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[chromium-blink-merge.git] / dbus / property.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef DBUS_PROPERTY_H_
6 #define DBUS_PROPERTY_H_
8 #include <map>
9 #include <string>
11 #include "base/basictypes.h"
12 #include "base/bind.h"
13 #include "base/callback.h"
14 #include "dbus/dbus_export.h"
15 #include "dbus/message.h"
16 #include "dbus/object_proxy.h"
18 // D-Bus objects frequently provide sets of properties accessed via a
19 // standard interface of method calls and signals to obtain the current value,
20 // set a new value and be notified of changes to the value. Unfortunately this
21 // interface makes heavy use of variants and dictionaries of variants. The
22 // classes defined here make dealing with properties in a type-safe manner
23 // possible.
25 // Client implementation classes should define a Properties structure, deriving
26 // from the PropertySet class defined here. This structure should contain a
27 // member for each property defined as an instance of the Property<> class,
28 // specifying the type to the template. Finally the structure should chain up
29 // to the PropertySet constructor, and then call RegisterProperty() for each
30 // property defined to associate them with their string name.
32 // Example:
33 // class ExampleClient {
34 // public:
35 // struct Properties : public dbus::PropertySet {
36 // dbus::Property<std::string> name;
37 // dbus::Property<uint16> version;
38 // dbus::Property<dbus::ObjectPath> parent;
39 // dbus::Property<std::vector<std::string> > children;
41 // Properties(dbus::ObjectProxy* object_proxy,
42 // const PropertyChangedCallback callback)
43 // : dbus::PropertySet(object_proxy, "com.example.DBus", callback) {
44 // RegisterProperty("Name", &name);
45 // RegisterProperty("Version", &version);
46 // RegisterProperty("Parent", &parent);
47 // RegisterProperty("Children", &children);
48 // }
49 // virtual ~Properties() {}
50 // };
52 // The Properties structure requires a pointer to the object proxy of the
53 // actual object to track, and after construction should have signals
54 // connected to that object and initial values set by calling ConnectSignals()
55 // and GetAll(). The structure should not outlive the object proxy, so it
56 // is recommended that the lifecycle of both be managed together.
58 // Example (continued):
60 // typedef std::map<std::pair<dbus::ObjectProxy*, Properties*> > Object;
61 // typedef std::map<dbus::ObjectPath, Object> ObjectMap;
62 // ObjectMap object_map_;
64 // dbus::ObjectProxy* GetObjectProxy(const dbus::ObjectPath& object_path) {
65 // return GetObject(object_path).first;
66 // }
68 // Properties* GetProperties(const dbus::ObjectPath& object_path) {
69 // return GetObject(object_path).second;
70 // }
72 // Object GetObject(const dbus::ObjectPath& object_path) {
73 // ObjectMap::iterator it = object_map_.find(object_path);
74 // if (it != object_map_.end())
75 // return it->second;
77 // dbus::ObjectProxy* object_proxy = bus->GetObjectProxy(...);
78 // // connect signals, etc.
80 // Properties* properties = new Properties(
81 // object_proxy,
82 // base::Bind(&PropertyChanged,
83 // weak_ptr_factory_.GetWeakPtr(),
84 // object_path));
85 // properties->ConnectSignals();
86 // properties->GetAll();
88 // Object object = std::make_pair(object_proxy, properties);
89 // object_map_[object_path] = object;
90 // return object;
91 // }
92 // };
94 // This now allows code using the client implementation to access properties
95 // in a type-safe manner, and assuming the PropertyChanged callback is
96 // propogated up to observers, be notified of changes. A typical access of
97 // the current value of the name property would be:
99 // ExampleClient::Properties* p = example_client->GetProperties(object_path);
100 // std::string name = p->name.value();
102 // Normally these values are updated from signals emitted by the remote object,
103 // in case an explicit round-trip is needed to obtain the current value, the
104 // Get() method can be used and indicates whether or not the value update was
105 // successful. The updated value can be obtained in the callback using the
106 // value() method.
108 // p->children.Get(base::Bind(&OnGetChildren));
110 // A new value can be set using the Set() method, the callback indicates
111 // success only; it is up to the remote object when (and indeed if) it updates
112 // the property value, and whether it emits a signal or a Get() call is
113 // required to obtain it.
115 // p->version.Set(20, base::Bind(&OnSetVersion))
117 namespace dbus {
119 // D-Bus Properties interface constants, declared here rather than
120 // in property.cc because template methods use them.
121 const char kPropertiesInterface[] = "org.freedesktop.DBus.Properties";
122 const char kPropertiesGetAll[] = "GetAll";
123 const char kPropertiesGet[] = "Get";
124 const char kPropertiesSet[] = "Set";
125 const char kPropertiesChanged[] = "PropertiesChanged";
127 class PropertySet;
129 // PropertyBase is an abstract base-class consisting of the parts of
130 // the Property<> template that are not type-specific, such as the
131 // associated PropertySet, property name, and the type-unsafe parts
132 // used by PropertySet.
