cc: Remove layer contents_scale_x() and contents_scale_y().
[chromium-blink-merge.git] / cc / trees / layer_tree_impl.cc
blob0789b8402443c6d3542776d9a6109131c487e324
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_impl.h"
7 #include <algorithm>
8 #include <limits>
9 #include <set>
11 #include "base/trace_event/trace_event.h"
12 #include "base/trace_event/trace_event_argument.h"
13 #include "cc/animation/keyframed_animation_curve.h"
14 #include "cc/animation/scrollbar_animation_controller.h"
15 #include "cc/animation/scrollbar_animation_controller_linear_fade.h"
16 #include "cc/animation/scrollbar_animation_controller_thinning.h"
17 #include "cc/base/math_util.h"
18 #include "cc/base/synced_property.h"
19 #include "cc/debug/devtools_instrumentation.h"
20 #include "cc/debug/traced_value.h"
21 #include "cc/input/layer_scroll_offset_delegate.h"
22 #include "cc/input/page_scale_animation.h"
23 #include "cc/layers/heads_up_display_layer_impl.h"
24 #include "cc/layers/layer.h"
25 #include "cc/layers/layer_iterator.h"
26 #include "cc/layers/render_surface_impl.h"
27 #include "cc/layers/scrollbar_layer_impl_base.h"
28 #include "cc/resources/ui_resource_request.h"
29 #include "cc/trees/layer_tree_host_common.h"
30 #include "cc/trees/layer_tree_host_impl.h"
31 #include "cc/trees/occlusion_tracker.h"
32 #include "cc/trees/property_tree_builder.h"
33 #include "ui/gfx/geometry/point_conversions.h"
34 #include "ui/gfx/geometry/size_conversions.h"
35 #include "ui/gfx/geometry/vector2d_conversions.h"
37 namespace cc {
39 LayerTreeImpl::LayerTreeImpl(
40 LayerTreeHostImpl* layer_tree_host_impl,
41 scoped_refptr<SyncedProperty<ScaleGroup>> page_scale_factor,
42 scoped_refptr<SyncedTopControls> top_controls_shown_ratio,
43 scoped_refptr<SyncedElasticOverscroll> elastic_overscroll)
44 : layer_tree_host_impl_(layer_tree_host_impl),
45 source_frame_number_(-1),
46 hud_layer_(0),
47 currently_scrolling_layer_(NULL),
48 root_layer_scroll_offset_delegate_(NULL),
49 background_color_(0),
50 has_transparent_background_(false),
51 overscroll_elasticity_layer_(NULL),
52 page_scale_layer_(NULL),
53 inner_viewport_scroll_layer_(NULL),
54 outer_viewport_scroll_layer_(NULL),
55 page_scale_factor_(page_scale_factor),
56 min_page_scale_factor_(0),
57 max_page_scale_factor_(0),
58 elastic_overscroll_(elastic_overscroll),
59 scrolling_layer_id_from_previous_tree_(0),
60 contents_textures_purged_(false),
61 viewport_size_invalid_(false),
62 needs_update_draw_properties_(true),
63 needs_full_tree_sync_(true),
64 next_activation_forces_redraw_(false),
65 has_ever_been_drawn_(false),
66 render_surface_layer_list_id_(0),
67 top_controls_shrink_blink_size_(false),
68 top_controls_height_(0),
69 top_controls_shown_ratio_(top_controls_shown_ratio) {
72 LayerTreeImpl::~LayerTreeImpl() {
73 BreakSwapPromises(IsActiveTree() ? SwapPromise::SWAP_FAILS
74 : SwapPromise::ACTIVATION_FAILS);
76 // Need to explicitly clear the tree prior to destroying this so that
77 // the LayerTreeImpl pointer is still valid in the LayerImpl dtor.
78 DCHECK(!root_layer_);
79 DCHECK(layers_with_copy_output_request_.empty());
82 void LayerTreeImpl::Shutdown() {
83 root_layer_ = nullptr;
86 void LayerTreeImpl::ReleaseResources() {
87 if (root_layer_) {
88 LayerTreeHostCommon::CallFunctionForSubtree(
89 root_layer_.get(), [](LayerImpl* layer) { layer->ReleaseResources(); });
93 void LayerTreeImpl::RecreateResources() {
94 if (root_layer_) {
95 LayerTreeHostCommon::CallFunctionForSubtree(
96 root_layer_.get(),
97 [](LayerImpl* layer) { layer->RecreateResources(); });
101 void LayerTreeImpl::GatherFrameTimingRequestIds(
102 std::vector<int64_t>* request_ids) {
103 if (!root_layer_)
104 return;
106 // TODO(vmpstr): Early out if there are no requests on any of the layers. For
107 // that, we need to inform LayerTreeImpl whenever there are requests when we
108 // get them.
109 LayerTreeHostCommon::CallFunctionForSubtree(
110 root_layer_.get(), [request_ids](LayerImpl* layer) {
111 layer->GatherFrameTimingRequestIds(request_ids);
115 bool LayerTreeImpl::IsExternalScrollActive() const {
116 return root_layer_scroll_offset_delegate_ &&
117 root_layer_scroll_offset_delegate_->IsExternalScrollActive();
120 void LayerTreeImpl::DidUpdateScrollOffset(int layer_id) {
121 int inner_layer_id = InnerViewportScrollLayer()
122 ? InnerViewportScrollLayer()->id()
123 : Layer::INVALID_ID;
124 int outer_layer_id = OuterViewportScrollLayer()
125 ? OuterViewportScrollLayer()->id()
126 : Layer::INVALID_ID;
127 if (layer_id != outer_layer_id && layer_id != inner_layer_id)
128 return;
130 if (!root_layer_scroll_offset_delegate_)
131 return;
133 UpdateRootScrollOffsetDelegate();
136 void LayerTreeImpl::SetRootLayer(scoped_ptr<LayerImpl> layer) {
137 root_layer_ = layer.Pass();
138 currently_scrolling_layer_ = NULL;
139 inner_viewport_scroll_layer_ = NULL;
140 outer_viewport_scroll_layer_ = NULL;
141 page_scale_layer_ = NULL;
143 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
146 LayerImpl* LayerTreeImpl::InnerViewportScrollLayer() const {
147 return inner_viewport_scroll_layer_;
150 LayerImpl* LayerTreeImpl::OuterViewportScrollLayer() const {
151 return outer_viewport_scroll_layer_;
154 gfx::ScrollOffset LayerTreeImpl::TotalScrollOffset() const {
155 gfx::ScrollOffset offset;
157 if (inner_viewport_scroll_layer_)
158 offset += inner_viewport_scroll_layer_->CurrentScrollOffset();
160 if (outer_viewport_scroll_layer_)
161 offset += outer_viewport_scroll_layer_->CurrentScrollOffset();
163 return offset;
166 gfx::ScrollOffset LayerTreeImpl::TotalMaxScrollOffset() const {
167 gfx::ScrollOffset offset;
169 if (inner_viewport_scroll_layer_)
170 offset += inner_viewport_scroll_layer_->MaxScrollOffset();
172 if (outer_viewport_scroll_layer_)
173 offset += outer_viewport_scroll_layer_->MaxScrollOffset();
175 return offset;
178 scoped_ptr<LayerImpl> LayerTreeImpl::DetachLayerTree() {
179 // Clear all data structures that have direct references to the layer tree.
180 scrolling_layer_id_from_previous_tree_ =
181 currently_scrolling_layer_ ? currently_scrolling_layer_->id() : 0;
182 inner_viewport_scroll_layer_ = NULL;
183 outer_viewport_scroll_layer_ = NULL;
184 page_scale_layer_ = NULL;
185 currently_scrolling_layer_ = NULL;
187 render_surface_layer_list_.clear();
188 set_needs_update_draw_properties();
189 return root_layer_.Pass();
192 void LayerTreeImpl::PushPropertiesTo(LayerTreeImpl* target_tree) {
193 // The request queue should have been processed and does not require a push.
