hunspell: Cleanup to fix the header include guards under google/ directory.
[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
blob44218fdd6e4c561def41ecd4565e6793a4f1becb
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
7 #include <string>
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/bind.h"
12 #include "base/location.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/process/process_handle.h"
16 #include "base/run_loop.h"
17 #include "base/single_thread_task_runner.h"
18 #include "base/strings/string_util.h"
19 #include "base/synchronization/waitable_event.h"
20 #include "base/thread_task_runner_handle.h"
21 #include "base/threading/platform_thread.h"
22 #include "base/threading/thread.h"
23 #include "ipc/ipc_listener.h"
24 #include "ipc/ipc_message.h"
25 #include "ipc/ipc_sender.h"
26 #include "ipc/ipc_sync_message_filter.h"
27 #include "ipc/ipc_sync_message_unittest.h"
28 #include "testing/gtest/include/gtest/gtest.h"
30 using base::WaitableEvent;
32 namespace IPC {
33 namespace {
35 // Base class for a "process" with listener and IPC threads.
36 class Worker : public Listener, public Sender {
37 public:
38 // Will create a channel without a name.
39 Worker(Channel::Mode mode, const std::string& thread_name)
40 : done_(new WaitableEvent(false, false)),
41 channel_created_(new WaitableEvent(false, false)),
42 mode_(mode),
43 ipc_thread_((thread_name + "_ipc").c_str()),
44 listener_thread_((thread_name + "_listener").c_str()),
45 overrided_thread_(NULL),
46 shutdown_event_(true, false),
47 is_shutdown_(false) {
50 // Will create a named channel and use this name for the threads' name.
51 Worker(const std::string& channel_name, Channel::Mode mode)
52 : done_(new WaitableEvent(false, false)),
53 channel_created_(new WaitableEvent(false, false)),
54 channel_name_(channel_name),
55 mode_(mode),
56 ipc_thread_((channel_name + "_ipc").c_str()),
57 listener_thread_((channel_name + "_listener").c_str()),
58 overrided_thread_(NULL),
59 shutdown_event_(true, false),
60 is_shutdown_(false) {
63 ~Worker() override {
64 // Shutdown() must be called before destruction.
65 CHECK(is_shutdown_);
67 void AddRef() { }
68 void Release() { }
69 bool Send(Message* msg) override { return channel_->Send(msg); }
70 void WaitForChannelCreation() { channel_created_->Wait(); }
71 void CloseChannel() {
72 DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop());
73 channel_->Close();
75 void Start() {
76 StartThread(&listener_thread_, base::MessageLoop::TYPE_DEFAULT);
77 ListenerThread()->task_runner()->PostTask(
78 FROM_HERE, base::Bind(&Worker::OnStart, this));
80 void Shutdown() {
81 // The IPC thread needs to outlive SyncChannel. We can't do this in
82 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
83 // may result in a race conditions. See http://crbug.com/25841.
84 WaitableEvent listener_done(false, false), ipc_done(false, false);
85 ListenerThread()->task_runner()->PostTask(
86 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
87 &listener_done, &ipc_done));
88 listener_done.Wait();
89 ipc_done.Wait();
90 ipc_thread_.Stop();
91 listener_thread_.Stop();
92 is_shutdown_ = true;
94 void OverrideThread(base::Thread* overrided_thread) {
95 DCHECK(overrided_thread_ == NULL);
96 overrided_thread_ = overrided_thread;
98 bool SendAnswerToLife(bool pump, bool succeed) {
99 int answer = 0;
100 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
101 if (pump)
102 msg->EnableMessagePumping();
103 bool result = Send(msg);
104 DCHECK_EQ(result, succeed);
105 DCHECK_EQ(answer, (succeed ? 42 : 0));
106 return result;
108 bool SendDouble(bool pump, bool succeed) {
109 int answer = 0;
110 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
111 if (pump)
112 msg->EnableMessagePumping();
113 bool result = Send(msg);
114 DCHECK_EQ(result, succeed);
115 DCHECK_EQ(answer, (succeed ? 10 : 0));
116 return result;
118 const std::string& channel_name() { return channel_name_; }
119 Channel::Mode mode() { return mode_; }
120 WaitableEvent* done_event() { return done_.get(); }
121 WaitableEvent* shutdown_event() { return &shutdown_event_; }
122 void ResetChannel() { channel_.reset(); }
123 // Derived classes need to call this when they've completed their part of
124 // the test.
125 void Done() { done_->Signal(); }
127 protected:
128 SyncChannel* channel() { return channel_.get(); }
129 // Functions for derived classes to implement if they wish.
130 virtual void Run() { }
131 virtual void OnAnswer(int* answer) { NOTREACHED(); }
132 virtual void OnAnswerDelay(Message* reply_msg) {
133 // The message handler map below can only take one entry for
134 // SyncChannelTestMsg_AnswerToLife, so since some classes want
135 // the normal version while other want the delayed reply, we
136 // call the normal version if the derived class didn't override
137 // this function.
138 int answer;
139 OnAnswer(&answer);
140 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
141 Send(reply_msg);
143 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
144 virtual void OnDoubleDelay(int in, Message* reply_msg) {
145 int result;
146 OnDouble(in, &result);
147 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
148 Send(reply_msg);
151 virtual void OnNestedTestMsg(Message* reply_msg) {
152 NOTREACHED();
155 virtual SyncChannel* CreateChannel() {
156 scoped_ptr<SyncChannel> channel = SyncChannel::Create(
157 channel_name_, mode_, this, ipc_thread_.task_runner().get(), true,
158 &shutdown_event_, nullptr);
159 return channel.release();
162 base::Thread* ListenerThread() {
163 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
166 const base::Thread& ipc_thread() const { return ipc_thread_; }
168 private:
169 // Called on the listener thread to create the sync channel.
170 void OnStart() {
171 // Link ipc_thread_, listener_thread_ and channel_ altogether.
172 StartThread(&ipc_thread_, base::MessageLoop::TYPE_IO);
173 channel_.reset(CreateChannel());
174 channel_created_->Signal();
175 Run();
178 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
179 WaitableEvent* ipc_event) {
180 // SyncChannel needs to be destructed on the thread that it was created on.
