Android WebView: post QuotaManager calls to UI thread.
[chromium-blink-merge.git] / sync / engine / syncer_util.cc
blob2235734aedbacbfb0a36c00090646ae62133fdb8
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "sync/engine/syncer_util.h"
7 #include <algorithm>
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/base64.h"
13 #include "base/location.h"
14 #include "base/metrics/histogram.h"
15 #include "base/strings/string_number_conversions.h"
16 #include "sync/engine/conflict_resolver.h"
17 #include "sync/engine/syncer_proto_util.h"
18 #include "sync/engine/syncer_types.h"
19 #include "sync/internal_api/public/base/model_type.h"
20 #include "sync/internal_api/public/base/unique_position.h"
21 #include "sync/protocol/bookmark_specifics.pb.h"
22 #include "sync/protocol/password_specifics.pb.h"
23 #include "sync/protocol/sync.pb.h"
24 #include "sync/syncable/directory.h"
25 #include "sync/syncable/entry.h"
26 #include "sync/syncable/model_neutral_mutable_entry.h"
27 #include "sync/syncable/mutable_entry.h"
28 #include "sync/syncable/syncable_changes_version.h"
29 #include "sync/syncable/syncable_model_neutral_write_transaction.h"
30 #include "sync/syncable/syncable_proto_util.h"
31 #include "sync/syncable/syncable_read_transaction.h"
32 #include "sync/syncable/syncable_util.h"
33 #include "sync/syncable/syncable_write_transaction.h"
34 #include "sync/util/cryptographer.h"
35 #include "sync/util/time.h"
37 namespace syncer {
39 using syncable::BASE_SERVER_SPECIFICS;
40 using syncable::BASE_VERSION;
41 using syncable::CHANGES_VERSION;
42 using syncable::CREATE_NEW_UPDATE_ITEM;
43 using syncable::CTIME;
44 using syncable::Directory;
45 using syncable::Entry;
46 using syncable::GET_BY_HANDLE;
47 using syncable::GET_BY_ID;
48 using syncable::ID;
49 using syncable::IS_DEL;
50 using syncable::IS_DIR;
51 using syncable::IS_UNAPPLIED_UPDATE;
52 using syncable::IS_UNSYNCED;
53 using syncable::Id;
54 using syncable::META_HANDLE;
55 using syncable::MTIME;
56 using syncable::MutableEntry;
57 using syncable::NON_UNIQUE_NAME;
58 using syncable::PARENT_ID;
59 using syncable::SERVER_CTIME;
60 using syncable::SERVER_IS_DEL;
61 using syncable::SERVER_IS_DIR;
62 using syncable::SERVER_MTIME;
63 using syncable::SERVER_NON_UNIQUE_NAME;
64 using syncable::SERVER_PARENT_ID;
65 using syncable::SERVER_SPECIFICS;
66 using syncable::SERVER_UNIQUE_POSITION;
67 using syncable::SERVER_VERSION;
68 using syncable::SPECIFICS;
69 using syncable::SYNCER;
70 using syncable::UNIQUE_BOOKMARK_TAG;
71 using syncable::UNIQUE_CLIENT_TAG;
72 using syncable::UNIQUE_POSITION;
73 using syncable::UNIQUE_SERVER_TAG;
74 using syncable::WriteTransaction;
76 syncable::Id FindLocalIdToUpdate(
77 syncable::BaseTransaction* trans,
78 const sync_pb::SyncEntity& update) {
79 // Expected entry points of this function:
80 // SyncEntity has NOT been applied to SERVER fields.
81 // SyncEntity has NOT been applied to LOCAL fields.
82 // DB has not yet been modified, no entries created for this update.
84 const std::string& client_id = trans->directory()->cache_guid();
85 const syncable::Id& update_id = SyncableIdFromProto(update.id_string());
87 if (update.has_client_defined_unique_tag() &&
88 !update.client_defined_unique_tag().empty()) {
89 // When a server sends down a client tag, the following cases can occur:
90 // 1) Client has entry for tag already, ID is server style, matches
91 // 2) Client has entry for tag already, ID is server, doesn't match.