194 DCHECK_EQ(ui_resource_request_queue_.size(), 0u);
196 target_tree->SetPropertyTrees(property_trees_);
198 if (next_activation_forces_redraw_) {
199 target_tree->ForceRedrawNextActivation();
200 next_activation_forces_redraw_ = false;
203 target_tree->PassSwapPromises(&swap_promise_list_);
205 target_tree->set_top_controls_shrink_blink_size(
206 top_controls_shrink_blink_size_);
207 target_tree->set_top_controls_height(top_controls_height_);
208 target_tree->PushTopControls(nullptr);
210 // Active tree already shares the page_scale_factor object with pending
211 // tree so only the limits need to be provided.
212 target_tree->PushPageScaleFactorAndLimits(nullptr, min_page_scale_factor(),
213 max_page_scale_factor());
214 target_tree->elastic_overscroll()->PushPendingToActive();
216 target_tree->pending_page_scale_animation_ =
217 pending_page_scale_animation_.Pass();
219 if (page_scale_layer_ && inner_viewport_scroll_layer_) {
220 target_tree->SetViewportLayersFromIds(
221 overscroll_elasticity_layer_ ? overscroll_elasticity_layer_->id()
222 : Layer::INVALID_ID,
223 page_scale_layer_->id(), inner_viewport_scroll_layer_->id(),
224 outer_viewport_scroll_layer_ ? outer_viewport_scroll_layer_->id()
225 : Layer::INVALID_ID);
226 } else {
227 target_tree->ClearViewportLayers();
230 target_tree->RegisterSelection(selection_);
232 // This should match the property synchronization in
233 // LayerTreeHost::finishCommitOnImplThread().
234 target_tree->set_source_frame_number(source_frame_number());
235 target_tree->set_background_color(background_color());
236 target_tree->set_has_transparent_background(has_transparent_background());
238 if (ContentsTexturesPurged())
239 target_tree->SetContentsTexturesPurged();
240 else
241 target_tree->ResetContentsTexturesPurged();
243 if (ViewportSizeInvalid())
244 target_tree->SetViewportSizeInvalid();
245 else
246 target_tree->ResetViewportSizeInvalid();
248 if (hud_layer())
249 target_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(
250 LayerTreeHostCommon::FindLayerInSubtree(
251 target_tree->root_layer(), hud_layer()->id())));
252 else
253 target_tree->set_hud_layer(NULL);
255 target_tree->has_ever_been_drawn_ = false;
258 LayerImpl* LayerTreeImpl::InnerViewportContainerLayer() const {
259 return inner_viewport_scroll_layer_
260 ? inner_viewport_scroll_layer_->scroll_clip_layer()
261 : NULL;
264 LayerImpl* LayerTreeImpl::OuterViewportContainerLayer() const {
265 return outer_viewport_scroll_layer_
266 ? outer_viewport_scroll_layer_->scroll_clip_layer()
267 : NULL;
270 LayerImpl* LayerTreeImpl::CurrentlyScrollingLayer() const {
271 DCHECK(IsActiveTree());
272 return currently_scrolling_layer_;
275 void LayerTreeImpl::SetCurrentlyScrollingLayer(LayerImpl* layer) {
276 if (currently_scrolling_layer_ == layer)
277 return;
279 if (currently_scrolling_layer_ &&
280 currently_scrolling_layer_->scrollbar_animation_controller())
281 currently_scrolling_layer_->scrollbar_animation_controller()
282 ->DidScrollEnd();
283 currently_scrolling_layer_ = layer;
284 if (layer && layer->scrollbar_animation_controller())
285 layer->scrollbar_animation_controller()->DidScrollBegin();
288 void LayerTreeImpl::ClearCurrentlyScrollingLayer() {
289 SetCurrentlyScrollingLayer(NULL);
290 scrolling_layer_id_from_previous_tree_ = 0;
293 namespace {
295 void ForceScrollbarParameterUpdateAfterScaleChange(LayerImpl* current_layer) {
296 if (!current_layer)
297 return;
299 while (current_layer) {
300 current_layer->ScrollbarParametersDidChange(false);
301 current_layer = current_layer->parent();
305 } // namespace
307 float LayerTreeImpl::ClampPageScaleFactorToLimits(
308 float page_scale_factor) const {
309 if (min_page_scale_factor_ && page_scale_factor < min_page_scale_factor_)
310 page_scale_factor = min_page_scale_factor_;
311 else if (max_page_scale_factor_ && page_scale_factor > max_page_scale_factor_)
312 page_scale_factor = max_page_scale_factor_;
313 return page_scale_factor;
316 void LayerTreeImpl::UpdatePropertyTreeScrollingFromMainThread() {
317 // TODO(enne): This should get replaced by pulling out scrolling into its own
318 // tree. Then scrolls would have their own way of synchronizing across
319 // commits. This occurs to push updates from scrolling deltas on the
320 // compositor thread that have occurred after begin frame to a newly-committed
321 // property tree.
322 if (!root_layer())
323 return;
324 LayerTreeHostCommon::CallFunctionForSubtree(
325 root_layer(), [](LayerImpl* layer) {
326 layer->UpdatePropertyTreeForScrollingIfNeeded();
330 void LayerTreeImpl::SetPageScaleOnActiveTree(float active_page_scale) {
331 DCHECK(IsActiveTree());
332 if (page_scale_factor()->SetCurrent(
333 ClampPageScaleFactorToLimits(active_page_scale)))
334 DidUpdatePageScale();
337 void LayerTreeImpl::PushPageScaleFromMainThread(float page_scale_factor,
338 float min_page_scale_factor,
339 float max_page_scale_factor) {
340 PushPageScaleFactorAndLimits(&page_scale_factor, min_page_scale_factor,
341 max_page_scale_factor);
344 void LayerTreeImpl::PushPageScaleFactorAndLimits(const float* page_scale_factor,
345 float min_page_scale_factor,
346 float max_page_scale_factor) {
347 DCHECK(page_scale_factor || IsActiveTree());
348 bool changed_page_scale = false;
349 if (page_scale_factor) {
350 DCHECK(!IsActiveTree() || !layer_tree_host_impl_->pending_tree());
351 changed_page_scale |= page_scale_factor_->Delta() != 1.f;
352 // TODO(enne): Once CDP goes away, ignore this call below. The only time
353 // the property trees will differ is if there's been a page scale on the
354 // compositor thread after the begin frame, which is the delta check above.
355 changed_page_scale |=
356 page_scale_factor_->PushFromMainThread(*page_scale_factor);
358 if (IsActiveTree()) {
359 // TODO(enne): Pushing from pending to active should never require
360 // DidUpdatePageScale. The values should already be set by the fully
361 // computed property trees being synced from one tree to another. Remove
362 // this once CDP goes away.
