Name V8 snapshot according to target architecture (32/64 bit).
[chromium-blink-merge.git] / cc / layers / picture_layer_impl.cc
blob3a0753f5da627c156836ea8d7a77240927261e75
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_layer_impl.h"
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
10 #include <set>
12 #include "base/time/time.h"
13 #include "base/trace_event/trace_event_argument.h"
14 #include "cc/base/math_util.h"
15 #include "cc/base/util.h"
16 #include "cc/debug/debug_colors.h"
17 #include "cc/debug/micro_benchmark_impl.h"
18 #include "cc/debug/traced_value.h"
19 #include "cc/layers/append_quads_data.h"
20 #include "cc/layers/solid_color_layer_impl.h"
21 #include "cc/output/begin_frame_args.h"
22 #include "cc/quads/checkerboard_draw_quad.h"
23 #include "cc/quads/debug_border_draw_quad.h"
24 #include "cc/quads/picture_draw_quad.h"
25 #include "cc/quads/solid_color_draw_quad.h"
26 #include "cc/quads/tile_draw_quad.h"
27 #include "cc/resources/tile_manager.h"
28 #include "cc/resources/tiling_set_raster_queue_all.h"
29 #include "cc/trees/layer_tree_impl.h"
30 #include "cc/trees/occlusion.h"
31 #include "ui/gfx/geometry/quad_f.h"
32 #include "ui/gfx/geometry/rect_conversions.h"
33 #include "ui/gfx/geometry/size_conversions.h"
35 namespace {
36 // This must be > 1 as we multiply or divide by this to find a new raster
37 // scale during pinch.
38 const float kMaxScaleRatioDuringPinch = 2.0f;
40 // When creating a new tiling during pinch, snap to an existing
41 // tiling's scale if the desired scale is within this ratio.
42 const float kSnapToExistingTilingRatio = 1.2f;
44 // Even for really wide viewports, at some point GPU raster should use
45 // less than 4 tiles to fill the viewport. This is set to 256 as a
46 // sane minimum for now, but we might want to tune this for low-end.
47 const int kMinHeightForGpuRasteredTile = 256;
49 // When making odd-sized tiles, round them up to increase the chances
50 // of using the same tile size.
51 const int kTileRoundUp = 64;
53 } // namespace
55 namespace cc {
57 PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
60 PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
61 PictureLayerImpl* pending_layer)
62 : active(active_layer), pending(pending_layer) {
65 PictureLayerImpl::Pair::~Pair() {
68 PictureLayerImpl::PictureLayerImpl(
69 LayerTreeImpl* tree_impl,
70 int id,
71 bool is_mask,
72 scoped_refptr<SyncedScrollOffset> scroll_offset)
73 : LayerImpl(tree_impl, id, scroll_offset),
74 twin_layer_(nullptr),
75 tilings_(CreatePictureLayerTilingSet()),
76 ideal_page_scale_(0.f),
77 ideal_device_scale_(0.f),
78 ideal_source_scale_(0.f),
79 ideal_contents_scale_(0.f),
80 raster_page_scale_(0.f),
81 raster_device_scale_(0.f),
82 raster_source_scale_(0.f),
83 raster_contents_scale_(0.f),
84 low_res_raster_contents_scale_(0.f),
85 raster_source_scale_is_fixed_(false),
86 was_screen_space_transform_animating_(false),
87 only_used_low_res_last_append_quads_(false),
88 is_mask_(is_mask),
89 nearest_neighbor_(false) {
90 layer_tree_impl()->RegisterPictureLayerImpl(this);
93 PictureLayerImpl::~PictureLayerImpl() {
94 if (twin_layer_)
95 twin_layer_->twin_layer_ = nullptr;
96 layer_tree_impl()->UnregisterPictureLayerImpl(this);
99 const char* PictureLayerImpl::LayerTypeAsString() const {
100 return "cc::PictureLayerImpl";
103 scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
104 LayerTreeImpl* tree_impl) {
105 return PictureLayerImpl::Create(tree_impl, id(), is_mask_,
106 synced_scroll_offset());
109 void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
110 PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
111 DCHECK_EQ(layer_impl->is_mask_, is_mask_);
113 LayerImpl::PushPropertiesTo(base_layer);
115 // Twin relationships should never change once established.
116 DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
117 DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
118 // The twin relationship does not need to exist before the first
119 // PushPropertiesTo from pending to active layer since before that the active
120 // layer can not have a pile or tilings, it has only been created and inserted
121 // into the tree at that point.
122 twin_layer_ = layer_impl;
123 layer_impl->twin_layer_ = this;
125 layer_impl->SetNearestNeighbor(nearest_neighbor_);
127 // Solid color layers have no tilings.
128 DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
129 // The pending tree should only have a high res (and possibly low res) tiling.
130 DCHECK_LE(tilings_->num_tilings(),
131 layer_tree_impl()->create_low_res_tiling() ? 2u : 1u);
133 layer_impl->UpdateRasterSource(raster_source_, &invalidation_,
134 tilings_.get());
135 DCHECK(invalidation_.IsEmpty());
137 // After syncing a solid color layer, the active layer has no tilings.
138 DCHECK_IMPLIES(raster_source_->IsSolidColor(),
139 layer_impl->tilings_->num_tilings() == 0);
141 layer_impl->raster_page_scale_ = raster_page_scale_;
142 layer_impl->raster_device_scale_ = raster_device_scale_;
143 layer_impl->raster_source_scale_ = raster_source_scale_;
144 layer_impl->raster_contents_scale_ = raster_contents_scale_;
145 layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
147 layer_impl->SanityCheckTilingState();
149 // We always need to push properties.
150 // See http://crbug.com/303943
151 // TODO(danakj): Stop always pushing properties since we don't swap tilings.