92 // 3) Client has entry for tag already, ID is local, (never matches)
93 // 4) Client has no entry for tag
95 // Case 1, we don't have to do anything since the update will
96 // work just fine. Update will end up in the proper entry, via ID lookup.
97 // Case 2 - Happens very rarely due to lax enforcement of client tags
98 // on the server, if two clients commit the same tag at the same time.
99 // When this happens, we pick the lexically-least ID and ignore all other
100 // items.
101 // Case 3 - We need to replace the local ID with the server ID so that
102 // this update gets targeted at the correct local entry; we expect conflict
103 // resolution to occur.
104 // Case 4 - Perfect. Same as case 1.
106 syncable::Entry local_entry(trans, syncable::GET_BY_CLIENT_TAG,
107 update.client_defined_unique_tag());
109 // The SyncAPI equivalent of this function will return !good if IS_DEL.
110 // The syncable version will return good even if IS_DEL.
111 // TODO(chron): Unit test the case with IS_DEL and make sure.
112 if (local_entry.good()) {
113 if (local_entry.GetId().ServerKnows()) {
114 if (local_entry.GetId() != update_id) {
115 // Case 2.
116 LOG(WARNING) << "Duplicated client tag.";
117 if (local_entry.GetId() < update_id) {
118 // Signal an error; drop this update on the floor. Note that
119 // we don't server delete the item, because we don't allow it to
120 // exist locally at all. So the item will remain orphaned on
121 // the server, and we won't pay attention to it.
122 return syncable::GetNullId();
125 // Target this change to the existing local entry; later,
126 // we'll change the ID of the local entry to update_id
127 // if needed.
128 return local_entry.GetId();
129 } else {
130 // Case 3: We have a local entry with the same client tag.
131 // We should change the ID of the local entry to the server entry.
132 // This will result in an server ID with base version == 0, but that's
133 // a legal state for an item with a client tag. By changing the ID,
134 // update will now be applied to local_entry.
135 DCHECK(0 == local_entry.GetBaseVersion() ||
136 CHANGES_VERSION == local_entry.GetBaseVersion());
137 return local_entry.GetId();
140 } else if (update.has_originator_cache_guid() &&
141 update.originator_cache_guid() == client_id) {
142 // If a commit succeeds, but the response does not come back fast enough
143 // then the syncer might assume that it was never committed.
144 // The server will track the client that sent up the original commit and
145 // return this in a get updates response. When this matches a local
146 // uncommitted item, we must mutate our local item and version to pick up
147 // the committed version of the same item whose commit response was lost.
148 // There is however still a race condition if the server has not
149 // completed the commit by the time the syncer tries to get updates
150 // again. To mitigate this, we need to have the server time out in
151 // a reasonable span, our commit batches have to be small enough
152 // to process within our HTTP response "assumed alive" time.
154 // We need to check if we have an entry that didn't get its server
155 // id updated correctly. The server sends down a client ID
156 // and a local (negative) id. If we have a entry by that
157 // description, we should update the ID and version to the
158 // server side ones to avoid multiple copies of the same thing.
160 syncable::Id client_item_id = syncable::Id::CreateFromClientString(
161 update.originator_client_item_id());
162 DCHECK(!client_item_id.ServerKnows());
163 syncable::Entry local_entry(trans, GET_BY_ID, client_item_id);
165 // If it exists, then our local client lost a commit response. Use
166 // the local entry.
167 if (local_entry.good() && !local_entry.GetIsDel()) {
168 int64 old_version = local_entry.GetBaseVersion();
169 int64 new_version = update.version();
170 DCHECK_LE(old_version, 0);
171 DCHECK_GT(new_version, 0);
172 // Otherwise setting the base version could cause a consistency failure.
173 // An entry should never be version 0 and SYNCED.
174 DCHECK(local_entry.GetIsUnsynced());
176 // Just a quick sanity check.
