Land Recent QUIC Changes.
[chromium-blink-merge.git] / net / quic / quic_time.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // QuicTime represents one point in time, stored in microsecond resolution.
6 // QuicTime is monotonically increasing, even across system clock adjustments.
7 // The epoch (time 0) of QuicTime is unspecified.
8 //
9 // This implementation wraps the classes base::TimeTicks and base::TimeDelta.
11 #ifndef NET_QUIC_QUIC_TIME_H_
12 #define NET_QUIC_QUIC_TIME_H_
14 #include "base/basictypes.h"
15 #include "base/time/time.h"
16 #include "net/base/net_export.h"
18 namespace net {
20 static const uint64 kNumMicrosPerSecond = base::Time::kMicrosecondsPerSecond;
22 // A QuicTime is a purely relative time. QuicTime values from different clocks
23 // cannot be compared to each other. If you need an absolute time, see
24 // QuicWallTime, below.
25 class NET_EXPORT_PRIVATE QuicTime {
26 public:
27 // A QuicTime::Delta represents the signed difference between two points in
28 // time, stored in microsecond resolution.
29 class NET_EXPORT_PRIVATE Delta {
30 public:
31 explicit Delta(base::TimeDelta delta);
33 // Create a object with an offset of 0.
34 static Delta Zero();
36 // Create a object with infinite offset time.
37 static Delta Infinite();
39 // Converts a number of seconds to a time offset.
40 static Delta FromSeconds(int64 secs);
42 // Converts a number of milliseconds to a time offset.
43 static Delta FromMilliseconds(int64 ms);
45 // Converts a number of microseconds to a time offset.
46 static Delta FromMicroseconds(int64 us);
48 // Converts the time offset to a rounded number of seconds.
49 int64 ToSeconds() const;
51 // Converts the time offset to a rounded number of milliseconds.
52 int64 ToMilliseconds() const;
54 // Converts the time offset to a rounded number of microseconds.
55 int64 ToMicroseconds() const;
57 Delta Add(const Delta& delta) const;
59 Delta Subtract(const Delta& delta) const;
61 Delta Multiply(int i) const;
62 Delta Multiply(double d) const;
64 // Returns the later delta of time1 and time2.
65 static Delta Max(Delta delta1, Delta delta2);
67 bool IsZero() const;
69 bool IsInfinite() const;
71 private:
72 base::TimeDelta delta_;
74 friend class QuicTime;
75 friend class QuicClock;
78 explicit QuicTime(base::TimeTicks ticks);
80 // Creates a new QuicTime with an internal value of 0. IsInitialized()
81 // will return false for these times.
82 static QuicTime Zero();
84 // Returns the later time of time1 and time2.
85 static QuicTime Max(QuicTime time1, QuicTime time2);
87 // Produce the internal value to be used when logging. This value
88 // represents the number of microseconds since some epoch. It may
89 // be the UNIX epoch on some platforms. On others, it may
90 // be a CPU ticks based value.
91 int64 ToDebuggingValue() const;
93 bool IsInitialized() const;
95 QuicTime Add(const Delta& delta) const;
97 QuicTime Subtract(const Delta& delta) const;
99 Delta Subtract(const QuicTime& other) const;
101 private:
102 friend bool operator==(QuicTime lhs, QuicTime rhs);
103 friend bool operator<(QuicTime lhs, QuicTime rhs);
105 friend class QuicClock;
106 friend class QuicClockTest;
108 base::TimeTicks ticks_;
111 // A QuicWallTime represents an absolute time that is globally consistent. It
112 // provides, at most, one second granularity and, in practice, clock-skew means
113 // that you shouldn't even depend on that.
114 class NET_EXPORT_PRIVATE QuicWallTime {
115 public:
116 // FromUNIXSeconds constructs a QuicWallTime from a count of the seconds
117 // since the UNIX epoch.
118 static QuicWallTime FromUNIXSeconds(uint64 seconds);
120 // Zero returns a QuicWallTime set to zero. IsZero will return true for this
121 // value.
122 static QuicWallTime Zero();
124 // ToUNIXSeconds converts a QuicWallTime into a count of seconds since the
125 // UNIX epoch.
126 uint64 ToUNIXSeconds() const;
128 bool IsAfter(QuicWallTime other) const;
129 bool IsBefore(QuicWallTime other) const;
131 // IsZero returns true if this object is the result of calling |Zero|.
132 bool IsZero() const;
134 // AbsoluteDifference returns the absolute value of the time difference
135 // between |this| and |other|.
136 QuicTime::Delta AbsoluteDifference(QuicWallTime other) const;
138 // Add returns a new QuicWallTime that represents the time of |this| plus
139 // |delta|.
140 QuicWallTime Add(QuicTime::Delta delta) const;
142 // Subtract returns a new QuicWallTime that represents the time of |this|
143 // minus |delta|.
144 QuicWallTime Subtract(QuicTime::Delta delta) const;
146 private:
147 explicit QuicWallTime(uint64 seconds);
149 uint64 seconds_;
152 // Non-member relational operators for QuicTime::Delta.
153 inline bool operator==(QuicTime::Delta lhs, QuicTime::Delta rhs) {
154 return lhs.ToMicroseconds() == rhs.ToMicroseconds();
156 inline bool operator!=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
157 return !(lhs == rhs);
159 inline bool operator<(QuicTime::Delta lhs, QuicTime::Delta rhs) {
160 return lhs.ToMicroseconds() < rhs.ToMicroseconds();
162 inline bool operator>(QuicTime::Delta lhs, QuicTime::Delta rhs) {
163 return rhs < lhs;
165 inline bool operator<=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
166 return !(rhs < lhs);
168 inline bool operator>=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
169 return !(lhs < rhs);
171 // Non-member relational operators for QuicTime.
172 inline bool operator==(QuicTime lhs, QuicTime rhs) {
173 return lhs.ticks_ == rhs.ticks_;
175 inline bool operator!=(QuicTime lhs, QuicTime rhs) {
176 return !(lhs == rhs);
178 inline bool operator<(QuicTime lhs, QuicTime rhs) {
179 return lhs.ticks_ < rhs.ticks_;
181 inline bool operator>(QuicTime lhs, QuicTime rhs) {
182 return rhs < lhs;
184 inline bool operator<=(QuicTime lhs, QuicTime rhs) {
185 return !(rhs < lhs);
187 inline bool operator>=(QuicTime lhs, QuicTime rhs) {
188 return !(lhs < rhs);
191 } // namespace net
193 #endif // NET_QUIC_QUIC_TIME_H_