152 needs_push_properties_ = true;
155 void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
156 const Occlusion& occlusion_in_content_space,
157 AppendQuadsData* append_quads_data) {
158 // The bounds and the pile size may differ if the pile wasn't updated (ie.
159 // PictureLayer::Update didn't happen). In that case the pile will be empty.
160 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
161 bounds() == raster_source_->GetSize())
162 << " bounds " << bounds().ToString() << " pile "
163 << raster_source_->GetSize().ToString();
165 SharedQuadState* shared_quad_state =
166 render_pass->CreateAndAppendSharedQuadState();
168 if (raster_source_->IsSolidColor()) {
169 PopulateSharedQuadState(shared_quad_state);
171 AppendDebugBorderQuad(
172 render_pass, bounds(), shared_quad_state, append_quads_data);
174 SolidColorLayerImpl::AppendSolidQuads(
175 render_pass, occlusion_in_content_space, shared_quad_state,
176 visible_content_rect(), raster_source_->GetSolidColor(),
177 append_quads_data);
178 return;
181 float max_contents_scale = MaximumTilingContentsScale();
182 gfx::Transform scaled_draw_transform = draw_transform();
183 scaled_draw_transform.Scale(SK_MScalar1 / max_contents_scale,
184 SK_MScalar1 / max_contents_scale);
185 gfx::Size scaled_content_bounds =
186 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), max_contents_scale));
187 gfx::Rect scaled_visible_content_rect =
188 gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale);
189 scaled_visible_content_rect.Intersect(gfx::Rect(scaled_content_bounds));
190 Occlusion scaled_occlusion =
191 occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
192 scaled_draw_transform);
194 shared_quad_state->SetAll(
195 scaled_draw_transform, scaled_content_bounds, scaled_visible_content_rect,
196 draw_properties().clip_rect, draw_properties().is_clipped,
197 draw_properties().opacity, draw_properties().blend_mode,
198 sorting_context_id_);
200 if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
201 AppendDebugBorderQuad(
202 render_pass,
203 scaled_content_bounds,
204 shared_quad_state,
205 append_quads_data,
206 DebugColors::DirectPictureBorderColor(),
207 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
209 gfx::Rect geometry_rect = scaled_visible_content_rect;
210 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
211 gfx::Rect visible_geometry_rect =
212 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
213 if (visible_geometry_rect.IsEmpty())
214 return;
216 gfx::Size texture_size = scaled_visible_content_rect.size();
217 gfx::RectF texture_rect = gfx::RectF(texture_size);
218 gfx::Rect quad_content_rect = scaled_visible_content_rect;
220 PictureDrawQuad* quad =
221 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
222 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
223 visible_geometry_rect, texture_rect, texture_size,
224 nearest_neighbor_, RGBA_8888, quad_content_rect,
225 max_contents_scale, raster_source_);
226 return;
229 AppendDebugBorderQuad(
230 render_pass, scaled_content_bounds, shared_quad_state, append_quads_data);
232 if (ShowDebugBorders()) {
233 for (PictureLayerTilingSet::CoverageIterator iter(
234 tilings_.get(),
235 max_contents_scale,
236 scaled_visible_content_rect,
237 ideal_contents_scale_);
238 iter;
239 ++iter) {
240 SkColor color;
241 float width;
242 if (*iter && iter->IsReadyToDraw()) {
243 TileDrawInfo::Mode mode = iter->draw_info().mode();
244 if (mode == TileDrawInfo::SOLID_COLOR_MODE) {
245 color = DebugColors::SolidColorTileBorderColor();
246 width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
247 } else if (mode == TileDrawInfo::PICTURE_PILE_MODE) {
248 color = DebugColors::PictureTileBorderColor();
249 width = DebugColors::PictureTileBorderWidth(layer_tree_impl());
250 } else if (iter.resolution() == HIGH_RESOLUTION) {
251 color = DebugColors::HighResTileBorderColor();
252 width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
253 } else if (iter.resolution() == LOW_RESOLUTION) {
254 color = DebugColors::LowResTileBorderColor();
255 width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
256 } else if (iter->contents_scale() > max_contents_scale) {
257 color = DebugColors::ExtraHighResTileBorderColor();
258 width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
259 } else {
260 color = DebugColors::ExtraLowResTileBorderColor();
261 width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
263 } else {
264 color = DebugColors::MissingTileBorderColor();
265 width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
268 DebugBorderDrawQuad* debug_border_quad =
269 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
270 gfx::Rect geometry_rect = iter.geometry_rect();
271 gfx::Rect visible_geometry_rect = geometry_rect;
272 debug_border_quad->SetNew(shared_quad_state,
273 geometry_rect,
274 visible_geometry_rect,
275 color,
276 width);
280 // Keep track of the tilings that were used so that tilings that are
281 // unused can be considered for removal.
282 last_append_quads_tilings_.clear();
284 // Ignore missing tiles outside of viewport for tile priority. This is
285 // normally the same as draw viewport but can be independently overridden by
286 // embedders like Android WebView with SetExternalDrawConstraints.
287 gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
288 viewport_rect_for_tile_priority_in_content_space_, max_contents_scale);
290 size_t missing_tile_count = 0u;
291 size_t on_demand_missing_tile_count = 0u;
292 only_used_low_res_last_append_quads_ = true;
293 for (PictureLayerTilingSet::CoverageIterator iter(tilings_.get(),
294 max_contents_scale,
295 scaled_visible_content_rect,
296 ideal_contents_scale_);
297 iter;
298 ++iter) {
299 gfx::Rect geometry_rect = iter.geometry_rect();
300 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
301 gfx::Rect visible_geometry_rect =
302 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
303 if (visible_geometry_rect.IsEmpty())
304 continue;
306 append_quads_data->visible_content_area +=
307 visible_geometry_rect.width() * visible_geometry_rect.height();
309 bool has_draw_quad = false;
310 if (*iter && iter->IsReadyToDraw()) {
311 const TileDrawInfo& draw_info = iter->draw_info();
312 switch (draw_info.mode()) {
313 case TileDrawInfo::RESOURCE_MODE: {
314 gfx::RectF texture_rect = iter.texture_rect();
316 // The raster_contents_scale_ is the best scale that the layer is
317 // trying to produce, even though it may not be ideal. Since that's
318 // the best the layer can promise in the future, consider those as
319 // complete. But if a tile is ideal scale, we don't want to consider
320 // it incomplete and trying to replace it with a tile at a worse
321 // scale.
