Mac: Fix performance issues with remote CoreAnimation
[chromium-blink-merge.git] / ui / gl / gl_glx_api_implementation.h
blob30a70cf08ba5d318c86c9951b1ab816da1dee31c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_GLX_API_IMPLEMENTATION_H_
6 #define UI_GL_GL_GLX_API_IMPLEMENTATION_H_
8 #include "base/compiler_specific.h"
9 #include "gl_bindings.h"
10 #include "ui/gl/gl_export.h"
12 namespace gfx {
14 class GLContext;
15 struct GLWindowSystemBindingInfo;
17 void InitializeStaticGLBindingsGLX();
18 void InitializeDynamicGLBindingsGLX(GLContext* context);
19 void InitializeDebugGLBindingsGLX();
20 void ClearGLBindingsGLX();
21 bool GetGLWindowSystemBindingInfoGLX(GLWindowSystemBindingInfo* info);
23 class GL_EXPORT GLXApiBase : public GLXApi {
24 public:
25 // Include the auto-generated part of this class. We split this because
26 // it means we can easily edit the non-auto generated parts right here in
27 // this file instead of having to edit some template or the code generator.
28 #include "gl_bindings_api_autogen_glx.h"
30 protected:
31 GLXApiBase();
32 ~GLXApiBase() override;
33 void InitializeBase(DriverGLX* driver);
35 DriverGLX* driver_;
38 class GL_EXPORT RealGLXApi : public GLXApiBase {
39 public:
40 RealGLXApi();
41 ~RealGLXApi() override;
42 void Initialize(DriverGLX* driver);
45 // Inserts a TRACE for every GLX call.
46 class GL_EXPORT TraceGLXApi : public GLXApi {
47 public:
48 TraceGLXApi(GLXApi* glx_api) : glx_api_(glx_api) { }
49 ~TraceGLXApi() override;
51 // Include the auto-generated part of this class. We split this because
52 // it means we can easily edit the non-auto generated parts right here in
53 // this file instead of having to edit some template or the code generator.
54 #include "gl_bindings_api_autogen_glx.h"
56 private:
57 GLXApi* glx_api_;
60 } // namespace gfx
62 #endif // UI_GL_GL_GLX_API_IMPLEMENTATION_H_