Fix RAND_bytes inside the sandbox for the chimera build.
[chromium-blink-merge.git] / ash / display / display_info.h
blob34f229927c17097562b592b35d9c0604c0e1d9a2
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_DISPLAY_DISPLAY_INFO_H_
6 #define ASH_DISPLAY_DISPLAY_INFO_H_
8 #include <map>
9 #include <string>
10 #include <vector>
12 #include "ash/ash_export.h"
13 #include "ui/display/types/display_constants.h"
14 #include "ui/gfx/display.h"
15 #include "ui/gfx/geometry/insets.h"
16 #include "ui/gfx/geometry/rect.h"
18 namespace ash {
20 // A struct that represents the display's mode info.
21 struct ASH_EXPORT DisplayMode {
22 DisplayMode();
23 DisplayMode(const gfx::Size& size,
24 float refresh_rate,
25 bool interlaced,
26 bool native);
28 // Returns the size in DIP which is visible to the user.
29 gfx::Size GetSizeInDIP(bool is_internal) const;
31 // Returns true if |other| has same size and scale factors.
32 bool IsEquivalent(const DisplayMode& other) const;
34 gfx::Size size; // Physical pixel size of the display.
35 float refresh_rate; // Refresh rate of the display, in Hz.
36 bool interlaced; // True if mode is interlaced.
37 bool native; // True if mode is native mode of the display.
38 float ui_scale; // The UI scale factor of the mode.
39 float device_scale_factor; // The device scale factor of the mode.
42 // DisplayInfo contains metadata for each display. This is used to
43 // create |gfx::Display| as well as to maintain extra infomation
44 // to manage displays in ash environment.
45 // This class is intentionally made copiable.
46 class ASH_EXPORT DisplayInfo {
47 public:
48 // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display
49 // whose size is 1440x800 at the location (100, 200) in host coordinates.
50 // The format is
52 // [origin-]widthxheight[*device_scale_factor][#resolutions list]
53 // [/<properties>][@ui-scale]
55 // where [] are optional:
56 // - |origin| is given in x+y- format.
57 // - |device_scale_factor| is either 2 or 1 (or empty).
58 // - properties can combination of 'o', which adds default overscan insets
59 // (5%), and one rotation property where 'r' is 90 degree clock-wise
60 // (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is
61 // 270 degrees (to the 'l'eft).
62 // - ui-scale is floating value, e.g. @1.5 or @1.25.
63 // - |resolution list| is the list of size that is given in
64 // |width x height [% refresh_rate]| separated by '|'.
66 // A couple of examples:
67 // "100x100"
68 // 100x100 window at 0,0 origin. 1x device scale factor. no overscan.
69 // no rotation. 1.0 ui scale.
70 // "5+5-300x200*2"
71 // 300x200 window at 5,5 origin. 2x device scale factor.
72 // no overscan, no rotation. 1.0 ui scale.
73 // "300x200/ol"
74 // 300x200 window at 0,0 origin. 1x device scale factor.
75 // with 5% overscan. rotated to left (90 degree counter clockwise).
76 // 1.0 ui scale.
77 // "10+20-300x200/u@1.5"
78 // 300x200 window at 10,20 origin. 1x device scale factor.
79 // no overscan. flipped upside-down (180 degree) and 1.5 ui scale.
80 // "200x100#300x200|200x100%59.0|100x100%60"
81 // 200x100 window at 0,0 origin, with 3 possible resolutions,
82 // 300x200, 200x100 at 59 Hz, and 100x100 at 60 Hz.
83 static DisplayInfo CreateFromSpec(const std::string& spec);
85 // Creates a DisplayInfo from string spec using given |id|.
86 static DisplayInfo CreateFromSpecWithID(const std::string& spec,
87 int64 id);
89 DisplayInfo();
90 DisplayInfo(int64 id, const std::string& name, bool has_overscan);
91 ~DisplayInfo();
93 // When this is set to true on the device whose internal display has
94 // 1.25 dsf, Chrome uses 1.0f as a default scale factor, and uses
95 // dsf 1.25 when UI scaling is set to 0.8f.
