Revert of https://codereview.chromium.org/82763010/
[chromium-blink-merge.git] / ppapi / shared_impl / ppb_audio_shared.cc
blob1b12d5c5efca41d2fc6b78600e3733ca1cd9db93
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/shared_impl/ppb_audio_shared.h"
7 #include "base/logging.h"
8 #include "ppapi/shared_impl/ppapi_globals.h"
9 #include "ppapi/shared_impl/ppb_audio_config_shared.h"
10 #include "ppapi/shared_impl/proxy_lock.h"
12 namespace ppapi {
14 #if defined(OS_NACL)
15 namespace {
16 // Because this is static, the function pointers will be NULL initially.
17 PP_ThreadFunctions thread_functions;
19 #endif // defined(OS_NACL)
21 AudioCallbackCombined::AudioCallbackCombined() : callback_1_0_(NULL),
22 callback_(NULL) {
25 AudioCallbackCombined::AudioCallbackCombined(
26 PPB_Audio_Callback_1_0 callback_1_0)
27 : callback_1_0_(callback_1_0),
28 callback_(NULL) {
31 AudioCallbackCombined::AudioCallbackCombined(PPB_Audio_Callback callback)
32 : callback_1_0_(NULL),
33 callback_(callback) {
36 AudioCallbackCombined::~AudioCallbackCombined() {
39 bool AudioCallbackCombined::IsValid() const {
40 return callback_1_0_ || callback_;
43 void AudioCallbackCombined::Run(void* sample_buffer,
44 uint32_t buffer_size_in_bytes,
45 PP_TimeDelta latency,
46 void* user_data) const {
47 if (callback_) {
48 callback_(sample_buffer, buffer_size_in_bytes, latency, user_data);
49 } else if (callback_1_0_) {
50 callback_1_0_(sample_buffer, buffer_size_in_bytes, user_data);
51 } else {
52 NOTREACHED();
56 PPB_Audio_Shared::PPB_Audio_Shared()
57 : playing_(false),
58 shared_memory_size_(0),
59 #if defined(OS_NACL)
60 thread_id_(0),
61 thread_active_(false),
62 #endif
63 user_data_(NULL),
64 client_buffer_size_bytes_(0),
65 bytes_per_second_(0),
66 buffer_index_(0) {
69 PPB_Audio_Shared::~PPB_Audio_Shared() {
70 // Shut down the socket to escape any hanging |Receive|s.
71 if (socket_.get())
72 socket_->Shutdown();
73 StopThread();
76 void PPB_Audio_Shared::SetCallback(const AudioCallbackCombined& callback,
77 void* user_data) {
78 callback_ = callback;
79 user_data_ = user_data;
82 void PPB_Audio_Shared::SetStartPlaybackState() {
83 DCHECK(!playing_);
84 #if !defined(OS_NACL)
85 DCHECK(!audio_thread_.get());
86 #else
87 DCHECK(!thread_active_);
88 #endif
89 // If the socket doesn't exist, that means that the plugin has started before
90 // the browser has had a chance to create all the shared memory info and
91 // notify us. This is a common case. In this case, we just set the playing_
92 // flag and the playback will automatically start when that data is available
93 // in SetStreamInfo.
94 playing_ = true;
95 StartThread();
98 void PPB_Audio_Shared::SetStopPlaybackState() {
99 DCHECK(playing_);
100 StopThread();
101 playing_ = false;
104 void PPB_Audio_Shared::SetStreamInfo(
105 PP_Instance instance,
106 base::SharedMemoryHandle shared_memory_handle,
107 size_t shared_memory_size,
108 base::SyncSocket::Handle socket_handle,
109 PP_AudioSampleRate sample_rate,
110 int sample_frame_count) {
111 socket_.reset(new base::CancelableSyncSocket(socket_handle));
112 shared_memory_.reset(new base::SharedMemory(shared_memory_handle, false));
113 shared_memory_size_ = shared_memory_size;
114 bytes_per_second_ = kAudioOutputChannels * (kBitsPerAudioOutputSample / 8) *
115 sample_rate;
116 buffer_index_ = 0;
118 if (!shared_memory_->Map(shared_memory_size_)) {
119 PpapiGlobals::Get()->LogWithSource(
120 instance,
121 PP_LOGLEVEL_WARNING,
122 std::string(),
123 "Failed to map shared memory for PPB_Audio_Shared.");
124 } else {
125 audio_bus_ = media::AudioBus::WrapMemory(
126 kAudioOutputChannels, sample_frame_count, shared_memory_->memory());
127 // Setup integer audio buffer for user audio data.
