1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_FILTERS_GPU_VIDEO_DECODER_H_
6 #define MEDIA_FILTERS_GPU_VIDEO_DECODER_H_
12 #include "media/base/filters.h"
13 #include "media/base/pipeline_status.h"
14 #include "media/video/video_decode_accelerator.h"
15 #include "ui/gfx/size.h"
18 template <class T
> class scoped_refptr
;
20 class MessageLoopProxy
;
26 // GPU-accelerated video decoder implementation. Relies on
27 // AcceleratedVideoDecoderMsg_Decode and friends.
28 // All methods internally trampoline to the |message_loop| passed to the ctor.
29 class MEDIA_EXPORT GpuVideoDecoder
30 : public VideoDecoder
,
31 public VideoDecodeAccelerator::Client
{
33 // Helper interface for specifying factories needed to instantiate a
35 class MEDIA_EXPORT Factories
: public base::RefCountedThreadSafe
<Factories
> {
37 // Caller owns returned pointer.
38 virtual VideoDecodeAccelerator
* CreateVideoDecodeAccelerator(
39 VideoDecodeAccelerator::Profile
, VideoDecodeAccelerator::Client
*) = 0;
41 // Allocate & delete native textures.
42 virtual bool CreateTextures(int32 count
, const gfx::Size
& size
,
43 std::vector
<uint32
>* texture_ids
,
44 uint32
* texture_target
) = 0;
45 virtual void DeleteTexture(uint32 texture_id
) = 0;
47 // Allocate & return a shared memory segment. Caller is responsible for
48 // Close()ing the returned pointer.
49 virtual base::SharedMemory
* CreateSharedMemory(size_t size
) = 0;
52 friend class base::RefCountedThreadSafe
<Factories
>;
56 GpuVideoDecoder(MessageLoop
* message_loop
,
57 const scoped_refptr
<Factories
>& factories
);
58 virtual ~GpuVideoDecoder();
60 // Filter implementation.
61 virtual void Stop(const base::Closure
& callback
) OVERRIDE
;
62 virtual void Seek(base::TimeDelta time
, const FilterStatusCB
& cb
) OVERRIDE
;
63 virtual void Pause(const base::Closure
& callback
) OVERRIDE
;
64 virtual void Flush(const base::Closure
& callback
) OVERRIDE
;
66 // VideoDecoder implementation.
67 virtual void Initialize(DemuxerStream
* demuxer_stream
,
68 const PipelineStatusCB
& callback
,
69 const StatisticsCallback
& stats_callback
) OVERRIDE
;
70 virtual void Read(const ReadCB
& callback
) OVERRIDE
;
71 virtual const gfx::Size
& natural_size() OVERRIDE
;
72 virtual bool HasAlpha() const OVERRIDE
;
73 virtual void PrepareForShutdownHack() OVERRIDE
;
75 // VideoDecodeAccelerator::Client implementation.
76 virtual void NotifyInitializeDone() OVERRIDE
;
77 virtual void ProvidePictureBuffers(uint32 count
,
78 const gfx::Size
& size
) OVERRIDE
;
79 virtual void DismissPictureBuffer(int32 id
) OVERRIDE
;
80 virtual void PictureReady(const media::Picture
& picture
) OVERRIDE
;
81 virtual void NotifyEndOfBitstreamBuffer(int32 id
) OVERRIDE
;
82 virtual void NotifyFlushDone() OVERRIDE
;
83 virtual void NotifyResetDone() OVERRIDE
;
84 virtual void NotifyError(media::VideoDecodeAccelerator::Error error
) OVERRIDE
;
89 // Avoid the use of "flush" in these enums because the term is overloaded:
90 // Filter::Flush() means drop pending data on the floor, but
91 // VideoDecodeAccelerator::Flush() means drain pending data (Filter::Flush()
92 // actually corresponds to VideoDecodeAccelerator::Reset(), confusingly
98 // If no demuxer read is in flight and no bitstream buffers are in the
99 // decoder, kick some off demuxing/decoding.
100 void EnsureDemuxOrDecode();
102 // Callback to pass to demuxer_stream_->Read() for receiving encoded bits.