322 if (iter->contents_scale() != raster_contents_scale_ &&
323 iter->contents_scale() != ideal_contents_scale_ &&
324 geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
325 append_quads_data->num_incomplete_tiles++;
328 TileDrawQuad* quad =
329 render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
330 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
331 visible_geometry_rect, draw_info.resource_id(),
332 texture_rect, draw_info.resource_size(),
333 draw_info.contents_swizzled(), nearest_neighbor_);
334 has_draw_quad = true;
335 break;
337 case TileDrawInfo::PICTURE_PILE_MODE: {
338 if (!layer_tree_impl()
339 ->GetRendererCapabilities()
340 .allow_rasterize_on_demand) {
341 ++on_demand_missing_tile_count;
342 break;
345 gfx::RectF texture_rect = iter.texture_rect();
347 ResourceProvider* resource_provider =
348 layer_tree_impl()->resource_provider();
349 ResourceFormat format =
350 resource_provider->memory_efficient_texture_format();
351 PictureDrawQuad* quad =
352 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
353 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
354 visible_geometry_rect, texture_rect,
355 iter->desired_texture_size(), nearest_neighbor_, format,
356 iter->content_rect(), iter->contents_scale(),
357 raster_source_);
358 has_draw_quad = true;
359 break;
361 case TileDrawInfo::SOLID_COLOR_MODE: {
362 SolidColorDrawQuad* quad =
363 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
364 quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
365 draw_info.solid_color(), false);
366 has_draw_quad = true;
367 break;
372 if (!has_draw_quad) {
373 if (draw_checkerboard_for_missing_tiles()) {
374 CheckerboardDrawQuad* quad =
375 render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
376 SkColor color = DebugColors::DefaultCheckerboardColor();
377 quad->SetNew(
378 shared_quad_state, geometry_rect, visible_geometry_rect, color);
379 } else {
380 SkColor color = SafeOpaqueBackgroundColor();
381 SolidColorDrawQuad* quad =
382 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
383 quad->SetNew(shared_quad_state,
384 geometry_rect,
385 visible_geometry_rect,
386 color,
387 false);
390 if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
391 append_quads_data->num_missing_tiles++;
392 ++missing_tile_count;
394 append_quads_data->approximated_visible_content_area +=
395 visible_geometry_rect.width() * visible_geometry_rect.height();
396 continue;
399 if (iter.resolution() != HIGH_RESOLUTION) {
400 append_quads_data->approximated_visible_content_area +=
401 visible_geometry_rect.width() * visible_geometry_rect.height();
404 // If we have a draw quad, but it's not low resolution, then
405 // mark that we've used something other than low res to draw.
406 if (iter.resolution() != LOW_RESOLUTION)
407 only_used_low_res_last_append_quads_ = false;
409 if (last_append_quads_tilings_.empty() ||
410 last_append_quads_tilings_.back() != iter.CurrentTiling()) {
411 last_append_quads_tilings_.push_back(iter.CurrentTiling());
415 if (missing_tile_count) {
416 TRACE_EVENT_INSTANT2("cc",
417 "PictureLayerImpl::AppendQuads checkerboard",
418 TRACE_EVENT_SCOPE_THREAD,
419 "missing_tile_count",
420 missing_tile_count,
421 "on_demand_missing_tile_count",
422 on_demand_missing_tile_count);
425 // Aggressively remove any tilings that are not seen to save memory. Note
426 // that this is at the expense of doing cause more frequent re-painting. A
427 // better scheme would be to maintain a tighter visible_content_rect for the
428 // finer tilings.
429 CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
432 bool PictureLayerImpl::UpdateTiles(const Occlusion& occlusion_in_content_space,
433 bool resourceless_software_draw) {
434 DCHECK_EQ(1.f, contents_scale_x());
435 DCHECK_EQ(1.f, contents_scale_y());
437 if (!resourceless_software_draw) {
438 visible_rect_for_tile_priority_ = visible_content_rect();
441 if (!CanHaveTilings()) {
442 ideal_page_scale_ = 0.f;
443 ideal_device_scale_ = 0.f;
444 ideal_contents_scale_ = 0.f;
445 ideal_source_scale_ = 0.f;
446 SanityCheckTilingState();
447 return false;
450 // Remove any non-ideal tilings that were not used last time we generated
451 // quads to save memory and processing time. Note that pending tree should
452 // only have one or two tilings (high and low res), so only clean up the
453 // active layer. This cleans it up here in case AppendQuads didn't run.
454 // If it did run, this would not remove any additional tilings.
455 if (GetTree() == ACTIVE_TREE)
456 CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
458 UpdateIdealScales();
460 if (!raster_contents_scale_ || ShouldAdjustRasterScale()) {
461 RecalculateRasterScales();
462 AddTilingsForRasterScale();
465 DCHECK(raster_page_scale_);
466 DCHECK(raster_device_scale_);
467 DCHECK(raster_source_scale_);
468 DCHECK(raster_contents_scale_);
469 DCHECK(low_res_raster_contents_scale_);
471 was_screen_space_transform_animating_ =
472 draw_properties().screen_space_transform_is_animating;
474 if (draw_transform_is_animating())
475 raster_source_->SetShouldAttemptToUseDistanceFieldText();
476 return UpdateTilePriorities(occlusion_in_content_space);
479 bool PictureLayerImpl::UpdateTilePriorities(
480 const Occlusion& occlusion_in_content_space) {
481 DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
483 double current_frame_time_in_seconds =
484 (layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
485 base::TimeTicks()).InSecondsF();
486 UpdateViewportRectForTilePriorityInContentSpace();
488 // The tiling set can require tiles for activation any of the following
489 // conditions are true:
490 // - This layer produced a high-res or non-ideal-res tile last frame.
