Revert of Enable Surfaces on Android (try #2) (patchset #1 id:1 of https://codereview...
[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
blobf834ec3b5bb3da95067456d6c1cc1ba0ee17d739
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
7 #include <string>
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/bind.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/process/process_handle.h"
16 #include "base/run_loop.h"
17 #include "base/strings/string_util.h"
18 #include "base/synchronization/waitable_event.h"
19 #include "base/threading/platform_thread.h"
20 #include "base/threading/thread.h"
21 #include "ipc/ipc_listener.h"
22 #include "ipc/ipc_message.h"
23 #include "ipc/ipc_sender.h"
24 #include "ipc/ipc_sync_message_filter.h"
25 #include "ipc/ipc_sync_message_unittest.h"
26 #include "testing/gtest/include/gtest/gtest.h"
28 using base::WaitableEvent;
30 namespace IPC {
31 namespace {
33 // Base class for a "process" with listener and IPC threads.
34 class Worker : public Listener, public Sender {
35 public:
36 // Will create a channel without a name.
37 Worker(Channel::Mode mode, const std::string& thread_name)
38 : done_(new WaitableEvent(false, false)),
39 channel_created_(new WaitableEvent(false, false)),
40 mode_(mode),
41 ipc_thread_((thread_name + "_ipc").c_str()),
42 listener_thread_((thread_name + "_listener").c_str()),
43 overrided_thread_(NULL),
44 shutdown_event_(true, false),
45 is_shutdown_(false) {
48 // Will create a named channel and use this name for the threads' name.
49 Worker(const std::string& channel_name, Channel::Mode mode)
50 : done_(new WaitableEvent(false, false)),
51 channel_created_(new WaitableEvent(false, false)),
52 channel_name_(channel_name),
53 mode_(mode),
54 ipc_thread_((channel_name + "_ipc").c_str()),
55 listener_thread_((channel_name + "_listener").c_str()),
56 overrided_thread_(NULL),
57 shutdown_event_(true, false),
58 is_shutdown_(false) {
61 ~Worker() override {
62 // Shutdown() must be called before destruction.
63 CHECK(is_shutdown_);
65 void AddRef() { }
66 void Release() { }
67 bool Send(Message* msg) override { return channel_->Send(msg); }
68 void WaitForChannelCreation() { channel_created_->Wait(); }
69 void CloseChannel() {
70 DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop());
71 channel_->Close();
73 void Start() {
74 StartThread(&listener_thread_, base::MessageLoop::TYPE_DEFAULT);
75 ListenerThread()->message_loop()->PostTask(
76 FROM_HERE, base::Bind(&Worker::OnStart, this));
78 void Shutdown() {
79 // The IPC thread needs to outlive SyncChannel. We can't do this in
80 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
81 // may result in a race conditions. See http://crbug.com/25841.
82 WaitableEvent listener_done(false, false), ipc_done(false, false);
83 ListenerThread()->message_loop()->PostTask(
84 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
85 &listener_done, &ipc_done));
86 listener_done.Wait();
87 ipc_done.Wait();
88 ipc_thread_.Stop();
89 listener_thread_.Stop();
90 is_shutdown_ = true;
92 void OverrideThread(base::Thread* overrided_thread) {
93 DCHECK(overrided_thread_ == NULL);
94 overrided_thread_ = overrided_thread;
96 bool SendAnswerToLife(bool pump, bool succeed) {
97 int answer = 0;
98 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
99 if (pump)
100 msg->EnableMessagePumping();
101 bool result = Send(msg);
102 DCHECK_EQ(result, succeed);
103 DCHECK_EQ(answer, (succeed ? 42 : 0));
104 return result;
106 bool SendDouble(bool pump, bool succeed) {
107 int answer = 0;
108 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
109 if (pump)
110 msg->EnableMessagePumping();
111 bool result = Send(msg);
112 DCHECK_EQ(result, succeed);
113 DCHECK_EQ(answer, (succeed ? 10 : 0));
114 return result;
116 const std::string& channel_name() { return channel_name_; }
117 Channel::Mode mode() { return mode_; }
118 WaitableEvent* done_event() { return done_.get(); }
119 WaitableEvent* shutdown_event() { return &shutdown_event_; }
120 void ResetChannel() { channel_.reset(); }
121 // Derived classes need to call this when they've completed their part of
122 // the test.
123 void Done() { done_->Signal(); }
125 protected:
126 SyncChannel* channel() { return channel_.get(); }
127 // Functions for dervied classes to implement if they wish.
128 virtual void Run() { }
129 virtual void OnAnswer(int* answer) { NOTREACHED(); }
130 virtual void OnAnswerDelay(Message* reply_msg) {
131 // The message handler map below can only take one entry for
132 // SyncChannelTestMsg_AnswerToLife, so since some classes want
133 // the normal version while other want the delayed reply, we
134 // call the normal version if the derived class didn't override
135 // this function.
136 int answer;
137 OnAnswer(&answer);
138 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
139 Send(reply_msg);
141 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
142 virtual void OnDoubleDelay(int in, Message* reply_msg) {
143 int result;
144 OnDouble(in, &result);
145 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
146 Send(reply_msg);
149 virtual void OnNestedTestMsg(Message* reply_msg) {
150 NOTREACHED();
153 virtual SyncChannel* CreateChannel() {
154 scoped_ptr<SyncChannel> channel = SyncChannel::Create(
155 channel_name_, mode_, this, ipc_thread_.message_loop_proxy().get(),
156 true, &shutdown_event_);
157 return channel.release();
160 base::Thread* ListenerThread() {
161 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
164 const base::Thread& ipc_thread() const { return ipc_thread_; }
166 private:
167 // Called on the listener thread to create the sync channel.
168 void OnStart() {
169 // Link ipc_thread_, listener_thread_ and channel_ altogether.
170 StartThread(&ipc_thread_, base::MessageLoop::TYPE_IO);
171 channel_.reset(CreateChannel());
172 channel_created_->Signal();
173 Run();
176 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
177 WaitableEvent* ipc_event) {
178 // SyncChannel needs to be destructed on the thread that it was created on.