181 channel_.reset();
183 base::RunLoop().RunUntilIdle();
185 ipc_thread_.message_loop()->PostTask(
186 FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
187 listener_event, ipc_event));
190 void OnIPCThreadShutdown(WaitableEvent* listener_event,
191 WaitableEvent* ipc_event) {
192 base::RunLoop().RunUntilIdle();
193 ipc_event->Signal();
195 listener_thread_.task_runner()->PostTask(
196 FROM_HERE,
197 base::Bind(&Worker::OnListenerThreadShutdown2, this, listener_event));
200 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
201 base::RunLoop().RunUntilIdle();
202 listener_event->Signal();
205 bool OnMessageReceived(const Message& message) override {
206 IPC_BEGIN_MESSAGE_MAP(Worker, message)
207 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
209 OnAnswerDelay)
210 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
211 OnNestedTestMsg)
212 IPC_END_MESSAGE_MAP()
213 return true;
216 void StartThread(base::Thread* thread, base::MessageLoop::Type type) {
217 base::Thread::Options options;
218 options.message_loop_type = type;
219 thread->StartWithOptions(options);
222 scoped_ptr<WaitableEvent> done_;
223 scoped_ptr<WaitableEvent> channel_created_;
224 std::string channel_name_;
225 Channel::Mode mode_;
226 scoped_ptr<SyncChannel> channel_;
227 base::Thread ipc_thread_;
228 base::Thread listener_thread_;
229 base::Thread* overrided_thread_;
231 base::WaitableEvent shutdown_event_;
233 bool is_shutdown_;
235 DISALLOW_COPY_AND_ASSIGN(Worker);
239 // Starts the test with the given workers. This function deletes the workers
240 // when it's done.
241 void RunTest(std::vector<Worker*> workers) {
242 // First we create the workers that are channel servers, or else the other
243 // workers' channel initialization might fail because the pipe isn't created..
244 for (size_t i = 0; i < workers.size(); ++i) {
245 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
246 workers[i]->Start();
247 workers[i]->WaitForChannelCreation();
251 // now create the clients
252 for (size_t i = 0; i < workers.size(); ++i) {
253 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
254 workers[i]->Start();
257 // wait for all the workers to finish
258 for (size_t i = 0; i < workers.size(); ++i)
259 workers[i]->done_event()->Wait();
261 for (size_t i = 0; i < workers.size(); ++i) {
262 workers[i]->Shutdown();
263 delete workers[i];
267 class IPCSyncChannelTest : public testing::Test {
268 private:
269 base::MessageLoop message_loop_;
272 //------------------------------------------------------------------------------
274 class SimpleServer : public Worker {
275 public:
276 explicit SimpleServer(bool pump_during_send)
277 : Worker(Channel::MODE_SERVER, "simpler_server"),
278 pump_during_send_(pump_during_send) { }
279 void Run() override {
280 SendAnswerToLife(pump_during_send_, true);
281 Done();
284 bool pump_during_send_;
287 class SimpleClient : public Worker {
288 public:
289 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
291 void OnAnswer(int* answer) override {
292 *answer = 42;
293 Done();
297 void Simple(bool pump_during_send) {
298 std::vector<Worker*> workers;
299 workers.push_back(new SimpleServer(pump_during_send));
300 workers.push_back(new SimpleClient());
301 RunTest(workers);
304 #if defined(OS_ANDROID)
305 #define MAYBE_Simple DISABLED_Simple
306 #else
307 #define MAYBE_Simple Simple
308 #endif
309 // Tests basic synchronous call
310 TEST_F(IPCSyncChannelTest, MAYBE_Simple) {
311 Simple(false);
312 Simple(true);
315 //------------------------------------------------------------------------------
317 // Worker classes which override how the sync channel is created to use the
318 // two-step initialization (calling the lightweight constructor and then
319 // ChannelProxy::Init separately) process.
320 class TwoStepServer : public Worker {
321 public:
322 explicit TwoStepServer(bool create_pipe_now)
323 : Worker(Channel::MODE_SERVER, "simpler_server"),
324 create_pipe_now_(create_pipe_now) { }
326 void Run() override {
327 SendAnswerToLife(false, true);
328 Done();
331 SyncChannel* CreateChannel() override {
332 SyncChannel* channel =
333 SyncChannel::Create(channel_name(), mode(), this,
334 ipc_thread().task_runner().get(), create_pipe_now_,
335 shutdown_event(), nullptr).release();
336 return channel;
339 bool create_pipe_now_;
342 class TwoStepClient : public Worker {
343 public:
344 TwoStepClient(bool create_pipe_now)
345 : Worker(Channel::MODE_CLIENT, "simple_client"),
346 create_pipe_now_(create_pipe_now) { }
348 void OnAnswer(int* answer) override {
349 *answer = 42;
350 Done();
353 SyncChannel* CreateChannel() override {
354 SyncChannel* channel =
355 SyncChannel::Create(channel_name(), mode(), this,
356 ipc_thread().task_runner().get(), create_pipe_now_,
357 shutdown_event(), nullptr).release();
358 return channel;
361 bool create_pipe_now_;
364 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
365 std::vector<Worker*> workers;
366 workers.push_back(new TwoStepServer(create_server_pipe_now));
367 workers.push_back(new TwoStepClient(create_client_pipe_now));
368 RunTest(workers);
371 // Tests basic two-step initialization, where you call the lightweight
372 // constructor then Init.
373 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
374 TwoStep(false, false);
375 TwoStep(false, true);
376 TwoStep(true, false);
377 TwoStep(true, true);
380 //------------------------------------------------------------------------------
382 class DelayClient : public Worker {
383 public:
384 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
386 void OnAnswerDelay(Message* reply_msg) override {
387 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
388 Send(reply_msg);
389 Done();
393 void DelayReply(bool pump_during_send) {
394 std::vector<Worker*> workers;
395 workers.push_back(new SimpleServer(pump_during_send));
396 workers.push_back(new DelayClient());
397 RunTest(workers);
400 // Tests that asynchronous replies work
401 TEST_F(IPCSyncChannelTest, DelayReply) {
402 DelayReply(false);
403 DelayReply(true);
406 //------------------------------------------------------------------------------
408 class NoHangServer : public Worker {
409 public:
410 NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
411 : Worker(Channel::MODE_SERVER, "no_hang_server"),
412 got_first_reply_(got_first_reply),
413 pump_during_send_(pump_during_send) { }
414 void Run() override {
415 SendAnswerToLife(pump_during_send_, true);
416 got_first_reply_->Signal();
418 SendAnswerToLife(pump_during_send_, false);
419 Done();
422 WaitableEvent* got_first_reply_;
423 bool pump_during_send_;
426 class NoHangClient : public Worker {
427 public:
428 explicit NoHangClient(WaitableEvent* got_first_reply)
429 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
430 got_first_reply_(got_first_reply) { }
432 void OnAnswerDelay(Message* reply_msg) override {
433 // Use the DELAY_REPLY macro so that we can force the reply to be sent
434 // before this function returns (when the channel will be reset).
435 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
436 Send(reply_msg);
437 got_first_reply_->Wait();
438 CloseChannel();
439 Done();
442 WaitableEvent* got_first_reply_;
445 void NoHang(bool pump_during_send) {
446 WaitableEvent got_first_reply(false, false);
447 std::vector<Worker*> workers;
448 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
449 workers.push_back(new NoHangClient(&got_first_reply));
450 RunTest(workers);
453 // Tests that caller doesn't hang if receiver dies
454 TEST_F(IPCSyncChannelTest, NoHang) {
455 NoHang(false);
456 NoHang(true);
459 //------------------------------------------------------------------------------
461 class UnblockServer : public Worker {
462 public:
463 UnblockServer(bool pump_during_send, bool delete_during_send)
464 : Worker(Channel::MODE_SERVER, "unblock_server"),
465 pump_during_send_(pump_during_send),
466 delete_during_send_(delete_during_send) { }
467 void Run() override {
468 if (delete_during_send_) {
469 // Use custom code since race conditions mean the answer may or may not be
470 // available.
