current_layer_bounds);
1453 scoped_ptr<TestablePictureLayerTiling> tiling =
1454 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1455 LayerTreeSettings());
1457 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1458 current_layer_contents_scale,
1459 current_frame_time_in_seconds, Occlusion());
1460 tiling->UpdateAllTilePrioritiesForTesting();
1462 ASSERT_TRUE(tiling->TileAt(0, 0));
1463 ASSERT_TRUE(tiling->TileAt(0, 1));
1464 ASSERT_TRUE(tiling->TileAt(1, 0));
1465 ASSERT_TRUE(tiling->TileAt(1, 1));
1467 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1468 EXPECT_GT(priority.distance_to_visible, 0.f);
1469 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1471 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1472 EXPECT_GT(priority.distance_to_visible, 0.f);
1473 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1475 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1476 EXPECT_GT(priority.distance_to_visible, 0.f);
1477 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1479 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1480 EXPECT_GT(priority.distance_to_visible, 0.f);
1481 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1483 // Furthermore, in this scenario tiles on the right hand side should have a
1484 // larger distance to visible.
1485 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1486 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1487 EXPECT_GT(right.distance_to_visible, left.distance_to_visible);
1489 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1490 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1491 EXPECT_GT(right.distance_to_visible, left.distance_to_visible);
1494 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenLayer) {
1495 // Sanity check that a layer with some tiles visible and others offscreen has
1496 // correct TilePriorities for each tile.
1497 FakePictureLayerTilingClient client;
1499 gfx::Size device_viewport(800, 600);
1500 gfx::Size last_layer_bounds(200, 200);
1501 gfx::Size current_layer_bounds(200, 200);
1502 float current_layer_contents_scale = 1.f;
1503 gfx::Transform last_screen_transform;
1504 gfx::Transform current_screen_transform;
1505 double current_frame_time_in_seconds = 1.0;
1507 current_screen_transform.Translate(705, 505);
1508 last_screen_transform = current_screen_transform;
1510 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1511 current_screen_transform, device_viewport);
1513 client.SetTileSize(gfx::Size(100, 100));
1514 client.set_tree(ACTIVE_TREE);
1516 scoped_refptr<FakePicturePileImpl> pile =
1517 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1518 current_layer_bounds);
1519 scoped_ptr<TestablePictureLayerTiling> tiling =
1520 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1521 LayerTreeSettings());
1523 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1524 current_layer_contents_scale,
1525 current_frame_time_in_seconds, Occlusion());
1526 tiling->UpdateAllTilePrioritiesForTesting();
1528 ASSERT_TRUE(tiling->TileAt(0, 0));
1529 ASSERT_TRUE(tiling->TileAt(0, 1));
1530 ASSERT_TRUE(tiling->TileAt(1, 0));
1531 ASSERT_TRUE(tiling->TileAt(1, 1));
1533 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1534 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1535 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1537 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1538 EXPECT_GT(priority.distance_to_visible, 0.f);
1539 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1541 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1542 EXPECT_GT(priority.distance_to_visible, 0.f);
1543 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1545 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1546 EXPECT_GT(priority.distance_to_visible, 0.f);
1547 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1550 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenRotatedLayer) {
1551 // Each tile of a layer may be affected differently by a transform; Check
1552 // that ComputeTilePriorityRects correctly accounts for the transform between
1553 // layer space and screen space.
1554 FakePictureLayerTilingClient client;
1556 gfx::Size device_viewport(800, 600);
1557 gfx::Size last_layer_bounds(200, 200);
1558 gfx::Size current_layer_bounds(200, 200);
1559 float current_layer_contents_scale = 1.f;
1560 gfx::Transform last_screen_transform;
1561 gfx::Transform current_screen_transform;
1562 double current_frame_time_in_seconds = 1.0;
1564 // A diagonally rotated layer that is partially off the bottom of the screen.
1565 // In this configuration, only the top-left tile would be visible.
