1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
8 #include "base/debug/trace_event.h"
9 #include "base/lazy_instance.h"
10 #include "base/location.h"
11 #include "base/logging.h"
12 #include "base/synchronization/waitable_event.h"
13 #include "base/synchronization/waitable_event_watcher.h"
14 #include "base/thread_task_runner_handle.h"
15 #include "base/threading/thread_local.h"
16 #include "ipc/ipc_logging.h"
17 #include "ipc/ipc_message_macros.h"
18 #include "ipc/ipc_sync_message.h"
20 using base::TimeDelta
;
21 using base::TimeTicks
;
22 using base::WaitableEvent
;
25 // When we're blocked in a Send(), we need to process incoming synchronous
26 // messages right away because it could be blocking our reply (either
27 // directly from the same object we're calling, or indirectly through one or
28 // more other channels). That means that in SyncContext's OnMessageReceived,
29 // we need to process sync message right away if we're blocked. However a
30 // simple check isn't sufficient, because the listener thread can be in the
31 // process of calling Send.
32 // To work around this, when SyncChannel filters a sync message, it sets
33 // an event that the listener thread waits on during its Send() call. This
34 // allows us to dispatch incoming sync messages when blocked. The race
35 // condition is handled because if Send is in the process of being called, it
36 // will check the event. In case the listener thread isn't sending a message,
37 // we queue a task on the listener thread to dispatch the received messages.
38 // The messages are stored in this queue object that's shared among all
39 // SyncChannel objects on the same thread (since one object can receive a
40 // sync message while another one is blocked).
42 class SyncChannel::ReceivedSyncMsgQueue
:
43 public base::RefCountedThreadSafe
<ReceivedSyncMsgQueue
> {
45 // Returns the ReceivedSyncMsgQueue instance for this thread, creating one
46 // if necessary. Call RemoveContext on the same thread when done.
47 static ReceivedSyncMsgQueue
* AddContext() {
48 // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple
49 // SyncChannel objects can block the same thread).
50 ReceivedSyncMsgQueue
* rv
= lazy_tls_ptr_
.Pointer()->Get();
52 rv
= new ReceivedSyncMsgQueue();
53 ReceivedSyncMsgQueue::lazy_tls_ptr_
.Pointer()->Set(rv
);
55 rv
->listener_count_
++;
59 // Called on IPC thread when a synchronous message or reply arrives.
60 void QueueMessage(const Message
& msg
, SyncChannel::SyncContext
* context
) {
61 bool was_task_pending
;
63 base::AutoLock
auto_lock(message_lock_
);
65 was_task_pending
= task_pending_
;
68 // We set the event in case the listener thread is blocked (or is about
69 // to). In case it's not, the PostTask dispatches the messages.
70 message_queue_
.push_back(QueuedMessage(new Message(msg
), context
));
71 message_queue_version_
++;
74 dispatch_event_
.Signal();
75 if (!was_task_pending
) {
76 listener_task_runner_
->PostTask(
77 FROM_HERE
, base::Bind(&ReceivedSyncMsgQueue::DispatchMessagesTask
,
78 this, scoped_refptr
<SyncContext
>(context
)));
82 void QueueReply(const Message
&msg
, SyncChannel::SyncContext
* context
) {
83 received_replies_
.push_back(QueuedMessage(new Message(msg
), context
));
86 // Called on the listener's thread to process any queues synchronous
88 void DispatchMessagesTask(SyncContext
* context
) {
90 base::AutoLock
auto_lock(message_lock_
);
91 task_pending_
= false;
93 context
->DispatchMessages();
96 void DispatchMessages(SyncContext
* dispatching_context
) {
97 bool first_time
= true;
98 uint32 expected_version
= 0;
99 SyncMessageQueue::iterator it
;
101 Message
* message
= NULL
;
102 scoped_refptr
<SyncChannel::SyncContext
> context
;
104 base::AutoLock
auto_lock(message_lock_
);
105 if (first_time
|| message_queue_version_
!= expected_version
) {
106 it
= message_queue_
.begin();
109 for (; it
!= message_queue_
.end(); it
++) {
110 int message_group
= it
->context
->restrict_dispatch_group();
111 if (message_group
== kRestrictDispatchGroup_None
||
112 message_group
== dispatching_context
->restrict_dispatch_group()) {
113 message
= it
->message
;
114 context
= it
->context
;
115 it
= message_queue_
.erase(it
);
116 message_queue_version_
++;
117 expected_version
= message_queue_version_
;
125 context
->OnDispatchMessage(*message
);
130 // SyncChannel calls this in its destructor.