179 channel_.reset();
181 base::RunLoop().RunUntilIdle();
183 ipc_thread_.message_loop()->PostTask(
184 FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
185 listener_event, ipc_event));
188 void OnIPCThreadShutdown(WaitableEvent* listener_event,
189 WaitableEvent* ipc_event) {
190 base::RunLoop().RunUntilIdle();
191 ipc_event->Signal();
193 listener_thread_.message_loop()->PostTask(
194 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown2, this,
195 listener_event));
198 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
199 base::RunLoop().RunUntilIdle();
200 listener_event->Signal();
203 bool OnMessageReceived(const Message& message) override {
204 IPC_BEGIN_MESSAGE_MAP(Worker, message)
205 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
206 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
207 OnAnswerDelay)
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
209 OnNestedTestMsg)
210 IPC_END_MESSAGE_MAP()
211 return true;
214 void StartThread(base::Thread* thread, base::MessageLoop::Type type) {
215 base::Thread::Options options;
216 options.message_loop_type = type;
217 thread->StartWithOptions(options);
220 scoped_ptr<WaitableEvent> done_;
221 scoped_ptr<WaitableEvent> channel_created_;
222 std::string channel_name_;
223 Channel::Mode mode_;
224 scoped_ptr<SyncChannel> channel_;
225 base::Thread ipc_thread_;
226 base::Thread listener_thread_;
227 base::Thread* overrided_thread_;
229 base::WaitableEvent shutdown_event_;
231 bool is_shutdown_;
233 DISALLOW_COPY_AND_ASSIGN(Worker);
237 // Starts the test with the given workers. This function deletes the workers
238 // when it's done.
239 void RunTest(std::vector<Worker*> workers) {
240 // First we create the workers that are channel servers, or else the other
241 // workers' channel initialization might fail because the pipe isn't created..
242 for (size_t i = 0; i < workers.size(); ++i) {
243 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
244 workers[i]->Start();
245 workers[i]->WaitForChannelCreation();
249 // now create the clients
250 for (size_t i = 0; i < workers.size(); ++i) {
251 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
252 workers[i]->Start();
255 // wait for all the workers to finish
256 for (size_t i = 0; i < workers.size(); ++i)
257 workers[i]->done_event()->Wait();
259 for (size_t i = 0; i < workers.size(); ++i) {
260 workers[i]->Shutdown();
261 delete workers[i];
265 class IPCSyncChannelTest : public testing::Test {
266 private:
267 base::MessageLoop message_loop_;
270 //------------------------------------------------------------------------------
272 class SimpleServer : public Worker {
273 public:
274 explicit SimpleServer(bool pump_during_send)
275 : Worker(Channel::MODE_SERVER, "simpler_server"),
276 pump_during_send_(pump_during_send) { }
277 void Run() override {
278 SendAnswerToLife(pump_during_send_, true);
279 Done();
282 bool pump_during_send_;
285 class SimpleClient : public Worker {
286 public:
287 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
289 void OnAnswer(int* answer) override {
290 *answer = 42;
291 Done();
295 void Simple(bool pump_during_send) {
296 std::vector<Worker*> workers;
297 workers.push_back(new SimpleServer(pump_during_send));
298 workers.push_back(new SimpleClient());
299 RunTest(workers);
302 // Tests basic synchronous call
303 TEST_F(IPCSyncChannelTest, Simple) {
304 Simple(false);
305 Simple(true);
308 //------------------------------------------------------------------------------
310 // Worker classes which override how the sync channel is created to use the
311 // two-step initialization (calling the lightweight constructor and then
312 // ChannelProxy::Init separately) process.
313 class TwoStepServer : public Worker {
314 public:
315 explicit TwoStepServer(bool create_pipe_now)
316 : Worker(Channel::MODE_SERVER, "simpler_server"),
317 create_pipe_now_(create_pipe_now) { }
319 void Run() override {
320 SendAnswerToLife(false, true);
321 Done();
324 SyncChannel* CreateChannel() override {
325 SyncChannel* channel =
326 SyncChannel::Create(channel_name(), mode(), this,
327 ipc_thread().message_loop_proxy().get(),
328 create_pipe_now_,
329 shutdown_event()).release();
330 return channel;
333 bool create_pipe_now_;
336 class TwoStepClient : public Worker {
337 public:
338 TwoStepClient(bool create_pipe_now)
339 : Worker(Channel::MODE_CLIENT, "simple_client"),
340 create_pipe_now_(create_pipe_now) { }
342 void OnAnswer(int* answer) override {
343 *answer = 42;
344 Done();
347 SyncChannel* CreateChannel() override {
348 SyncChannel* channel =
349 SyncChannel::Create(channel_name(), mode(), this,
350 ipc_thread().message_loop_proxy().get(),
351 create_pipe_now_,
352 shutdown_event()).release();
353 return channel;
356 bool create_pipe_now_;
359 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
360 std::vector<Worker*> workers;
361 workers.push_back(new TwoStepServer(create_server_pipe_now));
362 workers.push_back(new TwoStepClient(create_client_pipe_now));
363 RunTest(workers);
366 // Tests basic two-step initialization, where you call the lightweight
367 // constructor then Init.
368 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
369 TwoStep(false, false);
370 TwoStep(false, true);
371 TwoStep(true, false);
372 TwoStep(true, true);
375 //------------------------------------------------------------------------------
377 class DelayClient : public Worker {
378 public:
379 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
381 void OnAnswerDelay(Message* reply_msg) override {
382 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
383 Send(reply_msg);
384 Done();
388 void DelayReply(bool pump_during_send) {
389 std::vector<Worker*> workers;
390 workers.push_back(new SimpleServer(pump_during_send));
391 workers.push_back(new DelayClient());
392 RunTest(workers);
395 // Tests that asynchronous replies work
396 TEST_F(IPCSyncChannelTest, DelayReply) {
397 DelayReply(false);
398 DelayReply(true);
401 //------------------------------------------------------------------------------
403 class NoHangServer : public Worker {
404 public:
405 NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
406 : Worker(Channel::MODE_SERVER, "no_hang_server"),
407 got_first_reply_(got_first_reply),
408 pump_during_send_(pump_during_send) { }
409 void Run() override {
410 SendAnswerToLife(pump_during_send_, true);
411 got_first_reply_->Signal();
413 SendAnswerToLife(pump_during_send_, false);
414 Done();
417 WaitableEvent* got_first_reply_;
418 bool pump_during_send_;
421 class NoHangClient : public Worker {
422 public:
423 explicit NoHangClient(WaitableEvent* got_first_reply)
424 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
425 got_first_reply_(got_first_reply) { }
427 void OnAnswerDelay(Message* reply_msg) override {
428 // Use the DELAY_REPLY macro so that we can force the reply to be sent
429 // before this function returns (when the channel will be reset).
430 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
431 Send(reply_msg);
432 got_first_reply_->Wait();
433 CloseChannel();
434 Done();
437 WaitableEvent* got_first_reply_;
440 void NoHang(bool pump_during_send) {
441 WaitableEvent got_first_reply(false, false);
442 std::vector<Worker*> workers;
443 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
444 workers.push_back(new NoHangClient(&got_first_reply));
445 RunTest(workers);
448 // Tests that caller doesn't hang if receiver dies
449 TEST_F(IPCSyncChannelTest, NoHang) {
450 NoHang(false);
451 NoHang(true);
454 //------------------------------------------------------------------------------
456 class UnblockServer : public Worker {
457 public:
458 UnblockServer(bool pump_during_send, bool delete_during_send)
459 : Worker(Channel::MODE_SERVER, "unblock_server"),
460 pump_during_send_(pump_during_send),
461 delete_during_send_(delete_during_send) { }
462 void Run() override {
463 if (delete_during_send_) {
464 // Use custom code since race conditions mean the answer may or may not be
465 // available.