1566 current_screen_transform.Translate(600, 750);
1567 current_screen_transform.RotateAboutZAxis(45);
1568 last_screen_transform = current_screen_transform;
1570 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1571 current_screen_transform, device_viewport);
1573 client.SetTileSize(gfx::Size(100, 100));
1574 client.set_tree(ACTIVE_TREE);
1576 scoped_refptr<FakePicturePileImpl> pile =
1577 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1578 current_layer_bounds);
1579 scoped_ptr<TestablePictureLayerTiling> tiling =
1580 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1581 LayerTreeSettings());
1583 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1584 current_layer_contents_scale,
1585 current_frame_time_in_seconds, Occlusion());
1586 tiling->UpdateAllTilePrioritiesForTesting();
1588 ASSERT_TRUE(tiling->TileAt(0, 0));
1589 ASSERT_TRUE(tiling->TileAt(0, 1));
1590 ASSERT_TRUE(tiling->TileAt(1, 0));
1591 ASSERT_TRUE(tiling->TileAt(1, 1));
1593 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1594 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1595 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1597 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1598 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1599 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1601 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1602 EXPECT_GT(priority.distance_to_visible, 0.f);
1603 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1605 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1606 EXPECT_GT(priority.distance_to_visible, 0.f);
1607 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1609 // Furthermore, in this scenario the bottom-right tile should have the larger
1610 // distance to visible.
1611 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1612 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1613 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1614 EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible);
1616 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible);
1619 TEST(ComputeTilePriorityRectsTest, PerspectiveLayer) {
1620 // Perspective transforms need to take a different code path.
1621 // This test checks tile priorities of a perspective layer.
1622 FakePictureLayerTilingClient client;
1624 gfx::Size device_viewport(800, 600);
1625 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen.
1626 gfx::Size last_layer_bounds(200, 200);
1627 gfx::Size current_layer_bounds(200, 200);
1628 float current_layer_contents_scale = 1.f;
1629 gfx::Transform last_screen_transform;
1630 gfx::Transform current_screen_transform;
1631 double current_frame_time_in_seconds = 1.0;
1633 // A 3d perspective layer rotated about its Y axis, translated to almost
1634 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than
1635 // the right side, so the top-left tile will technically be closer than the
1636 // top-right.
1638 // Translate layer to offscreen
1639 current_screen_transform.Translate(400.0, 630.0);
1640 // Apply perspective about the center of the layer
1641 current_screen_transform.Translate(100.0, 100.0);
1642 current_screen_transform.ApplyPerspectiveDepth(100.0);
1643 current_screen_transform.RotateAboutYAxis(10.0);
1644 current_screen_transform.Translate(-100.0, -100.0);
1645 last_screen_transform = current_screen_transform;
1647 // Sanity check that this transform wouldn't cause w<0 clipping.
1648 bool clipped;
1649 MathUtil::MapQuad(current_screen_transform,
1650 gfx::QuadF(gfx::RectF(0, 0, 200, 200)),
1651 &clipped);
1652 ASSERT_FALSE(clipped);
1654 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1655 current_screen_transform, device_viewport);
1657 client.SetTileSize(gfx::Size(100, 100));
1658 client.set_tree(ACTIVE_TREE);
1660 scoped_refptr<FakePicturePileImpl> pile =
1661 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1662 current_layer_bounds);
1663 scoped_ptr<TestablePictureLayerTiling> tiling =
1664 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1665 LayerTreeSettings());
1667 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1668 current_layer_contents_scale,
1669 current_frame_time_in_seconds, Occlusion());
1670 tiling->UpdateAllTilePrioritiesForTesting();
1672 ASSERT_TRUE(tiling->TileAt(0, 0));
1673 ASSERT_TRUE(tiling->TileAt(0, 1));
1674 ASSERT_TRUE(tiling->TileAt(1, 0));
1675 ASSERT_TRUE(tiling->TileAt(1, 1));
1677 // All tiles will have a positive distance_to_visible
1678 // and an infinite time_to_visible.
