Add key bindings for pause, message refresh.
[chocolate-doom.git] / src / doomstat.c
blob22804459dfdee62286170b821d14fe377bd97bfa
1 // Emacs style mode select -*- C++ -*-
2 //-----------------------------------------------------------------------------
3 //
4 // Copyright(C) 1993-1996 Id Software, Inc.
5 // Copyright(C) 2005 Simon Howard
6 //
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
20 // 02111-1307, USA.
22 // DESCRIPTION:
23 // Put all global tate variables here.
25 //-----------------------------------------------------------------------------
29 #include "doomstat.h"
32 // Game Mode - identify IWAD as shareware, retail etc.
33 GameMode_t gamemode = indetermined;
34 GameMission_t gamemission = doom;
35 GameVersion_t gameversion = exe_final;
36 char *gamedescription;
38 // Set if homebrew PWAD stuff has been added.
39 boolean modifiedgame;