466 int answer = 0;
467 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
468 if (pump_during_send_)
469 msg->EnableMessagePumping();
470 Send(msg);
471 } else {
472 SendAnswerToLife(pump_during_send_, true);
474 Done();
477 void OnDoubleDelay(int in, Message* reply_msg) override {
478 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
479 Send(reply_msg);
480 if (delete_during_send_)
481 ResetChannel();
484 bool pump_during_send_;
485 bool delete_during_send_;
488 class UnblockClient : public Worker {
489 public:
490 explicit UnblockClient(bool pump_during_send)
491 : Worker(Channel::MODE_CLIENT, "unblock_client"),
492 pump_during_send_(pump_during_send) { }
494 void OnAnswer(int* answer) override {
495 SendDouble(pump_during_send_, true);
496 *answer = 42;
497 Done();
500 bool pump_during_send_;
503 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
504 std::vector<Worker*> workers;
505 workers.push_back(new UnblockServer(server_pump, delete_during_send));
506 workers.push_back(new UnblockClient(client_pump));
507 RunTest(workers);
510 // Tests that the caller unblocks to answer a sync message from the receiver.
511 TEST_F(IPCSyncChannelTest, Unblock) {
512 Unblock(false, false, false);
513 Unblock(false, true, false);
514 Unblock(true, false, false);
515 Unblock(true, true, false);
518 //------------------------------------------------------------------------------
520 // Tests that the the SyncChannel object can be deleted during a Send.
521 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
522 Unblock(false, false, true);
523 Unblock(false, true, true);
524 Unblock(true, false, true);
525 Unblock(true, true, true);
528 //------------------------------------------------------------------------------
530 class RecursiveServer : public Worker {
531 public:
532 RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
533 : Worker(Channel::MODE_SERVER, "recursive_server"),
534 expected_send_result_(expected_send_result),
535 pump_first_(pump_first), pump_second_(pump_second) {}
536 void Run() override {
537 SendDouble(pump_first_, expected_send_result_);
538 Done();
541 void OnDouble(int in, int* out) override {
542 *out = in * 2;
543 SendAnswerToLife(pump_second_, expected_send_result_);
546 bool expected_send_result_, pump_first_, pump_second_;
549 class RecursiveClient : public Worker {
550 public:
551 RecursiveClient(bool pump_during_send, bool close_channel)
552 : Worker(Channel::MODE_CLIENT, "recursive_client"),
553 pump_during_send_(pump_during_send), close_channel_(close_channel) {}
555 void OnDoubleDelay(int in, Message* reply_msg) override {
556 SendDouble(pump_during_send_, !close_channel_);
557 if (close_channel_) {
558 delete reply_msg;
559 } else {
560 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
561 Send(reply_msg);
563 Done();
566 void OnAnswerDelay(Message* reply_msg) override {
567 if (close_channel_) {
568 delete reply_msg;
569 CloseChannel();
570 } else {
571 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
572 Send(reply_msg);
576 bool pump_during_send_, close_channel_;
579 void Recursive(
580 bool server_pump_first, bool server_pump_second, bool client_pump) {
581 std::vector<Worker*> workers;
582 workers.push_back(
583 new RecursiveServer(true, server_pump_first, server_pump_second));
584 workers.push_back(new RecursiveClient(client_pump, false));
585 RunTest(workers);
588 // Tests a server calling Send while another Send is pending.
589 TEST_F(IPCSyncChannelTest, Recursive) {
590 Recursive(false, false, false);
591 Recursive(false, false, true);
592 Recursive(false, true, false);
593 Recursive(false, true, true);
594 Recursive(true, false, false);
595 Recursive(true, false, true);
596 Recursive(true, true, false);
597 Recursive(true, true, true);
600 //------------------------------------------------------------------------------
602 void RecursiveNoHang(
603 bool server_pump_first, bool server_pump_second, bool client_pump) {
604 std::vector<Worker*> workers;
605 workers.push_back(
606 new RecursiveServer(false, server_pump_first, server_pump_second));
607 workers.push_back(new RecursiveClient(client_pump, true));
608 RunTest(workers);
611 // Tests that if a caller makes a sync call during an existing sync call and
612 // the receiver dies, neither of the Send() calls hang.
613 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
614 RecursiveNoHang(false, false, false);
615 RecursiveNoHang(false, false, true);
616 RecursiveNoHang(false, true, false);
617 RecursiveNoHang(false, true, true);
618 RecursiveNoHang(true, false, false);
619 RecursiveNoHang(true, false, true);
620 RecursiveNoHang(true, true, false);
621 RecursiveNoHang(true, true, true);
624 //------------------------------------------------------------------------------
626 class MultipleServer1 : public Worker {
627 public:
628 explicit MultipleServer1(bool pump_during_send)
629 : Worker("test_channel1", Channel::MODE_SERVER),
630 pump_during_send_(pump_during_send) { }
632 void Run() override {
633 SendDouble(pump_during_send_, true);
634 Done();
637 bool pump_during_send_;
640 class MultipleClient1 : public Worker {
641 public:
642 MultipleClient1(WaitableEvent* client1_msg_received,
643 WaitableEvent* client1_can_reply) :
644 Worker("test_channel1", Channel::MODE_CLIENT),
645 client1_msg_received_(client1_msg_received),
646 client1_can_reply_(client1_can_reply) { }
648 void OnDouble(int in, int* out) override {
649 client1_msg_received_->Signal();
650 *out = in * 2;
651 client1_can_reply_->Wait();
652 Done();
655 private:
656 WaitableEvent *client1_msg_received_, *client1_can_reply_;
659 class MultipleServer2 : public Worker {
660 public:
661 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
663 void OnAnswer(int* result) override {
664 *result = 42;
665 Done();
669 class MultipleClient2 : public Worker {
670 public:
671 MultipleClient2(
672 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
673 bool pump_during_send)
674 : Worker("test_channel2", Channel::MODE_CLIENT),
675 client1_msg_received_(client1_msg_received),
676 client1_can_reply_(client1_can_reply),
677 pump_during_send_(pump_during_send) { }
679 void Run() override {
680 client1_msg_received_->Wait();
681 SendAnswerToLife(pump_during_send_, true);
682 client1_can_reply_->Signal();
683 Done();
686 private:
687 WaitableEvent *client1_msg_received_, *client1_can_reply_;
688 bool pump_during_send_;
691 void Multiple(bool server_pump, bool client_pump) {
692 std::vector<Worker*> workers;
694 // A shared worker thread so that server1 and server2 run on one thread.