471 int answer = 0;
472 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
473 if (pump_during_send_)
474 msg->EnableMessagePumping();
475 Send(msg);
476 } else {
477 SendAnswerToLife(pump_during_send_, true);
479 Done();
482 void OnDoubleDelay(int in, Message* reply_msg) override {
483 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
484 Send(reply_msg);
485 if (delete_during_send_)
486 ResetChannel();
489 bool pump_during_send_;
490 bool delete_during_send_;
493 class UnblockClient : public Worker {
494 public:
495 explicit UnblockClient(bool pump_during_send)
496 : Worker(Channel::MODE_CLIENT, "unblock_client"),
497 pump_during_send_(pump_during_send) { }
499 void OnAnswer(int* answer) override {
500 SendDouble(pump_during_send_, true);
501 *answer = 42;
502 Done();
505 bool pump_during_send_;
508 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
509 std::vector<Worker*> workers;
510 workers.push_back(new UnblockServer(server_pump, delete_during_send));
511 workers.push_back(new UnblockClient(client_pump));
512 RunTest(workers);
515 // Tests that the caller unblocks to answer a sync message from the receiver.
516 TEST_F(IPCSyncChannelTest, Unblock) {
517 Unblock(false, false, false);
518 Unblock(false, true, false);
519 Unblock(true, false, false);
520 Unblock(true, true, false);
523 //------------------------------------------------------------------------------
525 #if defined(OS_ANDROID)
526 #define MAYBE_ChannelDeleteDuringSend DISABLED_ChannelDeleteDuringSend
527 #else
528 #define MAYBE_ChannelDeleteDuringSend ChannelDeleteDuringSend
529 #endif
530 // Tests that the the SyncChannel object can be deleted during a Send.
531 TEST_F(IPCSyncChannelTest, MAYBE_ChannelDeleteDuringSend) {
532 Unblock(false, false, true);
533 Unblock(false, true, true);
534 Unblock(true, false, true);
535 Unblock(true, true, true);
538 //------------------------------------------------------------------------------
540 class RecursiveServer : public Worker {
541 public:
542 RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
543 : Worker(Channel::MODE_SERVER, "recursive_server"),
544 expected_send_result_(expected_send_result),
545 pump_first_(pump_first), pump_second_(pump_second) {}
546 void Run() override {
547 SendDouble(pump_first_, expected_send_result_);
548 Done();
551 void OnDouble(int in, int* out) override {
552 *out = in * 2;
553 SendAnswerToLife(pump_second_, expected_send_result_);
556 bool expected_send_result_, pump_first_, pump_second_;
559 class RecursiveClient : public Worker {
560 public:
561 RecursiveClient(bool pump_during_send, bool close_channel)
562 : Worker(Channel::MODE_CLIENT, "recursive_client"),
563 pump_during_send_(pump_during_send), close_channel_(close_channel) {}
565 void OnDoubleDelay(int in, Message* reply_msg) override {
566 SendDouble(pump_during_send_, !close_channel_);
567 if (close_channel_) {
568 delete reply_msg;
569 } else {
570 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
571 Send(reply_msg);
573 Done();
576 void OnAnswerDelay(Message* reply_msg) override {
577 if (close_channel_) {
578 delete reply_msg;
579 CloseChannel();
580 } else {
581 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
582 Send(reply_msg);
586 bool pump_during_send_, close_channel_;
589 void Recursive(
590 bool server_pump_first, bool server_pump_second, bool client_pump) {
591 std::vector<Worker*> workers;
592 workers.push_back(
593 new RecursiveServer(true, server_pump_first, server_pump_second));
594 workers.push_back(new RecursiveClient(client_pump, false));
595 RunTest(workers);
598 // Tests a server calling Send while another Send is pending.
599 TEST_F(IPCSyncChannelTest, Recursive) {
600 Recursive(false, false, false);
601 Recursive(false, false, true);
602 Recursive(false, true, false);
603 Recursive(false, true, true);
604 Recursive(true, false, false);
605 Recursive(true, false, true);
606 Recursive(true, true, false);
607 Recursive(true, true, true);
610 //------------------------------------------------------------------------------
612 void RecursiveNoHang(
613 bool server_pump_first, bool server_pump_second, bool client_pump) {
614 std::vector<Worker*> workers;
615 workers.push_back(
616 new RecursiveServer(false, server_pump_first, server_pump_second));
617 workers.push_back(new RecursiveClient(client_pump, true));
618 RunTest(workers);
621 // Tests that if a caller makes a sync call during an existing sync call and
622 // the receiver dies, neither of the Send() calls hang.
623 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
624 RecursiveNoHang(false, false, false);
625 RecursiveNoHang(false, false, true);
626 RecursiveNoHang(false, true, false);
627 RecursiveNoHang(false, true, true);
628 RecursiveNoHang(true, false, false);
629 RecursiveNoHang(true, false, true);
630 RecursiveNoHang(true, true, false);
631 RecursiveNoHang(true, true, true);
634 //------------------------------------------------------------------------------
636 class MultipleServer1 : public Worker {
637 public:
638 explicit MultipleServer1(bool pump_during_send)
639 : Worker("test_channel1", Channel::MODE_SERVER),
640 pump_during_send_(pump_during_send) { }
642 void Run() override {
643 SendDouble(pump_during_send_, true);
644 Done();
647 bool pump_during_send_;
650 class MultipleClient1 : public Worker {
651 public:
652 MultipleClient1(WaitableEvent* client1_msg_received,
653 WaitableEvent* client1_can_reply) :
654 Worker("test_channel1", Channel::MODE_CLIENT),
655 client1_msg_received_(client1_msg_received),
656 client1_can_reply_(client1_can_reply) { }
658 void OnDouble(int in, int* out) override {
659 client1_msg_received_->Signal();
660 *out = in * 2;
661 client1_can_reply_->Wait();
662 Done();
665 private:
666 WaitableEvent *client1_msg_received_, *client1_can_reply_;
669 class MultipleServer2 : public Worker {
670 public:
671 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
673 void OnAnswer(int* result) override {
674 *result = 42;
675 Done();
679 class MultipleClient2 : public Worker {
680 public:
681 MultipleClient2(
682 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
683 bool pump_during_send)
684 : Worker("test_channel2", Channel::MODE_CLIENT),
685 client1_msg_received_(client1_msg_received),
686 client1_can_reply_(client1_can_reply),
687 pump_during_send_(pump_during_send) { }
689 void Run() override {
690 client1_msg_received_->Wait();
691 SendAnswerToLife(pump_during_send_, true);
692 client1_can_reply_->Signal();
693 Done();
696 private:
697 WaitableEvent *client1_msg_received_, *client1_can_reply_;
698 bool pump_during_send_;
701 void Multiple(bool server_pump, bool client_pump) {
702 std::vector<Worker*> workers;
704 // A shared worker thread so that server1 and server2 run on one thread.