1679 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1680 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
1681 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1683 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1684 EXPECT_GT(priority.distance_to_visible, 0.f);
1685 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1687 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1688 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
1689 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1691 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1692 EXPECT_GT(priority.distance_to_visible, 0.f);
1693 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1695 // Furthermore, in this scenario the top-left distance_to_visible
1696 // will be smallest, followed by top-right. The bottom layers
1697 // will of course be further than the top layers.
1698 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1699 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1700 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1701 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1703 EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible);
1705 EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible);
1708 TEST(ComputeTilePriorityRectsTest, PerspectiveLayerClippedByW) {
1709 // Perspective transforms need to take a different code path.
1710 // This test checks tile priorities of a perspective layer.
1711 FakePictureLayerTilingClient client;
1713 gfx::Size device_viewport(800, 600);
1714 gfx::Size last_layer_bounds(200, 200);
1715 gfx::Size current_layer_bounds(200, 200);
1716 float current_layer_contents_scale = 1.f;
1717 gfx::Transform last_screen_transform;
1718 gfx::Transform current_screen_transform;
1719 double current_frame_time_in_seconds = 1.0;
1721 // A 3d perspective layer rotated about its Y axis, translated to almost
1722 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than
1723 // the right side, so the top-left tile will technically be closer than the
1724 // top-right.
1726 // Translate layer to offscreen
1727 current_screen_transform.Translate(400.0, 970.0);
1728 // Apply perspective and rotation about the center of the layer
1729 current_screen_transform.Translate(100.0, 100.0);
1730 current_screen_transform.ApplyPerspectiveDepth(10.0);
1731 current_screen_transform.RotateAboutYAxis(10.0);
1732 current_screen_transform.Translate(-100.0, -100.0);
1733 last_screen_transform = current_screen_transform;
1735 // Sanity check that this transform does cause w<0 clipping for the left side
1736 // of the layer, but not the right side.
1737 bool clipped;
1738 MathUtil::MapQuad(current_screen_transform,
1739 gfx::QuadF(gfx::RectF(0, 0, 100, 200)),
1740 &clipped);
1741 ASSERT_TRUE(clipped);
1743 MathUtil::MapQuad(current_screen_transform,
1744 gfx::QuadF(gfx::RectF(100, 0, 100, 200)),
1745 &clipped);
1746 ASSERT_FALSE(clipped);
1748 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1749 current_screen_transform, device_viewport);
1751 client.SetTileSize(gfx::Size(100, 100));
1752 client.set_tree(ACTIVE_TREE);
1754 scoped_refptr<FakePicturePileImpl> pile =
1755 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1756 current_layer_bounds);
1757 scoped_ptr<TestablePictureLayerTiling> tiling =
1758 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1759 LayerTreeSettings());
1761 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1762 current_layer_contents_scale,
1763 current_frame_time_in_seconds, Occlusion());
1764 tiling->UpdateAllTilePrioritiesForTesting();
1766 ASSERT_TRUE(tiling->TileAt(0, 0));
1767 ASSERT_TRUE(tiling->TileAt(0, 1));
1768 ASSERT_TRUE(tiling->TileAt(1, 0));
1769 ASSERT_TRUE(tiling->TileAt(1, 1));
1771 // Left-side tiles will be clipped by the transform, so we have to assume
1772 // they are visible just in case.
1773 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1774 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1775 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1777 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1778 EXPECT_GT(priority.distance_to_visible, 0.f);
1779 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1781 // Right-side tiles will have a positive distance_to_visible
1782 // and an infinite time_to_visible.
1783 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1784 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
1785 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1787 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1788 EXPECT_GT(priority.distance_to_visible, 0.f);
1789 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1792 TEST(ComputeTilePriorityRectsTest, BasicMotion) {
1793 // Test that time_to_visible is computed correctly when
1794 // there is some motion.