695 base::Thread worker_thread("Multiple");
696 ASSERT_TRUE(worker_thread.Start());
698 // Server1 sends a sync msg to client1, which blocks the reply until
699 // server2 (which runs on the same worker thread as server1) responds
700 // to a sync msg from client2.
701 WaitableEvent client1_msg_received(false, false);
702 WaitableEvent client1_can_reply(false, false);
704 Worker* worker;
706 worker = new MultipleServer2();
707 worker->OverrideThread(&worker_thread);
708 workers.push_back(worker);
710 worker = new MultipleClient2(
711 &client1_msg_received, &client1_can_reply, client_pump);
712 workers.push_back(worker);
714 worker = new MultipleServer1(server_pump);
715 worker->OverrideThread(&worker_thread);
716 workers.push_back(worker);
718 worker = new MultipleClient1(
719 &client1_msg_received, &client1_can_reply);
720 workers.push_back(worker);
722 RunTest(workers);
725 // Tests that multiple SyncObjects on the same listener thread can unblock each
726 // other.
727 TEST_F(IPCSyncChannelTest, Multiple) {
728 Multiple(false, false);
729 Multiple(false, true);
730 Multiple(true, false);
731 Multiple(true, true);
734 //------------------------------------------------------------------------------
736 // This class provides server side functionality to test the case where
737 // multiple sync channels are in use on the same thread on the client and
738 // nested calls are issued.
739 class QueuedReplyServer : public Worker {
740 public:
741 QueuedReplyServer(base::Thread* listener_thread,
742 const std::string& channel_name,
743 const std::string& reply_text)
744 : Worker(channel_name, Channel::MODE_SERVER),
745 reply_text_(reply_text) {
746 Worker::OverrideThread(listener_thread);
749 void OnNestedTestMsg(Message* reply_msg) override {
750 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
751 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
752 Send(reply_msg);
753 Done();
756 private:
757 std::string reply_text_;
760 // The QueuedReplyClient class provides functionality to test the case where
761 // multiple sync channels are in use on the same thread and they make nested
762 // sync calls, i.e. while the first channel waits for a response it makes a
763 // sync call on another channel.
764 // The callstack should unwind correctly, i.e. the outermost call should
765 // complete first, and so on.
766 class QueuedReplyClient : public Worker {
767 public:
768 QueuedReplyClient(base::Thread* listener_thread,
769 const std::string& channel_name,
770 const std::string& expected_text,
771 bool pump_during_send)
772 : Worker(channel_name, Channel::MODE_CLIENT),
773 pump_during_send_(pump_during_send),
774 expected_text_(expected_text) {
775 Worker::OverrideThread(listener_thread);
778 void Run() override {
779 std::string response;
780 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
781 if (pump_during_send_)
782 msg->EnableMessagePumping();
783 bool result = Send(msg);
784 DCHECK(result);
785 DCHECK_EQ(response, expected_text_);
787 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
788 Done();
791 private:
792 bool pump_during_send_;
793 std::string expected_text_;
796 void QueuedReply(bool client_pump) {
797 std::vector<Worker*> workers;
799 // A shared worker thread for servers
800 base::Thread server_worker_thread("QueuedReply_ServerListener");
801 ASSERT_TRUE(server_worker_thread.Start());
803 base::Thread client_worker_thread("QueuedReply_ClientListener");
804 ASSERT_TRUE(client_worker_thread.Start());
806 Worker* worker;
808 worker = new QueuedReplyServer(&server_worker_thread,
809 "QueuedReply_Server1",
810 "Got first message");
811 workers.push_back(worker);
813 worker = new QueuedReplyServer(&server_worker_thread,
814 "QueuedReply_Server2",
815 "Got second message");
816 workers.push_back(worker);
818 worker = new QueuedReplyClient(&client_worker_thread,
819 "QueuedReply_Server1",
820 "Got first message",
821 client_pump);
822 workers.push_back(worker);
824 worker = new QueuedReplyClient(&client_worker_thread,
825 "QueuedReply_Server2",
826 "Got second message",
827 client_pump);
828 workers.push_back(worker);
830 RunTest(workers);
833 // While a blocking send is in progress, the listener thread might answer other
834 // synchronous messages. This tests that if during the response to another
835 // message the reply to the original messages comes, it is queued up correctly
836 // and the original Send is unblocked later.
837 // We also test that the send call stacks unwind correctly when the channel
838 // pumps messages while waiting for a response.
839 TEST_F(IPCSyncChannelTest, QueuedReply) {
840 QueuedReply(false);
841 QueuedReply(true);
844 //------------------------------------------------------------------------------
846 class ChattyClient : public Worker {
847 public:
848 ChattyClient() :
849 Worker(Channel::MODE_CLIENT, "chatty_client") { }
851 void OnAnswer(int* answer) override {
852 // The PostMessage limit is 10k. Send 20% more than that.
853 const int kMessageLimit = 10000;
854 const int kMessagesToSend = kMessageLimit * 120 / 100;
855 for (int i = 0; i < kMessagesToSend; ++i) {
856 if (!SendDouble(false, true))
857 break;
859 *answer = 42;
860 Done();
864 void ChattyServer(bool pump_during_send) {
865 std::vector<Worker*> workers;
866 workers.push_back(new UnblockServer(pump_during_send, false));
867 workers.push_back(new ChattyClient());
868 RunTest(workers);
871 // Tests http://b/1093251 - that sending lots of sync messages while
872 // the receiver is waiting for a sync reply does not overflow the PostMessage
873 // queue.
874 TEST_F(IPCSyncChannelTest, ChattyServer) {
875 ChattyServer(false);
876 ChattyServer(true);
879 //------------------------------------------------------------------------------
881 void NestedCallback(Worker* server) {
882 // Sleep a bit so that we wake up after the reply has been received.
883 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
884 server->SendAnswerToLife(true, true);
887 bool timeout_occurred = false;
889 void TimeoutCallback() {
890 timeout_occurred = true;
893 class DoneEventRaceServer : public Worker {
894 public:
895 DoneEventRaceServer()
896 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
898 void Run() override {
899 base::MessageLoop::current()->PostTask(FROM_HERE,
900 base::Bind(&NestedCallback, this));
901 base::MessageLoop::current()->PostDelayedTask(
902 FROM_HERE,
903 base::Bind(&TimeoutCallback),
904 base::TimeDelta::FromSeconds(9));
905 // Even though we have a timeout on the Send, it will succeed since for this
906 // bug, the reply message comes back and is deserialized, however the done
907 // event wasn't set. So we indirectly use the timeout task to notice if a
908 // timeout occurred.