103 void RequestBufferDecode(const scoped_refptr
<Buffer
>& buffer
);
105 // Enqueue a frame for later delivery (or drop it on the floor if a
106 // vda->Reset() is in progress) and trigger out-of-line delivery of the oldest
107 // ready frame to the client if there is a pending read. A NULL |frame|
108 // merely triggers delivery, and requires the ready_video_frames_ queue not be
110 void EnqueueFrameAndTriggerFrameDelivery(
111 const scoped_refptr
<VideoFrame
>& frame
);
113 // Indicate the picturebuffer can be reused by the decoder.
114 void ReusePictureBuffer(int64 picture_buffer_id
);
116 void RecordBufferTimeData(
117 const BitstreamBuffer
& bitstream_buffer
, const Buffer
& buffer
);
118 void GetBufferTimeData(
119 int32 id
, base::TimeDelta
* timestamp
, base::TimeDelta
* duration
);
121 // A shared memory segment and its allocated size.
123 SHMBuffer(base::SharedMemory
* m
, size_t s
);
125 base::SharedMemory
* shm
;
129 // Request a shared-memory segment of at least |min_size| bytes. Will
130 // allocate as necessary. Caller does not own returned pointer.
131 SHMBuffer
* GetSHM(size_t min_size
);
133 // Return a shared-memory segment to the available pool.
134 void PutSHM(SHMBuffer
* shm_buffer
);
136 StatisticsCallback statistics_callback_
;
138 // TODO(scherkus): I think this should be calculated by VideoRenderers based
139 // on information provided by VideoDecoders (i.e., aspect ratio).
140 gfx::Size natural_size_
;
142 // Frame duration specified in the video stream's configuration, or 0 if not
144 base::TimeDelta config_frame_duration_
;
146 // Pointer to the demuxer stream that will feed us compressed buffers.
147 scoped_refptr
<DemuxerStream
> demuxer_stream_
;
149 // MessageLoop on which to fire callbacks and trampoline calls to this class
150 // if they arrive on other loops.
151 scoped_refptr
<base::MessageLoopProxy
> gvd_loop_proxy_
;
153 // Creation message loop (typically the render thread). All calls to vda_
154 // must be made on this loop (and beware this loop is paused during the
155 // Pause/Flush/Stop dance PipelineImpl::Stop() goes through).
156 scoped_refptr
<base::MessageLoopProxy
> render_loop_proxy_
;
158 scoped_refptr
<Factories
> factories_
;
160 // Populated during Initialize() (on success) and unchanged thereafter.
161 scoped_refptr
<VideoDecodeAccelerator
> vda_
;
163 // Callbacks that are !is_null() only during their respective operation being
164 // asynchronously executed.
165 ReadCB pending_read_cb_
;
166 base::Closure pending_reset_cb_
;
170 // Is a demuxer read in flight?
171 bool demuxer_read_in_progress_
;
173 // Shared-memory buffer pool. Since allocating SHM segments requires a
174 // round-trip to the browser process, we keep allocation out of the
175 // steady-state of the decoder.
176 std::vector
<SHMBuffer
*> available_shm_segments_
;
178 // Book-keeping variables.
180 BufferPair(SHMBuffer
* s
, const scoped_refptr
<Buffer
>& b
);
182 SHMBuffer
* shm_buffer
;
183 scoped_refptr
<Buffer
> buffer
;
185 std::map
<int32
, BufferPair
> bitstream_buffers_in_decoder_
;
186 std::map
<int32
, PictureBuffer
> picture_buffers_in_decoder_
;
188 // The texture target used for decoded pictures.
189 uint32 decoder_texture_target_
;
191 struct BufferTimeData
{
192 BufferTimeData(int32 bbid
, base::TimeDelta ts
, base::TimeDelta dur
);
194 int32 bitstream_buffer_id
;
195 base::TimeDelta timestamp
;
196 base::TimeDelta duration
;
198 std::list
<BufferTimeData
> input_buffer_time_data_
;
200 // picture_buffer_id and the frame wrapping the corresponding Picture, for
201 // frames that have been decoded but haven't been requested by a Read() yet.
202 std::list
<scoped_refptr
<VideoFrame
> > ready_video_frames_
;
203 int64 next_picture_buffer_id_
;
204 int64 next_bitstream_buffer_id_
;
206 // Indicates PrepareForShutdownHack()'s been called. Makes further calls to
207 // this class not require the render thread's loop to be processing.
210 DISALLOW_COPY_AND_ASSIGN(GpuVideoDecoder
);
215 #endif // MEDIA_FILTERS_GPU_VIDEO_DECODER_H_