131 void RemoveContext(SyncContext
* context
) {
132 base::AutoLock
auto_lock(message_lock_
);
134 SyncMessageQueue::iterator iter
= message_queue_
.begin();
135 while (iter
!= message_queue_
.end()) {
136 if (iter
->context
.get() == context
) {
137 delete iter
->message
;
138 iter
= message_queue_
.erase(iter
);
139 message_queue_version_
++;
145 if (--listener_count_
== 0) {
146 DCHECK(lazy_tls_ptr_
.Pointer()->Get());
147 lazy_tls_ptr_
.Pointer()->Set(NULL
);
151 WaitableEvent
* dispatch_event() { return &dispatch_event_
; }
152 base::SingleThreadTaskRunner
* listener_task_runner() {
153 return listener_task_runner_
.get();
156 // Holds a pointer to the per-thread ReceivedSyncMsgQueue object.
157 static base::LazyInstance
<base::ThreadLocalPointer
<ReceivedSyncMsgQueue
> >
160 // Called on the ipc thread to check if we can unblock any current Send()
161 // calls based on a queued reply.
162 void DispatchReplies() {
163 for (size_t i
= 0; i
< received_replies_
.size(); ++i
) {
164 Message
* message
= received_replies_
[i
].message
;
165 if (received_replies_
[i
].context
->TryToUnblockListener(message
)) {
167 received_replies_
.erase(received_replies_
.begin() + i
);
173 base::WaitableEventWatcher
* top_send_done_watcher() {
174 return top_send_done_watcher_
;
177 void set_top_send_done_watcher(base::WaitableEventWatcher
* watcher
) {
178 top_send_done_watcher_
= watcher
;
182 friend class base::RefCountedThreadSafe
<ReceivedSyncMsgQueue
>;
184 // See the comment in SyncChannel::SyncChannel for why this event is created
186 ReceivedSyncMsgQueue() :
187 message_queue_version_(0),
188 dispatch_event_(true, false),
189 listener_task_runner_(base::ThreadTaskRunnerHandle::Get()),
190 task_pending_(false),
192 top_send_done_watcher_(NULL
) {
195 ~ReceivedSyncMsgQueue() {}
197 // Holds information about a queued synchronous message or reply.
198 struct QueuedMessage
{
199 QueuedMessage(Message
* m
, SyncContext
* c
) : message(m
), context(c
) { }
201 scoped_refptr
<SyncChannel::SyncContext
> context
;
204 typedef std::list
<QueuedMessage
> SyncMessageQueue
;
205 SyncMessageQueue message_queue_
;
206 uint32 message_queue_version_
; // Used to signal DispatchMessages to rescan
208 std::vector
<QueuedMessage
> received_replies_
;
210 // Set when we got a synchronous message that we must respond to as the
211 // sender needs its reply before it can reply to our original synchronous
213 WaitableEvent dispatch_event_
;
214 scoped_refptr
<base::SingleThreadTaskRunner
> listener_task_runner_
;
215 base::Lock message_lock_
;
219 // The current send done event watcher for this thread. Used to maintain
220 // a local global stack of send done watchers to ensure that nested sync
221 // message loops complete correctly.
222 base::WaitableEventWatcher
* top_send_done_watcher_
;
225 base::LazyInstance
<base::ThreadLocalPointer
<SyncChannel::ReceivedSyncMsgQueue
> >
226 SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_
=
227 LAZY_INSTANCE_INITIALIZER
;
229 SyncChannel::SyncContext::SyncContext(
231 base::SingleThreadTaskRunner
* ipc_task_runner
,
232 WaitableEvent
* shutdown_event
)
233 : ChannelProxy::Context(listener
, ipc_task_runner
),
234 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()),
235 shutdown_event_(shutdown_event
),
236 restrict_dispatch_group_(kRestrictDispatchGroup_None
) {
239 SyncChannel::SyncContext::~SyncContext() {
240 while (!deserializers_
.empty())
244 // Adds information about an outgoing sync message to the context so that
245 // we know how to deserialize the reply. Returns a handle that's set when
246 // the reply has arrived.