909 SendAnswerToLife(true, true);
910 DCHECK(!timeout_occurred);
911 Done();
915 // Tests http://b/1474092 - that if after the done_event is set but before
916 // OnObjectSignaled is called another message is sent out, then after its
917 // reply comes back OnObjectSignaled will be called for the first message.
918 TEST_F(IPCSyncChannelTest, DoneEventRace) {
919 std::vector<Worker*> workers;
920 workers.push_back(new DoneEventRaceServer());
921 workers.push_back(new SimpleClient());
922 RunTest(workers);
925 //------------------------------------------------------------------------------
927 class TestSyncMessageFilter : public SyncMessageFilter {
928 public:
929 TestSyncMessageFilter(base::WaitableEvent* shutdown_event,
930 Worker* worker,
931 scoped_refptr<base::MessageLoopProxy> message_loop)
932 : SyncMessageFilter(shutdown_event),
933 worker_(worker),
934 message_loop_(message_loop) {
937 void OnFilterAdded(Sender* sender) override {
938 SyncMessageFilter::OnFilterAdded(sender);
939 message_loop_->PostTask(
940 FROM_HERE,
941 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
944 void SendMessageOnHelperThread() {
945 int answer = 0;
946 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
947 DCHECK(result);
948 DCHECK_EQ(answer, 42);
950 worker_->Done();
953 private:
954 ~TestSyncMessageFilter() override {}
956 Worker* worker_;
957 scoped_refptr<base::MessageLoopProxy> message_loop_;
960 class SyncMessageFilterServer : public Worker {
961 public:
962 SyncMessageFilterServer()
963 : Worker(Channel::MODE_SERVER, "sync_message_filter_server"),
964 thread_("helper_thread") {
965 base::Thread::Options options;
966 options.message_loop_type = base::MessageLoop::TYPE_DEFAULT;
967 thread_.StartWithOptions(options);
968 filter_ = new TestSyncMessageFilter(shutdown_event(), this,
969 thread_.message_loop_proxy());
972 void Run() override {
973 channel()->AddFilter(filter_.get());
976 base::Thread thread_;
977 scoped_refptr<TestSyncMessageFilter> filter_;
980 // This class provides functionality to test the case that a Send on the sync
981 // channel does not crash after the channel has been closed.
982 class ServerSendAfterClose : public Worker {
983 public:
984 ServerSendAfterClose()
985 : Worker(Channel::MODE_SERVER, "simpler_server"),
986 send_result_(true) {
989 bool SendDummy() {
990 ListenerThread()->message_loop()->PostTask(
991 FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
992 this, new SyncChannelTestMsg_NoArgs));
993 return true;
996 bool send_result() const {
997 return send_result_;
1000 private:
1001 void Run() override {
1002 CloseChannel();
1003 Done();
1006 bool Send(Message* msg) override {
1007 send_result_ = Worker::Send(msg);
1008 Done();
1009 return send_result_;
1012 bool send_result_;
1015 // Tests basic synchronous call
1016 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1017 std::vector<Worker*> workers;
1018 workers.push_back(new SyncMessageFilterServer());
1019 workers.push_back(new SimpleClient());
1020 RunTest(workers);
1023 // Test the case when the channel is closed and a Send is attempted after that.
1024 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1025 ServerSendAfterClose server;
1026 server.Start();
1028 server.done_event()->Wait();
1029 server.done_event()->Reset();
1031 server.SendDummy();
1032 server.done_event()->Wait();
1034 EXPECT_FALSE(server.send_result());
1036 server.Shutdown();
1039 //------------------------------------------------------------------------------
1041 class RestrictedDispatchServer : public Worker {
1042 public:
1043 RestrictedDispatchServer(WaitableEvent* sent_ping_event,
1044 WaitableEvent* wait_event)
1045 : Worker("restricted_channel", Channel::MODE_SERVER),
1046 sent_ping_event_(sent_ping_event),
1047 wait_event_(wait_event) { }
1049 void OnDoPing(int ping) {
1050 // Send an asynchronous message that unblocks the caller.
1051 Message* msg = new SyncChannelTestMsg_Ping(ping);
1052 msg->set_unblock(true);
1053 Send(msg);
1054 // Signal the event after the message has been sent on the channel, on the
1055 // IPC thread.
1056 ipc_thread().message_loop()->PostTask(
1057 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
1060 void OnPingTTL(int ping, int* out) {
1061 *out = ping;
1062 wait_event_->Wait();
1065 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1067 private:
1068 bool OnMessageReceived(const Message& message) override {
1069 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1070 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1071 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1072 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1073 IPC_END_MESSAGE_MAP()
1074 return true;
1077 void OnPingSent() {
1078 sent_ping_event_->Signal();
1081 void OnNoArgs() { }
1082 WaitableEvent* sent_ping_event_;
1083 WaitableEvent* wait_event_;
1086 class NonRestrictedDispatchServer : public Worker {
1087 public:
1088 NonRestrictedDispatchServer(WaitableEvent* signal_event)
1089 : Worker("non_restricted_channel", Channel::MODE_SERVER),
1090 signal_event_(signal_event) {}
1092 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1094 void OnDoPingTTL(int ping) {
1095 int value = 0;
1096 Send(new SyncChannelTestMsg_PingTTL(ping, &value));
1097 signal_event_->Signal();
1100 private:
1101 bool OnMessageReceived(const Message& message) override {
1102 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1103 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1104 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1105 IPC_END_MESSAGE_MAP()
1106 return true;
1109 void OnNoArgs() { }
1110 WaitableEvent* signal_event_;
1113 class RestrictedDispatchClient : public Worker {
1114 public:
1115 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1116 RestrictedDispatchServer* server,
1117 NonRestrictedDispatchServer* server2,
1118 int* success)
1119 : Worker("restricted_channel", Channel::MODE_CLIENT),
1120 ping_(0),
1121 server_(server),
1122 server2_(server2),
1123 success_(success),
1124 sent_ping_event_(sent_ping_event) {}
1126 void Run() override {
1127 // Incoming messages from our channel should only be dispatched when we
1128 // send a message on that same channel.
1129 channel()->SetRestrictDispatchChannelGroup(1);
1131 server_->ListenerThread()->message_loop()->PostTask(
1132 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
1133 sent_ping_event_->Wait();
1134 Send(new SyncChannelTestMsg_NoArgs);
1135 if (ping_ == 1)
1136 ++*success_;
1137 else
1138 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1140 non_restricted_channel_ =
1141 SyncChannel::Create("non_restricted_channel",
1142 IPC::Channel::MODE_CLIENT,
1143 this,
1144 ipc_thread().message_loop_proxy().get(),
1145 true,
1146 shutdown_event());
1148 server_->ListenerThread()->message_loop()->PostTask(
1149 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
1150 sent_ping_event_->Wait();
1151 // Check that the incoming message is *not* dispatched when sending on the
1152 // non restricted channel.