363 changed_page_scale |= page_scale_factor_->PushPendingToActive();
366 changed_page_scale |=
367 SetPageScaleFactorLimits(min_page_scale_factor, max_page_scale_factor);
369 if (changed_page_scale)
370 DidUpdatePageScale();
373 void LayerTreeImpl::set_top_controls_shrink_blink_size(bool shrink) {
374 if (top_controls_shrink_blink_size_ == shrink)
375 return;
377 top_controls_shrink_blink_size_ = shrink;
378 if (IsActiveTree())
379 layer_tree_host_impl_->UpdateViewportContainerSizes();
382 void LayerTreeImpl::set_top_controls_height(float top_controls_height) {
383 if (top_controls_height_ == top_controls_height)
384 return;
386 top_controls_height_ = top_controls_height;
387 if (IsActiveTree())
388 layer_tree_host_impl_->UpdateViewportContainerSizes();
391 bool LayerTreeImpl::SetCurrentTopControlsShownRatio(float ratio) {
392 ratio = std::max(ratio, 0.f);
393 ratio = std::min(ratio, 1.f);
394 return top_controls_shown_ratio_->SetCurrent(ratio);
397 void LayerTreeImpl::PushTopControlsFromMainThread(
398 float top_controls_shown_ratio) {
399 PushTopControls(&top_controls_shown_ratio);
402 void LayerTreeImpl::PushTopControls(const float* top_controls_shown_ratio) {
403 DCHECK(top_controls_shown_ratio || IsActiveTree());
405 if (top_controls_shown_ratio) {
406 DCHECK(!IsActiveTree() || !layer_tree_host_impl_->pending_tree());
407 top_controls_shown_ratio_->PushFromMainThread(*top_controls_shown_ratio);
409 if (IsActiveTree()) {
410 if (top_controls_shown_ratio_->PushPendingToActive())
411 layer_tree_host_impl_->DidChangeTopControlsPosition();
415 bool LayerTreeImpl::SetPageScaleFactorLimits(float min_page_scale_factor,
416 float max_page_scale_factor) {
417 if (min_page_scale_factor == min_page_scale_factor_ &&
418 max_page_scale_factor == max_page_scale_factor_)
419 return false;
421 min_page_scale_factor_ = min_page_scale_factor;
422 max_page_scale_factor_ = max_page_scale_factor;
424 return true;
427 void LayerTreeImpl::DidUpdatePageScale() {
428 if (IsActiveTree())
429 page_scale_factor()->SetCurrent(
430 ClampPageScaleFactorToLimits(current_page_scale_factor()));
432 set_needs_update_draw_properties();
434 if (root_layer_scroll_offset_delegate_) {
435 root_layer_scroll_offset_delegate_->UpdateRootLayerState(
436 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
437 current_page_scale_factor(), min_page_scale_factor_,
438 max_page_scale_factor_);
441 if (page_scale_layer() && page_scale_layer()->transform_tree_index() != -1) {
442 TransformNode* node = property_trees_.transform_tree.Node(
443 page_scale_layer()->transform_tree_index());
444 node->data.post_local_scale_factor = current_page_scale_factor();
445 node->data.needs_local_transform_update = true;
446 // TODO(enne): property trees can't ask the layer these things, but
447 // the page scale layer should *just* be the page scale.
448 DCHECK_EQ(page_scale_layer()->position().ToString(),
449 gfx::PointF().ToString());
450 DCHECK_EQ(page_scale_layer()->transform_origin().ToString(),
451 gfx::Point3F().ToString());
452 node->data.update_post_local_transform(gfx::PointF(), gfx::Point3F());
453 property_trees_.transform_tree.set_needs_update(true);
456 ForceScrollbarParameterUpdateAfterScaleChange(page_scale_layer());
458 HideInnerViewportScrollbarsIfNearMinimumScale();
461 void LayerTreeImpl::HideInnerViewportScrollbarsIfNearMinimumScale() {
462 if (!InnerViewportContainerLayer())
463 return;
465 LayerImpl::ScrollbarSet* scrollbars =
466 InnerViewportContainerLayer()->scrollbars();
468 if (!scrollbars)
469 return;
471 for (LayerImpl::ScrollbarSet::iterator it = scrollbars->begin();
472 it != scrollbars->end();
473 ++it) {
474 ScrollbarLayerImplBase* scrollbar = *it;
475 float minimum_scale_to_show_at =
476 min_page_scale_factor() * settings().scrollbar_show_scale_threshold;
477 scrollbar->SetHideLayerAndSubtree(
478 current_page_scale_factor() < minimum_scale_to_show_at);
482 SyncedProperty<ScaleGroup>* LayerTreeImpl::page_scale_factor() {
483 return page_scale_factor_.get();
486 const SyncedProperty<ScaleGroup>* LayerTreeImpl::page_scale_factor() const {
487 return page_scale_factor_.get();
490 gfx::SizeF LayerTreeImpl::ScrollableViewportSize() const {
491 if (!InnerViewportContainerLayer())
492 return gfx::SizeF();
494 return gfx::ScaleSize(InnerViewportContainerLayer()->BoundsForScrolling(),
495 1.0f / current_page_scale_factor());
498 gfx::Rect LayerTreeImpl::RootScrollLayerDeviceViewportBounds() const {
499 LayerImpl* root_scroll_layer = OuterViewportScrollLayer()
500 ? OuterViewportScrollLayer()
501 : InnerViewportScrollLayer();
502 if (!root_scroll_layer || root_scroll_layer->children().empty())
503 return gfx::Rect();
504 LayerImpl* layer = root_scroll_layer->children()[0];
505 return MathUtil::MapEnclosingClippedRect(layer->screen_space_transform(),
506 gfx::Rect(layer->bounds()));
509 void LayerTreeImpl::ApplySentScrollAndScaleDeltasFromAbortedCommit() {
510 DCHECK(IsActiveTree());
512 page_scale_factor()->AbortCommit();
513 top_controls_shown_ratio()->AbortCommit();
514 elastic_overscroll()->AbortCommit();
516 if (!root_layer())
517 return;
519 LayerTreeHostCommon::CallFunctionForSubtree(
520 root_layer(), [](LayerImpl* layer) {
521 layer->ApplySentScrollDeltasFromAbortedCommit();
525 void LayerTreeImpl::SetViewportLayersFromIds(
526 int overscroll_elasticity_layer_id,
527 int page_scale_layer_id,
528 int inner_viewport_scroll_layer_id,
529 int outer_viewport_scroll_layer_id) {
530 overscroll_elasticity_layer_ = LayerById(overscroll_elasticity_layer_id);
531 page_scale_layer_ = LayerById(page_scale_layer_id);
532 DCHECK(page_scale_layer_);
534 inner_viewport_scroll_layer_ =
535 LayerById(inner_viewport_scroll_layer_id);
536 DCHECK(inner_viewport_scroll_layer_);
538 outer_viewport_scroll_layer_ =
539 LayerById(outer_viewport_scroll_layer_id);
540 DCHECK(outer_viewport_scroll_layer_ ||
541 outer_viewport_scroll_layer_id == Layer::INVALID_ID);
543 HideInnerViewportScrollbarsIfNearMinimumScale();
546 void LayerTreeImpl::ClearViewportLayers() {
547 page_scale_layer_ = NULL;
548 inner_viewport_scroll_layer_ = NULL;
549 outer_viewport_scroll_layer_ = NULL;
552 bool LayerTreeImpl::UpdateDrawProperties(bool update_lcd_text) {
553 if (!needs_update_draw_properties_)
554 return true;
556 // Calling UpdateDrawProperties must clear this flag, so there can be no
557 // early outs before this.
558 needs_update_draw_properties_ = false;
560 // For max_texture_size. When the renderer is re-created in
561 // CreateAndSetRenderer, the needs update draw properties flag is set
562 // again.
563 if (!layer_tree_host_impl_->renderer())
564 return false;
566 // Clear this after the renderer early out, as it should still be
567 // possible to hit test even without a renderer.
568 render_surface_layer_list_.clear();
570 if (!root_layer())
571 return false;
574 TRACE_EVENT2(
575 "cc", "LayerTreeImpl::UpdateDrawProperties::CalculateDrawProperties",
576 "IsActive", IsActiveTree(), "SourceFrameNumber", source_frame_number_);
577 LayerImpl* page_scale_layer =
578 page_scale_layer_ ? page_scale_layer_ : InnerViewportContainerLayer();
579 bool can_render_to_separate_surface =
580 (layer_tree_host_impl_->GetDrawMode() !=
581 DRAW_MODE_RESOURCELESS_SOFTWARE);
583 ++render_surface_layer_list_id_;
585 LayerTreeHostCommon::CalcDrawPropsImplInputs inputs(
586 root_layer(), DrawViewportSize(),
587 layer_tree_host_impl_->DrawTransform(), device_scale_factor(),
588 current_page_scale_factor(), page_scale_layer,
589 elastic_overscroll()->Current(IsActiveTree()),
590 overscroll_elasticity_layer_, resource_provider()->max_texture_size(),
591 settings().can_use_lcd_text, settings().layers_always_allowed_lcd_text,
592 can_render_to_separate_surface,
593 settings().layer_transforms_should_scale_layer_contents,
594 settings().verify_property_trees, &render_surface_layer_list_,
595 render_surface_layer_list_id_, &property_trees_);
596 LayerTreeHostCommon::CalculateDrawProperties(&inputs);
600 TRACE_EVENT2("cc", "LayerTreeImpl::UpdateDrawProperties::Occlusion",
601 "IsActive", IsActiveTree(), "SourceFrameNumber",
602 source_frame_number_);
603 OcclusionTracker occlusion_tracker(
604 root_layer()->render_surface()->content_rect());
605 occlusion_tracker.set_minimum_tracking_size(
606 settings().minimum_occlusion_tracking_size);
608 // LayerIterator is used here instead of CallFunctionForSubtree to only
609 // UpdateTilePriorities on layers that will be visible (and thus have valid
610 // draw properties) and not because any ordering is required.