705 base::Thread worker_thread("Multiple");
706 ASSERT_TRUE(worker_thread.Start());
708 // Server1 sends a sync msg to client1, which blocks the reply until
709 // server2 (which runs on the same worker thread as server1) responds
710 // to a sync msg from client2.
711 WaitableEvent client1_msg_received(false, false);
712 WaitableEvent client1_can_reply(false, false);
714 Worker* worker;
716 worker = new MultipleServer2();
717 worker->OverrideThread(&worker_thread);
718 workers.push_back(worker);
720 worker = new MultipleClient2(
721 &client1_msg_received, &client1_can_reply, client_pump);
722 workers.push_back(worker);
724 worker = new MultipleServer1(server_pump);
725 worker->OverrideThread(&worker_thread);
726 workers.push_back(worker);
728 worker = new MultipleClient1(
729 &client1_msg_received, &client1_can_reply);
730 workers.push_back(worker);
732 RunTest(workers);
735 // Tests that multiple SyncObjects on the same listener thread can unblock each
736 // other.
737 TEST_F(IPCSyncChannelTest, Multiple) {
738 Multiple(false, false);
739 Multiple(false, true);
740 Multiple(true, false);
741 Multiple(true, true);
744 //------------------------------------------------------------------------------
746 // This class provides server side functionality to test the case where
747 // multiple sync channels are in use on the same thread on the client and
748 // nested calls are issued.
749 class QueuedReplyServer : public Worker {
750 public:
751 QueuedReplyServer(base::Thread* listener_thread,
752 const std::string& channel_name,
753 const std::string& reply_text)
754 : Worker(channel_name, Channel::MODE_SERVER),
755 reply_text_(reply_text) {
756 Worker::OverrideThread(listener_thread);
759 void OnNestedTestMsg(Message* reply_msg) override {
760 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
761 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
762 Send(reply_msg);
763 Done();
766 private:
767 std::string reply_text_;
770 // The QueuedReplyClient class provides functionality to test the case where
771 // multiple sync channels are in use on the same thread and they make nested
772 // sync calls, i.e. while the first channel waits for a response it makes a
773 // sync call on another channel.
774 // The callstack should unwind correctly, i.e. the outermost call should
775 // complete first, and so on.
776 class QueuedReplyClient : public Worker {
777 public:
778 QueuedReplyClient(base::Thread* listener_thread,
779 const std::string& channel_name,
780 const std::string& expected_text,
781 bool pump_during_send)
782 : Worker(channel_name, Channel::MODE_CLIENT),
783 pump_during_send_(pump_during_send),
784 expected_text_(expected_text) {
785 Worker::OverrideThread(listener_thread);
788 void Run() override {
789 std::string response;
790 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
791 if (pump_during_send_)
792 msg->EnableMessagePumping();
793 bool result = Send(msg);
794 DCHECK(result);
795 DCHECK_EQ(response, expected_text_);
797 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
798 Done();
801 private:
802 bool pump_during_send_;
803 std::string expected_text_;
806 void QueuedReply(bool client_pump) {
807 std::vector<Worker*> workers;
809 // A shared worker thread for servers
810 base::Thread server_worker_thread("QueuedReply_ServerListener");
811 ASSERT_TRUE(server_worker_thread.Start());
813 base::Thread client_worker_thread("QueuedReply_ClientListener");
814 ASSERT_TRUE(client_worker_thread.Start());
816 Worker* worker;
818 worker = new QueuedReplyServer(&server_worker_thread,
819 "QueuedReply_Server1",
820 "Got first message");
821 workers.push_back(worker);
823 worker = new QueuedReplyServer(&server_worker_thread,
824 "QueuedReply_Server2",
825 "Got second message");
826 workers.push_back(worker);
828 worker = new QueuedReplyClient(&client_worker_thread,
829 "QueuedReply_Server1",
830 "Got first message",
831 client_pump);
832 workers.push_back(worker);
834 worker = new QueuedReplyClient(&client_worker_thread,
835 "QueuedReply_Server2",
836 "Got second message",
837 client_pump);
838 workers.push_back(worker);
840 RunTest(workers);
843 // While a blocking send is in progress, the listener thread might answer other
844 // synchronous messages. This tests that if during the response to another
845 // message the reply to the original messages comes, it is queued up correctly
846 // and the original Send is unblocked later.
847 // We also test that the send call stacks unwind correctly when the channel
848 // pumps messages while waiting for a response.
849 TEST_F(IPCSyncChannelTest, QueuedReply) {
850 QueuedReply(false);
851 QueuedReply(true);
854 //------------------------------------------------------------------------------
856 class ChattyClient : public Worker {
857 public:
858 ChattyClient() :
859 Worker(Channel::MODE_CLIENT, "chatty_client") { }
861 void OnAnswer(int* answer) override {
862 // The PostMessage limit is 10k. Send 20% more than that.
863 const int kMessageLimit = 10000;
864 const int kMessagesToSend = kMessageLimit * 120 / 100;
865 for (int i = 0; i < kMessagesToSend; ++i) {
866 if (!SendDouble(false, true))
867 break;
869 *answer = 42;
870 Done();
874 void ChattyServer(bool pump_during_send) {
875 std::vector<Worker*> workers;
876 workers.push_back(new UnblockServer(pump_during_send, false));
877 workers.push_back(new ChattyClient());
878 RunTest(workers);
881 #if defined(OS_ANDROID)
882 // Times out.
883 #define MAYBE_ChattyServer DISABLED_ChattyServer
884 #else
885 #define MAYBE_ChattyServer ChattyServer
886 #endif
887 // Tests http://b/1093251 - that sending lots of sync messages while
888 // the receiver is waiting for a sync reply does not overflow the PostMessage
889 // queue.
890 TEST_F(IPCSyncChannelTest, MAYBE_ChattyServer) {
891 ChattyServer(false);
892 ChattyServer(true);
895 //------------------------------------------------------------------------------
897 void NestedCallback(Worker* server) {
898 // Sleep a bit so that we wake up after the reply has been received.
899 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
900 server->SendAnswerToLife(true, true);
903 bool timeout_occurred = false;
905 void TimeoutCallback() {
906 timeout_occurred = true;
909 class DoneEventRaceServer : public Worker {
910 public:
911 DoneEventRaceServer()
912 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
914 void Run() override {
915 base::ThreadTaskRunnerHandle::Get()->PostTask(
916 FROM_HERE, base::Bind(&NestedCallback, this));
917 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
918 FROM_HERE, base::Bind(&TimeoutCallback),
919 base::TimeDelta::FromSeconds(9));
920 // Even though we have a timeout on the Send, it will succeed since for this
921 // bug, the reply message comes back and is deserialized, however the done
922 // event wasn't set. So we indirectly use the timeout task to notice if a
923 // timeout occurred.