491 // - We're in requires high res to draw mode.
492 // - We're not in smoothness takes priority mode.
493 // To put different, the tiling set can't require tiles for activation if
494 // we're in smoothness mode and only used low-res or checkerboard to draw last
495 // frame and we don't need high res to draw.
497 // The reason for this is that we should be able to activate sooner and get a
498 // more up to date recording, so we don't run out of recording on the active
499 // tree.
500 bool can_require_tiles_for_activation =
501 !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
502 !layer_tree_impl()->SmoothnessTakesPriority();
504 // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
505 // they are the same space in picture layer, as contents scale is always 1.
506 bool updated = tilings_->UpdateTilePriorities(
507 viewport_rect_for_tile_priority_in_content_space_, ideal_contents_scale_,
508 current_frame_time_in_seconds, occlusion_in_content_space,
509 can_require_tiles_for_activation);
510 return updated;
513 void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() {
514 // If visible_rect_for_tile_priority_ is empty or
515 // viewport_rect_for_tile_priority is set to be different from the device
516 // viewport, try to inverse project the viewport into layer space and use
517 // that. Otherwise just use visible_rect_for_tile_priority_
518 gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
519 gfx::Rect viewport_rect_for_tile_priority =
520 layer_tree_impl()->ViewportRectForTilePriority();
521 if (visible_rect_in_content_space.IsEmpty() ||
522 layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
523 gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
524 if (screen_space_transform().GetInverse(&view_to_layer)) {
525 // Transform from view space to content space.
526 visible_rect_in_content_space =
527 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
528 view_to_layer, viewport_rect_for_tile_priority));
531 viewport_rect_for_tile_priority_in_content_space_ =
532 visible_rect_in_content_space;
535 PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
536 if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
537 return nullptr;
538 return twin_layer_;
541 PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
542 if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
543 return nullptr;
544 return twin_layer_;
547 void PictureLayerImpl::UpdateRasterSource(
548 scoped_refptr<RasterSource> raster_source,
549 Region* new_invalidation,
550 const PictureLayerTilingSet* pending_set) {
551 // The bounds and the pile size may differ if the pile wasn't updated (ie.
552 // PictureLayer::Update didn't happen). In that case the pile will be empty.
553 DCHECK_IMPLIES(!raster_source->GetSize().IsEmpty(),
554 bounds() == raster_source->GetSize())
555 << " bounds " << bounds().ToString() << " pile "
556 << raster_source->GetSize().ToString();
558 // The |raster_source_| is initially null, so have to check for that for the
559 // first frame.
560 bool could_have_tilings = raster_source_.get() && CanHaveTilings();
561 raster_source_.swap(raster_source);
563 // The |new_invalidation| must be cleared before updating tilings since they
564 // access the invalidation through the PictureLayerTilingClient interface.
565 invalidation_.Clear();
566 invalidation_.Swap(new_invalidation);
568 bool can_have_tilings = CanHaveTilings();
569 DCHECK_IMPLIES(
570 pending_set,
571 can_have_tilings == GetPendingOrActiveTwinLayer()->CanHaveTilings());
573 // Need to call UpdateTiles again if CanHaveTilings changed.
574 if (could_have_tilings != can_have_tilings)
575 layer_tree_impl()->set_needs_update_draw_properties();
577 if (!can_have_tilings) {
578 RemoveAllTilings();
579 return;
582 // We could do this after doing UpdateTiles, which would avoid doing this for
583 // tilings that are going to disappear on the pending tree (if scale changed).
584 // But that would also be more complicated, so we just do it here for now.
585 tilings_->UpdateTilingsToCurrentRasterSource(
586 raster_source_, pending_set, invalidation_, MinimumContentsScale(),
587 MaximumContentsScale());
590 void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
591 if (layer_tree_impl()->IsActiveTree()) {
592 gfx::RectF layer_damage_rect =
593 gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale());
594 AddDamageRect(layer_damage_rect);
598 void PictureLayerImpl::DidBeginTracing() {
599 raster_source_->DidBeginTracing();
602 void PictureLayerImpl::ReleaseResources() {
603 // Recreate tilings with new settings, since some of those might change when
604 // we release resources.
605 tilings_ = nullptr;
606 ResetRasterScale();
609 void PictureLayerImpl::RecreateResources() {
610 tilings_ = CreatePictureLayerTilingSet();
612 // To avoid an edge case after lost context where the tree is up to date but
613 // the tilings have not been managed, request an update draw properties
614 // to force tilings to get managed.
615 layer_tree_impl()->set_needs_update_draw_properties();
618 skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
619 return raster_source_->GetFlattenedPicture();
622 scoped_refptr<Tile> PictureLayerImpl::CreateTile(
623 float contents_scale,
624 const gfx::Rect& content_rect) {
625 int flags = 0;
627 // We don't handle solid color masks, so we shouldn't bother analyzing those.
628 // Otherwise, always analyze to maximize memory savings.