611 auto end = LayerIterator<LayerImpl>::End(&render_surface_layer_list_);
612 for (auto it = LayerIterator<LayerImpl>::Begin(&render_surface_layer_list_);
613 it != end; ++it) {
614 occlusion_tracker.EnterLayer(it);
616 // There are very few render targets so this should be cheap to do for
617 // each layer instead of something more complicated.
618 bool inside_replica = false;
619 LayerImpl* layer = it->render_target();
620 while (layer && !inside_replica) {
621 if (layer->render_target()->has_replica())
622 inside_replica = true;
623 layer = layer->render_target()->parent();
626 // Don't use occlusion if a layer will appear in a replica, since the
627 // tile raster code does not know how to look for the replica and would
628 // consider it occluded even though the replica is visible.
629 // Since occlusion is only used for browser compositor (i.e.
630 // use_occlusion_for_tile_prioritization) and it won't use replicas,
631 // this should matter not.
633 if (it.represents_itself()) {
634 Occlusion occlusion =
635 inside_replica ? Occlusion()
636 : occlusion_tracker.GetCurrentOcclusionForLayer(
637 it->draw_transform());
638 it->draw_properties().occlusion_in_content_space = occlusion;
641 if (it.represents_contributing_render_surface()) {
642 // Surfaces aren't used by the tile raster code, so they can have
643 // occlusion regardless of replicas.
644 Occlusion occlusion =
645 occlusion_tracker.GetCurrentOcclusionForContributingSurface(
646 it->render_surface()->draw_transform());
647 it->render_surface()->set_occlusion_in_content_space(occlusion);
648 // Masks are used to draw the contributing surface, so should have
649 // the same occlusion as the surface (nothing inside the surface
650 // occludes them).
651 if (LayerImpl* mask = it->mask_layer()) {
652 Occlusion mask_occlusion =
653 inside_replica
654 ? Occlusion()
655 : occlusion_tracker.GetCurrentOcclusionForContributingSurface(
656 it->render_surface()->draw_transform() *
657 it->draw_transform());
658 mask->draw_properties().occlusion_in_content_space = mask_occlusion;
660 if (LayerImpl* replica = it->replica_layer()) {
661 if (LayerImpl* mask = replica->mask_layer())
662 mask->draw_properties().occlusion_in_content_space = Occlusion();
666 occlusion_tracker.LeaveLayer(it);
669 unoccluded_screen_space_region_ =
670 occlusion_tracker.ComputeVisibleRegionInScreen();
673 // It'd be ideal if this could be done earlier, but when the raster source
674 // is updated from the main thread during push properties, update draw
675 // properties has not occurred yet and so it's not clear whether or not the
676 // layer can or cannot use lcd text. So, this is the cleanup pass to
677 // determine if the raster source needs to be replaced with a non-lcd
678 // raster source due to draw properties.
679 if (update_lcd_text) {
680 // TODO(enne): Make LTHI::sync_tree return this value.
681 LayerTreeImpl* sync_tree =
682 layer_tree_host_impl_->proxy()->CommitToActiveTree()
683 ? layer_tree_host_impl_->active_tree()
684 : layer_tree_host_impl_->pending_tree();
685 // If this is not the sync tree, then it is not safe to update lcd text
686 // as it causes invalidations and the tiles may be in use.
687 DCHECK_EQ(this, sync_tree);
688 for (const auto& layer : picture_layers_)
689 layer->UpdateCanUseLCDTextAfterCommit();
693 TRACE_EVENT_BEGIN2("cc", "LayerTreeImpl::UpdateDrawProperties::UpdateTiles",
694 "IsActive", IsActiveTree(), "SourceFrameNumber",
695 source_frame_number_);
696 const bool resourceless_software_draw =
697 (layer_tree_host_impl_->GetDrawMode() ==
698 DRAW_MODE_RESOURCELESS_SOFTWARE);
699 size_t layers_updated_count = 0;
700 bool tile_priorities_updated = false;
701 for (PictureLayerImpl* layer : picture_layers_) {
702 if (!layer->IsDrawnRenderSurfaceLayerListMember())
703 continue;
704 ++layers_updated_count;
705 tile_priorities_updated |= layer->UpdateTiles(resourceless_software_draw);
708 if (tile_priorities_updated)
709 DidModifyTilePriorities();
711 TRACE_EVENT_END1("cc", "LayerTreeImpl::UpdateTilePriorities",
712 "layers_updated_count", layers_updated_count);
715 DCHECK(!needs_update_draw_properties_) <<
716 "CalcDrawProperties should not set_needs_update_draw_properties()";
717 return true;
720 void LayerTreeImpl::BuildPropertyTreesForTesting() {
721 PropertyTreeBuilder::BuildPropertyTrees(
722 root_layer_.get(), page_scale_layer_, current_page_scale_factor(),
723 device_scale_factor(), gfx::Rect(DrawViewportSize()),
724 layer_tree_host_impl_->DrawTransform(), &property_trees_);
727 const LayerImplList& LayerTreeImpl::RenderSurfaceLayerList() const {
728 // If this assert triggers, then the list is dirty.
729 DCHECK(!needs_update_draw_properties_);
730 return render_surface_layer_list_;
733 const Region& LayerTreeImpl::UnoccludedScreenSpaceRegion() const {
734 // If this assert triggers, then the render_surface_layer_list_ is dirty, so
735 // the unoccluded_screen_space_region_ is not valid anymore.
736 DCHECK(!needs_update_draw_properties_);
737 return unoccluded_screen_space_region_;
740 gfx::Size LayerTreeImpl::ScrollableSize() const {
741 LayerImpl* root_scroll_layer = OuterViewportScrollLayer()
742 ? OuterViewportScrollLayer()
743 : InnerViewportScrollLayer();
744 if (!root_scroll_layer || root_scroll_layer->children().empty())
745 return gfx::Size();
746 return root_scroll_layer->children()[0]->bounds();
749 LayerImpl* LayerTreeImpl::LayerById(int id) {
750 LayerIdMap::iterator iter = layer_id_map_.find(id);
751 return iter != layer_id_map_.end() ? iter->second : NULL;
754 void LayerTreeImpl::RegisterLayer(LayerImpl* layer) {
755 DCHECK(!LayerById(layer->id()));
756 layer_id_map_[layer->id()] = layer;
759 void LayerTreeImpl::UnregisterLayer(LayerImpl* layer) {
760 DCHECK(LayerById(layer->id()));
761 layer_id_map_.erase(layer->id());
764 size_t LayerTreeImpl::NumLayers() {
765 return layer_id_map_.size();
768 void LayerTreeImpl::PushPersistedState(LayerTreeImpl* pending_tree) {
769 pending_tree->SetCurrentlyScrollingLayer(
770 LayerTreeHostCommon::FindLayerInSubtree(pending_tree->root_layer(),
771 currently_scrolling_layer_ ? currently_scrolling_layer_->id() : 0));
774 void LayerTreeImpl::DidBecomeActive() {
775 if (next_activation_forces_redraw_) {
776 layer_tree_host_impl_->SetFullRootLayerDamage();
777 next_activation_forces_redraw_ = false;
780 if (scrolling_layer_id_from_previous_tree_) {
781 currently_scrolling_layer_ = LayerTreeHostCommon::FindLayerInSubtree(
782 root_layer(), scrolling_layer_id_from_previous_tree_);
785 // Always reset this flag on activation, as we would only have activated
786 // if we were in a good state.