1153 // TODO(piman): there is a possibility of a false positive race condition
1154 // here, if the message that was posted on the server-side end of the pipe
1155 // is not visible yet on the client side, but I don't know how to solve this
1156 // without hooking into the internals of SyncChannel. I haven't seen it in
1157 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1158 // the following to fail).
1159 non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
1160 if (ping_ == 1)
1161 ++*success_;
1162 else
1163 LOG(ERROR) << "Send dispatched message from restricted channel";
1165 Send(new SyncChannelTestMsg_NoArgs);
1166 if (ping_ == 2)
1167 ++*success_;
1168 else
1169 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1171 // Check that the incoming message on the non-restricted channel is
1172 // dispatched when sending on the restricted channel.
1173 server2_->ListenerThread()->message_loop()->PostTask(
1174 FROM_HERE,
1175 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
1176 int value = 0;
1177 Send(new SyncChannelTestMsg_PingTTL(4, &value));
1178 if (ping_ == 3 && value == 4)
1179 ++*success_;
1180 else
1181 LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
1183 non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
1184 non_restricted_channel_.reset();
1185 Send(new SyncChannelTestMsg_Done);
1186 Done();
1189 private:
1190 bool OnMessageReceived(const Message& message) override {
1191 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1192 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1193 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
1194 IPC_END_MESSAGE_MAP()
1195 return true;
1198 void OnPing(int ping) {
1199 ping_ = ping;
1202 void OnPingTTL(int ping, IPC::Message* reply) {
1203 ping_ = ping;
1204 // This message comes from the NonRestrictedDispatchServer, we have to send
1205 // the reply back manually.
1206 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
1207 non_restricted_channel_->Send(reply);
1210 int ping_;
1211 RestrictedDispatchServer* server_;
1212 NonRestrictedDispatchServer* server2_;
1213 int* success_;
1214 WaitableEvent* sent_ping_event_;
1215 scoped_ptr<SyncChannel> non_restricted_channel_;
1218 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1219 WaitableEvent sent_ping_event(false, false);
1220 WaitableEvent wait_event(false, false);
1221 RestrictedDispatchServer* server =
1222 new RestrictedDispatchServer(&sent_ping_event, &wait_event);
1223 NonRestrictedDispatchServer* server2 =
1224 new NonRestrictedDispatchServer(&wait_event);
1226 int success = 0;
1227 std::vector<Worker*> workers;
1228 workers.push_back(server);
1229 workers.push_back(server2);
1230 workers.push_back(new RestrictedDispatchClient(
1231 &sent_ping_event, server, server2, &success));
1232 RunTest(workers);
1233 EXPECT_EQ(4, success);
1236 //------------------------------------------------------------------------------
1238 // This test case inspired by crbug.com/108491
1239 // We create two servers that use the same ListenerThread but have
1240 // SetRestrictDispatchToSameChannel set to true.
1241 // We create clients, then use some specific WaitableEvent wait/signalling to
1242 // ensure that messages get dispatched in a way that causes a deadlock due to
1243 // a nested dispatch and an eligible message in a higher-level dispatch's
1244 // delayed_queue. Specifically, we start with client1 about so send an
1245 // unblocking message to server1, while the shared listener thread for the
1246 // servers server1 and server2 is about to send a non-unblocking message to
1247 // client1. At the same time, client2 will be about to send an unblocking
1248 // message to server2. Server1 will handle the client1->server1 message by
1249 // telling server2 to send a non-unblocking message to client2.
1250 // What should happen is that the send to server2 should find the pending,
1251 // same-context client2->server2 message to dispatch, causing client2 to
1252 // unblock then handle the server2->client2 message, so that the shared
1253 // servers' listener thread can then respond to the client1->server1 message.
1254 // Then client1 can handle the non-unblocking server1->client1 message.
1255 // The old code would end up in a state where the server2->client2 message is
1256 // sent, but the client2->server2 message (which is eligible for dispatch, and
1257 // which is what client2 is waiting for) is stashed in a local delayed_queue
1258 // that has server1's channel context, causing a deadlock.
1259 // WaitableEvents in the events array are used to:
1260 // event 0: indicate to client1 that server listener is in OnDoServerTask
1261 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1262 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1263 // event 3: indicate to client2 that server listener is in OnDoServerTask
1265 class RestrictedDispatchDeadlockServer : public Worker {
1266 public:
1267 RestrictedDispatchDeadlockServer(int server_num,
1268 WaitableEvent* server_ready_event,
1269 WaitableEvent** events,
1270 RestrictedDispatchDeadlockServer* peer)
1271 : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
1272 server_num_(server_num),
1273 server_ready_event_(server_ready_event),
1274 events_(events),
1275 peer_(peer) { }
1277 void OnDoServerTask() {
1278 events_[3]->Signal();
1279 events_[2]->Wait();
1280 events_[0]->Signal();
1281 SendMessageToClient();
1284 void Run() override {
1285 channel()->SetRestrictDispatchChannelGroup(1);
1286 server_ready_event_->Signal();
1289 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1291 private:
1292 bool OnMessageReceived(const Message& message) override {
1293 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
1294 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1295 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1296 IPC_END_MESSAGE_MAP()
1297 return true;
1300 void OnNoArgs() {
1301 if (server_num_ == 1) {
1302 DCHECK(peer_ != NULL);
1303 peer_->SendMessageToClient();
1307 void SendMessageToClient() {
1308 Message* msg = new SyncChannelTestMsg_NoArgs;
1309 msg->set_unblock(false);
1310 DCHECK(!msg->should_unblock());
1311 Send(msg);
1314 int server_num_;
1315 WaitableEvent* server_ready_event_;
1316 WaitableEvent** events_;
1317 RestrictedDispatchDeadlockServer* peer_;
1320 class RestrictedDispatchDeadlockClient2 : public Worker {
1321 public:
1322 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
1323 WaitableEvent* server_ready_event,
1324 WaitableEvent** events)
1325 : Worker("channel2", Channel::MODE_CLIENT),
1326 server_ready_event_(server_ready_event),
1327 events_(events),
1328 received_msg_(false),
1329 received_noarg_reply_(false),
1330 done_issued_(false) {}
1332 void Run() override {
1333 server_ready_event_->Wait();
1336 void OnDoClient2Task() {
1337 events_[3]->Wait();
1338 events_[1]->Signal();
1339 events_[2]->Signal();
1340 DCHECK(received_msg_ == false);
1342 Message* message = new SyncChannelTestMsg_NoArgs;
1343 message->set_unblock(true);
1344 Send(message);
1345 received_noarg_reply_ = true;
1348 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1349 private:
1350 bool OnMessageReceived(const Message& message) override {
1351 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