177 DCHECK(!local_entry.GetId().ServerKnows());
179 DVLOG(1) << "Reuniting lost commit response IDs. server id: "
180 << update_id << " local id: " << local_entry.GetId()
181 << " new version: " << new_version;
183 return local_entry.GetId();
186 // Fallback: target an entry having the server ID, creating one if needed.
187 return update_id;
190 UpdateAttemptResponse AttemptToUpdateEntry(
191 syncable::WriteTransaction* const trans,
192 syncable::MutableEntry* const entry,
193 Cryptographer* cryptographer) {
194 CHECK(entry->good());
195 if (!entry->GetIsUnappliedUpdate())
196 return SUCCESS; // No work to do.
197 syncable::Id id = entry->GetId();
198 const sync_pb::EntitySpecifics& specifics = entry->GetServerSpecifics();
200 // Only apply updates that we can decrypt. If we can't decrypt the update, it
201 // is likely because the passphrase has not arrived yet. Because the
202 // passphrase may not arrive within this GetUpdates, we can't just return
203 // conflict, else we try to perform normal conflict resolution prematurely or
204 // the syncer may get stuck. As such, we return CONFLICT_ENCRYPTION, which is
205 // treated as an unresolvable conflict. See the description in syncer_types.h.
206 // This prevents any unsynced changes from commiting and postpones conflict
207 // resolution until all data can be decrypted.
208 if (specifics.has_encrypted() &&
209 !cryptographer->CanDecrypt(specifics.encrypted())) {
210 // We can't decrypt this node yet.
211 DVLOG(1) << "Received an undecryptable "
212 << ModelTypeToString(entry->GetServerModelType())
213 << " update, returning conflict_encryption.";
214 return CONFLICT_ENCRYPTION;
215 } else if (specifics.has_password() &&
216 entry->GetUniqueServerTag().empty()) {
217 // Passwords use their own legacy encryption scheme.
218 const sync_pb::PasswordSpecifics& password = specifics.password();
219 if (!cryptographer->CanDecrypt(password.encrypted())) {
220 DVLOG(1) << "Received an undecryptable password update, returning "
221 << "conflict_encryption.";
222 return CONFLICT_ENCRYPTION;
226 if (!entry->GetServerIsDel()) {
227 syncable::Id new_parent = entry->GetServerParentId();
228 Entry parent(trans, GET_BY_ID, new_parent);
229 // A note on non-directory parents:
230 // We catch most unfixable tree invariant errors at update receipt time,
231 // however we deal with this case here because we may receive the child
232 // first then the illegal parent. Instead of dealing with it twice in
233 // different ways we deal with it once here to reduce the amount of code and
234 // potential errors.
235 if (!parent.good() || parent.GetIsDel() || !parent.GetIsDir()) {
236 DVLOG(1) << "Entry has bad parent, returning conflict_hierarchy.";
237 return CONFLICT_HIERARCHY;
239 if (entry->GetParentId() != new_parent) {
240 if (!entry->GetIsDel() && !IsLegalNewParent(trans, id, new_parent)) {
241 DVLOG(1) << "Not updating item " << id
242 << ", illegal new parent (would cause loop).";
243 return CONFLICT_HIERARCHY;
246 } else if (entry->GetIsDir()) {
247 Directory::Metahandles handles;
248 trans->directory()->GetChildHandlesById(trans, id, &handles);
249 if (!handles.empty()) {
250 // If we have still-existing children, then we need to deal with
251 // them before we can process this change.