128 client_buffer_size_bytes_ =
129 audio_bus_->frames() * audio_bus_->channels() *
130 kBitsPerAudioOutputSample / 8;
131 client_buffer_.reset(new uint8_t[client_buffer_size_bytes_]);
134 StartThread();
137 void PPB_Audio_Shared::StartThread() {
138 // Don't start the thread unless all our state is set up correctly.
139 if (!playing_ || !callback_.IsValid() || !socket_.get() ||
140 !shared_memory_->memory() || !audio_bus_.get() || !client_buffer_.get() ||
141 bytes_per_second_ == 0)
142 return;
143 // Clear contents of shm buffer before starting audio thread. This will
144 // prevent a burst of static if for some reason the audio thread doesn't
145 // start up quickly enough.
146 memset(shared_memory_->memory(), 0, shared_memory_size_);
147 memset(client_buffer_.get(), 0, client_buffer_size_bytes_);
148 #if !defined(OS_NACL)
149 DCHECK(!audio_thread_.get());
150 audio_thread_.reset(new base::DelegateSimpleThread(
151 this, "plugin_audio_thread"));
152 audio_thread_->Start();
153 #else
154 // Use NaCl's special API for IRT code that creates threads that call back
155 // into user code.
156 if (NULL == thread_functions.thread_create ||
157 NULL == thread_functions.thread_join)
158 return;
160 int result = thread_functions.thread_create(&thread_id_, CallRun, this);
161 DCHECK_EQ(result, 0);
162 thread_active_ = true;
163 #endif
166 void PPB_Audio_Shared::StopThread() {
167 #if !defined(OS_NACL)
168 if (audio_thread_.get()) {
169 // In general, the audio thread should not do Pepper calls, but it might
170 // anyway (for example, our Audio test does CallOnMainThread). If it did
171 // a pepper call which acquires the lock (most of them do), and we try to
172 // shut down the thread and Join it while holding the lock, we would
173 // deadlock. So we give up the lock here so that the thread at least _can_
174 // make Pepper calls without causing deadlock.
175 CallWhileUnlocked(base::Bind(&base::DelegateSimpleThread::Join,
176 base::Unretained(audio_thread_.get())));
177 audio_thread_.reset();
179 #else
180 if (thread_active_) {
181 // See comment above about why we unlock here.
182 int result = CallWhileUnlocked(thread_functions.thread_join, thread_id_);
183 DCHECK_EQ(0, result);
184 thread_active_ = false;
186 #endif
189 #if defined(OS_NACL)
190 // static
191 void PPB_Audio_Shared::SetThreadFunctions(
192 const struct PP_ThreadFunctions* functions) {
193 DCHECK(thread_functions.thread_create == NULL);
194 DCHECK(thread_functions.thread_join == NULL);
195 thread_functions = *functions;
198 // static
199 void PPB_Audio_Shared::CallRun(void* self) {
200 PPB_Audio_Shared* audio = static_cast<PPB_Audio_Shared*>(self);
201 audio->Run();
203 #endif
205 void PPB_Audio_Shared::Run() {
206 int pending_data = 0;
207 while (sizeof(pending_data) ==
208 socket_->Receive(&pending_data, sizeof(pending_data))) {
209 // |buffer_index_| must track the number of Receive() calls. See the Send()
210 // call below for why this is important.
211 ++buffer_index_;
212 if (pending_data < 0)
213 break;
215 PP_TimeDelta latency =
216 static_cast<double>(pending_data) / bytes_per_second_;
217 callback_.Run(client_buffer_.get(), client_buffer_size_bytes_, latency,
218 user_data_);
220 // Deinterleave the audio data into the shared memory as floats.
221 audio_bus_->FromInterleaved(
222 client_buffer_.get(), audio_bus_->frames(),
223 kBitsPerAudioOutputSample / 8);
225 // Let the other end know which buffer we just filled. The buffer index is
226 // used to ensure the other end is getting the buffer it expects. For more
227 // details on how this works see AudioSyncReader::WaitUntilDataIsReady().
228 size_t bytes_sent = socket_->Send(&buffer_index_, sizeof(buffer_index_));
229 if (bytes_sent != sizeof(buffer_index_))
230 break;
234 } // namespace ppapi