787 layer_tree_host_impl_->ResetRequiresHighResToDraw();
789 if (root_layer()) {
790 LayerTreeHostCommon::CallFunctionForSubtree(
791 root_layer(), [](LayerImpl* layer) { layer->DidBecomeActive(); });
794 for (auto* swap_promise : swap_promise_list_)
795 swap_promise->DidActivate();
796 devtools_instrumentation::DidActivateLayerTree(layer_tree_host_impl_->id(),
797 source_frame_number_);
800 bool LayerTreeImpl::ContentsTexturesPurged() const {
801 return contents_textures_purged_;
804 void LayerTreeImpl::SetContentsTexturesPurged() {
805 if (contents_textures_purged_)
806 return;
807 contents_textures_purged_ = true;
808 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
811 void LayerTreeImpl::ResetContentsTexturesPurged() {
812 if (!contents_textures_purged_)
813 return;
814 contents_textures_purged_ = false;
815 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
818 bool LayerTreeImpl::RequiresHighResToDraw() const {
819 return layer_tree_host_impl_->RequiresHighResToDraw();
822 bool LayerTreeImpl::ViewportSizeInvalid() const {
823 return viewport_size_invalid_;
826 void LayerTreeImpl::SetViewportSizeInvalid() {
827 viewport_size_invalid_ = true;
828 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
831 void LayerTreeImpl::ResetViewportSizeInvalid() {
832 viewport_size_invalid_ = false;
833 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
836 Proxy* LayerTreeImpl::proxy() const {
837 return layer_tree_host_impl_->proxy();
840 const LayerTreeSettings& LayerTreeImpl::settings() const {
841 return layer_tree_host_impl_->settings();
844 const LayerTreeDebugState& LayerTreeImpl::debug_state() const {
845 return layer_tree_host_impl_->debug_state();
848 const RendererCapabilitiesImpl& LayerTreeImpl::GetRendererCapabilities() const {
849 return layer_tree_host_impl_->GetRendererCapabilities();
852 ContextProvider* LayerTreeImpl::context_provider() const {
853 return output_surface()->context_provider();
856 OutputSurface* LayerTreeImpl::output_surface() const {
857 return layer_tree_host_impl_->output_surface();
860 ResourceProvider* LayerTreeImpl::resource_provider() const {
861 return layer_tree_host_impl_->resource_provider();
864 TileManager* LayerTreeImpl::tile_manager() const {
865 return layer_tree_host_impl_->tile_manager();
868 FrameRateCounter* LayerTreeImpl::frame_rate_counter() const {
869 return layer_tree_host_impl_->fps_counter();
872 PaintTimeCounter* LayerTreeImpl::paint_time_counter() const {
873 return layer_tree_host_impl_->paint_time_counter();
876 MemoryHistory* LayerTreeImpl::memory_history() const {
877 return layer_tree_host_impl_->memory_history();
880 gfx::Size LayerTreeImpl::device_viewport_size() const {
881 return layer_tree_host_impl_->device_viewport_size();
884 float LayerTreeImpl::device_scale_factor() const {
885 return layer_tree_host_impl_->device_scale_factor();
888 DebugRectHistory* LayerTreeImpl::debug_rect_history() const {
889 return layer_tree_host_impl_->debug_rect_history();
892 bool LayerTreeImpl::IsActiveTree() const {
893 return layer_tree_host_impl_->active_tree() == this;
896 bool LayerTreeImpl::IsPendingTree() const {
897 return layer_tree_host_impl_->pending_tree() == this;
900 bool LayerTreeImpl::IsRecycleTree() const {
901 return layer_tree_host_impl_->recycle_tree() == this;
904 bool LayerTreeImpl::IsSyncTree() const {
905 return layer_tree_host_impl_->sync_tree() == this;
908 LayerImpl* LayerTreeImpl::FindActiveTreeLayerById(int id) {
909 LayerTreeImpl* tree = layer_tree_host_impl_->active_tree();
910 if (!tree)
911 return NULL;
912 return tree->LayerById(id);
915 LayerImpl* LayerTreeImpl::FindPendingTreeLayerById(int id) {
916 LayerTreeImpl* tree = layer_tree_host_impl_->pending_tree();
917 if (!tree)
918 return NULL;
919 return tree->LayerById(id);
922 bool LayerTreeImpl::PinchGestureActive() const {
923 return layer_tree_host_impl_->pinch_gesture_active();
926 BeginFrameArgs LayerTreeImpl::CurrentBeginFrameArgs() const {
927 return layer_tree_host_impl_->CurrentBeginFrameArgs();
930 base::TimeDelta LayerTreeImpl::CurrentBeginFrameInterval() const {
931 return layer_tree_host_impl_->CurrentBeginFrameInterval();
934 void LayerTreeImpl::SetNeedsCommit() {
935 layer_tree_host_impl_->SetNeedsCommit();
938 gfx::Rect LayerTreeImpl::DeviceViewport() const {
939 return layer_tree_host_impl_->DeviceViewport();
942 gfx::Size LayerTreeImpl::DrawViewportSize() const {
943 return layer_tree_host_impl_->DrawViewportSize();
946 const gfx::Rect LayerTreeImpl::ViewportRectForTilePriority() const {
947 return layer_tree_host_impl_->ViewportRectForTilePriority();
950 scoped_ptr<ScrollbarAnimationController>
951 LayerTreeImpl::CreateScrollbarAnimationController(LayerImpl* scrolling_layer) {
952 DCHECK(settings().scrollbar_fade_delay_ms);
953 DCHECK(settings().scrollbar_fade_duration_ms);
954 base::TimeDelta delay =
955 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_delay_ms);
956 base::TimeDelta resize_delay = base::TimeDelta::FromMilliseconds(
957 settings().scrollbar_fade_resize_delay_ms);
958 base::TimeDelta duration =
959 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_duration_ms);
960 switch (settings().scrollbar_animator) {
961 case LayerTreeSettings::LINEAR_FADE: {
962 return ScrollbarAnimationControllerLinearFade::Create(
963 scrolling_layer,
964 layer_tree_host_impl_,
965 delay,
966 resize_delay,
967 duration);
969 case LayerTreeSettings::THINNING: {
970 return ScrollbarAnimationControllerThinning::Create(scrolling_layer,
971 layer_tree_host_impl_,
972 delay,
973 resize_delay,
974 duration);
976 case LayerTreeSettings::NO_ANIMATOR:
977 NOTREACHED();
978 break;
980 return nullptr;
983 void LayerTreeImpl::DidAnimateScrollOffset() {
984 layer_tree_host_impl_->DidAnimateScrollOffset();
987 bool LayerTreeImpl::use_gpu_rasterization() const {
988 return layer_tree_host_impl_->use_gpu_rasterization();
991 GpuRasterizationStatus LayerTreeImpl::GetGpuRasterizationStatus() const {
992 return layer_tree_host_impl_->gpu_rasterization_status();
995 bool LayerTreeImpl::create_low_res_tiling() const {
996 return layer_tree_host_impl_->create_low_res_tiling();
999 void LayerTreeImpl::SetNeedsRedraw() {
1000 layer_tree_host_impl_->SetNeedsRedraw();
1003 AnimationRegistrar* LayerTreeImpl::GetAnimationRegistrar() const {
1004 return layer_tree_host_impl_->animation_registrar();
1007 void LayerTreeImpl::GetAllPrioritizedTilesForTracing(
1008 std::vector<PrioritizedTile>* prioritized_tiles) const {
1009 typedef LayerIterator<LayerImpl> LayerIteratorType;