252 DVLOG(1) << "Not deleting directory; it's not empty " << *entry;
253 return CONFLICT_HIERARCHY;
257 if (entry->GetIsUnsynced()) {
258 DVLOG(1) << "Skipping update, returning conflict for: " << id
259 << " ; it's unsynced.";
260 return CONFLICT_SIMPLE;
263 if (specifics.has_encrypted()) {
264 DVLOG(2) << "Received a decryptable "
265 << ModelTypeToString(entry->GetServerModelType())
266 << " update, applying normally.";
267 } else {
268 DVLOG(2) << "Received an unencrypted "
269 << ModelTypeToString(entry->GetServerModelType())
270 << " update, applying normally.";
273 UpdateLocalDataFromServerData(trans, entry);
275 return SUCCESS;
278 std::string GetUniqueBookmarkTagFromUpdate(const sync_pb::SyncEntity& update) {
279 if (!update.has_originator_cache_guid() ||
280 !update.has_originator_client_item_id()) {
281 return std::string();
284 return syncable::GenerateSyncableBookmarkHash(
285 update.originator_cache_guid(), update.originator_client_item_id());
288 UniquePosition GetUpdatePosition(const sync_pb::SyncEntity& update,
289 const std::string& suffix) {
290 DCHECK(UniquePosition::IsValidSuffix(suffix));
291 if (!(SyncerProtoUtil::ShouldMaintainPosition(update))) {
292 return UniquePosition::CreateInvalid();
293 } else if (update.has_unique_position()) {
294 return UniquePosition::FromProto(update.unique_position());
295 } else if (update.has_position_in_parent()) {
296 return UniquePosition::FromInt64(update.position_in_parent(), suffix);
297 } else {
298 return UniquePosition::CreateInvalid();
302 namespace {
304 // Helper to synthesize a new-style sync_pb::EntitySpecifics for use locally,
305 // when the server speaks only the old sync_pb::SyncEntity_BookmarkData-based
306 // protocol.
307 void UpdateBookmarkSpecifics(const std::string& singleton_tag,
308 const std::string& url,
309 const std::string& favicon_bytes,
310 syncable::ModelNeutralMutableEntry* local_entry) {
311 // In the new-style protocol, the server no longer sends bookmark info for
312 // the "google_chrome" folder. Mimic that here.
313 if (singleton_tag == "google_chrome")
314 return;
315 sync_pb::EntitySpecifics pb;
316 sync_pb::BookmarkSpecifics* bookmark = pb.mutable_bookmark();
317 if (!url.empty())
318 bookmark->set_url(url);
319 if (!favicon_bytes.empty())
320 bookmark->set_favicon(favicon_bytes);
321 local_entry->PutServerSpecifics(pb);
324 void UpdateBookmarkPositioning(
325 const sync_pb::SyncEntity& update,
326 syncable::ModelNeutralMutableEntry* local_entry) {
327 // Update our unique bookmark tag. In many cases this will be identical to
328 // the tag we already have. However, clients that have recently upgraded to
329 // versions that support unique positions will have incorrect tags. See the
330 // v86 migration logic in directory_backing_store.cc for more information.
332 // Both the old and new values are unique to this element. Applying this
333 // update will not risk the creation of conflicting unique tags.
334 std::string bookmark_tag = GetUniqueBookmarkTagFromUpdate(update);
335 if (UniquePosition::IsValidSuffix(bookmark_tag)) {
336 local_entry->PutUniqueBookmarkTag(bookmark_tag);
339 // Update our position.
340 UniquePosition update_pos =
341 GetUpdatePosition(update, local_entry->GetUniqueBookmarkTag());
342 if (update_pos.IsValid()) {
343 local_entry->PutServerUniquePosition(update_pos);
344 } else {
345 // TODO(sync): This and other cases of unexpected input should be handled
346 // better.
347 NOTREACHED();
351 } // namespace
353 void UpdateServerFieldsFromUpdate(
354 syncable::ModelNeutralMutableEntry* target,
355 const sync_pb::SyncEntity& update,
356 const std::string& name) {
357 if (update.deleted()) {
358 if (target->GetServerIsDel()) {
359 // If we already think the item is server-deleted, we're done.
360 // Skipping these cases prevents our committed deletions from coming
361 // back and overriding subsequent undeletions. For non-deleted items,
362 // the version number check has a similar effect.
363 return;
365 // The server returns very lightweight replies for deletions, so we don't
366 // clobber a bunch of fields on delete.