133 class PropertyBase {
134 public:
135 PropertyBase() : property_set_(NULL) {}
137 // Initializes the |property_set| and property |name| so that method
138 // calls may be made from this class. This method is called by
139 // PropertySet::RegisterProperty() passing |this| for |property_set| so
140 // there should be no need to call it directly. If you do beware that
141 // no ownership or reference to |property_set| is taken so that object
142 // must outlive this one.
143 void Init(PropertySet* property_set, const std::string& name);
145 // Retrieves the name of this property, this may be useful in observers
146 // to avoid specifying the name in more than once place, e.g.
148 // void Client::PropertyChanged(const dbus::ObjectPath& object_path,
149 // const std::string &property_name) {
150 // Properties& properties = GetProperties(object_path);
151 // if (property_name == properties.version.name()) {
152 // // Handle version property changing
153 // }
154 // }
155 const std::string& name() const { return name_; }
157 // Method used by PropertySet to retrieve the value from a MessageReader,
158 // no knowledge of the contained type is required, this method returns
159 // true if its expected type was found, false if not.
160 // Implementation provided by specialization.
161 virtual bool PopValueFromReader(MessageReader*) = 0;
163 // Method used by PropertySet to append the set value to a MessageWriter,
164 // no knowledge of the contained type is required.
165 // Implementation provided by specialization.
166 virtual void AppendSetValueToWriter(MessageWriter* writer) = 0;
168 // Method used by test and stub implementations of dbus::PropertySet::Set
169 // to replace the property value with the set value without using a
170 // dbus::MessageReader.
171 virtual void ReplaceValueWithSetValue() = 0;
173 protected:
174 // Retrieves the associated property set.
175 PropertySet* property_set() { return property_set_; }
177 private:
178 // Pointer to the PropertySet instance that this instance is a member of,
179 // no ownership is taken and |property_set_| must outlive this class.
180 PropertySet* property_set_;
182 // Name of the property.
183 std::string name_;
185 DISALLOW_COPY_AND_ASSIGN(PropertyBase);
188 // PropertySet groups a collection of properties for a remote object
189 // together into a single structure, fixing their types and name such
190 // that calls made through it are type-safe.
192 // Clients always sub-class this to add the properties, and should always
193 // provide a constructor that chains up to this and then calls
194 // RegisterProperty() for each property defined.
196 // After creation, client code should call ConnectSignals() and most likely
197 // GetAll() to seed initial values and update as changes occur.
198 class CHROME_DBUS_EXPORT PropertySet {
199 public:
200 // Callback for changes to cached values of properties, either notified
201 // via signal, or as a result of calls to Get() and GetAll(). The |name|
202 // argument specifies the name of the property changed.
203 typedef base::Callback<void(const std::string& name)> PropertyChangedCallback;
205 // Constructs a property set, where |object_proxy| specifies the proxy for
206 // the/ remote object that these properties are for, care should be taken to
207 // ensure that this object does not outlive the lifetime of the proxy;
208 // |interface| specifies the D-Bus interface of these properties, and
209 // |property_changed_callback| specifies the callback for when properties
210 // are changed, this may be a NULL callback.
211 PropertySet(ObjectProxy* object_proxy, const std::string& interface,
212 const PropertyChangedCallback& property_changed_callback);
214 // Destructor; we don't hold on to any references or memory that needs
215 // explicit clean-up, but clang thinks we might.
216 virtual ~PropertySet();
218 // Registers a property, generally called from the subclass constructor;
219 // pass the |name| of the property as used in method calls and signals,
220 // and the pointer to the |property| member of the structure. This will
221 // call the PropertyBase::Init method.
222 void RegisterProperty(const std::string& name, PropertyBase* property);
224 // Connects property change notification signals to the object, generally
225 // called immediately after the object is created and before calls to other
226 // methods. Sub-classes may override to use different D-Bus signals.
227 virtual void ConnectSignals();
229 // Methods connected by ConnectSignals() and called by dbus:: when
230 // a property is changed. Sub-classes may override if the property
231 // changed signal provides different arguments.
232 virtual void ChangedReceived(Signal*);
233 virtual void ChangedConnected(const std::string& interface_name,
234 const std::string& signal_name,
235 bool success);
237 // Callback for Get() method, |success| indicates whether or not the
238 // value could be retrived, if true the new value can be obtained by
239 // calling value() on the property.
240 typedef base::Callback<void(bool success)> GetCallback;
242 // Requests an updated value from the remote object for |property|
243 // incurring a round-trip. |callback| will be called when the new
244 // value is available. This may not be implemented by some interfaces,
245 // and may be overriden by sub-classes if interfaces use different
246 // method calls.