96 static void SetUse125DSFForUIScaling(bool enable);
98 int64 id() const { return id_; }
100 // The name of the display.
101 const std::string& name() const { return name_; }
103 // True if the display EDID has the overscan flag. This does not create the
104 // actual overscan automatically, but used in the message.
105 bool has_overscan() const { return has_overscan_; }
107 void set_touch_support(gfx::Display::TouchSupport support) {
108 touch_support_ = support;
110 gfx::Display::TouchSupport touch_support() const { return touch_support_; }
112 void set_touch_device_id(int id) { touch_device_id_ = id; }
113 int touch_device_id() const { return touch_device_id_; }
115 // Gets/Sets the device scale factor of the display.
116 float device_scale_factor() const { return device_scale_factor_; }
117 void set_device_scale_factor(float scale) { device_scale_factor_ = scale; }
119 // The native bounds for the display. The size of this can be
120 // different from the |size_in_pixel| when overscan insets are set
121 // and/or |configured_ui_scale_| is set.
122 const gfx::Rect& bounds_in_native() const {
123 return bounds_in_native_;
126 // The size for the display in pixels.
127 const gfx::Size& size_in_pixel() const { return size_in_pixel_; }
129 // The overscan insets for the display in DIP.
130 const gfx::Insets& overscan_insets_in_dip() const {
131 return overscan_insets_in_dip_;
134 // Sets/gets configured ui scale. This can be different from the ui
135 // scale actually used when the scale is 2.0 and DSF is 2.0.
136 // (the effective ui scale is 1.0 in this case).
137 float configured_ui_scale() const { return configured_ui_scale_; }
138 void set_configured_ui_scale(float scale) { configured_ui_scale_ = scale; }
140 // Sets the rotation for the given |source|. Setting a new rotation will also
141 // have it become the active rotation.
142 void SetRotation(gfx::Display::Rotation rotation,
143 gfx::Display::RotationSource source);
145 // Returns the currently active rotation for this display.
146 gfx::Display::Rotation GetActiveRotation() const;
148 // Returns the rotation set by a given |source|.
149 gfx::Display::Rotation GetRotation(gfx::Display::RotationSource source) const;
151 // Returns the ui scale and device scale factor actually used to create
152 // display that chrome sees. This can be different from one obtained
153 // from dispaly or one specified by a user in following situation.
154 // 1) DSF is 2.0f and UI scale is 2.0f. (Returns 1.0f and 1.0f respectiely)
155 // 2) A user specified 0.8x on the device that has 1.25 DSF. 1.25 DSF device
156 // uses 1.0f DFS unless 0.8x UI scaling is specified.
157 float GetEffectiveDeviceScaleFactor() const;
159 // Returns the ui scale used for the device scale factor. This
160 // return 1.0f if the ui scale and dsf are both set to 2.0.
161 float GetEffectiveUIScale() const;
163 // Copy the display info except for fields that can be modified by a
164 // user (|rotation_| and |configured_ui_scale_|). |rotation_| and
165 // |configured_ui_scale_| are copied when the |another_info| isn't native one.
166 void Copy(const DisplayInfo& another_info);
168 // Update the |bounds_in_native_| and |size_in_pixel_| using
169 // given |bounds_in_native|.
170 void SetBounds(const gfx::Rect& bounds_in_native);
172 // Update the |bounds_in_native| according to the current overscan
173 // and rotation settings.
174 void UpdateDisplaySize();
176 // Sets/Clears the overscan insets.
177 void SetOverscanInsets(const gfx::Insets& insets_in_dip);
178 gfx::Insets GetOverscanInsetsInPixel() const;
180 // Sets/Gets the flag to clear overscan insets.
181 bool clear_overscan_insets() const { return clear_overscan_insets_; }
182 void set_clear_overscan_insets(bool clear) { clear_overscan_insets_ = clear; }
184 void set_native(bool native) { native_ = native; }
185 bool native() const { return native_; }
187 const std::vector<DisplayMode>& display_modes() const {
188 return display_modes_;
190 // Sets the display mode list. The mode list will be sorted for the
191 // display.