247 void SyncChannel::SyncContext::Push(SyncMessage
* sync_msg
) {
248 // Create the tracking information for this message. This object is stored
249 // by value since all members are pointers that are cheap to copy. These
250 // pointers are cleaned up in the Pop() function.
252 // The event is created as manual reset because in between Signal and
253 // OnObjectSignalled, another Send can happen which would stop the watcher
254 // from being called. The event would get watched later, when the nested
255 // Send completes, so the event will need to remain set.
256 PendingSyncMsg
pending(SyncMessage::GetMessageId(*sync_msg
),
257 sync_msg
->GetReplyDeserializer(),
258 new WaitableEvent(true, false));
259 base::AutoLock
auto_lock(deserializers_lock_
);
260 deserializers_
.push_back(pending
);
263 bool SyncChannel::SyncContext::Pop() {
266 base::AutoLock
auto_lock(deserializers_lock_
);
267 PendingSyncMsg msg
= deserializers_
.back();
268 delete msg
.deserializer
;
269 delete msg
.done_event
;
270 msg
.done_event
= NULL
;
271 deserializers_
.pop_back();
272 result
= msg
.send_result
;
275 // We got a reply to a synchronous Send() call that's blocking the listener
276 // thread. However, further down the call stack there could be another
277 // blocking Send() call, whose reply we received after we made this last
278 // Send() call. So check if we have any queued replies available that
279 // can now unblock the listener thread.
280 ipc_task_runner()->PostTask(
281 FROM_HERE
, base::Bind(&ReceivedSyncMsgQueue::DispatchReplies
,
282 received_sync_msgs_
.get()));
287 WaitableEvent
* SyncChannel::SyncContext::GetSendDoneEvent() {
288 base::AutoLock
auto_lock(deserializers_lock_
);
289 return deserializers_
.back().done_event
;
292 WaitableEvent
* SyncChannel::SyncContext::GetDispatchEvent() {
293 return received_sync_msgs_
->dispatch_event();
296 void SyncChannel::SyncContext::DispatchMessages() {
297 received_sync_msgs_
->DispatchMessages(this);
300 bool SyncChannel::SyncContext::TryToUnblockListener(const Message
* msg
) {
301 base::AutoLock
auto_lock(deserializers_lock_
);
302 if (deserializers_
.empty() ||
303 !SyncMessage::IsMessageReplyTo(*msg
, deserializers_
.back().id
)) {
307 // TODO(bauerb): Remove logging once investigation of http://crbug.com/141055
309 if (!msg
->is_reply_error()) {
310 bool send_result
= deserializers_
.back().deserializer
->
311 SerializeOutputParameters(*msg
);
312 deserializers_
.back().send_result
= send_result
;
313 VLOG_IF(1, !send_result
) << "Couldn't deserialize reply message";
315 VLOG(1) << "Received error reply";
317 deserializers_
.back().done_event
->Signal();
322 void SyncChannel::SyncContext::Clear() {
323 CancelPendingSends();
324 received_sync_msgs_
->RemoveContext(this);
328 bool SyncChannel::SyncContext::OnMessageReceived(const Message
& msg
) {
329 // Give the filters a chance at processing this message.