367 target->PutServerIsDel(true);
368 if (!target->GetUniqueClientTag().empty()) {
369 // Items identified by the client unique tag are undeletable; when
370 // they're deleted, they go back to version 0.
371 target->PutServerVersion(0);
372 } else {
373 // Otherwise, fake a server version by bumping the local number.
374 target->PutServerVersion(
375 std::max(target->GetServerVersion(), target->GetBaseVersion()) + 1);
377 target->PutIsUnappliedUpdate(true);
378 return;
381 DCHECK_EQ(target->GetId(), SyncableIdFromProto(update.id_string()))
382 << "ID Changing not supported here";
383 target->PutServerParentId(SyncableIdFromProto(update.parent_id_string()));
384 target->PutServerNonUniqueName(name);
385 target->PutServerVersion(update.version());
386 target->PutServerCtime(ProtoTimeToTime(update.ctime()));
387 target->PutServerMtime(ProtoTimeToTime(update.mtime()));
388 target->PutServerIsDir(IsFolder(update));
389 if (update.has_server_defined_unique_tag()) {
390 const std::string& tag = update.server_defined_unique_tag();
391 target->PutUniqueServerTag(tag);
393 if (update.has_client_defined_unique_tag()) {
394 const std::string& tag = update.client_defined_unique_tag();
395 target->PutUniqueClientTag(tag);
397 // Store the datatype-specific part as a protobuf.
398 if (update.has_specifics()) {
399 DCHECK_NE(GetModelType(update), UNSPECIFIED)
400 << "Storing unrecognized datatype in sync database.";
401 target->PutServerSpecifics(update.specifics());
402 } else if (update.has_bookmarkdata()) {
403 // Legacy protocol response for bookmark data.
404 const sync_pb::SyncEntity::BookmarkData& bookmark = update.bookmarkdata();
405 UpdateBookmarkSpecifics(update.server_defined_unique_tag(),
406 bookmark.bookmark_url(),
407 bookmark.bookmark_favicon(),
408 target);
410 if (SyncerProtoUtil::ShouldMaintainPosition(update)) {
411 UpdateBookmarkPositioning(update, target);
414 target->PutServerIsDel(update.deleted());
415 // We only mark the entry as unapplied if its version is greater than the
416 // local data. If we're processing the update that corresponds to one of our
417 // commit we don't apply it as time differences may occur.
418 if (update.version() > target->GetBaseVersion()) {
419 target->PutIsUnappliedUpdate(true);
423 // Creates a new Entry iff no Entry exists with the given id.
424 void CreateNewEntry(syncable::ModelNeutralWriteTransaction *trans,
425 const syncable::Id& id) {
426 syncable::Entry entry(trans, GET_BY_ID, id);
427 if (!entry.good()) {
428 syncable::ModelNeutralMutableEntry new_entry(
429 trans,
430 syncable::CREATE_NEW_UPDATE_ITEM,
431 id);
435 // This function is called on an entry when we can update the user-facing data
436 // from the server data.
437 void UpdateLocalDataFromServerData(
438 syncable::WriteTransaction* trans,
439 syncable::MutableEntry* entry) {
440 DCHECK(!entry->GetIsUnsynced());
441 DCHECK(entry->GetIsUnappliedUpdate());
443 DVLOG(2) << "Updating entry : " << *entry;
444 // Start by setting the properties that determine the model_type.
445 entry->PutSpecifics(entry->GetServerSpecifics());
446 // Clear the previous server specifics now that we're applying successfully.
447 entry->PutBaseServerSpecifics(sync_pb::EntitySpecifics());
448 entry->PutIsDir(entry->GetServerIsDir());
449 // This strange dance around the IS_DEL flag avoids problems when setting
450 // the name.
451 // TODO(chron): Is this still an issue? Unit test this codepath.