1795 FakePictureLayerTilingClient client;
1797 gfx::Size device_viewport(800, 600);
1798 gfx::Rect visible_layer_rect(0, 0, 0, 0);
1799 gfx::Size last_layer_bounds(200, 200);
1800 gfx::Size current_layer_bounds(200, 200);
1801 float last_layer_contents_scale = 1.f;
1802 float current_layer_contents_scale = 1.f;
1803 gfx::Transform last_screen_transform;
1804 gfx::Transform current_screen_transform;
1805 double last_frame_time_in_seconds = 1.0;
1806 double current_frame_time_in_seconds = 2.0;
1808 // Offscreen layer is coming closer to viewport at 1000 pixels per second.
1809 current_screen_transform.Translate(1800, 0);
1810 last_screen_transform.Translate(2800, 0);
1812 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1813 current_screen_transform, device_viewport);
1815 client.SetTileSize(gfx::Size(100, 100));
1816 client.set_tree(ACTIVE_TREE);
1817 LayerTreeSettings settings;
1818 settings.max_tiles_for_interest_area = 10000;
1820 scoped_refptr<FakePicturePileImpl> pile =
1821 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1822 current_layer_bounds);
1823 scoped_ptr<TestablePictureLayerTiling> tiling =
1824 TestablePictureLayerTiling::Create(1.0f, pile, &client, settings);
1826 // previous ("last") frame
1827 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1828 last_layer_contents_scale,
1829 last_frame_time_in_seconds, Occlusion());
1831 // current frame
1832 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1833 current_layer_contents_scale,
1834 current_frame_time_in_seconds, Occlusion());
1835 tiling->UpdateAllTilePrioritiesForTesting();
1837 ASSERT_TRUE(tiling->TileAt(0, 0));
1838 ASSERT_TRUE(tiling->TileAt(0, 1));
1839 ASSERT_TRUE(tiling->TileAt(1, 0));
1840 ASSERT_TRUE(tiling->TileAt(1, 1));
1842 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1843 EXPECT_GT(priority.distance_to_visible, 0.f);
1844 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1846 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1847 EXPECT_GT(priority.distance_to_visible, 0.f);
1848 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1850 // time_to_visible for the right hand side layers needs an extra 0.099
1851 // seconds because this tile is 99 pixels further away.
1852 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1853 EXPECT_GT(priority.distance_to_visible, 0.f);
1854 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1856 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1857 EXPECT_GT(priority.distance_to_visible, 0.f);
1858 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1861 TEST(ComputeTilePriorityRectsTest, RotationMotion) {
1862 // Each tile of a layer may be affected differently by a transform; Check
1863 // that ComputeTilePriorityRects correctly accounts for the transform between
1864 // layer space and screen space.
1866 FakePictureLayerTilingClient client;
1867 scoped_ptr<TestablePictureLayerTiling> tiling;
1869 gfx::Size device_viewport(800, 600);
1870 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscren.
1871 gfx::Size last_layer_bounds(200, 200);
1872 gfx::Size current_layer_bounds(200, 200);
1873 float last_layer_contents_scale = 1.f;
1874 float current_layer_contents_scale = 1.f;
1875 gfx::Transform last_screen_transform;
1876 gfx::Transform current_screen_transform;
1877 double last_frame_time_in_seconds = 1.0;
1878 double current_frame_time_in_seconds = 2.0;
1880 // Rotation motion is set up specifically so that:
1881 // - rotation occurs about the center of the layer
1882 // - the top-left tile becomes visible on rotation
1883 // - the top-right tile will have an infinite time_to_visible
1884 // because it is rotating away from viewport.
1885 // - bottom-left layer will have a positive non-zero time_to_visible
1886 // because it is rotating toward the viewport.
