cc: VideoResourceUpdater support for YUV native textures.
[chromium-blink-merge.git] / ipc / ipc_channel_proxy.h
blob5d38006b5d5854f5749c38e0ac956b5077046e26
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_PROXY_H_
6 #define IPC_IPC_CHANNEL_PROXY_H_
8 #include <vector>
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/synchronization/lock.h"
13 #include "base/threading/non_thread_safe.h"
14 #include "ipc/ipc_channel.h"
15 #include "ipc/ipc_channel_handle.h"
16 #include "ipc/ipc_listener.h"
17 #include "ipc/ipc_sender.h"
19 namespace base {
20 class SingleThreadTaskRunner;
23 namespace IPC {
25 class ChannelFactory;
26 class MessageFilter;
27 class MessageFilterRouter;
28 class SendCallbackHelper;
30 //-----------------------------------------------------------------------------
31 // IPC::ChannelProxy
33 // This class is a helper class that is useful when you wish to run an IPC
34 // channel on a background thread. It provides you with the option of either
35 // handling IPC messages on that background thread or having them dispatched to
36 // your main thread (the thread on which the IPC::ChannelProxy is created).
38 // The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel.
39 // When you send a message to an IPC::ChannelProxy, the message is routed to
40 // the background thread, where it is then passed to the IPC::Channel's Send
41 // method. This means that you can send a message from your thread and your
42 // message will be sent over the IPC channel when possible instead of being
43 // delayed until your thread returns to its message loop. (Often IPC messages
44 // will queue up on the IPC::Channel when there is a lot of traffic, and the
45 // channel will not get cycles to flush its message queue until the thread, on
46 // which it is running, returns to its message loop.)
48 // An IPC::ChannelProxy can have a MessageFilter associated with it, which will
49 // be notified of incoming messages on the IPC::Channel's thread. This gives
50 // the consumer of IPC::ChannelProxy the ability to respond to incoming
51 // messages on this background thread instead of on their own thread, which may
52 // be bogged down with other processing. The result can be greatly improved
53 // latency for messages that can be handled on a background thread.
55 // The consumer of IPC::ChannelProxy is responsible for allocating the Thread
56 // instance where the IPC::Channel will be created and operated.
58 // Thread-safe send
60 // If a particular |Channel| implementation has a thread-safe |Send()| operation
61 // then ChannelProxy skips the inter-thread hop and calls |Send()| directly. In
62 // this case the |channel_| variable is touched by multiple threads so
63 // |channel_lifetime_lock_| is used to protect it. The locking overhead is only
64 // paid if the underlying channel supports thread-safe |Send|.
66 class IPC_EXPORT ChannelProxy : public Sender, public base::NonThreadSafe {
67 public:
68 #if defined(ENABLE_IPC_FUZZER)
69 // Interface for a filter to be imposed on outgoing messages which can
70 // re-write the message. Used for testing.
71 class OutgoingMessageFilter {
72 public:
73 virtual Message* Rewrite(Message* message) = 0;
75 #endif
77 // Initializes a channel proxy. The channel_handle and mode parameters are
78 // passed directly to the underlying IPC::Channel. The listener is called on
79 // the thread that creates the ChannelProxy. The filter's OnMessageReceived
80 // method is called on the thread where the IPC::Channel is running. The
81 // filter may be null if the consumer is not interested in handling messages
82 // on the background thread. Any message not handled by the filter will be
83 // dispatched to the listener. The given task runner correspond to a thread
84 // on which IPC::Channel is created and used (e.g. IO thread).
85 static scoped_ptr<ChannelProxy> Create(
86 const IPC::ChannelHandle& channel_handle,
87 Channel::Mode mode,
88 Listener* listener,
89 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
91 static scoped_ptr<ChannelProxy> Create(
92 scoped_ptr<ChannelFactory> factory,
93 Listener* listener,
94 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
96 ~ChannelProxy() override;
98 // Initializes the channel proxy. Only call this once to initialize a channel
99 // proxy that was not initialized in its constructor. If create_pipe_now is
100 // true, the pipe is created synchronously. Otherwise it's created on the IO
101 // thread.
102 void Init(const IPC::ChannelHandle& channel_handle, Channel::Mode mode,
103 bool create_pipe_now);
104 void Init(scoped_ptr<ChannelFactory> factory, bool create_pipe_now);
106 // Close the IPC::Channel. This operation completes asynchronously, once the
107 // background thread processes the command to close the channel. It is ok to
108 // call this method multiple times. Redundant calls are ignored.
110 // WARNING: MessageFilter objects held by the ChannelProxy is also
111 // released asynchronously, and it may in fact have its final reference
112 // released on the background thread. The caller should be careful to deal
113 // with / allow for this possibility.
114 void Close();
116 // Send a message asynchronously. The message is routed to the background
117 // thread where it is passed to the IPC::Channel's Send method.
118 bool Send(Message* message) override;
120 // Used to intercept messages as they are received on the background thread.
122 // Ordinarily, messages sent to the ChannelProxy are routed to the matching
123 // listener on the worker thread. This API allows code to intercept messages
124 // before they are sent to the worker thread.
125 // If you call this before the target process is launched, then you're
126 // guaranteed to not miss any messages. But if you call this anytime after,
127 // then some messages might be missed since the filter is added internally on
128 // the IO thread.