1010 LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list_);
1011 for (LayerIteratorType it =
1012 LayerIteratorType::Begin(&render_surface_layer_list_);
1013 it != end;
1014 ++it) {
1015 if (!it.represents_itself())
1016 continue;
1017 LayerImpl* layer_impl = *it;
1018 layer_impl->GetAllPrioritizedTilesForTracing(prioritized_tiles);
1022 void LayerTreeImpl::AsValueInto(base::trace_event::TracedValue* state) const {
1023 TracedValue::MakeDictIntoImplicitSnapshot(state, "cc::LayerTreeImpl", this);
1024 state->SetInteger("source_frame_number", source_frame_number_);
1026 state->BeginDictionary("root_layer");
1027 root_layer_->AsValueInto(state);
1028 state->EndDictionary();
1030 state->BeginArray("render_surface_layer_list");
1031 typedef LayerIterator<LayerImpl> LayerIteratorType;
1032 LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list_);
1033 for (LayerIteratorType it = LayerIteratorType::Begin(
1034 &render_surface_layer_list_); it != end; ++it) {
1035 if (!it.represents_itself())
1036 continue;
1037 TracedValue::AppendIDRef(*it, state);
1039 state->EndArray();
1041 state->BeginArray("swap_promise_trace_ids");
1042 for (auto* swap_promise : swap_promise_list_)
1043 state->AppendDouble(swap_promise->TraceId());
1044 state->EndArray();
1047 void LayerTreeImpl::SetRootLayerScrollOffsetDelegate(
1048 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) {
1049 if (root_layer_scroll_offset_delegate_ == root_layer_scroll_offset_delegate)
1050 return;
1052 root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate;
1054 if (root_layer_scroll_offset_delegate_) {
1055 root_layer_scroll_offset_delegate_->UpdateRootLayerState(
1056 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
1057 current_page_scale_factor(), min_page_scale_factor(),
1058 max_page_scale_factor());
1060 DistributeRootScrollOffset();
1064 void LayerTreeImpl::UpdateRootScrollOffsetDelegate() {
1065 DCHECK(root_layer_scroll_offset_delegate_);
1067 gfx::ScrollOffset offset = InnerViewportScrollLayer()->CurrentScrollOffset();
1069 if (OuterViewportScrollLayer())
1070 offset += OuterViewportScrollLayer()->CurrentScrollOffset();
1072 root_layer_scroll_offset_delegate_->UpdateRootLayerState(
1073 offset, TotalMaxScrollOffset(), ScrollableSize(),
1074 current_page_scale_factor(), min_page_scale_factor(),
1075 max_page_scale_factor());
1078 void LayerTreeImpl::DistributeRootScrollOffset() {
1079 if (!root_layer_scroll_offset_delegate_)
1080 return;
1082 gfx::ScrollOffset root_offset =
1083 root_layer_scroll_offset_delegate_->GetTotalScrollOffset();
1085 if (!InnerViewportScrollLayer())
1086 return;
1088 DCHECK(OuterViewportScrollLayer());
1090 // If we get here, we have both inner/outer viewports, and need to distribute
1091 // the scroll offset between them.
1092 gfx::ScrollOffset inner_viewport_offset =
1093 InnerViewportScrollLayer()->CurrentScrollOffset();
1094 gfx::ScrollOffset outer_viewport_offset =
1095 OuterViewportScrollLayer()->CurrentScrollOffset();
1097 // It may be nothing has changed.
1098 if (inner_viewport_offset + outer_viewport_offset == root_offset)
1099 return;
1101 gfx::ScrollOffset max_outer_viewport_scroll_offset =
1102 OuterViewportScrollLayer()->MaxScrollOffset();
1104 outer_viewport_offset = root_offset - inner_viewport_offset;
1105 outer_viewport_offset.SetToMin(max_outer_viewport_scroll_offset);
1106 outer_viewport_offset.SetToMax(gfx::ScrollOffset());
1108 OuterViewportScrollLayer()->SetCurrentScrollOffsetFromDelegate(
1109 outer_viewport_offset);
1110 inner_viewport_offset = root_offset - outer_viewport_offset;
1111 InnerViewportScrollLayer()->SetCurrentScrollOffsetFromDelegate(
1112 inner_viewport_offset);
1114 UpdateRootScrollOffsetDelegate();
1117 void LayerTreeImpl::QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise) {
1118 DCHECK(swap_promise);
1119 swap_promise_list_.push_back(swap_promise.Pass());
1122 void LayerTreeImpl::PassSwapPromises(
1123 ScopedPtrVector<SwapPromise>* new_swap_promise) {
1124 swap_promise_list_.insert_and_take(swap_promise_list_.end(),
1125 new_swap_promise);
1126 new_swap_promise->clear();
1129 void LayerTreeImpl::FinishSwapPromises(CompositorFrameMetadata* metadata) {
1130 for (auto* swap_promise : swap_promise_list_)
1131 swap_promise->DidSwap(metadata);
1132 swap_promise_list_.clear();
1135 void LayerTreeImpl::BreakSwapPromises(SwapPromise::DidNotSwapReason reason) {
1136 for (auto* swap_promise : swap_promise_list_)
1137 swap_promise->DidNotSwap(reason);
1138 swap_promise_list_.clear();
1141 void LayerTreeImpl::DidModifyTilePriorities() {
1142 layer_tree_host_impl_->DidModifyTilePriorities();
1145 void LayerTreeImpl::set_ui_resource_request_queue(
1146 const UIResourceRequestQueue& queue) {
1147 ui_resource_request_queue_ = queue;
1150 ResourceId LayerTreeImpl::ResourceIdForUIResource(UIResourceId uid) const {
1151 return layer_tree_host_impl_->ResourceIdForUIResource(uid);
1154 bool LayerTreeImpl::IsUIResourceOpaque(UIResourceId uid) const {
1155 return layer_tree_host_impl_->IsUIResourceOpaque(uid);
1158 void LayerTreeImpl::ProcessUIResourceRequestQueue() {
1159 for (const auto& req : ui_resource_request_queue_) {
1160 switch (req.GetType()) {
1161 case UIResourceRequest::UI_RESOURCE_CREATE:
1162 layer_tree_host_impl_->CreateUIResource(req.GetId(), req.GetBitmap());
1163 break;
1164 case UIResourceRequest::UI_RESOURCE_DELETE:
1165 layer_tree_host_impl_->DeleteUIResource(req.GetId());
1166 break;
1167 case UIResourceRequest::UI_RESOURCE_INVALID_REQUEST:
1168 NOTREACHED();
1169 break;
1172 ui_resource_request_queue_.clear();
1174 // If all UI resource evictions were not recreated by processing this queue,
1175 // then another commit is required.
1176 if (layer_tree_host_impl_->EvictedUIResourcesExist())
1177 layer_tree_host_impl_->SetNeedsCommit();
1180 void LayerTreeImpl::RegisterPictureLayerImpl(PictureLayerImpl* layer) {
1181 DCHECK(std::find(picture_layers_.begin(), picture_layers_.end(), layer) ==
1182 picture_layers_.end());
1183 picture_layers_.push_back(layer);
1186 void LayerTreeImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) {
1187 std::vector<PictureLayerImpl*>::iterator it =
1188 std::find(picture_layers_.begin(), picture_layers_.end(), layer);
1189 DCHECK(it != picture_layers_.end());
1190 picture_layers_.erase(it);
1193 void LayerTreeImpl::AddLayerWithCopyOutputRequest(LayerImpl* layer) {
1194 // Only the active tree needs to know about layers with copy requests, as
1195 // they are aborted if not serviced during draw.
