Mac: Fix performance issues with remote CoreAnimation
[chromium-blink-merge.git] / ui / gl / gl_surface_osmesa.cc
blob4c491664e299e93d5b377cbe4ad9b195c3e760ad
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/logging.h"
6 #include "third_party/mesa/src/include/GL/osmesa.h"
7 #include "ui/gl/gl_bindings.h"
8 #include "ui/gl/gl_context.h"
9 #include "ui/gl/gl_surface_osmesa.h"
10 #include "ui/gl/scoped_make_current.h"
12 namespace gfx {
14 GLSurfaceOSMesa::GLSurfaceOSMesa(OSMesaSurfaceFormat format,
15 const gfx::Size& size)
16 : size_(size) {
17 switch (format) {
18 case OSMesaSurfaceFormatBGRA:
19 format_ = OSMESA_BGRA;
20 break;
21 case OSMesaSurfaceFormatRGBA:
22 format_ = OSMESA_RGBA;
23 break;
25 // Implementations of OSMesa surface do not support having a 0 size. In such
26 // cases use a (1, 1) surface.
27 if (size_.GetArea() == 0)
28 size_.SetSize(1, 1);
31 bool GLSurfaceOSMesa::Initialize() {
32 return Resize(size_);
35 void GLSurfaceOSMesa::Destroy() {
36 buffer_.reset();
39 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) {
40 scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
41 GLContext* current_context = GLContext::GetCurrent();
42 bool was_current =
43 current_context && current_context->IsCurrent(this);
44 if (was_current) {
45 scoped_make_current.reset(
46 new ui::ScopedMakeCurrent(current_context, this));
47 current_context->ReleaseCurrent(this);
50 // Preserve the old buffer.
51 scoped_ptr<int32[]> old_buffer(buffer_.release());
53 // Allocate a new one.
54 buffer_.reset(new int32[new_size.GetArea()]);
55 memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0]));
57 // Copy the old back buffer into the new buffer.
58 if (old_buffer.get()) {
59 int copy_width = std::min(size_.width(), new_size.width());
60 int copy_height = std::min(size_.height(), new_size.height());
61 for (int y = 0; y < copy_height; ++y) {
62 for (int x = 0; x < copy_width; ++x) {
63 buffer_[y * new_size.width() + x] = old_buffer[y * size_.width() + x];
68 size_ = new_size;
70 return true;
73 bool GLSurfaceOSMesa::IsOffscreen() {
74 return true;
77 bool GLSurfaceOSMesa::SwapBuffers() {
78 NOTREACHED() << "Should not call SwapBuffers on an GLSurfaceOSMesa.";
79 return false;
82 gfx::Size GLSurfaceOSMesa::GetSize() {
83 return size_;
86 void* GLSurfaceOSMesa::GetHandle() {
87 return buffer_.get();
90 unsigned GLSurfaceOSMesa::GetFormat() {
91 return format_;
94 GLSurfaceOSMesa::~GLSurfaceOSMesa() {
95 Destroy();
98 bool GLSurfaceOSMesaHeadless::IsOffscreen() { return false; }
100 bool GLSurfaceOSMesaHeadless::SwapBuffers() { return true; }
102 GLSurfaceOSMesaHeadless::GLSurfaceOSMesaHeadless()
103 : GLSurfaceOSMesa(OSMesaSurfaceFormatBGRA, gfx::Size(1, 1)) {
106 GLSurfaceOSMesaHeadless::~GLSurfaceOSMesaHeadless() { Destroy(); }
108 } // namespace gfx