1887 current_screen_transform.Translate(400, 550);
1888 current_screen_transform.RotateAboutZAxis(45);
1890 last_screen_transform.Translate(400, 550);
1892 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1893 current_screen_transform, device_viewport);
1895 client.SetTileSize(gfx::Size(100, 100));
1896 client.set_tree(ACTIVE_TREE);
1898 scoped_refptr<FakePicturePileImpl> pile =
1899 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1900 current_layer_bounds);
1901 tiling = TestablePictureLayerTiling::Create(1.0f, pile, &client,
1902 LayerTreeSettings());
1904 // previous ("last") frame
1905 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1906 last_layer_contents_scale,
1907 last_frame_time_in_seconds, Occlusion());
1909 // current frame
1910 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1911 current_layer_contents_scale,
1912 current_frame_time_in_seconds, Occlusion());
1913 tiling->UpdateAllTilePrioritiesForTesting();
1915 ASSERT_TRUE(tiling->TileAt(0, 0));
1916 ASSERT_TRUE(tiling->TileAt(0, 1));
1917 ASSERT_TRUE(tiling->TileAt(1, 0));
1918 ASSERT_TRUE(tiling->TileAt(1, 1));
1920 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1921 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1922 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1924 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1925 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1926 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1928 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1929 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1930 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1933 TEST(PictureLayerTilingTest, RecycledTilesCleared) {
1934 // This test performs the following:
1935 // Setup:
1936 // - Two tilings, one active one recycled with all tiles shared.
1937 // Procedure:
1938 // - Viewport moves somewhere far away and active tiling clears tiles.
1939 // - Viewport moves back and a new active tiling tile is created.
1940 // Result:
1941 // - Recycle tiling does _not_ have the tile in the same location (thus it
1942 // will be shared next time a pending tiling is created).
1944 FakePictureLayerTilingClient active_client;
1946 active_client.SetTileSize(gfx::Size(100, 100));
1947 active_client.set_tree(ACTIVE_TREE);
1948 LayerTreeSettings settings;
1949 settings.max_tiles_for_interest_area = 10;
1951 scoped_refptr<FakePicturePileImpl> pile =
1952 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1953 gfx::Size(10000, 10000));
1954 scoped_ptr<TestablePictureLayerTiling> active_tiling =
1955 TestablePictureLayerTiling::Create(1.0f, pile, &active_client, settings);
1956 // Create all tiles on this tiling.
1957 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 1.0f,
1958 Occlusion());
1960 FakePictureLayerTilingClient recycle_client;
1961 recycle_client.SetTileSize(gfx::Size(100, 100));
1962 recycle_client.set_tree(PENDING_TREE);
1963 recycle_client.set_twin_tiling(active_tiling.get());
1965 pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1966 gfx::Size(10000, 10000));
1967 scoped_ptr<TestablePictureLayerTiling> recycle_tiling =
1968 TestablePictureLayerTiling::Create(1.0f, pile, &recycle_client, settings);
1970 // Create all tiles on the second tiling. All tiles should be shared.
1971 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f,
1972 1.0f, Occlusion());
1974 // Set the second tiling as recycled.
1975 active_client.set_twin_tiling(NULL);
1976 active_client.set_recycled_twin_tiling(recycle_tiling.get());
1977 recycle_client.set_twin_tiling(NULL);
1979 // Verify that tiles exist and are shared.
1980 EXPECT_TRUE(active_tiling->TileAt(0, 0));
1981 EXPECT_TRUE(recycle_tiling->TileAt(0, 0));
1982 EXPECT_EQ(active_tiling->TileAt(0, 0), recycle_tiling->TileAt(0, 0));
1984 // Move the viewport far away from the (0, 0) tile.
1985 active_tiling->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f,
1986 2.0, Occlusion());
1987 // Ensure the tile was deleted on both tilings.
1988 EXPECT_FALSE(active_tiling->TileAt(0, 0));
1989 EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
1991 // Move the viewport back to (0, 0) tile.
1992 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 3.0,
1993 Occlusion());
1995 // Ensure that we now have a tile here on both tilings again.