192 void SetDisplayModes(const std::vector<DisplayMode>& display_modes);
194 // Returns the native mode size. If a native mode is not present, return an
195 // empty size.
196 gfx::Size GetNativeModeSize() const;
198 ui::ColorCalibrationProfile color_profile() const {
199 return color_profile_;
202 // Sets the color profile. It will ignore if the specified |profile| is not in
203 // |available_color_profiles_|.
204 void SetColorProfile(ui::ColorCalibrationProfile profile);
206 // Returns true if |profile| is in |available_color_profiles_|.
207 bool IsColorProfileAvailable(ui::ColorCalibrationProfile profile) const;
209 const std::vector<ui::ColorCalibrationProfile>&
210 available_color_profiles() const {
211 return available_color_profiles_;
214 void set_available_color_profiles(
215 const std::vector<ui::ColorCalibrationProfile>& profiles) {
216 available_color_profiles_ = profiles;
219 bool is_aspect_preserving_scaling() const {
220 return is_aspect_preserving_scaling_;
223 void set_is_aspect_preserving_scaling(bool value) {
224 is_aspect_preserving_scaling_ = value;
227 // Returns a string representation of the DisplayInfo, excluding display
228 // modes.
229 std::string ToString() const;
231 // Returns a string representation of the DisplayInfo, including display
232 // modes.
233 std::string ToFullString() const;
235 private:
236 // Returns true if this display should use DSF=1.25 for UI scaling; i.e.
237 // SetUse125DSFForUIScaling(true) is called and this is the internal display.
238 bool Use125DSFRorUIScaling() const;
240 int64 id_;
241 std::string name_;
242 bool has_overscan_;
243 std::map<gfx::Display::RotationSource, gfx::Display::Rotation> rotations_;
244 gfx::Display::TouchSupport touch_support_;
246 // If the display is also a touch device, it will have a positive
247 // |touch_device_id_|. Otherwise |touch_device_id_| is 0.
248 int touch_device_id_;
250 // This specifies the device's pixel density. (For example, a
251 // display whose DPI is higher than the threshold is considered to have
252 // device_scale_factor = 2.0 on Chrome OS). This is used by the
253 // grapics layer to choose and draw appropriate images and scale
254 // layers properly.
255 float device_scale_factor_;
256 gfx::Rect bounds_in_native_;
258 // The size of the display in use. The size can be different from the size
259 // of |bounds_in_native_| if the display has overscan insets and/or rotation.
260 gfx::Size size_in_pixel_;
261 gfx::Insets overscan_insets_in_dip_;
263 // The pixel scale of the display. This is used to simply expand (or
264 // shrink) the desktop over the native display resolution (useful in
265 // HighDPI display). Note that this should not be confused with the
266 // device scale factor, which specifies the pixel density of the
267 // display. The actuall scale value to be used depends on the device
268 // scale factor. See |GetEffectiveScaleFactor()|.
269 float configured_ui_scale_;
271 // True if this comes from native platform (DisplayChangeObserver).
272 bool native_;
274 // True if the display is configured to preserve the aspect ratio. When the
275 // display is configured in a non-native mode, only parts of the display will
276 // be used such that the aspect ratio is preserved.
277 bool is_aspect_preserving_scaling_;
279 // True if the displays' overscan inset should be cleared. This is
280 // to distinguish the empty overscan insets from native display info.
281 bool clear_overscan_insets_;
283 // The list of modes supported by this display.
284 std::vector<DisplayMode> display_modes_;
286 // The current profile of the color calibration.
287 ui::ColorCalibrationProfile color_profile_;
289 // The list of available variations for the color calibration.
290 std::vector<ui::ColorCalibrationProfile> available_color_profiles_;
292 // If you add a new member, you need to update Copy().
295 } // namespace ash
297 #endif // ASH_DISPLAY_DISPLAY_INFO_H_