629 if (!is_mask_)
630 flags = Tile::USE_PICTURE_ANALYSIS;
632 return layer_tree_impl()->tile_manager()->CreateTile(
633 raster_source_.get(), content_rect.size(), content_rect, contents_scale,
634 id(), layer_tree_impl()->source_frame_number(), flags);
637 const Region* PictureLayerImpl::GetPendingInvalidation() {
638 if (layer_tree_impl()->IsPendingTree())
639 return &invalidation_;
640 if (layer_tree_impl()->IsRecycleTree())
641 return nullptr;
642 DCHECK(layer_tree_impl()->IsActiveTree());
643 if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
644 return &twin_layer->invalidation_;
645 return nullptr;
648 const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
649 const PictureLayerTiling* tiling) const {
650 PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
651 if (!twin_layer)
652 return nullptr;
653 return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale());
656 PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
657 const PictureLayerTiling* tiling) {
658 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
659 if (!recycled_twin || !recycled_twin->tilings_)
660 return nullptr;
661 return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale());
664 TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const {
665 if (!HasValidTilePriorities())
666 return TilePriority::EVENTUALLY;
667 return TilePriority::NOW;
670 bool PictureLayerImpl::RequiresHighResToDraw() const {
671 return layer_tree_impl()->RequiresHighResToDraw();
674 gfx::Size PictureLayerImpl::CalculateTileSize(
675 const gfx::Size& content_bounds) const {
676 int max_texture_size =
677 layer_tree_impl()->resource_provider()->max_texture_size();
679 if (is_mask_) {
680 // Masks are not tiled, so if we can't cover the whole mask with one tile,
681 // we shouldn't have such a tiling at all.
682 DCHECK_LE(content_bounds.width(), max_texture_size);
683 DCHECK_LE(content_bounds.height(), max_texture_size);
684 return content_bounds;
687 int default_tile_width = 0;
688 int default_tile_height = 0;
689 if (layer_tree_impl()->use_gpu_rasterization()) {
690 // For GPU rasterization, we pick an ideal tile size using the viewport
691 // so we don't need any settings. The current approach uses 4 tiles
692 // to cover the viewport vertically.
693 int viewport_width = layer_tree_impl()->device_viewport_size().width();
694 int viewport_height = layer_tree_impl()->device_viewport_size().height();
695 default_tile_width = viewport_width;
696 // Also, increase the height proportionally as the width decreases, and
697 // pad by our border texels to make the tiles exactly match the viewport.
698 int divisor = 4;
699 if (content_bounds.width() <= viewport_width / 2)
700 divisor = 2;
701 if (content_bounds.width() <= viewport_width / 4)
702 divisor = 1;
703 default_tile_height = RoundUp(viewport_height, divisor) / divisor;
704 default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
705 default_tile_height =
706 std::max(default_tile_height, kMinHeightForGpuRasteredTile);
707 } else {
708 // For CPU rasterization we use tile-size settings.
709 const LayerTreeSettings& settings = layer_tree_impl()->settings();
710 int max_untiled_content_width = settings.max_untiled_layer_size.width();
711 int max_untiled_content_height = settings.max_untiled_layer_size.height();
712 default_tile_width = settings.default_tile_size.width();
713 default_tile_height = settings.default_tile_size.height();
715 // If the content width is small, increase tile size vertically.
716 // If the content height is small, increase tile size horizontally.
717 // If both are less than the untiled-size, use a single tile.
718 if (content_bounds.width() < default_tile_width)
719 default_tile_height = max_untiled_content_height;
720 if (content_bounds.height() < default_tile_height)
721 default_tile_width = max_untiled_content_width;
722 if (content_bounds.width() < max_untiled_content_width &&
723 content_bounds.height() < max_untiled_content_height) {
724 default_tile_height = max_untiled_content_height;
725 default_tile_width = max_untiled_content_width;
729 int tile_width = default_tile_width;
730 int tile_height = default_tile_height;
732 // Clamp the tile width/height to the content width/height to save space.
733 if (content_bounds.width() < default_tile_width) {
734 tile_width = std::min(tile_width, content_bounds.width());
735 tile_width = RoundUp(tile_width, kTileRoundUp);
736 tile_width = std::min(tile_width, default_tile_width);
738 if (content_bounds.height() < default_tile_height) {
739 tile_height = std::min(tile_height, content_bounds.height());
740 tile_height = RoundUp(tile_height, kTileRoundUp);
741 tile_height = std::min(tile_height, default_tile_height);
744 // Under no circumstance should we be larger than the max texture size.
745 tile_width = std::min(tile_width, max_texture_size);
746 tile_height = std::min(tile_height, max_texture_size);
747 return gfx::Size(tile_width, tile_height);
750 void PictureLayerImpl::GetContentsResourceId(
751 ResourceProvider::ResourceId* resource_id,
752 gfx::Size* resource_size) const {
753 // The bounds and the pile size may differ if the pile wasn't updated (ie.
754 // PictureLayer::Update didn't happen). In that case the pile will be empty.
755 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
756 bounds() == raster_source_->GetSize())
757 << " bounds " << bounds().ToString() << " pile "
758 << raster_source_->GetSize().ToString();
759 gfx::Rect content_rect(bounds());
760 PictureLayerTilingSet::CoverageIterator iter(
761 tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
763 // Mask resource not ready yet.
764 if (!iter || !*iter) {
765 *resource_id = 0;
766 return;
769 // Masks only supported if they fit on exactly one tile.
770 DCHECK(iter.geometry_rect() == content_rect)
771 << "iter rect " << iter.geometry_rect().ToString() << " content rect "
772 << content_rect.ToString();
774 const TileDrawInfo& draw_info = iter->draw_info();
775 if (!draw_info.IsReadyToDraw() ||
776 draw_info.mode() != TileDrawInfo::RESOURCE_MODE) {
777 *resource_id = 0;
778 return;
781 *resource_id = draw_info.resource_id();
782 *resource_size = draw_info.resource_size();
785 void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) {
786 if (nearest_neighbor_ == nearest_neighbor)
787 return;
789 nearest_neighbor_ = nearest_neighbor;
790 NoteLayerPropertyChanged();
793 PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
794 DCHECK(CanHaveTilings());
795 DCHECK_GE(contents_scale, MinimumContentsScale());
796 DCHECK_LE(contents_scale, MaximumContentsScale());
797 DCHECK(raster_source_->HasRecordings());
798 return tilings_->AddTiling(contents_scale, raster_source_);
801 void PictureLayerImpl::RemoveAllTilings() {
802 tilings_->RemoveAllTilings();
803 // If there are no tilings, then raster scales are no longer meaningful.