1352 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1353 IPC_END_MESSAGE_MAP()
1354 return true;
1357 void OnNoArgs() {
1358 received_msg_ = true;
1359 PossiblyDone();
1362 void PossiblyDone() {
1363 if (received_noarg_reply_ && received_msg_) {
1364 DCHECK(done_issued_ == false);
1365 done_issued_ = true;
1366 Send(new SyncChannelTestMsg_Done);
1367 Done();
1371 WaitableEvent* server_ready_event_;
1372 WaitableEvent** events_;
1373 bool received_msg_;
1374 bool received_noarg_reply_;
1375 bool done_issued_;
1378 class RestrictedDispatchDeadlockClient1 : public Worker {
1379 public:
1380 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
1381 RestrictedDispatchDeadlockClient2* peer,
1382 WaitableEvent* server_ready_event,
1383 WaitableEvent** events)
1384 : Worker("channel1", Channel::MODE_CLIENT),
1385 server_(server),
1386 peer_(peer),
1387 server_ready_event_(server_ready_event),
1388 events_(events),
1389 received_msg_(false),
1390 received_noarg_reply_(false),
1391 done_issued_(false) {}
1393 void Run() override {
1394 server_ready_event_->Wait();
1395 server_->ListenerThread()->message_loop()->PostTask(
1396 FROM_HERE,
1397 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
1398 peer_->ListenerThread()->message_loop()->PostTask(
1399 FROM_HERE,
1400 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
1401 events_[0]->Wait();
1402 events_[1]->Wait();
1403 DCHECK(received_msg_ == false);
1405 Message* message = new SyncChannelTestMsg_NoArgs;
1406 message->set_unblock(true);
1407 Send(message);
1408 received_noarg_reply_ = true;
1409 PossiblyDone();
1412 private:
1413 bool OnMessageReceived(const Message& message) override {
1414 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
1415 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1416 IPC_END_MESSAGE_MAP()
1417 return true;
1420 void OnNoArgs() {
1421 received_msg_ = true;
1422 PossiblyDone();
1425 void PossiblyDone() {
1426 if (received_noarg_reply_ && received_msg_) {
1427 DCHECK(done_issued_ == false);
1428 done_issued_ = true;
1429 Send(new SyncChannelTestMsg_Done);
1430 Done();
1434 RestrictedDispatchDeadlockServer* server_;
1435 RestrictedDispatchDeadlockClient2* peer_;
1436 WaitableEvent* server_ready_event_;
1437 WaitableEvent** events_;
1438 bool received_msg_;
1439 bool received_noarg_reply_;
1440 bool done_issued_;
1443 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
1444 std::vector<Worker*> workers;
1446 // A shared worker thread so that server1 and server2 run on one thread.
1447 base::Thread worker_thread("RestrictedDispatchDeadlock");
1448 ASSERT_TRUE(worker_thread.Start());
1450 WaitableEvent server1_ready(false, false);
1451 WaitableEvent server2_ready(false, false);
1453 WaitableEvent event0(false, false);
1454 WaitableEvent event1(false, false);
1455 WaitableEvent event2(false, false);
1456 WaitableEvent event3(false, false);
1457 WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
1459 RestrictedDispatchDeadlockServer* server1;
1460 RestrictedDispatchDeadlockServer* server2;
1461 RestrictedDispatchDeadlockClient1* client1;
1462 RestrictedDispatchDeadlockClient2* client2;
1464 server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
1465 NULL);
1466 server2->OverrideThread(&worker_thread);
1467 workers.push_back(server2);
1469 client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
1470 events);
1471 workers.push_back(client2);
1473 server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
1474 server2);
1475 server1->OverrideThread(&worker_thread);
1476 workers.push_back(server1);
1478 client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
1479 &server1_ready, events);
1480 workers.push_back(client1);
1482 RunTest(workers);
1485 //------------------------------------------------------------------------------
1487 // This test case inspired by crbug.com/120530
1488 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1489 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1490 // re-enter when called from W4 while it's sending a message to W2.
1491 // The first worker drives the whole test so it must be treated specially.
1493 class RestrictedDispatchPipeWorker : public Worker {
1494 public:
1495 RestrictedDispatchPipeWorker(
1496 const std::string &channel1,
1497 WaitableEvent* event1,
1498 const std::string &channel2,
1499 WaitableEvent* event2,
1500 int group,
1501 int* success)
1502 : Worker(channel1, Channel::MODE_SERVER),
1503 event1_(event1),
1504 event2_(event2),
1505 other_channel_name_(channel2),
1506 group_(group),
1507 success_(success) {
1510 void OnPingTTL(int ping, int* ret) {
1511 *ret = 0;
1512 if (!ping)
1513 return;
1514 other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
1515 ++*ret;
1518 void OnDone() {
1519 if (is_first())
1520 return;
1521 other_channel_->Send(new SyncChannelTestMsg_Done);
1522 other_channel_.reset();
1523 Done();
1526 void Run() override {
1527 channel()->SetRestrictDispatchChannelGroup(group_);
1528 if (is_first())
1529 event1_->Signal();
1530 event2_->Wait();
1531 other_channel_ =
1532 SyncChannel::Create(other_channel_name_,
1533 IPC::Channel::MODE_CLIENT,
1534 this,
1535 ipc_thread().message_loop_proxy().get(),
1536 true,
1537 shutdown_event());
1538 other_channel_->SetRestrictDispatchChannelGroup(group_);
1539 if (!is_first()) {
1540 event1_->Signal();
1541 return;
1543 *success_ = 0;
1544 int value = 0;
1545 OnPingTTL(3, &value);
1546 *success_ += (value == 3);
1547 OnPingTTL(4, &value);
1548 *success_ += (value == 4);
1549 OnPingTTL(5, &value);
1550 *success_ += (value == 5);
1551 other_channel_->Send(new SyncChannelTestMsg_Done);
1552 other_channel_.reset();
1553 Done();
1556 bool is_first() { return !!success_; }
1558 private:
1559 bool OnMessageReceived(const Message& message) override {
1560 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
1561 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1562 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
1563 IPC_END_MESSAGE_MAP()
1564 return true;
1567 scoped_ptr<SyncChannel> other_channel_;
1568 WaitableEvent* event1_;
1569 WaitableEvent* event2_;
1570 std::string other_channel_name_;
1571 int group_;
1572 int* success_;
1575 TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) {
1576 int success = 0;
1577 std::vector<Worker*> workers;
1578 WaitableEvent event0(true, false);
1579 WaitableEvent event1(true, false);
1580 WaitableEvent event2(true, false);
1581 WaitableEvent event3(true, false);
1582 workers.push_back(new RestrictedDispatchPipeWorker(
1583 "channel0", &event0, "channel1", &event1, 1, &success));
1584 workers.push_back(new RestrictedDispatchPipeWorker(
1585 "channel1", &event1, "channel2", &event2, 2, NULL));
1586 workers.push_back(new RestrictedDispatchPipeWorker(
1587 "channel2", &event2, "channel3", &event3, 3, NULL));
1588 workers.push_back(new RestrictedDispatchPipeWorker(
1589 "channel3", &event3, "channel0", &event0, 4, NULL));
1590 RunTest(workers);
1591 EXPECT_EQ(3, success);
1594 //------------------------------------------------------------------------------
1596 // This test case inspired by crbug.com/122443
1597 // We want to make sure a reply message with the unblock flag set correctly
1598 // behaves as a reply, not a regular message.