333 if (TryToUnblockListener(&msg
))
336 if (msg
.is_reply()) {
337 received_sync_msgs_
->QueueReply(msg
, this);
341 if (msg
.should_unblock()) {
342 received_sync_msgs_
->QueueMessage(msg
, this);
346 return Context::OnMessageReceivedNoFilter(msg
);
349 void SyncChannel::SyncContext::OnChannelError() {
350 CancelPendingSends();
351 shutdown_watcher_
.StopWatching();
352 Context::OnChannelError();
355 void SyncChannel::SyncContext::OnChannelOpened() {
356 shutdown_watcher_
.StartWatching(
358 base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled
,
359 base::Unretained(this)));
360 Context::OnChannelOpened();
363 void SyncChannel::SyncContext::OnChannelClosed() {
364 CancelPendingSends();
365 shutdown_watcher_
.StopWatching();
366 Context::OnChannelClosed();
369 void SyncChannel::SyncContext::OnSendTimeout(int message_id
) {
370 base::AutoLock
auto_lock(deserializers_lock_
);
371 PendingSyncMessageQueue::iterator iter
;
372 VLOG(1) << "Send timeout";
373 for (iter
= deserializers_
.begin(); iter
!= deserializers_
.end(); iter
++) {
374 if (iter
->id
== message_id
) {
375 iter
->done_event
->Signal();
381 void SyncChannel::SyncContext::CancelPendingSends() {
382 base::AutoLock
auto_lock(deserializers_lock_
);
383 PendingSyncMessageQueue::iterator iter
;
384 // TODO(bauerb): Remove once http://crbug/141055 is fixed.
385 VLOG(1) << "Canceling pending sends";
386 for (iter
= deserializers_
.begin(); iter
!= deserializers_
.end(); iter
++)
387 iter
->done_event
->Signal();
390 void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent
* event
) {
391 if (event
== shutdown_event_
) {
392 // Process shut down before we can get a reply to a synchronous message.
393 // Cancel pending Send calls, which will end up setting the send done event.
394 CancelPendingSends();
396 // We got the reply, timed out or the process shutdown.
397 DCHECK_EQ(GetSendDoneEvent(), event
);
398 base::MessageLoop::current()->QuitNow();
402 base::WaitableEventWatcher::EventCallback
403 SyncChannel::SyncContext::MakeWaitableEventCallback() {
404 return base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled
, this);
407 SyncChannel::SyncChannel(
408 const IPC::ChannelHandle
& channel_handle
,
411 base::SingleThreadTaskRunner
* ipc_task_runner
,
412 bool create_pipe_now
,
413 WaitableEvent
* shutdown_event
)
414 : ChannelProxy(new SyncContext(listener
, ipc_task_runner
, shutdown_event
)),
415 sync_messages_with_no_timeout_allowed_(true) {
416 ChannelProxy::Init(channel_handle
, mode
, create_pipe_now
);
420 SyncChannel::SyncChannel(
422 base::SingleThreadTaskRunner
* ipc_task_runner
,
423 WaitableEvent
* shutdown_event
)
424 : ChannelProxy(new SyncContext(listener
, ipc_task_runner
, shutdown_event
)),
425 sync_messages_with_no_timeout_allowed_(true) {
429 SyncChannel::~SyncChannel() {
432 void SyncChannel::SetRestrictDispatchChannelGroup(int group
) {
433 sync_context()->set_restrict_dispatch_group(group
);
436 bool SyncChannel::Send(Message
* message
) {
437 return SendWithTimeout(message
, base::kNoTimeout
);
440 bool SyncChannel::SendWithTimeout(Message
* message
, int timeout_ms
) {
441 #ifdef IPC_MESSAGE_LOG_ENABLED
442 Logging
* logger
= Logging::GetInstance();
444 logger
->GetMessageText(message
->type(), &name
, message
, NULL
);
445 TRACE_EVENT1("task", "SyncChannel::SendWithTimeout",
448 TRACE_EVENT2("task", "SyncChannel::SendWithTimeout",
449 "class", IPC_MESSAGE_ID_CLASS(message
->type()),
450 "line", IPC_MESSAGE_ID_LINE(message
->type()));
452 if (!message
->is_sync()) {
453 ChannelProxy::Send(message
);
457 // *this* might get deleted in WaitForReply.
