1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_GPU_GPU_IDIRECT3D9_MOCK_WIN_H_
6 #define CONTENT_GPU_GPU_IDIRECT3D9_MOCK_WIN_H_
11 #include "testing/gmock/include/gmock/gmock.h"
13 class IDirect3D9Mock
: public IDirect3D9
{
16 virtual ~IDirect3D9Mock();
18 MOCK_METHOD5_WITH_CALLTYPE(
19 STDMETHODCALLTYPE
, CheckDepthStencilMatch
,
20 HRESULT(UINT Adapter
, D3DDEVTYPE DeviceType
,
21 D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
,
22 D3DFORMAT DepthStencilFormat
));
23 MOCK_METHOD6_WITH_CALLTYPE(
24 STDMETHODCALLTYPE
, CheckDeviceFormat
,
25 HRESULT(UINT Adapter
, D3DDEVTYPE DeviceType
,
26 D3DFORMAT AdapterFormat
, DWORD Usage
,
27 D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
));
28 MOCK_METHOD4_WITH_CALLTYPE(
29 STDMETHODCALLTYPE
, CheckDeviceFormatConversion
,
30 HRESULT(UINT Adapter
, D3DDEVTYPE DeviceType
,
31 D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
));
32 MOCK_METHOD6_WITH_CALLTYPE(
33 STDMETHODCALLTYPE
, CheckDeviceMultiSampleType
,
34 HRESULT(UINT Adapter
, D3DDEVTYPE DeviceType
,
35 D3DFORMAT SurfaceFormat
, BOOL Windowed
,
36 D3DMULTISAMPLE_TYPE MultiSampleType
,
37 DWORD
* pQualityLevels
));
38 MOCK_METHOD5_WITH_CALLTYPE(
39 STDMETHODCALLTYPE
, CheckDeviceType
,
40 HRESULT(UINT Adapter
, D3DDEVTYPE DevType
,
41 D3DFORMAT AdapterFormat
, D3DFORMAT BackBufferFormat
,
43 MOCK_METHOD6_WITH_CALLTYPE(
44 STDMETHODCALLTYPE
, CreateDevice
,
45 HRESULT(UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
,
47 D3DPRESENT_PARAMETERS
* pPresentationParameters
,
48 IDirect3DDevice9
** ppReturnedDeviceInterface
));
49 MOCK_METHOD4_WITH_CALLTYPE(
50 STDMETHODCALLTYPE
, EnumAdapterModes
,
51 HRESULT(UINT Adapter
, D3DFORMAT Format
, UINT Mode
,
52 D3DDISPLAYMODE
* pMode
));
53 MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE
, GetAdapterCount
, UINT());
54 MOCK_METHOD2_WITH_CALLTYPE(
55 STDMETHODCALLTYPE
, GetAdapterDisplayMode
,
56 HRESULT(UINT Adapter
, D3DDISPLAYMODE
* pMode
));
57 MOCK_METHOD3_WITH_CALLTYPE(
58 STDMETHODCALLTYPE
, GetAdapterIdentifier
,
59 HRESULT(UINT Adapter
, DWORD Flags
,
60 D3DADAPTER_IDENTIFIER9
* pIdentifier
));
61 MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE
, GetAdapterModeCount
,
62 UINT(UINT Adapter
, D3DFORMAT Format
));
63 MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE
, GetAdapterMonitor
,
64 HMONITOR(UINT Adapter
));
65 MOCK_METHOD3_WITH_CALLTYPE(STDMETHODCALLTYPE
, GetDeviceCaps
,
66 HRESULT(UINT Adapter
, D3DDEVTYPE DeviceType
,
68 MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE
, RegisterSoftwareDevice
,
69 HRESULT(void* pInitializeFunction
));
70 MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE
, QueryInterface
,
71 HRESULT(REFIID riid
, void** ppvObj
));
72 MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE
, AddRef
, ULONG());
73 MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE
, Release
, ULONG());
76 #endif // CONTENT_GPU_GPU_IDIRECT3D9_MOCK_WIN_H_