1599 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1600 // during which it will dispatch a message comming from Client, at which point
1601 // it will send another message to Server2. While sending that second message it
1602 // will receive a reply from Server1 with the unblock flag.
1604 class ReentrantReplyServer1 : public Worker {
1605 public:
1606 ReentrantReplyServer1(WaitableEvent* server_ready)
1607 : Worker("reentrant_reply1", Channel::MODE_SERVER),
1608 server_ready_(server_ready) { }
1610 void Run() override {
1611 server2_channel_ =
1612 SyncChannel::Create("reentrant_reply2",
1613 IPC::Channel::MODE_CLIENT,
1614 this,
1615 ipc_thread().message_loop_proxy().get(),
1616 true,
1617 shutdown_event());
1618 server_ready_->Signal();
1619 Message* msg = new SyncChannelTestMsg_Reentrant1();
1620 server2_channel_->Send(msg);
1621 server2_channel_.reset();
1622 Done();
1625 private:
1626 bool OnMessageReceived(const Message& message) override {
1627 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
1628 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
1629 IPC_REPLY_HANDLER(OnReply)
1630 IPC_END_MESSAGE_MAP()
1631 return true;
1634 void OnReentrant2() {
1635 Message* msg = new SyncChannelTestMsg_Reentrant3();
1636 server2_channel_->Send(msg);
1639 void OnReply(const Message& message) {
1640 // If we get here, the Send() will never receive the reply (thus would
1641 // hang), so abort instead.
1642 LOG(FATAL) << "Reply message was dispatched";
1645 WaitableEvent* server_ready_;
1646 scoped_ptr<SyncChannel> server2_channel_;
1649 class ReentrantReplyServer2 : public Worker {
1650 public:
1651 ReentrantReplyServer2()
1652 : Worker("reentrant_reply2", Channel::MODE_SERVER),
1653 reply_(NULL) { }
1655 private:
1656 bool OnMessageReceived(const Message& message) override {
1657 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
1658 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1659 SyncChannelTestMsg_Reentrant1, OnReentrant1)
1660 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
1661 IPC_END_MESSAGE_MAP()
1662 return true;
1665 void OnReentrant1(Message* reply) {
1666 DCHECK(!reply_);
1667 reply_ = reply;
1670 void OnReentrant3() {
1671 DCHECK(reply_);
1672 Message* reply = reply_;
1673 reply_ = NULL;
1674 reply->set_unblock(true);
1675 Send(reply);
1676 Done();
1679 Message* reply_;
1682 class ReentrantReplyClient : public Worker {
1683 public:
1684 ReentrantReplyClient(WaitableEvent* server_ready)
1685 : Worker("reentrant_reply1", Channel::MODE_CLIENT),
1686 server_ready_(server_ready) { }
1688 void Run() override {
1689 server_ready_->Wait();
1690 Send(new SyncChannelTestMsg_Reentrant2());
1691 Done();
1694 private:
1695 WaitableEvent* server_ready_;
1698 TEST_F(IPCSyncChannelTest, ReentrantReply) {
1699 std::vector<Worker*> workers;
1700 WaitableEvent server_ready(false, false);
1701 workers.push_back(new ReentrantReplyServer2());
1702 workers.push_back(new ReentrantReplyServer1(&server_ready));
1703 workers.push_back(new ReentrantReplyClient(&server_ready));
1704 RunTest(workers);
1707 //------------------------------------------------------------------------------
1709 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1711 class VerifiedServer : public Worker {
1712 public:
1713 VerifiedServer(base::Thread* listener_thread,
1714 const std::string& channel_name,
1715 const std::string& reply_text)
1716 : Worker(channel_name, Channel::MODE_SERVER),
1717 reply_text_(reply_text) {
1718 Worker::OverrideThread(listener_thread);
1721 void OnNestedTestMsg(Message* reply_msg) override {
1722 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
1723 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
1724 Send(reply_msg);
1725 ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId());
1726 Done();
1729 private:
1730 std::string reply_text_;
1733 class VerifiedClient : public Worker {
1734 public:
1735 VerifiedClient(base::Thread* listener_thread,
1736 const std::string& channel_name,
1737 const std::string& expected_text)
1738 : Worker(channel_name, Channel::MODE_CLIENT),
1739 expected_text_(expected_text) {
1740 Worker::OverrideThread(listener_thread);
1743 void Run() override {
1744 std::string response;
1745 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
1746 bool result = Send(msg);
1747 DCHECK(result);
1748 DCHECK_EQ(response, expected_text_);
1749 // expected_text_ is only used in the above DCHECK. This line suppresses the
1750 // "unused private field" warning in release builds.
1751 (void)expected_text_;
1753 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
1754 ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId());
1755 Done();
1758 private:
1759 std::string expected_text_;
1762 void Verified() {
1763 std::vector<Worker*> workers;
1765 // A shared worker thread for servers
1766 base::Thread server_worker_thread("Verified_ServerListener");
1767 ASSERT_TRUE(server_worker_thread.Start());
1769 base::Thread client_worker_thread("Verified_ClientListener");
1770 ASSERT_TRUE(client_worker_thread.Start());
1772 std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
1773 Worker* worker;
1775 worker = new VerifiedServer(&server_worker_thread,
1776 channel_id,
1777 "Got first message");
1778 workers.push_back(worker);
1780 worker = new VerifiedClient(&client_worker_thread,
1781 channel_id,
1782 "Got first message");
1783 workers.push_back(worker);
1785 RunTest(workers);
1788 // Windows needs to send an out-of-band secret to verify the client end of the
1789 // channel. Test that we still connect correctly in that case.
1790 TEST_F(IPCSyncChannelTest, Verified) {
1791 Verified();
1794 } // namespace
1795 } // namespace IPC