924 SendAnswerToLife(true, true);
925 DCHECK(!timeout_occurred);
926 Done();
930 #if defined(OS_ANDROID)
931 #define MAYBE_DoneEventRace DISABLED_DoneEventRace
932 #else
933 #define MAYBE_DoneEventRace DoneEventRace
934 #endif
935 // Tests http://b/1474092 - that if after the done_event is set but before
936 // OnObjectSignaled is called another message is sent out, then after its
937 // reply comes back OnObjectSignaled will be called for the first message.
938 TEST_F(IPCSyncChannelTest, MAYBE_DoneEventRace) {
939 std::vector<Worker*> workers;
940 workers.push_back(new DoneEventRaceServer());
941 workers.push_back(new SimpleClient());
942 RunTest(workers);
945 //------------------------------------------------------------------------------
947 class TestSyncMessageFilter : public SyncMessageFilter {
948 public:
949 TestSyncMessageFilter(
950 base::WaitableEvent* shutdown_event,
951 Worker* worker,
952 scoped_refptr<base::SingleThreadTaskRunner> task_runner)
953 : SyncMessageFilter(shutdown_event, false),
954 worker_(worker),
955 task_runner_(task_runner) {}
957 void OnFilterAdded(Sender* sender) override {
958 SyncMessageFilter::OnFilterAdded(sender);
959 task_runner_->PostTask(
960 FROM_HERE,
961 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
964 void SendMessageOnHelperThread() {
965 int answer = 0;
966 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
967 DCHECK(result);
968 DCHECK_EQ(answer, 42);
970 worker_->Done();
973 private:
974 ~TestSyncMessageFilter() override {}
976 Worker* worker_;
977 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
980 class SyncMessageFilterServer : public Worker {
981 public:
982 SyncMessageFilterServer()
983 : Worker(Channel::MODE_SERVER, "sync_message_filter_server"),
984 thread_("helper_thread") {
985 base::Thread::Options options;
986 options.message_loop_type = base::MessageLoop::TYPE_DEFAULT;
987 thread_.StartWithOptions(options);
988 filter_ = new TestSyncMessageFilter(shutdown_event(), this,
989 thread_.task_runner());
992 void Run() override {
993 channel()->AddFilter(filter_.get());
996 base::Thread thread_;
997 scoped_refptr<TestSyncMessageFilter> filter_;
1000 // This class provides functionality to test the case that a Send on the sync
1001 // channel does not crash after the channel has been closed.
1002 class ServerSendAfterClose : public Worker {
1003 public:
1004 ServerSendAfterClose()
1005 : Worker(Channel::MODE_SERVER, "simpler_server"),
1006 send_result_(true) {
1009 bool SendDummy() {
1010 ListenerThread()->task_runner()->PostTask(
1011 FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
1012 this, new SyncChannelTestMsg_NoArgs));
1013 return true;
1016 bool send_result() const {
1017 return send_result_;
1020 private:
1021 void Run() override {
1022 CloseChannel();
1023 Done();
1026 bool Send(Message* msg) override {
1027 send_result_ = Worker::Send(msg);
1028 Done();
1029 return send_result_;
1032 bool send_result_;
1035 // Tests basic synchronous call
1036 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1037 std::vector<Worker*> workers;
1038 workers.push_back(new SyncMessageFilterServer());
1039 workers.push_back(new SimpleClient());
1040 RunTest(workers);
1043 // Test the case when the channel is closed and a Send is attempted after that.
1044 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1045 ServerSendAfterClose server;
1046 server.Start();
1048 server.done_event()->Wait();
1049 server.done_event()->Reset();
1051 server.SendDummy();
1052 server.done_event()->Wait();
1054 EXPECT_FALSE(server.send_result());
1056 server.Shutdown();
1059 //------------------------------------------------------------------------------
1061 class RestrictedDispatchServer : public Worker {
1062 public:
1063 RestrictedDispatchServer(WaitableEvent* sent_ping_event,
1064 WaitableEvent* wait_event)
1065 : Worker("restricted_channel", Channel::MODE_SERVER),
1066 sent_ping_event_(sent_ping_event),
1067 wait_event_(wait_event) { }
1069 void OnDoPing(int ping) {
1070 // Send an asynchronous message that unblocks the caller.
1071 Message* msg = new SyncChannelTestMsg_Ping(ping);
1072 msg->set_unblock(true);
1073 Send(msg);
1074 // Signal the event after the message has been sent on the channel, on the
1075 // IPC thread.
1076 ipc_thread().task_runner()->PostTask(
1077 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
1080 void OnPingTTL(int ping, int* out) {
1081 *out = ping;
1082 wait_event_->Wait();
1085 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1087 private:
1088 bool OnMessageReceived(const Message& message) override {
1089 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1090 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1091 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1092 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1093 IPC_END_MESSAGE_MAP()
1094 return true;
1097 void OnPingSent() {
1098 sent_ping_event_->Signal();
1101 void OnNoArgs() { }
1102 WaitableEvent* sent_ping_event_;
1103 WaitableEvent* wait_event_;
1106 class NonRestrictedDispatchServer : public Worker {
1107 public:
1108 NonRestrictedDispatchServer(WaitableEvent* signal_event)
1109 : Worker("non_restricted_channel", Channel::MODE_SERVER),
1110 signal_event_(signal_event) {}
1112 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1114 void OnDoPingTTL(int ping) {
1115 int value = 0;
1116 Send(new SyncChannelTestMsg_PingTTL(ping, &value));
1117 signal_event_->Signal();
1120 private:
1121 bool OnMessageReceived(const Message& message) override {
1122 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1123 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1124 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1125 IPC_END_MESSAGE_MAP()
1126 return true;
1129 void OnNoArgs() { }
1130 WaitableEvent* signal_event_;
1133 class RestrictedDispatchClient : public Worker {
1134 public:
1135 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1136 RestrictedDispatchServer* server,
1137 NonRestrictedDispatchServer* server2,
1138 int* success)
1139 : Worker("restricted_channel", Channel::MODE_CLIENT),
1140 ping_(0),
1141 server_(server),
1142 server2_(server2),
1143 success_(success),
1144 sent_ping_event_(sent_ping_event) {}
1146 void Run() override {
1147 // Incoming messages from our channel should only be dispatched when we
1148 // send a message on that same channel.