1196 DCHECK(IsActiveTree());
1198 // DCHECK(std::find(layers_with_copy_output_request_.begin(),
1199 // layers_with_copy_output_request_.end(),
1200 // layer) == layers_with_copy_output_request_.end());
1201 // TODO(danakj): Remove this once crash is found crbug.com/309777
1202 for (size_t i = 0; i < layers_with_copy_output_request_.size(); ++i) {
1203 CHECK(layers_with_copy_output_request_[i] != layer)
1204 << i << " of " << layers_with_copy_output_request_.size();
1206 layers_with_copy_output_request_.push_back(layer);
1209 void LayerTreeImpl::RemoveLayerWithCopyOutputRequest(LayerImpl* layer) {
1210 // Only the active tree needs to know about layers with copy requests, as
1211 // they are aborted if not serviced during draw.
1212 DCHECK(IsActiveTree());
1214 std::vector<LayerImpl*>::iterator it = std::find(
1215 layers_with_copy_output_request_.begin(),
1216 layers_with_copy_output_request_.end(),
1217 layer);
1218 DCHECK(it != layers_with_copy_output_request_.end());
1219 layers_with_copy_output_request_.erase(it);
1221 // TODO(danakj): Remove this once crash is found crbug.com/309777
1222 for (size_t i = 0; i < layers_with_copy_output_request_.size(); ++i) {
1223 CHECK(layers_with_copy_output_request_[i] != layer)
1224 << i << " of " << layers_with_copy_output_request_.size();
1228 const std::vector<LayerImpl*>& LayerTreeImpl::LayersWithCopyOutputRequest()
1229 const {
1230 // Only the active tree needs to know about layers with copy requests, as
1231 // they are aborted if not serviced during draw.
1232 DCHECK(IsActiveTree());
1234 return layers_with_copy_output_request_;
1237 template <typename LayerType>
1238 static inline bool LayerClipsSubtree(LayerType* layer) {
1239 return layer->masks_to_bounds() || layer->mask_layer();
1242 static bool PointHitsRect(
1243 const gfx::PointF& screen_space_point,
1244 const gfx::Transform& local_space_to_screen_space_transform,
1245 const gfx::RectF& local_space_rect,
1246 float* distance_to_camera) {
1247 // If the transform is not invertible, then assume that this point doesn't hit
1248 // this rect.
1249 gfx::Transform inverse_local_space_to_screen_space(
1250 gfx::Transform::kSkipInitialization);
1251 if (!local_space_to_screen_space_transform.GetInverse(
1252 &inverse_local_space_to_screen_space))
1253 return false;
1255 // Transform the hit test point from screen space to the local space of the
1256 // given rect.
1257 bool clipped = false;
1258 gfx::Point3F planar_point = MathUtil::ProjectPoint3D(
1259 inverse_local_space_to_screen_space, screen_space_point, &clipped);
1260 gfx::PointF hit_test_point_in_local_space =
1261 gfx::PointF(planar_point.x(), planar_point.y());
1263 // If ProjectPoint could not project to a valid value, then we assume that
1264 // this point doesn't hit this rect.
1265 if (clipped)
1266 return false;
1268 if (!local_space_rect.Contains(hit_test_point_in_local_space))
1269 return false;
1271 if (distance_to_camera) {
1272 // To compute the distance to the camera, we have to take the planar point
1273 // and pull it back to world space and compute the displacement along the
1274 // z-axis.
1275 gfx::Point3F planar_point_in_screen_space(planar_point);
1276 local_space_to_screen_space_transform.TransformPoint(
1277 &planar_point_in_screen_space);
1278 *distance_to_camera = planar_point_in_screen_space.z();
1281 return true;
1284 static bool PointHitsRegion(const gfx::PointF& screen_space_point,
1285 const gfx::Transform& screen_space_transform,
1286 const Region& layer_space_region) {
1287 // If the transform is not invertible, then assume that this point doesn't hit
1288 // this region.
1289 gfx::Transform inverse_screen_space_transform(
1290 gfx::Transform::kSkipInitialization);
1291 if (!screen_space_transform.GetInverse(&inverse_screen_space_transform))
1292 return false;
1294 // Transform the hit test point from screen space to the local space of the
1295 // given region.
1296 bool clipped = false;
1297 gfx::PointF hit_test_point_in_layer_space = MathUtil::ProjectPoint(
1298 inverse_screen_space_transform, screen_space_point, &clipped);
1300 // If ProjectPoint could not project to a valid value, then we assume that
1301 // this point doesn't hit this region.
1302 if (clipped)
1303 return false;
1305 return layer_space_region.Contains(
1306 gfx::ToRoundedPoint(hit_test_point_in_layer_space));
1309 static const LayerImpl* GetNextClippingLayer(const LayerImpl* layer) {
1310 if (layer->scroll_parent())
1311 return layer->scroll_parent();
1312 if (layer->clip_parent())
1313 return layer->clip_parent();
1314 return layer->parent();
1317 static bool PointIsClippedBySurfaceOrClipRect(
1318 const gfx::PointF& screen_space_point,
1319 const LayerImpl* layer) {
1320 // Walk up the layer tree and hit-test any render_surfaces and any layer
1321 // clip rects that are active.
1322 for (; layer; layer = GetNextClippingLayer(layer)) {
1323 if (layer->render_surface() &&
1324 !PointHitsRect(screen_space_point,
1325 layer->render_surface()->screen_space_transform(),
1326 layer->render_surface()->content_rect(),
1327 NULL))
1328 return true;
1330 if (LayerClipsSubtree(layer) &&
1331 !PointHitsRect(screen_space_point, layer->screen_space_transform(),
1332 gfx::Rect(layer->bounds()), NULL))
1333 return true;
1336 // If we have finished walking all ancestors without having already exited,
1337 // then the point is not clipped by any ancestors.
1338 return false;
1341 static bool PointHitsLayer(const LayerImpl* layer,
1342 const gfx::PointF& screen_space_point,
1343 float* distance_to_intersection) {
1344 gfx::RectF content_rect(layer->bounds());
1345 if (!PointHitsRect(screen_space_point,
1346 layer->screen_space_transform(),
1347 content_rect,
1348 distance_to_intersection))
1349 return false;
1351 // At this point, we think the point does hit the layer, but we need to walk
1352 // up the parents to ensure that the layer was not clipped in such a way
1353 // that the hit point actually should not hit the layer.
1354 if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer))
1355 return false;
1357 // Skip the HUD layer.
1358 if (layer == layer->layer_tree_impl()->hud_layer())
1359 return false;
1361 return true;
1364 struct FindClosestMatchingLayerDataForRecursion {
1365 FindClosestMatchingLayerDataForRecursion()
1366 : closest_match(NULL),
1367 closest_distance(-std::numeric_limits<float>::infinity()) {}
1368 LayerImpl* closest_match;
1369 // Note that the positive z-axis points towards the camera, so bigger means
1370 // closer in this case, counterintuitively.