804 ResetRasterScale();
807 void PictureLayerImpl::AddTilingsForRasterScale() {
808 // Reset all resolution enums on tilings, we'll be setting new values in this
809 // function.
810 tilings_->MarkAllTilingsNonIdeal();
812 PictureLayerTiling* high_res =
813 tilings_->FindTilingWithScale(raster_contents_scale_);
814 // We always need a high res tiling, so create one if it doesn't exist.
815 if (!high_res)
816 high_res = AddTiling(raster_contents_scale_);
818 // Try and find a low res tiling.
819 PictureLayerTiling* low_res = nullptr;
820 if (raster_contents_scale_ == low_res_raster_contents_scale_)
821 low_res = high_res;
822 else
823 low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_);
825 // Only create new low res tilings when the transform is static. This
826 // prevents wastefully creating a paired low res tiling for every new high res
827 // tiling during a pinch or a CSS animation.
828 bool can_have_low_res = layer_tree_impl()->create_low_res_tiling();
829 bool needs_low_res = !low_res;
830 bool is_pinching = layer_tree_impl()->PinchGestureActive();
831 bool is_animating = draw_properties().screen_space_transform_is_animating;
832 if (can_have_low_res && needs_low_res && !is_pinching && !is_animating)
833 low_res = AddTiling(low_res_raster_contents_scale_);
835 // Set low-res if we have one.
836 if (low_res && low_res != high_res)
837 low_res->set_resolution(LOW_RESOLUTION);
839 // Make sure we always have one high-res (even if high == low).
840 high_res->set_resolution(HIGH_RESOLUTION);
842 if (layer_tree_impl()->IsPendingTree()) {
843 // On the pending tree, drop any tilings that are non-ideal since we don't
844 // need them to activate anyway.
845 tilings_->RemoveNonIdealTilings();
848 SanityCheckTilingState();
851 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
852 if (was_screen_space_transform_animating_ !=
853 draw_properties().screen_space_transform_is_animating)
854 return true;
856 if (draw_properties().screen_space_transform_is_animating &&
857 raster_contents_scale_ != ideal_contents_scale_ &&
858 ShouldAdjustRasterScaleDuringScaleAnimations())
859 return true;
861 bool is_pinching = layer_tree_impl()->PinchGestureActive();
862 if (is_pinching && raster_page_scale_) {
863 // We change our raster scale when it is:
864 // - Higher than ideal (need a lower-res tiling available)
865 // - Too far from ideal (need a higher-res tiling available)
866 float ratio = ideal_page_scale_ / raster_page_scale_;
867 if (raster_page_scale_ > ideal_page_scale_ ||
868 ratio > kMaxScaleRatioDuringPinch)
869 return true;
872 if (!is_pinching) {
873 // When not pinching, match the ideal page scale factor.
874 if (raster_page_scale_ != ideal_page_scale_)
875 return true;
878 // Always match the ideal device scale factor.
879 if (raster_device_scale_ != ideal_device_scale_)
880 return true;
882 // When the source scale changes we want to match it, but not when animating
883 // or when we've fixed the scale in place.
884 if (!draw_properties().screen_space_transform_is_animating &&
885 !raster_source_scale_is_fixed_ &&
886 raster_source_scale_ != ideal_source_scale_)
887 return true;
889 if (raster_contents_scale_ > MaximumContentsScale())
890 return true;
891 if (raster_contents_scale_ < MinimumContentsScale())
892 return true;
894 return false;
897 void PictureLayerImpl::RecalculateRasterScales() {
898 float old_raster_contents_scale = raster_contents_scale_;
899 float old_raster_page_scale = raster_page_scale_;
900 float old_raster_source_scale = raster_source_scale_;
902 raster_device_scale_ = ideal_device_scale_;
903 raster_page_scale_ = ideal_page_scale_;
904 raster_source_scale_ = ideal_source_scale_;
905 raster_contents_scale_ = ideal_contents_scale_;
907 // If we're not animating, or leaving an animation, and the
908 // ideal_source_scale_ changes, then things are unpredictable, and we fix
909 // the raster_source_scale_ in place.
910 if (old_raster_source_scale &&
911 !draw_properties().screen_space_transform_is_animating &&
912 !was_screen_space_transform_animating_ &&
913 old_raster_source_scale != ideal_source_scale_)
914 raster_source_scale_is_fixed_ = true;
916 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
917 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
918 // tree. This will allow CSS scale changes to get re-rastered at an
919 // appropriate rate. (crbug.com/413636)
920 if (raster_source_scale_is_fixed_) {
921 raster_contents_scale_ /= raster_source_scale_;
922 raster_source_scale_ = 1.f;
925 // During pinch we completely ignore the current ideal scale, and just use
926 // a multiple of the previous scale.
927 bool is_pinching = layer_tree_impl()->PinchGestureActive();
928 if (is_pinching && old_raster_contents_scale) {
929 // See ShouldAdjustRasterScale:
930 // - When zooming out, preemptively create new tiling at lower resolution.