1149 channel()->SetRestrictDispatchChannelGroup(1);
1151 server_->ListenerThread()->task_runner()->PostTask(
1152 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
1153 sent_ping_event_->Wait();
1154 Send(new SyncChannelTestMsg_NoArgs);
1155 if (ping_ == 1)
1156 ++*success_;
1157 else
1158 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1160 non_restricted_channel_ = SyncChannel::Create(
1161 "non_restricted_channel", IPC::Channel::MODE_CLIENT, this,
1162 ipc_thread().task_runner().get(), true, shutdown_event(), nullptr);
1164 server_->ListenerThread()->task_runner()->PostTask(
1165 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
1166 sent_ping_event_->Wait();
1167 // Check that the incoming message is *not* dispatched when sending on the
1168 // non restricted channel.
1169 // TODO(piman): there is a possibility of a false positive race condition
1170 // here, if the message that was posted on the server-side end of the pipe
1171 // is not visible yet on the client side, but I don't know how to solve this
1172 // without hooking into the internals of SyncChannel. I haven't seen it in
1173 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1174 // the following to fail).
1175 non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
1176 if (ping_ == 1)
1177 ++*success_;
1178 else
1179 LOG(ERROR) << "Send dispatched message from restricted channel";
1181 Send(new SyncChannelTestMsg_NoArgs);
1182 if (ping_ == 2)
1183 ++*success_;
1184 else
1185 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1187 // Check that the incoming message on the non-restricted channel is
1188 // dispatched when sending on the restricted channel.
1189 server2_->ListenerThread()->task_runner()->PostTask(
1190 FROM_HERE,
1191 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
1192 int value = 0;
1193 Send(new SyncChannelTestMsg_PingTTL(4, &value));
1194 if (ping_ == 3 && value == 4)
1195 ++*success_;
1196 else
1197 LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
1199 non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
1200 non_restricted_channel_.reset();
1201 Send(new SyncChannelTestMsg_Done);
1202 Done();
1205 private:
1206 bool OnMessageReceived(const Message& message) override {
1207 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1208 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1209 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
1210 IPC_END_MESSAGE_MAP()
1211 return true;
1214 void OnPing(int ping) {
1215 ping_ = ping;
1218 void OnPingTTL(int ping, IPC::Message* reply) {
1219 ping_ = ping;
1220 // This message comes from the NonRestrictedDispatchServer, we have to send
1221 // the reply back manually.
1222 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
1223 non_restricted_channel_->Send(reply);
1226 int ping_;
1227 RestrictedDispatchServer* server_;
1228 NonRestrictedDispatchServer* server2_;
1229 int* success_;
1230 WaitableEvent* sent_ping_event_;
1231 scoped_ptr<SyncChannel> non_restricted_channel_;
1234 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1235 WaitableEvent sent_ping_event(false, false);
1236 WaitableEvent wait_event(false, false);
1237 RestrictedDispatchServer* server =
1238 new RestrictedDispatchServer(&sent_ping_event, &wait_event);
1239 NonRestrictedDispatchServer* server2 =
1240 new NonRestrictedDispatchServer(&wait_event);
1242 int success = 0;
1243 std::vector<Worker*> workers;
1244 workers.push_back(server);
1245 workers.push_back(server2);
1246 workers.push_back(new RestrictedDispatchClient(
1247 &sent_ping_event, server, server2, &success));
1248 RunTest(workers);
1249 EXPECT_EQ(4, success);
1252 //------------------------------------------------------------------------------
1254 // This test case inspired by crbug.com/108491
1255 // We create two servers that use the same ListenerThread but have
1256 // SetRestrictDispatchToSameChannel set to true.
1257 // We create clients, then use some specific WaitableEvent wait/signalling to
1258 // ensure that messages get dispatched in a way that causes a deadlock due to
1259 // a nested dispatch and an eligible message in a higher-level dispatch's
1260 // delayed_queue. Specifically, we start with client1 about so send an
1261 // unblocking message to server1, while the shared listener thread for the
1262 // servers server1 and server2 is about to send a non-unblocking message to
1263 // client1. At the same time, client2 will be about to send an unblocking
1264 // message to server2. Server1 will handle the client1->server1 message by
1265 // telling server2 to send a non-unblocking message to client2.
1266 // What should happen is that the send to server2 should find the pending,
1267 // same-context client2->server2 message to dispatch, causing client2 to
1268 // unblock then handle the server2->client2 message, so that the shared
1269 // servers' listener thread can then respond to the client1->server1 message.
1270 // Then client1 can handle the non-unblocking server1->client1 message.
1271 // The old code would end up in a state where the server2->client2 message is
1272 // sent, but the client2->server2 message (which is eligible for dispatch, and
1273 // which is what client2 is waiting for) is stashed in a local delayed_queue
1274 // that has server1's channel context, causing a deadlock.
1275 // WaitableEvents in the events array are used to:
1276 // event 0: indicate to client1 that server listener is in OnDoServerTask
1277 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1278 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1279 // event 3: indicate to client2 that server listener is in OnDoServerTask
1281 class RestrictedDispatchDeadlockServer : public Worker {
1282 public:
1283 RestrictedDispatchDeadlockServer(int server_num,
1284 WaitableEvent* server_ready_event,
1285 WaitableEvent** events,
1286 RestrictedDispatchDeadlockServer* peer)
1287 : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
1288 server_num_(server_num),
1289 server_ready_event_(server_ready_event),
1290 events_(events),
1291 peer_(peer) { }
1293 void OnDoServerTask() {
1294 events_[3]->Signal();
1295 events_[2]->Wait();
1296 events_[0]->Signal();
1297 SendMessageToClient();
1300 void Run() override {
1301 channel()->SetRestrictDispatchChannelGroup(1);
1302 server_ready_event_->Signal();
1305 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1307 private:
1308 bool OnMessageReceived(const Message& message) override {
1309 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
1310 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1311 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1312 IPC_END_MESSAGE_MAP()
1313 return true;
1316 void OnNoArgs() {
1317 if (server_num_ == 1) {
1318 DCHECK(peer_ != NULL);
1319 peer_->SendMessageToClient();
1323 void SendMessageToClient() {
1324 Message* msg = new SyncChannelTestMsg_NoArgs;
1325 msg->set_unblock(false);
1326 DCHECK(!msg->should_unblock());
1327 Send(msg);
1330 int server_num_;
1331 WaitableEvent* server_ready_event_;
1332 WaitableEvent** events_;
1333 RestrictedDispatchDeadlockServer* peer_;
1336 class RestrictedDispatchDeadlockClient2 : public Worker {
1337 public:
1338 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
1339 WaitableEvent* server_ready_event,
1340 WaitableEvent** events)
1341 : Worker("channel2", Channel::MODE_CLIENT),
1342 server_ready_event_(server_ready_event),
1343 events_(events),
1344 received_msg_(false),
1345 received_noarg_reply_(false),
1346 done_issued_(false) {}
1348 void Run() override {
1349 server_ready_event_->Wait();
1352 void OnDoClient2Task() {
1353 events_[3]->Wait();
1354 events_[1]->Signal();
1355 events_[2]->Signal();
1356 DCHECK(received_msg_ == false);
1358 Message* message = new SyncChannelTestMsg_NoArgs;