458 scoped_refptr
<SyncContext
> context(sync_context());
459 if (context
->shutdown_event()->IsSignaled()) {
460 VLOG(1) << "shutdown event is signaled";
465 DCHECK(sync_messages_with_no_timeout_allowed_
||
466 timeout_ms
!= base::kNoTimeout
);
467 SyncMessage
* sync_msg
= static_cast<SyncMessage
*>(message
);
468 context
->Push(sync_msg
);
469 int message_id
= SyncMessage::GetMessageId(*sync_msg
);
470 WaitableEvent
* pump_messages_event
= sync_msg
->pump_messages_event();
472 ChannelProxy::Send(message
);
474 if (timeout_ms
!= base::kNoTimeout
) {
475 // We use the sync message id so that when a message times out, we don't
476 // confuse it with another send that is either above/below this Send in
478 context
->ipc_task_runner()->PostDelayedTask(
480 base::Bind(&SyncContext::OnSendTimeout
, context
.get(), message_id
),
481 base::TimeDelta::FromMilliseconds(timeout_ms
));
484 // Wait for reply, or for any other incoming synchronous messages.
485 // *this* might get deleted, so only call static functions at this point.
486 WaitForReply(context
.get(), pump_messages_event
);
488 return context
->Pop();
491 void SyncChannel::WaitForReply(
492 SyncContext
* context
, WaitableEvent
* pump_messages_event
) {
493 context
->DispatchMessages();
495 WaitableEvent
* objects
[] = {
496 context
->GetDispatchEvent(),
497 context
->GetSendDoneEvent(),
501 unsigned count
= pump_messages_event
? 3: 2;
502 size_t result
= WaitableEvent::WaitMany(objects
, count
);
503 if (result
== 0 /* dispatch event */) {
504 // We're waiting for a reply, but we received a blocking synchronous
505 // call. We must process it or otherwise a deadlock might occur.
506 context
->GetDispatchEvent()->Reset();
507 context
->DispatchMessages();
511 if (result
== 2 /* pump_messages_event */)
512 WaitForReplyWithNestedMessageLoop(context
); // Run a nested message loop.
518 void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext
* context
) {
519 base::WaitableEventWatcher send_done_watcher
;
521 ReceivedSyncMsgQueue
* sync_msg_queue
= context
->received_sync_msgs();
522 DCHECK(sync_msg_queue
!= NULL
);
524 base::WaitableEventWatcher
* old_send_done_event_watcher
=
525 sync_msg_queue
->top_send_done_watcher();
527 base::WaitableEventWatcher::EventCallback old_callback
;
528 base::WaitableEvent
* old_event
= NULL
;
530 // Maintain a local global stack of send done delegates to ensure that
531 // nested sync calls complete in the correct sequence, i.e. the
532 // outermost call completes first, etc.
533 if (old_send_done_event_watcher
) {
534 old_callback
= old_send_done_event_watcher
->callback();
535 old_event
= old_send_done_event_watcher
->GetWatchedEvent();
536 old_send_done_event_watcher
->StopWatching();
539 sync_msg_queue
->set_top_send_done_watcher(&send_done_watcher
);
541 send_done_watcher
.StartWatching(context
->GetSendDoneEvent(),
542 context
->MakeWaitableEventCallback());
545 base::MessageLoop::ScopedNestableTaskAllower
allow(
546 base::MessageLoop::current());
547 base::MessageLoop::current()->Run();
550 sync_msg_queue
->set_top_send_done_watcher(old_send_done_event_watcher
);
551 if (old_send_done_event_watcher
&& old_event
) {
552 old_send_done_event_watcher
->StartWatching(old_event
, old_callback
);
556 void SyncChannel::OnWaitableEventSignaled(WaitableEvent
* event
) {
557 DCHECK(event
== sync_context()->GetDispatchEvent());
558 // The call to DispatchMessages might delete this object, so reregister
559 // the object watcher first.
561 dispatch_watcher_
.StartWatching(event
, dispatch_watcher_callback_
);
562 sync_context()->DispatchMessages();
565 void SyncChannel::StartWatching() {
566 // Ideally we only want to watch this object when running a nested message
567 // loop. However, we don't know when it exits if there's another nested
568 // message loop running under it or not, so we wouldn't know whether to
569 // stop or keep watching. So we always watch it, and create the event as
570 // manual reset since the object watcher might otherwise reset the event
571 // when we're doing a WaitMany.
572 dispatch_watcher_callback_
=
573 base::Bind(&SyncChannel::OnWaitableEventSignaled
,
574 base::Unretained(this));
575 dispatch_watcher_
.StartWatching(sync_context()->GetDispatchEvent(),
576 dispatch_watcher_callback_
);