931 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
932 bool zooming_out = old_raster_page_scale > ideal_page_scale_;
933 float desired_contents_scale = old_raster_contents_scale;
934 if (zooming_out) {
935 while (desired_contents_scale > ideal_contents_scale_)
936 desired_contents_scale /= kMaxScaleRatioDuringPinch;
937 } else {
938 while (desired_contents_scale < ideal_contents_scale_)
939 desired_contents_scale *= kMaxScaleRatioDuringPinch;
941 raster_contents_scale_ = tilings_->GetSnappedContentsScale(
942 desired_contents_scale, kSnapToExistingTilingRatio);
943 raster_page_scale_ =
944 raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
947 // If we're not re-rasterizing during animation, rasterize at the maximum
948 // scale that will occur during the animation, if the maximum scale is
949 // known. However we want to avoid excessive memory use. If the scale is
950 // smaller than what we would choose otherwise, then it's always better off
951 // for us memory-wise. But otherwise, we don't choose a scale at which this
952 // layer's rastered content would become larger than the viewport.
953 if (draw_properties().screen_space_transform_is_animating &&
954 !ShouldAdjustRasterScaleDuringScaleAnimations()) {
955 bool can_raster_at_maximum_scale = false;
956 // TODO(ajuma): If we need to deal with scale-down animations starting right
957 // as a layer gets promoted, then we'd want to have the
958 // |starting_animation_contents_scale| passed in here as a separate draw
959 // property so we could try use that when the max is too large.
960 // See crbug.com/422341.
961 float maximum_scale = draw_properties().maximum_animation_contents_scale;
962 if (maximum_scale) {
963 gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
964 gfx::ScaleSize(raster_source_->GetSize(), maximum_scale));
965 int64 maximum_area = static_cast<int64>(bounds_at_maximum_scale.width()) *
966 static_cast<int64>(bounds_at_maximum_scale.height());
967 gfx::Size viewport = layer_tree_impl()->device_viewport_size();
968 int64 viewport_area = static_cast<int64>(viewport.width()) *
969 static_cast<int64>(viewport.height());
970 if (maximum_area <= viewport_area)
971 can_raster_at_maximum_scale = true;
973 // Use the computed scales for the raster scale directly, do not try to use
974 // the ideal scale here. The current ideal scale may be way too large in the
975 // case of an animation with scale, and will be constantly changing.
976 if (can_raster_at_maximum_scale)
977 raster_contents_scale_ = maximum_scale;
978 else
979 raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
982 raster_contents_scale_ =
983 std::max(raster_contents_scale_, MinimumContentsScale());
984 raster_contents_scale_ =
985 std::min(raster_contents_scale_, MaximumContentsScale());
986 DCHECK_GE(raster_contents_scale_, MinimumContentsScale());
987 DCHECK_LE(raster_contents_scale_, MaximumContentsScale());
989 // If this layer would create zero or one tiles at this content scale,
990 // don't create a low res tiling.
991 gfx::Size raster_bounds = gfx::ToCeiledSize(
992 gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_));
993 gfx::Size tile_size = CalculateTileSize(raster_bounds);
994 bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
995 tile_size.height() >= raster_bounds.height();
996 if (tile_size.IsEmpty() || tile_covers_bounds) {
997 low_res_raster_contents_scale_ = raster_contents_scale_;
998 return;
1001 float low_res_factor =
1002 layer_tree_impl()->settings().low_res_contents_scale_factor;
1003 low_res_raster_contents_scale_ =
1004 std::max(raster_contents_scale_ * low_res_factor, MinimumContentsScale());
1005 DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
1006 DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
1007 DCHECK_LE(low_res_raster_contents_scale_, MaximumContentsScale());
1010 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
1011 const std::vector<PictureLayerTiling*>& used_tilings) {
1012 DCHECK(layer_tree_impl()->IsActiveTree());
1013 if (tilings_->num_tilings() == 0)
1014 return;
1016 float min_acceptable_high_res_scale = std::min(
1017 raster_contents_scale_, ideal_contents_scale_);
1018 float max_acceptable_high_res_scale = std::max(
1019 raster_contents_scale_, ideal_contents_scale_);
1021 PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
1022 if (twin && twin->CanHaveTilings()) {
1023 min_acceptable_high_res_scale = std::min(
1024 min_acceptable_high_res_scale,
1025 std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1026 max_acceptable_high_res_scale = std::max(
1027 max_acceptable_high_res_scale,
1028 std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1031 PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr;
1032 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
1033 PictureLayerTilingSet* recycled_twin_set =
1034 recycled_twin ? recycled_twin->tilings_.get() : nullptr;
1036 tilings_->CleanUpTilings(min_acceptable_high_res_scale,
1037 max_acceptable_high_res_scale, used_tilings,
1038 layer_tree_impl()->create_low_res_tiling(), twin_set,
1039 recycled_twin_set);
1041 if (recycled_twin_set && recycled_twin_set->num_tilings() == 0)
1042 recycled_twin->ResetRasterScale();
1044 DCHECK_GT(tilings_->num_tilings(), 0u);
1045 SanityCheckTilingState();
1048 float PictureLayerImpl::MinimumContentsScale() const {
1049 float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
1051 // If the contents scale is less than 1 / width (also for height),
1052 // then it will end up having less than one pixel of content in that
1053 // dimension. Bump the minimum contents scale up in this case to prevent
1054 // this from happening.
1055 int min_dimension = std::min(raster_source_->GetSize().width(),
1056 raster_source_->GetSize().height());
1057 if (!min_dimension)
1058 return setting_min;
1060 return std::max(1.f / min_dimension, setting_min);
1063 float PictureLayerImpl::MaximumContentsScale() const {
1064 // Masks can not have tilings that would become larger than the
1065 // max_texture_size since they use a single tile for the entire
1066 // tiling. Other layers can have tilings of any scale.