1359 message->set_unblock(true);
1360 Send(message);
1361 received_noarg_reply_ = true;
1364 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1365 private:
1366 bool OnMessageReceived(const Message& message) override {
1367 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
1368 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1369 IPC_END_MESSAGE_MAP()
1370 return true;
1373 void OnNoArgs() {
1374 received_msg_ = true;
1375 PossiblyDone();
1378 void PossiblyDone() {
1379 if (received_noarg_reply_ && received_msg_) {
1380 DCHECK(done_issued_ == false);
1381 done_issued_ = true;
1382 Send(new SyncChannelTestMsg_Done);
1383 Done();
1387 WaitableEvent* server_ready_event_;
1388 WaitableEvent** events_;
1389 bool received_msg_;
1390 bool received_noarg_reply_;
1391 bool done_issued_;
1394 class RestrictedDispatchDeadlockClient1 : public Worker {
1395 public:
1396 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
1397 RestrictedDispatchDeadlockClient2* peer,
1398 WaitableEvent* server_ready_event,
1399 WaitableEvent** events)
1400 : Worker("channel1", Channel::MODE_CLIENT),
1401 server_(server),
1402 peer_(peer),
1403 server_ready_event_(server_ready_event),
1404 events_(events),
1405 received_msg_(false),
1406 received_noarg_reply_(false),
1407 done_issued_(false) {}
1409 void Run() override {
1410 server_ready_event_->Wait();
1411 server_->ListenerThread()->task_runner()->PostTask(
1412 FROM_HERE,
1413 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
1414 peer_->ListenerThread()->task_runner()->PostTask(
1415 FROM_HERE,
1416 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
1417 events_[0]->Wait();
1418 events_[1]->Wait();
1419 DCHECK(received_msg_ == false);
1421 Message* message = new SyncChannelTestMsg_NoArgs;
1422 message->set_unblock(true);
1423 Send(message);
1424 received_noarg_reply_ = true;
1425 PossiblyDone();
1428 private:
1429 bool OnMessageReceived(const Message& message) override {
1430 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
1431 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1432 IPC_END_MESSAGE_MAP()
1433 return true;
1436 void OnNoArgs() {
1437 received_msg_ = true;
1438 PossiblyDone();
1441 void PossiblyDone() {
1442 if (received_noarg_reply_ && received_msg_) {
1443 DCHECK(done_issued_ == false);
1444 done_issued_ = true;
1445 Send(new SyncChannelTestMsg_Done);
1446 Done();
1450 RestrictedDispatchDeadlockServer* server_;
1451 RestrictedDispatchDeadlockClient2* peer_;
1452 WaitableEvent* server_ready_event_;
1453 WaitableEvent** events_;
1454 bool received_msg_;
1455 bool received_noarg_reply_;
1456 bool done_issued_;
1459 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
1460 std::vector<Worker*> workers;
1462 // A shared worker thread so that server1 and server2 run on one thread.
1463 base::Thread worker_thread("RestrictedDispatchDeadlock");
1464 ASSERT_TRUE(worker_thread.Start());
1466 WaitableEvent server1_ready(false, false);
1467 WaitableEvent server2_ready(false, false);
1469 WaitableEvent event0(false, false);
1470 WaitableEvent event1(false, false);
1471 WaitableEvent event2(false, false);
1472 WaitableEvent event3(false, false);
1473 WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
1475 RestrictedDispatchDeadlockServer* server1;
1476 RestrictedDispatchDeadlockServer* server2;
1477 RestrictedDispatchDeadlockClient1* client1;
1478 RestrictedDispatchDeadlockClient2* client2;
1480 server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
1481 NULL);
1482 server2->OverrideThread(&worker_thread);
1483 workers.push_back(server2);
1485 client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
1486 events);
1487 workers.push_back(client2);
1489 server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
1490 server2);
1491 server1->OverrideThread(&worker_thread);
1492 workers.push_back(server1);
1494 client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
1495 &server1_ready, events);
1496 workers.push_back(client1);
1498 RunTest(workers);
1501 //------------------------------------------------------------------------------
1503 // This test case inspired by crbug.com/120530
1504 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1505 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1506 // re-enter when called from W4 while it's sending a message to W2.
1507 // The first worker drives the whole test so it must be treated specially.
1509 class RestrictedDispatchPipeWorker : public Worker {
1510 public:
1511 RestrictedDispatchPipeWorker(
1512 const std::string &channel1,
1513 WaitableEvent* event1,
1514 const std::string &channel2,
1515 WaitableEvent* event2,
1516 int group,
1517 int* success)
1518 : Worker(channel1, Channel::MODE_SERVER),
1519 event1_(event1),
1520 event2_(event2),
1521 other_channel_name_(channel2),
1522 group_(group),
1523 success_(success) {
1526 void OnPingTTL(int ping, int* ret) {
1527 *ret = 0;
1528 if (!ping)
1529 return;
1530 other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
1531 ++*ret;
1534 void OnDone() {
1535 if (is_first())
1536 return;
1537 other_channel_->Send(new SyncChannelTestMsg_Done);
1538 other_channel_.reset();
1539 Done();
1542 void Run() override {
1543 channel()->SetRestrictDispatchChannelGroup(group_);
1544 if (is_first())
1545 event1_->Signal();
1546 event2_->Wait();
1547 other_channel_ = SyncChannel::Create(
1548 other_channel_name_, IPC::Channel::MODE_CLIENT, this,
1549 ipc_thread().task_runner().get(), true, shutdown_event(), nullptr);
1550 other_channel_->SetRestrictDispatchChannelGroup(group_);
1551 if (!is_first()) {
1552 event1_->Signal();
1553 return;
1555 *success_ = 0;
1556 int value = 0;
1557 OnPingTTL(3, &value);
1558 *success_ += (value == 3);
1559 OnPingTTL(4, &value);
1560 *success_ += (value == 4);
1561 OnPingTTL(5, &value);
1562 *success_ += (value == 5);
1563 other_channel_->Send(new SyncChannelTestMsg_Done);
1564 other_channel_.reset();
1565 Done();
1568 bool is_first() { return !!success_; }
1570 private:
1571 bool OnMessageReceived(const Message& message) override {
1572 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
1573 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1574 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
1575 IPC_END_MESSAGE_MAP()
1576 return true;
1579 scoped_ptr<SyncChannel> other_channel_;
1580 WaitableEvent* event1_;
1581 WaitableEvent* event2_;
1582 std::string other_channel_name_;
1583 int group_;
1584 int* success_;
1587 #if defined(OS_ANDROID)
1588 #define MAYBE_RestrictedDispatch4WayDeadlock \
1589 DISABLED_RestrictedDispatch4WayDeadlock
1590 #else
1591 #define MAYBE_RestrictedDispatch4WayDeadlock RestrictedDispatch4WayDeadlock
1592 #endif
1593 TEST_F(IPCSyncChannelTest, MAYBE_RestrictedDispatch4WayDeadlock) {
1594 int success = 0;
1595 std::vector<Worker*> workers;
1596 WaitableEvent event0(true, false);
1597 WaitableEvent event1(true, false);
1598 WaitableEvent event2(true, false);
1599 WaitableEvent event3(true, false);
1600 workers.push_back(new RestrictedDispatchPipeWorker(
1601 "channel0", &event0, "channel1", &event1, 1, &success));
1602 workers.push_back(new RestrictedDispatchPipeWorker(
1603 "channel1", &event1, "channel2", &event2, 2, NULL));
1604 workers.push_back(new RestrictedDispatchPipeWorker(
1605 "channel2", &event2, "channel3", &event3, 3, NULL));
1606 workers.push_back(new RestrictedDispatchPipeWorker(
1607 "channel3", &event3, "channel0", &event0, 4, NULL));
1608 RunTest(workers);
1609 EXPECT_EQ(3, success);
1612 //------------------------------------------------------------------------------
1614 // This test case inspired by crbug.com/122443
1615 // We want to make sure a reply message with the unblock flag set correctly
1616 // behaves as a reply, not a regular message.