452 if (entry->GetServerIsDel()) {
453 entry->PutIsDel(true);
454 } else {
455 entry->PutNonUniqueName(entry->GetServerNonUniqueName());
456 entry->PutParentId(entry->GetServerParentId());
457 entry->PutUniquePosition(entry->GetServerUniquePosition());
458 entry->PutIsDel(false);
461 entry->PutCtime(entry->GetServerCtime());
462 entry->PutMtime(entry->GetServerMtime());
463 entry->PutBaseVersion(entry->GetServerVersion());
464 entry->PutIsDel(entry->GetServerIsDel());
465 entry->PutIsUnappliedUpdate(false);
468 VerifyCommitResult ValidateCommitEntry(syncable::Entry* entry) {
469 syncable::Id id = entry->GetId();
470 if (id == entry->GetParentId()) {
471 CHECK(id.IsRoot()) << "Non-root item is self parenting." << *entry;
472 // If the root becomes unsynced it can cause us problems.
473 LOG(ERROR) << "Root item became unsynced " << *entry;
474 return VERIFY_UNSYNCABLE;
476 if (entry->IsRoot()) {
477 LOG(ERROR) << "Permanent item became unsynced " << *entry;
478 return VERIFY_UNSYNCABLE;
480 if (entry->GetIsDel() && !entry->GetId().ServerKnows()) {
481 // Drop deleted uncommitted entries.
482 return VERIFY_UNSYNCABLE;
484 return VERIFY_OK;
487 void MarkDeletedChildrenSynced(
488 syncable::Directory* dir,
489 syncable::BaseWriteTransaction* trans,
490 std::set<syncable::Id>* deleted_folders) {
491 // There's two options here.
492 // 1. Scan deleted unsynced entries looking up their pre-delete tree for any
493 // of the deleted folders.
494 // 2. Take each folder and do a tree walk of all entries underneath it.
495 // #2 has a lower big O cost, but writing code to limit the time spent inside
496 // the transaction during each step is simpler with 1. Changing this decision
497 // may be sensible if this code shows up in profiling.
498 if (deleted_folders->empty())
499 return;
500 Directory::Metahandles handles;
501 dir->GetUnsyncedMetaHandles(trans, &handles);
502 if (handles.empty())
503 return;
504 Directory::Metahandles::iterator it;
505 for (it = handles.begin() ; it != handles.end() ; ++it) {
506 syncable::ModelNeutralMutableEntry entry(trans, GET_BY_HANDLE, *it);
507 if (!entry.GetIsUnsynced() || !entry.GetIsDel())
508 continue;
509 syncable::Id id = entry.GetParentId();
510 while (id != trans->root_id()) {
511 if (deleted_folders->find(id) != deleted_folders->end()) {
512 // We've synced the deletion of this deleted entries parent.
513 entry.PutIsUnsynced(false);
514 break;
516 Entry parent(trans, GET_BY_ID, id);
517 if (!parent.good() || !parent.GetIsDel())
518 break;
519 id = parent.GetParentId();
524 VerifyResult VerifyNewEntry(
525 const sync_pb::SyncEntity& update,
526 syncable::Entry* target,
527 const bool deleted) {
528 if (target->good()) {
529 // Not a new update.
530 return VERIFY_UNDECIDED;
532 if (deleted) {
533 // Deletion of an item we've never seen can be ignored.
534 return VERIFY_SKIP;
537 return VERIFY_SUCCESS;
540 // Assumes we have an existing entry; check here for updates that break
541 // consistency rules.
542 VerifyResult VerifyUpdateConsistency(
543 syncable::ModelNeutralWriteTransaction* trans,
544 const sync_pb::SyncEntity& update,
545 const bool deleted,
546 const bool is_directory,
547 ModelType model_type,
548 syncable::ModelNeutralMutableEntry* target) {
550 CHECK(target->good());
551 const syncable::Id& update_id = SyncableIdFromProto(update.id_string());
553 // If the update is a delete, we don't really need to worry at this stage.
554 if (deleted)
555 return VERIFY_SUCCESS;
557 if (model_type == UNSPECIFIED) {
558 // This update is to an item of a datatype we don't recognize. The server
559 // shouldn't have sent it to us. Throw it on the ground.