247 virtual void Get(PropertyBase* property, GetCallback callback);
248 virtual void OnGet(PropertyBase* property, GetCallback callback,
249 Response* response);
251 // Queries the remote object for values of all properties and updates
252 // initial values. Sub-classes may override to use a different D-Bus
253 // method, or if the remote object does not support retrieving all
254 // properties, either ignore or obtain each property value individually.
255 virtual void GetAll();
256 virtual void OnGetAll(Response* response);
258 // Callback for Set() method, |success| indicates whether or not the
259 // new property value was accepted by the remote object.
260 typedef base::Callback<void(bool success)> SetCallback;
262 // Requests that the remote object for |property| change the property to
263 // its new value. |callback| will be called to indicate the success or
264 // failure of the request, however the new value may not be available
265 // depending on the remote object. This method may be overridden by
266 // sub-classes if interfaces use different method calls.
267 virtual void Set(PropertyBase* property, SetCallback callback);
268 virtual void OnSet(PropertyBase* property, SetCallback callback,
269 Response* response);
271 // Update properties by reading an array of dictionary entries, each
272 // containing a string with the name and a variant with the value, from
273 // |message_reader|. Returns false if message is in incorrect format.
274 bool UpdatePropertiesFromReader(MessageReader* reader);
276 // Updates a single property by reading a string with the name and a
277 // variant with the value from |message_reader|. Returns false if message
278 // is in incorrect format, or property type doesn't match.
279 bool UpdatePropertyFromReader(MessageReader* reader);
281 // Calls the property changed callback passed to the constructor, used
282 // by sub-classes that do not call UpdatePropertiesFromReader() or
283 // UpdatePropertyFromReader(). Takes the |name| of the changed property.
284 void NotifyPropertyChanged(const std::string& name);
286 // Retrieves the object proxy this property set was initialized with,
287 // provided for sub-classes overriding methods that make D-Bus calls
288 // and for Property<>. Not permitted with const references to this class.
289 ObjectProxy* object_proxy() { return object_proxy_; }
291 // Retrieves the interface of this property set.
292 const std::string& interface() const { return interface_; }
294 protected:
295 // Get a weak pointer to this property set, provided so that sub-classes
296 // overriding methods that make D-Bus calls may use the existing (or
297 // override) callbacks without providing their own weak pointer factory.
298 base::WeakPtr<PropertySet> GetWeakPtr() {
299 return weak_ptr_factory_.GetWeakPtr();
302 private:
303 // Pointer to object proxy for making method calls, no ownership is taken
304 // so this must outlive this class.
305 ObjectProxy* object_proxy_;
307 // Interface of property, e.g. "org.chromium.ExampleService", this is
308 // distinct from the interface of the method call itself which is the
309 // general D-Bus Properties interface "org.freedesktop.DBus.Properties".
310 std::string interface_;
312 // Callback for property changes.
313 PropertyChangedCallback property_changed_callback_;
315 // Map of properties (as PropertyBase*) defined in the structure to
316 // names as used in D-Bus method calls and signals. The base pointer
317 // restricts property access via this map to type-unsafe and non-specific
318 // actions only.
319 typedef std::map<const std::string, PropertyBase*> PropertiesMap;
320 PropertiesMap properties_map_;
322 // Weak pointer factory as D-Bus callbacks may last longer than these
323 // objects.
324 base::WeakPtrFactory<PropertySet> weak_ptr_factory_;
326 DISALLOW_COPY_AND_ASSIGN(PropertySet);
329 // Property template, this defines the type-specific and type-safe methods
330 // of properties that can be accessed as members of a PropertySet structure.
332 // Properties provide a cached value that has an initial sensible default
333 // until the reply to PropertySet::GetAll() is retrieved and is updated by
334 // all calls to that method, PropertySet::Get() and property changed signals
335 // also handled by PropertySet. It can be obtained by calling value() on the
336 // property.
338 // It is recommended that this cached value be used where necessary, with
339 // code using PropertySet::PropertyChangedCallback to be notified of changes,
340 // rather than incurring a round-trip to the remote object for each property
341 // access.
343 // Where a round-trip is necessary, the Get() method is provided. And to
344 // update the remote object value, the Set() method is also provided; these
345 // both simply call methods on PropertySet.
347 // Handling of particular D-Bus types is performed via specialization,
348 // typically the PopValueFromReader() and AppendSetValueToWriter() methods
349 // will need to be provided, and in rare cases a constructor to provide a
350 // default value. Specializations for basic D-Bus types, strings, object
351 // paths and arrays are provided for you.
352 template <class T>
353 class CHROME_DBUS_EXPORT Property : public PropertyBase {
354 public:
355 Property() {}
357 // Retrieves the cached value.
