Disable ExtensionIconSourceTest.IconLoaded* on Mac and Win
[chromium-blink-merge.git] / ui / gfx / point3_f.h
blob6c45a7d34a336297c5c83c1b807ac4be016481b0
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_POINT3_F_H_
6 #define UI_GFX_POINT3_F_H_
8 #include <string>
10 #include "ui/base/ui_export.h"
11 #include "ui/gfx/point_f.h"
12 #include "ui/gfx/vector3d_f.h"
14 namespace gfx {
16 // A point has an x, y and z coordinate.
17 class UI_EXPORT Point3F {
18 public:
19 Point3F() : x_(0), y_(0), z_(0) {}
21 Point3F(float x, float y, float z) : x_(x), y_(y), z_(z) {}
23 explicit Point3F(const PointF& point) : x_(point.x()), y_(point.y()), z_(0) {}
25 ~Point3F() {}
27 float x() const { return x_; }
28 float y() const { return y_; }
29 float z() const { return z_; }
31 void set_x(float x) { x_ = x; }
32 void set_y(float y) { y_ = y; }
33 void set_z(float z) { z_ = z; }
35 void SetPoint(float x, float y, float z) {
36 x_ = x;
37 y_ = y;
38 z_ = z;
41 // Returns the squared euclidean distance between two points.
42 float SquaredDistanceTo(const Point3F& other) const {
43 float dx = x_ - other.x_;
44 float dy = y_ - other.y_;
45 float dz = z_ - other.z_;
46 return dx * dx + dy * dy + dz * dz;
49 PointF AsPointF() const { return PointF(x_, y_); }
51 // Returns a string representation of 3d point.
52 std::string ToString() const;
54 private:
55 float x_;
56 float y_;
57 float z_;
59 // copy/assign are allowed.
62 inline bool operator==(const Point3F& lhs, const Point3F& rhs) {
63 return lhs.x() == rhs.x() && lhs.y() == rhs.y() && lhs.z() == rhs.z();
66 inline bool operator!=(const Point3F& lhs, const Point3F& rhs) {
67 return !(lhs == rhs);
70 // Add a vector to a point, producing a new point offset by the vector.
71 UI_EXPORT Point3F operator+(const Point3F& lhs, const Vector3dF& rhs);
73 // Subtract a vector from a point, producing a new point offset by the vector's
74 // inverse.
75 UI_EXPORT Point3F operator-(const Point3F& lhs, const Vector3dF& rhs);
77 // Subtract one point from another, producing a vector that represents the
78 // distances between the two points along each axis.
79 UI_EXPORT Vector3dF operator-(const Point3F& lhs, const Point3F& rhs);
81 inline Point3F PointAtOffsetFromOrigin(const Vector3dF& offset) {
82 return Point3F(offset.x(), offset.y(), offset.z());
85 } // namespace gfx
87 #endif // UI_GFX_POINT3_F_H_