1996 EXPECT_TRUE(active_tiling->TileAt(0, 0));
1997 EXPECT_TRUE(recycle_tiling->TileAt(0, 0));
2000 TEST(PictureLayerTilingTest, RecycledTilesClearedOnReset) {
2001 FakePictureLayerTilingClient active_client;
2002 active_client.SetTileSize(gfx::Size(100, 100));
2003 active_client.set_tree(ACTIVE_TREE);
2005 scoped_refptr<FakePicturePileImpl> pile =
2006 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
2007 gfx::Size(100, 100));
2008 scoped_ptr<TestablePictureLayerTiling> active_tiling =
2009 TestablePictureLayerTiling::Create(1.0f, pile, &active_client,
2010 LayerTreeSettings());
2011 // Create all tiles on this tiling.
2012 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 1.0f,
2013 Occlusion());
2015 FakePictureLayerTilingClient recycle_client;
2016 recycle_client.SetTileSize(gfx::Size(100, 100));
2017 recycle_client.set_tree(PENDING_TREE);
2018 recycle_client.set_twin_tiling(active_tiling.get());
2020 LayerTreeSettings settings;
2021 settings.max_tiles_for_interest_area = 10;
2023 pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
2024 gfx::Size(100, 100));
2025 scoped_ptr<TestablePictureLayerTiling> recycle_tiling =
2026 TestablePictureLayerTiling::Create(1.0f, pile, &recycle_client, settings);
2028 // Create all tiles on the recycle tiling. All tiles should be shared.
2029 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f,
2030 1.0f, Occlusion());
2032 // Set the second tiling as recycled.
2033 active_client.set_twin_tiling(NULL);
2034 active_client.set_recycled_twin_tiling(recycle_tiling.get());
2035 recycle_client.set_twin_tiling(NULL);
2037 // Verify that tiles exist and are shared.
2038 EXPECT_TRUE(active_tiling->TileAt(0, 0));
2039 EXPECT_TRUE(recycle_tiling->TileAt(0, 0));
2040 EXPECT_EQ(active_tiling->TileAt(0, 0), recycle_tiling->TileAt(0, 0));
2042 // Reset the active tiling. The recycle tiles should be released too.
2043 active_tiling->Reset();
2044 EXPECT_FALSE(active_tiling->TileAt(0, 0));
2045 EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
2048 TEST_F(PictureLayerTilingIteratorTest, ResizeTilesAndUpdateToCurrent) {
2049 // The tiling has four rows and three columns.
2050 Initialize(gfx::Size(150, 100), 1.f, gfx::Size(250, 150));
2051 tiling_->CreateAllTilesForTesting();
2052 EXPECT_EQ(150, tiling_->TilingDataForTesting().max_texture_size().width());
2053 EXPECT_EQ(100, tiling_->TilingDataForTesting().max_texture_size().height());
2054 EXPECT_EQ(4u, tiling_->AllRefTilesForTesting().size());
2056 client_.SetTileSize(gfx::Size(250, 200));
2057 client_.set_tree(PENDING_TREE);
2059 // Tile size in the tiling should still be 150x100.
2060 EXPECT_EQ(150, tiling_->TilingDataForTesting().max_texture_size().width());
2061 EXPECT_EQ(100, tiling_->TilingDataForTesting().max_texture_size().height());
2063 // The layer's size isn't changed, but the tile size was.
2064 scoped_refptr<FakePicturePileImpl> pile =
2065 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
2066 gfx::Size(250, 150));
2067 tiling_->SetRasterSourceAndResize(pile);
2069 // Tile size in the tiling should be resized to 250x200.
2070 EXPECT_EQ(250, tiling_->TilingDataForTesting().max_texture_size().width());
2071 EXPECT_EQ(200, tiling_->TilingDataForTesting().max_texture_size().height());
2072 EXPECT_EQ(0u, tiling_->AllRefTilesForTesting().size());
2075 } // namespace
2076 } // namespace cc