560 return VERIFY_SKIP;
563 if (target->GetServerVersion() > 0) {
564 // Then we've had an update for this entry before.
565 if (is_directory != target->GetServerIsDir() ||
566 model_type != target->GetServerModelType()) {
567 if (target->GetIsDel()) { // If we've deleted the item, we don't care.
568 return VERIFY_SKIP;
569 } else {
570 LOG(ERROR) << "Server update doesn't agree with previous updates. ";
571 LOG(ERROR) << " Entry: " << *target;
572 LOG(ERROR) << " Update: "
573 << SyncerProtoUtil::SyncEntityDebugString(update);
574 return VERIFY_FAIL;
578 if (!deleted && (target->GetId() == update_id) &&
579 (target->GetServerIsDel() ||
580 (!target->GetIsUnsynced() && target->GetIsDel() &&
581 target->GetBaseVersion() > 0))) {
582 // An undelete. The latter case in the above condition is for
583 // when the server does not give us an update following the
584 // commit of a delete, before undeleting.
585 // Undeletion is common for items that reuse the client-unique tag.
586 VerifyResult result = VerifyUndelete(trans, update, target);
587 if (VERIFY_UNDECIDED != result)
588 return result;
591 if (target->GetBaseVersion() > 0) {
592 // We've committed this update in the past.
593 if (is_directory != target->GetIsDir() ||
594 model_type != target->GetModelType()) {
595 LOG(ERROR) << "Server update doesn't agree with committed item. ";
596 LOG(ERROR) << " Entry: " << *target;
597 LOG(ERROR) << " Update: "
598 << SyncerProtoUtil::SyncEntityDebugString(update);
599 return VERIFY_FAIL;
601 if (target->GetId() == update_id) {
602 if (target->GetServerVersion() > update.version()) {
603 LOG(WARNING) << "We've already seen a more recent version.";
604 LOG(WARNING) << " Entry: " << *target;
605 LOG(WARNING) << " Update: "
606 << SyncerProtoUtil::SyncEntityDebugString(update);
607 return VERIFY_SKIP;
611 return VERIFY_SUCCESS;
614 // Assumes we have an existing entry; verify an update that seems to be
615 // expressing an 'undelete'
616 VerifyResult VerifyUndelete(syncable::ModelNeutralWriteTransaction* trans,
617 const sync_pb::SyncEntity& update,
618 syncable::ModelNeutralMutableEntry* target) {
619 // TODO(nick): We hit this path for items deleted items that the server
620 // tells us to re-create; only deleted items with positive base versions
621 // will hit this path. However, it's not clear how such an undeletion
622 // would actually succeed on the server; in the protocol, a base
623 // version of 0 is required to undelete an object. This codepath
624 // should be deprecated in favor of client-tag style undeletion
625 // (where items go to version 0 when they're deleted), or else
626 // removed entirely (if this type of undeletion is indeed impossible).
627 CHECK(target->good());
628 DVLOG(1) << "Server update is attempting undelete. " << *target
629 << "Update:" << SyncerProtoUtil::SyncEntityDebugString(update);
630 // Move the old one aside and start over. It's too tricky to get the old one
631 // back into a state that would pass CheckTreeInvariants().
632 if (target->GetIsDel()) {
633 if (target->GetUniqueClientTag().empty())
634 LOG(WARNING) << "Doing move-aside undeletion on client-tagged item.";
635 target->PutId(trans->directory()->NextId());
636 target->PutUniqueClientTag(std::string());
637 target->PutBaseVersion(CHANGES_VERSION);
638 target->PutServerVersion(0);
639 return VERIFY_SUCCESS;
641 if (update.version() < target->GetServerVersion()) {
642 LOG(WARNING) << "Update older than current server version for "
643 << *target << " Update:"
644 << SyncerProtoUtil::SyncEntityDebugString(update);
645 return VERIFY_SUCCESS; // Expected in new sync protocol.
647 return VERIFY_UNDECIDED;
650 } // namespace syncer