358 const T& value() const { return value_; }
360 // Requests an updated value from the remote object incurring a
361 // round-trip. |callback| will be called when the new value is available.
362 // This may not be implemented by some interfaces.
363 virtual void Get(dbus::PropertySet::GetCallback callback) {
364 property_set()->Get(this, callback);
367 // Requests that the remote object change the property value to |value|,
368 // |callback| will be called to indicate the success or failure of the
369 // request, however the new value may not be available depending on the
370 // remote object.
371 virtual void Set(const T& value, dbus::PropertySet::SetCallback callback) {
372 set_value_ = value;
373 property_set()->Set(this, callback);
376 // Method used by PropertySet to retrieve the value from a MessageReader,
377 // no knowledge of the contained type is required, this method returns
378 // true if its expected type was found, false if not.
379 virtual bool PopValueFromReader(MessageReader*);
381 // Method used by PropertySet to append the set value to a MessageWriter,
382 // no knowledge of the contained type is required.
383 // Implementation provided by specialization.
384 virtual void AppendSetValueToWriter(MessageWriter* writer);
386 // Method used by test and stub implementations of dbus::PropertySet::Set
387 // to replace the property value with the set value without using a
388 // dbus::MessageReader.
389 virtual void ReplaceValueWithSetValue() {
390 value_ = set_value_;
391 property_set()->NotifyPropertyChanged(name());
394 // Method used by test and stub implementations to directly set the
395 // value of a property.
396 void ReplaceValue(const T& value) {
397 value_ = value;
398 property_set()->NotifyPropertyChanged(name());
401 private:
402 // Current cached value of the property.
403 T value_;
405 // Replacement value of the property.
406 T set_value_;
409 template <> Property<uint8>::Property();
410 template <> bool Property<uint8>::PopValueFromReader(MessageReader* reader);
411 template <> void Property<uint8>::AppendSetValueToWriter(MessageWriter* writer);
413 template <> Property<bool>::Property();
414 template <> bool Property<bool>::PopValueFromReader(MessageReader* reader);
415 template <> void Property<bool>::AppendSetValueToWriter(MessageWriter* writer);
417 template <> Property<int16>::Property();
418 template <> bool Property<int16>::PopValueFromReader(MessageReader* reader);
419 template <> void Property<int16>::AppendSetValueToWriter(MessageWriter* writer);
421 template <> Property<uint16>::Property();
422 template <> bool Property<uint16>::PopValueFromReader(MessageReader* reader);
423 template <> void Property<uint16>::AppendSetValueToWriter(
424 MessageWriter* writer);
426 template <> Property<int32>::Property();
427 template <> bool Property<int32>::PopValueFromReader(MessageReader* reader);
428 template <> void Property<int32>::AppendSetValueToWriter(MessageWriter* writer);
430 template <> Property<uint32>::Property();
431 template <> bool Property<uint32>::PopValueFromReader(MessageReader* reader);
432 template <> void Property<uint32>::AppendSetValueToWriter(
433 MessageWriter* writer);
435 template <> Property<int64>::Property();
436 template <> bool Property<int64>::PopValueFromReader(MessageReader* reader);
437 template <> void Property<int64>::AppendSetValueToWriter(MessageWriter* writer);
439 template <> Property<uint64>::Property();
440 template <> bool Property<uint64>::PopValueFromReader(MessageReader* reader);
441 template <> void Property<uint64>::AppendSetValueToWriter(
442 MessageWriter* writer);
444 template <> Property<double>::Property();
445 template <> bool Property<double>::PopValueFromReader(MessageReader* reader);
446 template <> void Property<double>::AppendSetValueToWriter(
447 MessageWriter* writer);
449 template <> bool Property<std::string>::PopValueFromReader(
450 MessageReader* reader);
451 template <> void Property<std::string>::AppendSetValueToWriter(
452 MessageWriter* writer);
454 template <> bool Property<ObjectPath>::PopValueFromReader(
455 MessageReader* reader);
456 template <> void Property<ObjectPath>::AppendSetValueToWriter(
457 MessageWriter* writer);
459 template <> bool Property<std::vector<std::string> >::PopValueFromReader(
460 MessageReader* reader);
461 template <> void Property<std::vector<std::string> >::AppendSetValueToWriter(
462 MessageWriter* writer);
464 template <> bool Property<std::vector<ObjectPath> >::PopValueFromReader(
465 MessageReader* reader);
466 template <> void Property<std::vector<ObjectPath> >::AppendSetValueToWriter(
467 MessageWriter* writer);
469 template <> bool Property<std::vector<uint8> >::PopValueFromReader(
470 MessageReader* reader);
471 template <> void Property<std::vector<uint8> >::AppendSetValueToWriter(
472 MessageWriter* writer);
474 } // namespace dbus
476 #endif // DBUS_PROPERTY_H_