129 void AddFilter(MessageFilter* filter);
130 void RemoveFilter(MessageFilter* filter);
132 #if defined(ENABLE_IPC_FUZZER)
133 void set_outgoing_message_filter(OutgoingMessageFilter* filter) {
134 outgoing_message_filter_ = filter;
136 #endif
138 // Set the task runner on which dispatched messages are posted. Both the new
139 // task runner and the existing task runner must run on the same thread, and
140 // must belong to the calling thread.
141 void SetListenerTaskRunner(
142 scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner);
144 // Called to clear the pointer to the IPC task runner when it's going away.
145 void ClearIPCTaskRunner();
147 // Get the process ID for the connected peer.
148 // Returns base::kNullProcessId if the peer is not connected yet.
149 base::ProcessId GetPeerPID() const { return context_->peer_pid_; }
151 #if defined(OS_POSIX) && !defined(OS_NACL_SFI)
152 // Calls through to the underlying channel's methods.
153 int GetClientFileDescriptor();
154 base::ScopedFD TakeClientFileDescriptor();
155 #endif
157 protected:
158 class Context;
159 // A subclass uses this constructor if it needs to add more information
160 // to the internal state.
161 ChannelProxy(Context* context);
163 ChannelProxy(
164 Listener* listener,
165 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
167 // Used internally to hold state that is referenced on the IPC thread.
168 class Context : public base::RefCountedThreadSafe<Context>,
169 public Listener {
170 public:
171 Context(Listener* listener,
172 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_thread);
173 void ClearIPCTaskRunner();
174 void SetListenerTaskRunner(
175 scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner);
176 base::SingleThreadTaskRunner* ipc_task_runner() const {
177 return ipc_task_runner_.get();
179 const std::string& channel_id() const { return channel_id_; }
181 // Dispatches a message on the listener thread.
182 void OnDispatchMessage(const Message& message);
184 // Sends |message| from appropriate thread.
185 void Send(Message* message);
187 protected:
188 friend class base::RefCountedThreadSafe<Context>;
189 ~Context() override;
191 // IPC::Listener methods:
192 bool OnMessageReceived(const Message& message) override;
193 void OnChannelConnected(int32 peer_pid) override;
194 void OnChannelError() override;
196 // Like OnMessageReceived but doesn't try the filters.
197 bool OnMessageReceivedNoFilter(const Message& message);
199 // Gives the filters a chance at processing |message|.
200 // Returns true if the message was processed, false otherwise.
201 bool TryFilters(const Message& message);
203 // Like Open and Close, but called on the IPC thread.
204 virtual void OnChannelOpened();
205 virtual void OnChannelClosed();
207 // Called on the consumers thread when the ChannelProxy is closed. At that
208 // point the consumer is telling us that they don't want to receive any
209 // more messages, so we honor that wish by forgetting them!
210 virtual void Clear();
212 private:
213 friend class ChannelProxy;
214 friend class IpcSecurityTestUtil;
216 // Create the Channel
217 void CreateChannel(scoped_ptr<ChannelFactory> factory);
219 // Methods called on the IO thread.
220 void OnSendMessage(scoped_ptr<Message> message_ptr);
221 void OnAddFilter();
222 void OnRemoveFilter(MessageFilter* filter);
224 // Methods called on the listener thread.
225 void AddFilter(MessageFilter* filter);
226 void OnDispatchConnected();
227 void OnDispatchError();
228 void OnDispatchBadMessage(const Message& message);
230 void SendFromThisThread(Message* message);
231 void ClearChannel();
233 scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_;
234 Listener* listener_;
236 // List of filters. This is only accessed on the IPC thread.
237 std::vector<scoped_refptr<MessageFilter> > filters_;
238 scoped_refptr<base::SingleThreadTaskRunner> ipc_task_runner_;
240 // Note, channel_ may be set on the Listener thread or the IPC thread.
241 // But once it has been set, it must only be read or cleared on the IPC
242 // thread.
243 // One exception is the thread-safe send. See the class comment.
244 scoped_ptr<Channel> channel_;
245 std::string channel_id_;
246 bool channel_connected_called_;
248 // Lock for |channel_| value. This is only relevant in the context of
249 // thread-safe send.
250 base::Lock channel_lifetime_lock_;
251 // Indicates the thread-safe send availability. This is constant once
252 // |channel_| is set.
253 bool channel_send_thread_safe_;
255 // Routes a given message to a proper subset of |filters_|, depending
256 // on which message classes a filter might support.
257 scoped_ptr<MessageFilterRouter> message_filter_router_;
259 // Holds filters between the AddFilter call on the listerner thread and the
260 // IPC thread when they're added to filters_.
261 std::vector<scoped_refptr<MessageFilter> > pending_filters_;
262 // Lock for pending_filters_.
263 base::Lock pending_filters_lock_;
265 // Cached copy of the peer process ID. Set on IPC but read on both IPC and
266 // listener threads.
267 base::ProcessId peer_pid_;
270 Context* context() { return context_.get(); }
272 #if defined(ENABLE_IPC_FUZZER)
273 OutgoingMessageFilter* outgoing_message_filter() const {
274 return outgoing_message_filter_;
276 #endif
278 private:
279 friend class IpcSecurityTestUtil;
281 // By maintaining this indirection (ref-counted) to our internal state, we
282 // can safely be destroyed while the background thread continues to do stuff
283 // that involves this data.
284 scoped_refptr<Context> context_;
286 // Whether the channel has been initialized.
287 bool did_init_;
289 #if defined(ENABLE_IPC_FUZZER)
290 OutgoingMessageFilter* outgoing_message_filter_;
291 #endif
294 } // namespace IPC
296 #endif // IPC_IPC_CHANNEL_PROXY_H_