1617 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1618 // during which it will dispatch a message comming from Client, at which point
1619 // it will send another message to Server2. While sending that second message it
1620 // will receive a reply from Server1 with the unblock flag.
1622 class ReentrantReplyServer1 : public Worker {
1623 public:
1624 ReentrantReplyServer1(WaitableEvent* server_ready)
1625 : Worker("reentrant_reply1", Channel::MODE_SERVER),
1626 server_ready_(server_ready) { }
1628 void Run() override {
1629 server2_channel_ = SyncChannel::Create(
1630 "reentrant_reply2", IPC::Channel::MODE_CLIENT, this,
1631 ipc_thread().task_runner().get(), true, shutdown_event(), nullptr);
1632 server_ready_->Signal();
1633 Message* msg = new SyncChannelTestMsg_Reentrant1();
1634 server2_channel_->Send(msg);
1635 server2_channel_.reset();
1636 Done();
1639 private:
1640 bool OnMessageReceived(const Message& message) override {
1641 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
1642 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
1643 IPC_REPLY_HANDLER(OnReply)
1644 IPC_END_MESSAGE_MAP()
1645 return true;
1648 void OnReentrant2() {
1649 Message* msg = new SyncChannelTestMsg_Reentrant3();
1650 server2_channel_->Send(msg);
1653 void OnReply(const Message& message) {
1654 // If we get here, the Send() will never receive the reply (thus would
1655 // hang), so abort instead.
1656 LOG(FATAL) << "Reply message was dispatched";
1659 WaitableEvent* server_ready_;
1660 scoped_ptr<SyncChannel> server2_channel_;
1663 class ReentrantReplyServer2 : public Worker {
1664 public:
1665 ReentrantReplyServer2()
1666 : Worker("reentrant_reply2", Channel::MODE_SERVER),
1667 reply_(NULL) { }
1669 private:
1670 bool OnMessageReceived(const Message& message) override {
1671 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
1672 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1673 SyncChannelTestMsg_Reentrant1, OnReentrant1)
1674 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
1675 IPC_END_MESSAGE_MAP()
1676 return true;
1679 void OnReentrant1(Message* reply) {
1680 DCHECK(!reply_);
1681 reply_ = reply;
1684 void OnReentrant3() {
1685 DCHECK(reply_);
1686 Message* reply = reply_;
1687 reply_ = NULL;
1688 reply->set_unblock(true);
1689 Send(reply);
1690 Done();
1693 Message* reply_;
1696 class ReentrantReplyClient : public Worker {
1697 public:
1698 ReentrantReplyClient(WaitableEvent* server_ready)
1699 : Worker("reentrant_reply1", Channel::MODE_CLIENT),
1700 server_ready_(server_ready) { }
1702 void Run() override {
1703 server_ready_->Wait();
1704 Send(new SyncChannelTestMsg_Reentrant2());
1705 Done();
1708 private:
1709 WaitableEvent* server_ready_;
1712 TEST_F(IPCSyncChannelTest, ReentrantReply) {
1713 std::vector<Worker*> workers;
1714 WaitableEvent server_ready(false, false);
1715 workers.push_back(new ReentrantReplyServer2());
1716 workers.push_back(new ReentrantReplyServer1(&server_ready));
1717 workers.push_back(new ReentrantReplyClient(&server_ready));
1718 RunTest(workers);
1721 //------------------------------------------------------------------------------
1723 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1725 class VerifiedServer : public Worker {
1726 public:
1727 VerifiedServer(base::Thread* listener_thread,
1728 const std::string& channel_name,
1729 const std::string& reply_text)
1730 : Worker(channel_name, Channel::MODE_SERVER),
1731 reply_text_(reply_text) {
1732 Worker::OverrideThread(listener_thread);
1735 void OnNestedTestMsg(Message* reply_msg) override {
1736 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
1737 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
1738 Send(reply_msg);
1739 ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId());
1740 Done();
1743 private:
1744 std::string reply_text_;
1747 class VerifiedClient : public Worker {
1748 public:
1749 VerifiedClient(base::Thread* listener_thread,
1750 const std::string& channel_name,
1751 const std::string& expected_text)
1752 : Worker(channel_name, Channel::MODE_CLIENT),
1753 expected_text_(expected_text) {
1754 Worker::OverrideThread(listener_thread);
1757 void Run() override {
1758 std::string response;
1759 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
1760 bool result = Send(msg);
1761 DCHECK(result);
1762 DCHECK_EQ(response, expected_text_);
1763 // expected_text_ is only used in the above DCHECK. This line suppresses the
1764 // "unused private field" warning in release builds.
1765 (void)expected_text_;
1767 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
1768 ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId());
1769 Done();
1772 private:
1773 std::string expected_text_;
1776 void Verified() {
1777 std::vector<Worker*> workers;
1779 // A shared worker thread for servers
1780 base::Thread server_worker_thread("Verified_ServerListener");
1781 ASSERT_TRUE(server_worker_thread.Start());
1783 base::Thread client_worker_thread("Verified_ClientListener");
1784 ASSERT_TRUE(client_worker_thread.Start());
1786 std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
1787 Worker* worker;
1789 worker = new VerifiedServer(&server_worker_thread,
1790 channel_id,
1791 "Got first message");
1792 workers.push_back(worker);
1794 worker = new VerifiedClient(&client_worker_thread,
1795 channel_id,
1796 "Got first message");
1797 workers.push_back(worker);
1799 RunTest(workers);
1802 // Windows needs to send an out-of-band secret to verify the client end of the
1803 // channel. Test that we still connect correctly in that case.
1804 TEST_F(IPCSyncChannelTest, Verified) {
1805 Verified();
1808 } // namespace
1809 } // namespace IPC