1067 if (!is_mask_)
1068 return std::numeric_limits<float>::max();
1070 int max_texture_size =
1071 layer_tree_impl()->resource_provider()->max_texture_size();
1072 float max_scale_width =
1073 static_cast<float>(max_texture_size) / bounds().width();
1074 float max_scale_height =
1075 static_cast<float>(max_texture_size) / bounds().height();
1076 float max_scale = std::min(max_scale_width, max_scale_height);
1077 // We require that multiplying the layer size by the contents scale and
1078 // ceiling produces a value <= |max_texture_size|. Because for large layer
1079 // sizes floating point ambiguity may crop up, making the result larger or
1080 // smaller than expected, we use a slightly smaller floating point value for
1081 // the scale, to help ensure that the resulting content bounds will never end
1082 // up larger than |max_texture_size|.
1083 return nextafterf(max_scale, 0.f);
1086 void PictureLayerImpl::ResetRasterScale() {
1087 raster_page_scale_ = 0.f;
1088 raster_device_scale_ = 0.f;
1089 raster_source_scale_ = 0.f;
1090 raster_contents_scale_ = 0.f;
1091 low_res_raster_contents_scale_ = 0.f;
1092 raster_source_scale_is_fixed_ = false;
1095 bool PictureLayerImpl::CanHaveTilings() const {
1096 if (raster_source_->IsSolidColor())
1097 return false;
1098 if (!DrawsContent())
1099 return false;
1100 if (!raster_source_->HasRecordings())
1101 return false;
1102 // If the |raster_source_| has a recording it should have non-empty bounds.
1103 DCHECK(!raster_source_->GetSize().IsEmpty());
1104 if (MaximumContentsScale() < MinimumContentsScale())
1105 return false;
1106 return true;
1109 void PictureLayerImpl::SanityCheckTilingState() const {
1110 #if DCHECK_IS_ON()
1111 // Recycle tree doesn't have any restrictions.
1112 if (layer_tree_impl()->IsRecycleTree())
1113 return;
1115 if (!CanHaveTilings()) {
1116 DCHECK_EQ(0u, tilings_->num_tilings());
1117 return;
1119 if (tilings_->num_tilings() == 0)
1120 return;
1122 // We should only have one high res tiling.
1123 DCHECK_EQ(1, tilings_->NumHighResTilings());
1124 #endif
1127 bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
1128 return layer_tree_impl()->use_gpu_rasterization();
1131 float PictureLayerImpl::MaximumTilingContentsScale() const {
1132 float max_contents_scale = tilings_->GetMaximumContentsScale();
1133 return std::max(max_contents_scale, MinimumContentsScale());
1136 scoped_ptr<PictureLayerTilingSet>
1137 PictureLayerImpl::CreatePictureLayerTilingSet() {
1138 const LayerTreeSettings& settings = layer_tree_impl()->settings();
1139 return PictureLayerTilingSet::Create(
1140 this, settings.max_tiles_for_interest_area,
1141 layer_tree_impl()->use_gpu_rasterization()
1142 ? 0.f
1143 : settings.skewport_target_time_in_seconds,
1144 settings.skewport_extrapolation_limit_in_content_pixels);
1147 void PictureLayerImpl::UpdateIdealScales() {
1148 DCHECK(CanHaveTilings());
1150 float min_contents_scale = MinimumContentsScale();
1151 DCHECK_GT(min_contents_scale, 0.f);
1152 float min_page_scale = layer_tree_impl()->min_page_scale_factor();
1153 DCHECK_GT(min_page_scale, 0.f);
1154 float min_device_scale = 1.f;
1155 float min_source_scale =
1156 min_contents_scale / min_page_scale / min_device_scale;
1158 float ideal_page_scale = draw_properties().page_scale_factor;
1159 float ideal_device_scale = draw_properties().device_scale_factor;
1160 float ideal_source_scale = draw_properties().ideal_contents_scale /
1161 ideal_page_scale / ideal_device_scale;
1162 ideal_contents_scale_ =
1163 std::max(draw_properties().ideal_contents_scale, min_contents_scale);
1164 ideal_page_scale_ = draw_properties().page_scale_factor;
1165 ideal_device_scale_ = draw_properties().device_scale_factor;
1166 ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
1169 void PictureLayerImpl::GetDebugBorderProperties(
1170 SkColor* color,
1171 float* width) const {
1172 *color = DebugColors::TiledContentLayerBorderColor();
1173 *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1176 void PictureLayerImpl::GetAllTilesForTracing(
1177 std::set<const Tile*>* tiles) const {
1178 if (!tilings_)
1179 return;
1180 tilings_->GetAllTilesForTracing(tiles);
1183 void PictureLayerImpl::AsValueInto(base::debug::TracedValue* state) const {
1184 LayerImpl::AsValueInto(state);
1185 state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
1186 state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1187 state->BeginArray("tilings");
1188 tilings_->AsValueInto(state);
1189 state->EndArray();
1191 MathUtil::AddToTracedValue("tile_priority_rect",
1192 viewport_rect_for_tile_priority_in_content_space_,
1193 state);
1194 MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state);
1196 state->BeginArray("pictures");
1197 raster_source_->AsValueInto(state);
1198 state->EndArray();
1200 state->BeginArray("invalidation");
1201 invalidation_.AsValueInto(state);
1202 state->EndArray();
1204 state->BeginArray("coverage_tiles");
1205 for (PictureLayerTilingSet::CoverageIterator iter(
1206 tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()),
1207 ideal_contents_scale_);
1208 iter; ++iter) {
1209 state->BeginDictionary();
1211 MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state);
1213 if (*iter)
1214 TracedValue::SetIDRef(*iter, state, "tile");
1216 state->EndDictionary();
1218 state->EndArray();
1221 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1222 return tilings_->GPUMemoryUsageInBytes();
1225 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
1226 benchmark->RunOnLayer(this);
1229 WhichTree PictureLayerImpl::GetTree() const {
1230 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
1233 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1234 return !layer_tree_impl()->IsRecycleTree();
1237 bool PictureLayerImpl::HasValidTilePriorities() const {
1238 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1241 } // namespace cc