gpu: Add Android build fingerprint to shader hash
[chromium-blink-merge.git] / cc / test / fake_scrollbar.h
blob2d14660e975bc712ad84e0e240448010c5d5f92d
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TEST_FAKE_SCROLLBAR_H_
6 #define CC_TEST_FAKE_SCROLLBAR_H_
8 #include "base/compiler_specific.h"
9 #include "cc/input/scrollbar.h"
10 #include "third_party/skia/include/core/SkColor.h"
12 namespace cc {
14 class FakeScrollbar : public Scrollbar {
15 public:
16 FakeScrollbar();
17 FakeScrollbar(bool paint, bool has_thumb, bool is_overlay);
18 ~FakeScrollbar() override;
20 // Scrollbar implementation.
21 ScrollbarOrientation Orientation() const override;
22 bool IsLeftSideVerticalScrollbar() const override;
23 gfx::Point Location() const override;
24 bool IsOverlay() const override;
25 bool HasThumb() const override;
26 int ThumbThickness() const override;
27 int ThumbLength() const override;
28 gfx::Rect TrackRect() const override;
29 void PaintPart(SkCanvas* canvas,
30 ScrollbarPart part,
31 const gfx::Rect& content_rect) override;
33 void set_location(const gfx::Point& location) { location_ = location; }
34 void set_track_rect(const gfx::Rect& track_rect) { track_rect_ = track_rect; }
35 void set_thumb_thickness(int thumb_thickness) {
36 thumb_thickness_ = thumb_thickness;
38 void set_thumb_length(int thumb_length) { thumb_length_ = thumb_length; }
39 void set_has_thumb(bool has_thumb) { has_thumb_ = has_thumb; }
40 SkColor paint_fill_color() const { return SK_ColorBLACK | fill_color_; }
42 private:
43 bool paint_;
44 bool has_thumb_;
45 bool is_overlay_;
46 int thumb_thickness_;
47 int thumb_length_;
48 gfx::Point location_;
49 gfx::Rect track_rect_;
50 SkColor fill_color_;
52 DISALLOW_COPY_AND_ASSIGN(FakeScrollbar);
55 } // namespace cc
57 #endif // CC_TEST_FAKE_SCROLLBAR_H_