1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/native_library.h"
9 #include "base/file_util.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "base/threading/thread_restrictions.h"
15 typedef HMODULE (WINAPI
* LoadLibraryFunction
)(const wchar_t* file_name
);
17 NativeLibrary
LoadNativeLibraryHelper(const FilePath
& library_path
,
18 LoadLibraryFunction load_library_api
) {
19 // LoadLibrary() opens the file off disk.
20 base::ThreadRestrictions::AssertIOAllowed();
22 // Switch the current directory to the library directory as the library
23 // may have dependencies on DLLs in this directory.
24 bool restore_directory
= false;
25 FilePath current_directory
;
26 if (file_util::GetCurrentDirectory(¤t_directory
)) {
27 FilePath plugin_path
= library_path
.DirName();
28 if (!plugin_path
.empty()) {
29 file_util::SetCurrentDirectory(plugin_path
);
30 restore_directory
= true;
34 HMODULE module
= (*load_library_api
)(library_path
.value().c_str());
35 if (restore_directory
)
36 file_util::SetCurrentDirectory(current_directory
);
42 NativeLibrary
LoadNativeLibrary(const FilePath
& library_path
,
44 return LoadNativeLibraryHelper(library_path
, LoadLibraryW
);
47 NativeLibrary
LoadNativeLibraryDynamically(const FilePath
& library_path
) {
48 typedef HMODULE (WINAPI
* LoadLibraryFunction
)(const wchar_t* file_name
);
50 LoadLibraryFunction load_library
;
51 load_library
= reinterpret_cast<LoadLibraryFunction
>(
52 GetProcAddress(GetModuleHandle(L
"kernel32.dll"), "LoadLibraryW"));
54 return LoadNativeLibraryHelper(library_path
, load_library
);
58 void UnloadNativeLibrary(NativeLibrary library
) {
63 void* GetFunctionPointerFromNativeLibrary(NativeLibrary library
,
65 return GetProcAddress(library
, name
);
69 string16
GetNativeLibraryName(const string16
& name
) {
70 return name
+ ASCIIToUTF16(".dll");