1371 float closest_distance;
1374 template <typename Functor>
1375 static void FindClosestMatchingLayer(
1376 const gfx::PointF& screen_space_point,
1377 LayerImpl* layer,
1378 const Functor& func,
1379 FindClosestMatchingLayerDataForRecursion* data_for_recursion) {
1380 size_t children_size = layer->children().size();
1381 for (size_t i = 0; i < children_size; ++i) {
1382 size_t index = children_size - 1 - i;
1383 FindClosestMatchingLayer(screen_space_point, layer->children()[index], func,
1384 data_for_recursion);
1387 float distance_to_intersection = 0.f;
1388 if (func(layer) &&
1389 PointHitsLayer(layer, screen_space_point, &distance_to_intersection) &&
1390 ((!data_for_recursion->closest_match ||
1391 distance_to_intersection > data_for_recursion->closest_distance))) {
1392 data_for_recursion->closest_distance = distance_to_intersection;
1393 data_for_recursion->closest_match = layer;
1397 static bool ScrollsAnyDrawnRenderSurfaceLayerListMember(LayerImpl* layer) {
1398 if (!layer->scrollable())
1399 return false;
1400 if (layer->layer_or_descendant_is_drawn())
1401 return true;
1403 if (!layer->scroll_children())
1404 return false;
1405 for (std::set<LayerImpl*>::const_iterator it =
1406 layer->scroll_children()->begin();
1407 it != layer->scroll_children()->end();
1408 ++it) {
1409 if ((*it)->layer_or_descendant_is_drawn())
1410 return true;
1412 return false;
1415 struct FindScrollingLayerFunctor {
1416 bool operator()(LayerImpl* layer) const {
1417 return ScrollsAnyDrawnRenderSurfaceLayerListMember(layer);
1421 LayerImpl* LayerTreeImpl::FindFirstScrollingLayerThatIsHitByPoint(
1422 const gfx::PointF& screen_space_point) {
1423 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1424 FindClosestMatchingLayer(screen_space_point,
1425 root_layer(),
1426 FindScrollingLayerFunctor(),
1427 &data_for_recursion);
1428 return data_for_recursion.closest_match;
1431 struct HitTestVisibleScrollableOrTouchableFunctor {
1432 bool operator()(LayerImpl* layer) const {
1433 return layer->IsDrawnRenderSurfaceLayerListMember() ||
1434 ScrollsAnyDrawnRenderSurfaceLayerListMember(layer) ||
1435 !layer->touch_event_handler_region().IsEmpty() ||
1436 layer->have_wheel_event_handlers();
1440 LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPoint(
1441 const gfx::PointF& screen_space_point) {
1442 if (!root_layer())
1443 return NULL;
1444 bool update_lcd_text = false;
1445 if (!UpdateDrawProperties(update_lcd_text))
1446 return NULL;
1447 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1448 FindClosestMatchingLayer(screen_space_point,
1449 root_layer(),
1450 HitTestVisibleScrollableOrTouchableFunctor(),
1451 &data_for_recursion);
1452 return data_for_recursion.closest_match;
1455 static bool LayerHasTouchEventHandlersAt(const gfx::PointF& screen_space_point,
1456 LayerImpl* layer_impl) {
1457 if (layer_impl->touch_event_handler_region().IsEmpty())
1458 return false;
1460 if (!PointHitsRegion(screen_space_point, layer_impl->screen_space_transform(),
1461 layer_impl->touch_event_handler_region()))
1462 return false;
1464 // At this point, we think the point does hit the touch event handler region
1465 // on the layer, but we need to walk up the parents to ensure that the layer
1466 // was not clipped in such a way that the hit point actually should not hit
1467 // the layer.
1468 if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl))
1469 return false;
1471 return true;
1474 struct FindWheelEventLayerFunctor {
1475 bool operator()(LayerImpl* layer) const {
1476 return layer->have_wheel_event_handlers();
1480 LayerImpl* LayerTreeImpl::FindLayerWithWheelHandlerThatIsHitByPoint(
1481 const gfx::PointF& screen_space_point) {
1482 if (!root_layer())
1483 return NULL;
1484 bool update_lcd_text = false;
1485 if (!UpdateDrawProperties(update_lcd_text))
1486 return NULL;
1487 FindWheelEventLayerFunctor func;
1488 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1489 FindClosestMatchingLayer(screen_space_point, root_layer(), func,
1490 &data_for_recursion);
1491 return data_for_recursion.closest_match;
1494 struct FindTouchEventLayerFunctor {
1495 bool operator()(LayerImpl* layer) const {
1496 return LayerHasTouchEventHandlersAt(screen_space_point, layer);
1498 const gfx::PointF screen_space_point;
1501 LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion(
1502 const gfx::PointF& screen_space_point) {
1503 if (!root_layer())
1504 return NULL;
1505 bool update_lcd_text = false;
1506 if (!UpdateDrawProperties(update_lcd_text))
1507 return NULL;
1508 FindTouchEventLayerFunctor func = {screen_space_point};
1509 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1510 FindClosestMatchingLayer(
1511 screen_space_point, root_layer(), func, &data_for_recursion);
1512 return data_for_recursion.closest_match;
1515 void LayerTreeImpl::RegisterSelection(const LayerSelection& selection) {
1516 selection_ = selection;
1519 static ViewportSelectionBound ComputeViewportSelectionBound(
1520 const LayerSelectionBound& layer_bound,
1521 LayerImpl* layer,
1522 float device_scale_factor) {
1523 ViewportSelectionBound viewport_bound;
1524 viewport_bound.type = layer_bound.type;
1526 if (!layer || layer_bound.type == SELECTION_BOUND_EMPTY)
1527 return viewport_bound;
1529 gfx::PointF layer_top = layer_bound.edge_top;
1530 gfx::PointF layer_bottom = layer_bound.edge_bottom;
1532 bool clipped = false;
1533 gfx::PointF screen_top =
1534 MathUtil::MapPoint(layer->screen_space_transform(), layer_top, &clipped);
1535 gfx::PointF screen_bottom = MathUtil::MapPoint(
1536 layer->screen_space_transform(), layer_bottom, &clipped);
1538 const float inv_scale = 1.f / device_scale_factor;
1539 viewport_bound.edge_top = gfx::ScalePoint(screen_top, inv_scale);
1540 viewport_bound.edge_bottom = gfx::ScalePoint(screen_bottom, inv_scale);
1542 // The bottom edge point is used for visibility testing as it is the logical
1543 // focal point for bound selection handles (this may change in the future).
1544 // Shifting the visibility point fractionally inward ensures that neighboring
1545 // or logically coincident layers aligned to integral DPI coordinates will not
1546 // spuriously occlude the bound.
1547 gfx::Vector2dF visibility_offset = layer_top - layer_bottom;
1548 visibility_offset.Scale(device_scale_factor / visibility_offset.Length());
1549 gfx::PointF visibility_point = layer_bottom + visibility_offset;
1550 if (visibility_point.x() <= 0)
1551 visibility_point.set_x(visibility_point.x() + device_scale_factor);
1552 visibility_point = MathUtil::MapPoint(
1553 layer->screen_space_transform(), visibility_point, &clipped);
1555 float intersect_distance = 0.f;
1556 viewport_bound.visible =
1557 PointHitsLayer(layer, visibility_point, &intersect_distance);
1559 return viewport_bound;
1562 void LayerTreeImpl::GetViewportSelection(ViewportSelection* selection) {
1563 DCHECK(selection);
1565 selection->start = ComputeViewportSelectionBound(
1566 selection_.start,
1567 selection_.start.layer_id ? LayerById(selection_.start.layer_id) : NULL,
1568 device_scale_factor());
1569 selection->is_editable = selection_.is_editable;
1570 selection->is_empty_text_form_control = selection_.is_empty_text_form_control;
1571 if (selection->start.type == SELECTION_BOUND_CENTER ||
1572 selection->start.type == SELECTION_BOUND_EMPTY) {
1573 selection->end = selection->start;
1574 } else {
1575 selection->end = ComputeViewportSelectionBound(
1576 selection_.end,
1577 selection_.end.layer_id ? LayerById(selection_.end.layer_id) : NULL,
1578 device_scale_factor());
1582 void LayerTreeImpl::InputScrollAnimationFinished() {
1583 layer_tree_host_impl_->ScrollEnd();
1586 bool LayerTreeImpl::SmoothnessTakesPriority() const {
1587 return layer_tree_host_impl_->GetTreePriority() == SMOOTHNESS_TAKES_PRIORITY;
1590 BlockingTaskRunner* LayerTreeImpl::BlockingMainThreadTaskRunner() const {
1591 return proxy()->blocking_main_thread_task_runner();
1594 VideoFrameControllerClient* LayerTreeImpl::GetVideoFrameControllerClient()
1595 const {
1596 return layer_tree_host_impl_;
1599 void LayerTreeImpl::SetPendingPageScaleAnimation(
1600 scoped_ptr<PendingPageScaleAnimation> pending_animation) {
1601 pending_page_scale_animation_ = pending_animation.Pass();
1604 scoped_ptr<PendingPageScaleAnimation>
1605 LayerTreeImpl::TakePendingPageScaleAnimation() {
1606 return pending_page_scale_animation_.Pass();
1609 } // namespace cc